Allont Laupeois

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ALLONT DE LAUPEOIS
The Griffon of Banepool, Forged by Dragonsong, Tempered by Peace
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He so badly wanted to be a knight. I remember this boy well. When he looked at me his eyes filled with wonder as though I were a hero. Was he happy, I wonder? He died while pursuing his dream but...I think it was my dream that killed him.


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Details


Vital Information


FULL NAME... Allont Lavaille de Laupeois

NICKNAMES... The Griffon of Banepool, Amoraskr's Bane, Al

RACE & CLAN... Elezen, Wildwood

GENDER... Male ♂

AGE... 34

NAMEDAY... 2nd Sun, 1st Umbral Moon

ORIENTATION... Bisexual, Aromantic

MARITAL STATUS... Single

Other Statistics


NATIONALITY... Ishgardian

CITIZENSHIP... Republic of Ishgard

FAMILY... See relationships tab for details.

RESIDENCE... The Pillars, Ishgard

OCCUPATION... Former Knight-Dragoon Instructor, now Amateur Gardener

PATRON DEITY... Halone, the Fury

ALIGNMENT... Lawful Neutral.

General Information
Allont de Laupeois is a Wildwood Elezen hailing from Ishgard. He spent most of his early years fighting for the Holy See during the Dragonsong War, where he gained a fierce reputation for himself as a ruthless killer, often going above and beyond expectations. During this time, he was credited with claiming the head of Amoraskr, an infamous named Dragon responsible for the destruction of many expeditions. Rumours from those times claim that Allont and his team were honed to a high level, using suicidal tactics that would help them to claim two more famous kills, but they are not backed up by the archives of the Holy See. Known to be bloodthirsty to the point of sheer stupidity, he was looked down upon by most of his peers for being too foolhardy in combat, despite being a feared lancer on the battlefield and in the proving grounds. After sustaining a major injury to the helmet fighting in the field, he was retired to the rear to train future generations of Dragoons. However, his teaching methods were found to be both unstable. After many complaints, he was forced to bury his armour at the field of his valour, resigning his post in the Order of the Knight's Dragoon. He was considered a highly unpopular figure during the war. After the war, he was rotated back into the Temple Knights, although soon after he was granted a long leave of absence. He now travels Eorzea plying his trade as a lancer, and making enough gil to fund his personal pursuits in botany, and other peaceful affairs.
Scars have the strange power to remind us that our past is real.
Appearance
Eyes
Hair
Skin
Build
Voice
Sea Green Auburn Light Lithe Noble
Bearing
Laterality
Scars
Markings
Style
Phlegmatic, amiable. Right-handed One major scar, face. None Casual
Hair & Eyes
With a crown of auburn locks that fall down to shoulder length, Allont has kept a slightly long, yet tidy hairstyle since leaving Ishgard. During the war, his hair would often grow out during expeditions. Peacetime has granted many comforts that were once denied. In this case, Allont is able to choose his own hairstyles, and now has the time to enjoy taking care of himself. His locks might one day carry the slight smell of sweet green gardenia, and on another they might smell of delicate lilacs. Allont has often been caught in the garden poking around for new scents to apply to his hair. Although nowadays he takes good care of himself, it is not a leisure he has always been able to afford.
Physique & Markings
Allont is on the somewhat tall side, much to his chagrin. Yet despite his branching height, he maintains a lithe figure not unlike a dancer. His legs carry toned muscles that are highly developed compared to other areas of his body. Whether this is due to his past or simply genetic makeup, he often covers them up as a habit. His core strength and arms are nothing to brag about, but are kept taut by the regular exercise he calls gardening. He relies on his dexterity to guide his way around whatever fight might find him, instead of brute strength. In the past, he was renowned for keeping a near-Olympian figure as befitted his position. Since then, he has come a long way in maintain a healthy, realistic body. Perhaps a symptom of distancing himself from his dark past?
Hygiene & Attire
Elezen style is not lost on Allont, and since leaving Ishgard he has had a myriad of opportunities to exercise his right to choose. Long boots and cut jackets are a casual for him, but he is more often seen in a dirty brown apron and waders due to his hobbies. Add a pair of thick gardeners gloves, and the man could easily be mistaken for an unassuming Gridanian gardener. The illusion is often dispelled by his thick Ishgardian accent, and often his silver jewellery. He often has a long wooden lance with a titanium tip perched against a nearby fence, or on the back of his Chocobo, Audacieux. Cleanliness is paramount for both him and his companion, and streams and ponds are not off limits. A deep knowledge of wild plants allows him to forage for clean ingredients for his potions and health salves. Some wild poisons, too.
Personality
Psychological Profile
For someone who has spent a lifetime embroiled in war, Allont is surprisingly down to earth. His simple nature is ruled by one single rule that he holds paramount. Liberty for all, and individuality to spice up the rest. As long as he isn't being threatened, or the life of someone else isn't being threatened, he keeps himself away. His phlegmatic character means that he is often quiet and unassuming. He rarely corrects the mistakes of others on his peaceful quest to find happiness across Eorzea. During the Dragonsong War, he was rumoured to be a cold and calculating individual. Members of his past expeditions often refuse to talk about him, and any questions about their time with him during the war are often met with snorts of derision. His philosophies have changed greatly since those times, as well as his outlook on life. In most things he is the polar opposite of what he once was. Whether this is an attempt to separate himself from the past or simply a natural change, he is most definitely a completely changed person.
Voice
Allont is characterised mostly by his noble lilt, which betrays his pedigree and origins. He rarely rises to anger. Often characterised by his roller coaster-like intonation, every word can sound like a question or an explanation, and every sentence is a confusing ride of rises and falls. His Ishgardian accent is so thick it would be impossible for him to pretend to be anything else. Despite this, his lexicon is quite grounded and easy to understand, much like his unassuming lifestyle.
Philosophy & Mannerisms
TBD
Preferences
Likes
● Sunny Days
● Chocobos
● Quiet Gardens
● Walking
● Flowers, vegetables, cuisine
● Parties
Dislikes
● Meats (allergic to most)
● War (particularly the Dragonsong War)
● Brashness
● The Holy See
Skills
● Dragoon training, skilled with a lance.
● Gardening
Combat, Abilities & Weaponry


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Basic Statistics
High: Strength, Dexterity, Speed
Above Average: Charisma
Average: Intelligence, Defence, Endurance
Low: Willpower, Wisdom, Aether
Aetheric Abilities
High: None.
Above Average: None.
Average: Aetheric Knowledge
Poor: Magic Defence
Weapon Training
Mastery: Lances, Polearms
Expert: Hand-to-hand
Average: Axes, Archery, Guns
Novice: One-handed and Two-handed Swords
Combat Relevant Skills
High: Dragoon Jumping Abilities, Acrobatics
Above Average: Riding/Flying, Familiarity with Ishgardian Tech
Average: Tactics
Low: Control of Emotions
Non-Combat Abilities
Ability: Description
Combat Abilities
Ability: Description
OOC Note
I mostly prefer freeform fighting for the most part, mostly because I haven't seen a particular dice rolling system out there for FFXIV. That being said, I am open to using dice rolls given that free emotes are susceptible to being skewed. I think fights should be the final straw for the most part, and to be honest I don't at all enjoy doing them. Nevertheless, please let me know if you are approaching me with the intention to roleplay combat. I like to keep it fair and impartial for both sides!


History
.
Disclaimer: .
Sixth Astral Era
Childhood
This is typically pre-calamity information, or information from before the turn of the era (Domans & others not in Eorzea proper).

Seventh Umbral Era
Adulthood
This is typically post calamity information, or information since the turn of the era (Domans & others not in Eorzea proper).

In Recent Times
Moving Forward
.

Relationships
Relationship Status Legend
Relationship
Attraction
Complicated
Friend
Deceased

Positive
Negative
Neutral
Unsure
Family
Acquaintances
Former Acquaintances
Deceased
Rumors
NPC Rumors

Some of these rumors are untrue, speculation, or are greatly exaggerated.

◢ Common Rumors - Easily overheard. Use these freely!
"Rumor." — Rumor Monger.
"Rumor." — Rumor Monger.
◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
"Rumor" — Rumormonger.
"Rumor" — Rumormonger.
◢ Rare Rumors - Very rarely overheard. Please ask before using!
"Rumor" — Rumormonger.
"Rumor" — Rumormonger.
PC Rumors

Feel free to add your own rumors to this section.

◢ Player Character Rumors - Some of these are more rare than others!
"Rumor" — Rumormonger.
"Rumor" — Rumormonger.


RP Info


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Location & Probability
Places where the character is very likely to be seen
Location: Probability
Affiliations
Most of these aren’t public, and would have to be asked after!
City-State, Region or Organization: Affiliation reason/purpose.
IC Inventory
The following items are things that this individual carries on their person at all times. These are noted for pickpockets, and those watching her closely. This information is meant to be a prompt for insight and is not to be meta-gamed, though feel free to use this information if it comes up logically in RP (pickpocketing, a search, etc) with use of a simple /tell.

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Coinpurse: A simple coin purse made of soft leather, containing a few hundred gil.
RP Limits
I like to consider myself a flexible player who is willing to commit to a number of different types of scenes and role-play scenarios, but even I have my limits. If something is on the play list, assume it means yes, as long as it's within the context of the current play or ongoing plot. No's are typically a hard no, and it means don't ask.
I will play .
Ask about .
I won't play .
RP Hooks
While the below is by no means comprehensive, it's a kind of spring board for walk-up RP. Longer plots that are meant to run for more than a few quick RP's, please feel free to send me a tell so we can work out a good reason for our characters to get to know one another. I'm always looking for RP, unless I'm actively spamming PvE content.
■ List item.
OOC Notes
Player Information
Player Note
There is a lot of information on this character wiki, but it is by no means completely comprehensive. There are chunks of backstory that are left intentionally vague so that details can be later added as developed through creative writing or in role-play revelation. Feel free to use Common or Uncommon rumors freely, if you want to use a Rare Rumor as a plot hook or to spark RP, I would ask that you send me a tell first, to make certain it's alright.
Character Lore Adherence
Everything concerning this character that has not been confirmed by in-game lore should be taken with a grain of salt. Anything that has had to be changed because of lore shifting will be noted below.
■ No changes.
Character Concept
Information.
Character Tidbits
Links Out
Links that lead off the wiki, but are technically relevant to the character.
■ Link Description: Link Title
Tropes & Explanations
A trope is a convention or device that is often found in creative works. In this case, the tropes below describe my character either in part, or as a whole. Their background, personality, appearance, etc, most of them can be described in the tropes below.
Trope Tropes are devices and conventions that a writer can reasonably rely on as being present in the audience members' minds and expectations. On the whole, tropes are not clichés.
Credits

Wiki Information
This wiki is constantly changing as the character’s story changes. It was last modified on Month ##th, 2016.

A blank version of the wiki template can be found here
Layout Information
The following is not entirely comprehensive, but contains general credits. Please leave the link-backs if you use this template!
■ Original template by Bancroft Gairn.
■ Adapted by Xheja Rajhera.
■ Tabs by Unnamed Mercenary.
■ Expanded bits by Lucaell Tareth'eian.
■ Header image inspired by D'lyhhia Lhuil.
■ Music bits from J'karu Rhome.
■ Relationships & OOC notes by Glioca Sargonnai.
■ Various formatting inspired by Odette Saoirse & others.
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