Difference between revisions of "Artigan Schezar"

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: Artigan has mastered seven of the fourteen chakras, those being of the light, and was able to obtain this state of prowess due to the tutelage of his master Widargelt. Artigan obtained this level of mastery over the course of two years through grueling trials of strength and harsh tests of mental fortitude; the training by and large took place in Ala Mhigo. By opening his chakras Artigan is able to surpass the body’s natural limitations, absorb the aether around him, and control his internal energies; while applying the elements to his strikes if not enhancing his body in some way, shape, or form.
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: Artigan has mastered seven of the fourteen chakras, those being of the light, and was able to obtain this state of prowess due to the tutelage of his master Widargelt. Artigan obtained this level of mastery through grueling trials of strength and harsh tests of mental fortitude; the training by and large took place in Ala Mhigo. By opening his chakras Artigan is able to surpass the body’s natural limitations, absorb the aether around him, and control his internal energies; while applying the elements to his strikes if not enhancing his body in some way, shape, or form.
  
 
===<div style="padding:10px 15px; background: #BEC3BC;font-size:14px;color:#5F5F5F;">Miscellaneous</div>===
 
===<div style="padding:10px 15px; background: #BEC3BC;font-size:14px;color:#5F5F5F;">Miscellaneous</div>===

Revision as of 19:15, 22 August 2015

Limsa Lominsa-transparent.png Artigan Schezar
ArtiganSchezar1.png
Gender Male
Race Miqo'te
Clan Drake
Citizenship Limsa Lominsa
Age 32
Marital Status Single
Occupation Treasure Hunter, Adventure, Explorer
Height/Weight 6'1/182
Orientation Bisexual

Overview

Artigan Schezar, formerly of the Drake, and once known long ago as U’awhri Tia, is a proverbial wayfarer and sea gypsy of Eorzea. He travels the lands in search of lost relics, history, and buried goods for the promise of coin and adventure. The Sunseeker is a rare breed in deed, as few travel so far, change so much, and becomes something no one expects.

Artigan, commonly known as the Couerl of Limsa by his enemies and Art by his friends, is a prominent member of the Pugilists Guild, and called simply a Monk for those wanting something that easily rolls off the tongue. When Artigan is not performing his duties for the guild or master Hamon the Holyfist he is often seen lime lighting as a pit-fighter, treasure hunter, or liaison between Limsa Lominsa and Ul’dah; who travels frequently throughout the lands of Eorzea, or at least that is what he profanes to anyone wishing to know about his life, and he has quite a mouthful of story tales to tell.

LIKES

Story Tales
Adventure
Treasure
Coin
Flirting
Good Senses of Humor
Freedom

DISLIKES

Caste Systems
Estate Systems
Nepotism
Ideologues
Thugs

OTHER

Alignment: Chaotic Neutral
Vice(s): Lust & Avarice
Favorite Food: Fish
Favorite Drink: Chamomile Tea
Favorite Colors: Red, Black, Blue, Green, Gold, White, & Yellow

Appearance, Personality, & Information

Artigan is well aged for his years, and appears to be in his mid to late twenties. His skin is healthy, tanned, and riddle with the scars of life; two of which rest upon his cheeks and appear to be bite marks. Artigan’s eyes are slit, narrow, and bright jade in appearance that are a sharp contrast to his dirty blonde hair with faint highlights of gold. Black tattoos adorn his face and a smear of rust red over his eyelids. He stands tall for a Miqo'te and has a body that hints at a life of hard work and rigor.
Artigan’s cheek scars are due to a grapple with a particularly nasty alpha of a Coeurl pack that the Miqo’te eventually was able to subdue with little to no harm to the creature itself through the use of choke holds that caused the beast to simply pass out.
Artigan comes off as easy going, laid back, with a rapier wit, and sharp tongue if provoked to such an extreme. He usually wears a smile or seems lost in complete thought, and speaks in a very candid, blunt, and honest manner. Artigan never seeks to harm, but is not known to spare a man or woman once they’ve crossed the lines of kill or be killed, as he holds no illusions of heroism or saving the day, let alone a life that sought to take his or another.
In Limsa Lominsia, for those that know of Art, the citizenry openly gab about his distaste of titles, royalty, or systems of power that place one man or woman favorably over another because of birth. He prefers a man or woman be merited on their abilities and not the lottery life drew them. More or less he despises nepotism.
In Ul’dah Artigan has a bit of a reputation as an insatiable flirt and contending pit-fighter in the coliseum; and while not the reigning champion he is favored more for his showmanship than over all “wins.”
He is also known as a bit of a prankster who is easily bored.
Make no mistake: Artigan is a free agent, and any loyalties or duties he binds himself to can be just as easily forgotten. He makes no contracts beyond what is mutually beneficial and will leave everything and anyone in the wind should betrayal become a reality and his personal freedom hinged upon. Artigan takes on jobs for organizations and is never truly a part of their hierarchy, his whims are first and foremost, but never let it be said that Artigan doesn’t complete his tasks or contracts to satisfaction; especially when coin is the end game.

Talents, Skills, & Powers

Coeurlfist

After spending a better part of a year in Ala Mhigo, trekking through the secluded mountains of Gyr Abania, Artigan discovered the hidden parchments of Ivon Coeurlfists, which laid in detail the secrets to his fighting style; Artigan practiced the techniques over the course of three years, and adapted the martial art to suit the modern age of Eorzea: including arts of grappling, throws, wrestling, and joint manipulation as well as those he either learned, invented, or adopted from other Pugilists in Ul’Dah. Artigan’s fighting style can be akin to an art striking with eight limbs and body control (Muay Thai, Brazilian Jiu-Jitsu, Judo, and Greco-Roman wrestling).

Chakras

Artigan has mastered seven of the fourteen chakras, those being of the light, and was able to obtain this state of prowess due to the tutelage of his master Widargelt. Artigan obtained this level of mastery through grueling trials of strength and harsh tests of mental fortitude; the training by and large took place in Ala Mhigo. By opening his chakras Artigan is able to surpass the body’s natural limitations, absorb the aether around him, and control his internal energies; while applying the elements to his strikes if not enhancing his body in some way, shape, or form.

Miscellaneous

RUMORS

Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!

◢ Common Rumors (Easily overheard)
Insatiable flirt!
Gambles too much.
Has a fondness for stories and those who tale them.
◢ Moderate Rumors (Moderately difficult to overhear)
Doesn't care for Roegadyn men and women.
Thinks Elezens are odd looking.
Has a penchant to pull pranks for the sake of reactions.
◢ Rare Rumors (Very difficult or rarely overheard)
The scars on his cheeks are bite marks from a coeurl.
He has a reserved heart and rarely if ever seen alone with a significant other.
Easily finds himself in the beds of men and women alike and disappears before the morning dew.
◢ PC Rumors (Rumors from the character's of other players)

RELATIONS

Romantic Interest Platonic Love Good Standing Poor Standing
U'Yorda Ico : Yorda will always be an individual that holds a special place in Artigan’s heart and is remembered fondly of in his dreams. Her keepsake is a song and melody Artigan guards fervently and perhaps unto his dying breath. He doesn’t talk much if at all about this mysterious woman of his past, a tight lip to be sure, and one would be hard pressed to learn this tale.
Val Nunh : Artigan often wonders if Val was ever to catch a glimpse of his own reflection in a pool of water if he would fall madly-head-over-heels in love with himself. Val is an oddity in Art’s eyes, and one that is rather an anathema to Tribe culture. A tad brash, a bit verbose, and way too glib, and doesn’t know the meaning of polite conversation. At least the man makes for interesting company and is good for a laugh, but beyond his demeanor Art hasn't the foggiest clue what this Nunh is about other then badgering strangers that catch his ire and causing women to blush because of a loose tongue; and coming up with odd nicknames that either are a euphemism of Art's name or a crude innuendo.
Berrod Armstrong : Muscly-man is the rather on the spot label Artigan assigned Berrod when meeting the individual purely on happenstance at the Quicksand. He had always heard rumors of the reemergence of the fabled Monks and Berrod was one such name thrown around in idle tavern talk when such myth and tale cropped up from drunken lips. The man seems genuine enough, if anything he has the statuesque figure to go along with the warring fist stereotypes, everything else is a complete mystery.
Garlean Empire : The Empire in truth is ally to none who do not submit to their rule or law, but Artigan especially holds a seething hatred for the people of Garlemald, those who fight in her name, and for the machines of war brought to Eorzea. The Empire is a complete bane to Artigan's existence, freedom, and way of life, and he will do nothing short of seeing every last Garlean pushed back to their lands and then some.
Jenivieve Ravendale : An enthusiastic Au’ra woman who delights at the tales of Artigan’s trials by combat in the arena of life and coliseum of Ul’dah. She has a staunch interest in the Miqo’te that even baffles the man. Jen is sweet on the tongue and promises more for each sip taken. Yet she seems more interested in hearing tales rather than giving them. Perhaps a clue into a more sorted past?

ODE

"On the edge of the horizon, when the last of light gives way, the swell of the tide will serve as your guide, and spirit drift away.

Every twilight, every sunrise, we will glide upon a wave. And I promise to be what fate asks of me, from waking to the grave."

Gallery

Footnotes

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Theme Songs: Cradle Blues (Soul Nomad) The Farthest Land (Shadow of the Colossus) You Were There (Ico) Reminiscence (Suikoden 2)