4’10 in height. Soft lines crease her forehead and a few wrinkles line the corners of her eyes when she smirks.
Scars & Markings: She has several small scars, likely caused by a knife or sharp nails, on her cheeks and neck. Her nose is very slightly crooked with a deep scar across the bridge.
Voice: Doesn’t speak common fluently, and when she does try to it comes out in a raspy growl.
Clothing: Almost always brightly colored and never quite fits right, almost like it was made for someone else.
Current situation: Fending for herself in the city of Ul’dah, with steady hands she makes enough coin pick pocketin’ and thievin’ to keep a candle lit in the dark and a roof over her head, mostly.
On a good day she’s engaging, deceivingly friendly and generally plays well with others. She does have a habit of toying with sharp objects, be they slithers of glass or one of the small daggers by her side, she almost always has something, call it a quirk. Though far from docile she is clearly not comfortable in a leadership role and will pass along the burden to whomever seeks it. She is hard to anger, but explosive if pushed. When put in a fight or flight situation she’ll usually pick flight, unless she knows she can win.
Though not, technically, a sociopath she was raised by people who saw very little difference between butchering a lamb or a person, no matter the race. The rudimentary idea of right and wrong is there, but often falls low on her priority list. She does lean towards the lawful side of morality despite her somewhat sadistic nature, but she will flirt with corruption for enough coin.
Likes
Savory Foods
Sharp Objects
Calm, quiet people
Dislikes
Shrill men and women
Overly sweet things
Lalafell
Fears
The dark
Helplessness
Heights
Skills
She can strip almost any animal of its skin and reduce it to parts with ease.
Precision: What Ahvain lacks in combat skill she makes up for with an uncannily steady hand and ability to inflict pain without death.
Sailing: You’d think she was a fish with how easily she takes to the water, whether on a boat or not she is adept in the water.
Color Key
♥ In A Relationship: Name is romantically involved with this character.
♥ Romantic Attraction: Name is romantically interested in this character.
♥ Sexual Attraction Name is physically interested in this character.
♥ Platonic Love/Family: Name considers this person family.
♦ Friend: Name considers this person her friend.
♦ Friendly Acquaintance: Name considers this person mostly friendly, or as an ally.
● Good Standing: Name has no specific feelings about this character, however they left a good impression.
● Neutral: Name has no specific feelings about this character.
● Bad Standing: Name has no specific feelings about this character, however they left a bad impression.
♠ Dislike: Name doesn't consider this person a friend, and will talk if needed, but try to avoid them.
♠ Hate: Name consider this person an annoyance, and will try to avoid them. Conflict can happen.
♠ Fear: Name is terrified by this character, and will try to avoid them at all cost.
♠ Rivalry: Name consider this person a rival, and will try to initiate conflict every time she gets to meet them.
♥ Family Member: This character is related by blood to Name.
✔ Business: This character is either an Name's employer, employee, or coworker.
✖ Deceased: This character has passed away.
?Hidden Feelings/Unknown: This character has one of all the color keys above, but Name isn't fully aware of it yet.
NPC
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Some of these rumors are untrue, speculation, or are greatly exaggerated. Please feel free to add your own rumors under the Player Character category!
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◢ Common Rumors - Easily overheard. Use these freely!
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◢ Uncommon Rumors -A little more difficult to hear. Use sparingly or ask first!
■ " Watch out for the colorful one, she’ll pick yer purse ‘fore ya even sit down. "
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◢ Rare Rumors -Very rarely overheard. Please ask before using!
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◢ Player Character Rumors -Feel free to add rumors of your own!
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Songs used set a mood, lyrics may not reflect the views of my character. Please mind your speakers when clicking the links.
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Personal RP Limits
■ I will play mature content and themes (violence, sexuality, drug / alcohol use) as long as they're logical in a plot-driven encounter. Coarse and excessive language. Temporary injury and incapacitation. Temporary imprisonment. Most walk-up encounters.
■ Ask about long-term and/or permanent injury and disfigurement. Long-term captivity or imprisonment.
■ I won't play permanent character death (unless it involves you dying, not me).
OOC Comments
■ If an aspect of RP makes you uncomfortable in a scene we're playing, please send me a /tell, letting me know. Communication is very important, more important than potentially keeping immersion.
I’m new to RPing, don’t expect too much from me!
Links Out
Links that lead off the wiki, but are technically relevant to the character.
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Time Zone/Server
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Credit
Thank you all for letting me use/alter your codes. If it weren't for you my wiki would not look how it does.