Alaisia Bloodsong

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Alaisia Bloodsong
The Renegade Dotharl, The Deathseeker
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Power Is No Blessing In Itself, Except When It Is Used To Protect The Innocent .

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Details


Vital Information


PRONUNCIATION... Ah-lie-see-uh

NICKNAMES... Sia, Alice

RACE & CLAN... Au Ra, Xaela, Clan Dotharl

GENDER... Female

AGE... 23

NAMEDAY... 12thSun of the 2nd Astral Moon, 1554 S.A.E.

ORIENTATION... Bisexual, Predominantly Lesbian

MARITAL STATUS... Single

Other Statistics


NATIONALITY... Othardian

CITIZENSHIP... Ul'dah

FAMILY... None (formerly Clan Dotharl)

RESIDENCE... Wanderer

OCCUPATION... Adventurer

PATRON DEITY... [[Rhalgr, The Destroyer]] Rhalgr-1-.png

HEIGHT & WEIGHT... 5 fulms, 5 ilms. 135 ponze.

ALIGNMENT... Chaotic Good.


Combat, Abilities & Weaponry


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Basic Statistics
High: Strength, Speed, Stealth
Above Average: Aethetic Capabilities, Dexterity
Average: Constitution
Low: Piety
Aetheric Abilities
Mastery: Dark Arts, Mudra, Sen
Expert: Black Magic
Average: Chakra
Novice: White Magic
Weapon Training
Mastery: Greatsword, Greataxe, Lance, Bow, Unarmed Combat
Expert: Sword and Shield
Average:Guns, Pugulist Arms
Novice: Magical Peripherals
Combat Relevant Skills
High: Pain Tolerance, Reaction Time, Combat Tactics
Above Average: Flexibility, Patience
Average: Defensive Tactics
Low: Self-Control (In Battle)
Non-Combat Abilities
(Passive) The Bloodsong: Alaisia is constantly resisting the call of her own blood to do battle. It is a craving, an addiction that she faces every moment of her life, one that becomes even more difficult to resist when she enters a conflict (either verbal or physical).
Kinesthesia and Situational Awareness: Alaisia learns by doing, which is how she is able to fight in so many different ways. While she enjoys reading, she has significant difficulty learning in this way. She is also what some might call paranoid, thought she prefers to think of it as high situational awareness and cautionary attitude.
Combat Abilities
(Passive)Mistress of War Alaisia has dedicated her entire life to fighting and learned ever method of waging war that she could get her hands on. While most are only middling in skill, she nonetheless is an extremely experienced fighter with a significantly larger skillset than those that focus their efforts on a single discipline.
Sword and Shield Alaisia will greatly enhance her speed, essentially teleporting herself to a fixed point to either attack or defend a targeted individual. Can only be used very rarely due to potential for disorientation and the not-insignificant aetherial cost.
Voice of the Damned: Alaisia focuses her aether to her vocal cords and lets lose a high-pitched shrieking sound that is severely debilitating and disorienting to those in ear shot. Given that it effects ANYONE in audible range, it cannot be used with allies except in the most dire of circumstances.
Unleash: Alaisia’s aether erupts from the ground around him in a circle, spiked and hardened to a point to strike at the enemy. Only used if she is surrounded by at least four opponents.
Shatterpoint: Alaisia tends to focus on placing significant strength behind her blows while targeting certain points of her enemy or the landscape. These blows, while powerful, are ungainly. They often miss with devastating results to whatever they ultimately hit
(Limit Break)Deathseeker: When the battle turns grim and defeat is imminent, when a hero becomes so inspired they push beyond their boundaries, when a long slumbering power is awoken, a person's Limit Break is revealed. Alaisia trades damage now for damage later, significantly increasing her physical abilities (speed, strength, etc.) while damaging her muscles severely. If she failed to defeat her opponent within a short time frame of activation, she would be overwhelmed by pain and weakness, becoming utterly helpless.
OOC Note
Any relevant notes about combat should be added here, such as player preference, system preference, or links off-site to sheets using existing XIV player-made combat systems.
History
Each story read here is full of information that can be used against this character in what is known as meta-gaming. If any of this information is found used without consent, or learned without IC reasonings, it will resort in me cutting all IC and OOC contact from you. Please understand this is a mere history of this character and for the enjoyment, or dislike of those who wish to peruse.
WARNING: Long entries ahead!
The Dotharl, Butchers of the Steppes

For turnings uncounted, the Dotharl tribe of Xaela have roamed the steppes of Othard, killing whomever they wished whenever and wherever they desired. They lack most forms of morality save for a few, and are taught from birth that life has no purpose beyond death, and that death is nothing to fear. As such, they will fight at any excuse for as long as they wish, before departing again. They do not claim and cultivate territory, instead simply taking what they need and want from those that they fight. This raiding lifestyle means that any attempt to isolate and exterminate the tribe has ultimately failed, though it also ensures a high enough mortality rate that they never become too numerous. They are particularly known for their disdain of the peaceful Raen. While none of the Xaela tribes (save for the Malaguld) are particularly fond of the Raen, the Dotharl view them as a direct affront to their own lifestyle, and raid them whenever possible. However, given the Raen’s tendency to live in cities, these raids rarely accomplish anything but meager loot and casualties. Dotharl have little affection for one another, but will not tolerate outsiders speaking ill of their kin. Rather, they will happily pound or kill one another, but an outsider attempting to do the same will quickly find themselves far out of their depth.

The Bloodsong Softens

Alaisia Bloodsong had spent her entire life fighting, training to fight, or waiting for either of the two former options to present themselves. She was good at it, too, besting seasoned warriors in duels before she saw fifteen summers, much to the loser’s chagrin and the observers’ hilarity. She attended many raids and assaults during her life, but it was during her twenty first year of life that everything changed. The Kharlu and the Jhungid’s annual battle was about to begin, and the Elders had decided that it was really quite rude of the two tribes to have their little squabble without inviting the best warriors in all the land to join in. The fact that it was a personal issue between the two tribes for the purpose of claiming territory and resources was utterly irrelevant to the leaders of the Dotharl. Why should it matter what they were fighting about? The point was that they were fighting, and the Dotharl were going to go after both of them at the same time. When the two clans joined battle, the Elders sounded the war-horns and the Dotharl swept out of the hills howling war-cries. They smashed into the two battling clans, who promptly put aside their differences to turn against their mutual enemy. The battle turned into a chaotic melee, everyone fighting everyone, and the ground became mud from the blood of hundreds. Alaisia cut her way through the chaos into the Kharlu encampment, seeking loot of both the material and the flesh kind for herself, a not-unpopular way to gain prestige and power amongst her people. It was then, however, that she found herself face to face with a creature she had never seen before, what she would later find out was an elezen female. A prisoner of the Kharlu, she none the less claimed a weapon to defend the women and children of her captors. Alaisia hesitated, admiring this foreign beauty that she found herself desiring to claim. However, something about her courage in the face of the blood-soaked Dotharl killer stayed Alaisia’s hand, calmed the singing of her blood. She found herself reluctant to harm the girl and those she protected. Instead, against all expectations, she showed them a way to escape and kept other pillaging Dotharl from catching them. Over the following months, she found herself sparing enemies, both combatant and civilian, more and more, in direct opposition to both her upbringing and the commands of the Elders. Finally, she was discovered and forced to flee. The Dotharl caught up to her and exacted punishment on her flesh, leaving her a tortured, bleeding wreck near death. Fate, however, had a different plan. The Elezen she had spared had appeared as if by magic, hands shimmering with healing magic and compassionate eyes. The Elezen, who introduced herself as Astrelle De’bayle in broken Xaelic, had healed her wounds and carried her to safety. When she recovered, she swore that she would be more than what her upbringing had made her. She would be like this Elezen and her people. She would protect those who couldn’t protect themselves, rescue those in need. Just as Astrelle had for her.

The Sails to Eorzea

For several years did Alaisia remain at Astrelle’s side, learning the language and culture of Eorzea and teaching the Ishgardian Xaelic in turn. However, word soon reached Alaisia’s ears that the Dotharl knew of her survival and were searching for her. Unwilling to put her dear friend in danger, the renegade Dotharl had lied, claiming she was going to Eorzea to fight against the Primal threat. Finding one of the Dotharl search parties, she crushed them and informed them that she was leaving Othard behind, and that anyone who continued to hunt her would not return to their homeland, before she left them to report to their Elders. Boarding a merchant ship, she cast one final look at her homeland, and the smiling and waving Elezen on the docks, until they fell from view. Resolute in her decision, she pushed aside the pain at the knowledge that she would never again see Astrelle and looked to the feature. As Fate would have it, the gods willed that the pair would meet again on the warm, sandy shores of Costa Del Sol.

In Recent Times
The following is history pertaining to the beginning of the character's in-game roleplay onwards.
Coming soon
Relationships
Relationship Status Legend
These are ordered from better to worse standing, not alphabetically! (Family First)

💕 Partner
In-Love
💘 Romantic Desire
Physical Attraction
Platonic
💔 Former Partner

Family
🔗 In-Law
Business
Positive
Neutral
Negative
Unsure
Deceased
🚶 Wandering
Non-Player Characters
Player Characters


🚶 Astrelle De'bayle, Close Friend - Wanderer
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Alaisia would do anything asked of her by this Ishgardian noblewoman. She owes not only her life, but her soul to this wanderer. Not only did Astrelle heal her, but she also provided The Bloodsong with a higher purpose, a new life philosophy in the stories of her family and the noble knights of Ishgard.



Rumors
NPC Rumors

Some of these rumors are untrue, speculation, or are greatly exaggerated.

◢ Common Rumors - Easily overheard. Use these freely!
"Bloodsong? Don’t know ‘er that great, but I ‘eard that getting’ between ‘her and chocolate is askin’ for pain!" — Random Civilian.
"She likes to fight, that one. Anyone for most any reason, really. Not a mean one, mind you, just loves the fightin’ a bit too much.”— “Exasperated City Guards.
"Beautiful she is, but I’ve heard ya have ta beat her in a fight or impress her something awful to get a kiss, never mind anything more.--- “Admiring Men and Women”
◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
"I heard she’s looking for someone. Some Elezen lass that she met back in Othard." — Inkeepers”.
"I heard she’s actually a big softy behind all that armor. Loves the kids, rescues the damsels, the whole knight-in-shining-armor gig. Minus the shining armor, of course. She prefers black.”--- “Random People”.
◢ Rare Rumors - Very rarely overheard. Please ask before using!
"I heard that the other Dotharl want her head on a platter. I don’t know how in the names of the gods she managed to piss her own people off badly enough for that, but if you see them squaring off I would get outta there!”
PC Rumors

Feel free to add your own rumors to this section.

◢ Player Character Rumors - Some of these are more rare than others!


OOC Notes
Player Information
Player Note
There is a lot of information on this character wiki, but it is by no means completely comprehensive. There are chunks of backstory that are left intentionally vague so that details can be later added as developed through creative writing or in role-play revelation. Feel free to use Common or Uncommon rumors freely, if you want to use a Rare Rumor as a plot hook or to spark RP, I would ask that you send me a tell first, to make certain it's alright.
Character Lore Adherence
Everything concerning this character that has not been confirmed by in-game lore should be taken with a grain of salt. Anything that has had to be changed because of lore shifting will be noted below.
■ No changes.
Character Concept
Information.
Character Tidbits
Links Out
Links that lead off the wiki, but are technically relevant to the character.
■ Link Description: Link Title
Tropes & Explanations
A trope is a convention or device that is often found in creative works. In this case, the tropes below describe my character either in part, or as a whole. Their background, personality, appearance, etc, most of them can be described in the tropes below.
Trope Tropes are devices and conventions that a writer can reasonably rely on as being present in the audience members' minds and expectations. On the whole, tropes are not clichés.
Credits

Wiki Information
This wiki is constantly changing as the character’s story changes. It was last modified on Month ##th, 2016.

A blank version of the wiki template can be found here
Layout Information
The following is not entirely comprehensive, but contains general credits. Please leave the link-backs if you use this template!
■ Original template by Bancroft Gairn.
■ Adapted by Xheja Rajhera.
■ Tabs by Unnamed Mercenary.
■ Expanded bits by Lucaell Tareth'eian.
■ Header image inspired by D'lyhhia Lhuil.
■ Music bits from J'karu Rhome.
■ Relationships & OOC notes by Glioca Sargonnai.
■ Various formatting inspired by Odette Saoirse & others.
■ Most, if not all pictures edited by KHMarie. Big thanks to her to make this all possible!
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