Jajara Jara

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Ul'dah-transparent.png Jajara Jara
Jajara profile.png
Gender Female
Race Lalafell
Clan Dunesfolk
Citizenship Ul'dah
Nameday 10th Sun, Fifth Umbral Moon
Guardian Byregot
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Character

General Info

A familiar face in the markets of Ul'dah and Limsa Lominsa, Jajara Jara is an enterprising young lalafell known among her friends for her friendly demeanor. While she is not an adventurer, she has given much support to the local branch of the Adventurer's Guild and is recognized in the Goldsmith's Guild as a skilled craftsman.

(( This page will probably be continually snipped and edited as RP happens! Last updated: 10/2/13! ))

Appearance

Short even for a Lalafell, Jajara Jara makes up for it somewhat with a stout and surprisingly muscular frame, a detail often overlooked given her race's inherent rotundity. Her skin is dark and, while unmarked by scars, bears a stylized and possibly ritualistic tattoo across her face in reddish ink which gives her an almost intense appearance when also taking vibrant nearly flame-orange eyes into account. Her hair takes on hues of reds and violets and is worn fairly short and tied into two loose braids at her neck. She is lightly freckled across her nose and her ears are unusually large for a lalafell.

The clothing she prefers is loose fitting and easy to move in. She has little taste for the fineries of silk and lace but makes exception for jewelry. Favored colors span between humble earthtones and gaudy reds, oranges, and yellows. It is rare to see her without a turban or headwrap of some sort.

Personality & Philosophy

Generally good natured almost to the point of naivety, Jajara is quick to trust most anyone who isn't holding a weapon to her throat. An unapologetic optimist, she tends to see the good in people and strives to do good herself. Smiles and laughter come easily to her. She holds personal honor and promises to be paramount as while Ul'dah may be a city that runs on secrets and gil, a person is nothing if they cannot be trusted with either. She would not call herself an "adventurer" per se but she has been known to strike out onto the road at the behest of strangers in need of help, but rarely without compensation. She is a child of the Dunesfolk, after all, and remains loyal to her kin, her nation, and the prospect of coin in her pockets.

Jajara is generally observant of laws and traditions and would be a most unlikely criminal. She is a terrible liar and a worse thief; fortunately, she relies on neither skill in her day to day life. Jajara is also a pacifist and will rarely ever resort to violence as a means to end a conflict. Murder is, naturally, completely and utterly abhorrent to her.

While she does not necessarily practice any sort of fervent worship of the Twelve, she and her family have traditionally honored both Oschon the Wanderer and Byregot the Builder above all else.

Combat

Jajara grew up learning bits and pieces of basic pugilist techniques from the men in her family and, in her youth, served to help protect the caravan from wild beasts and the occasional bandit. There is a certain grace, she believes, in using the body as a weapon - particularly a body which most would dismiss as unimposing to say the least. Her style tends to focus on dehabilitation rather than outright offense, her strikes aimed for joints and nerves to cripple or slow targets down. Most weapons are clumsy in her hands so she prefers a good pair of cesti if she is ever called to battle.

However, Jajara does not relish in combat. Her arrival in Ul'dah saw her putting in a brief stint in the Coliseum to earn some gil, and she has on occasion ventured out to perform small tasks for the Adventurer's Guild. Pacifistic as she is, she still takes some pride in her abilities and puts herself through an exercise regimen twice daily to maintain it. Even without being an active combatant, the physical demands of her work necessitates such measures.

Tendencies

Likes

  • Stories
  • Water
  • Gold and gemstones
  • Fruit
  • Stars

Dislikes

  • Solitude
  • Liars
  • Cruelty
  • Travel by water vessel
  • Cursing
  • Violence

Hobbies/Talents

  • She has a natural affinity for finding rare and precious minerals and gems and spends much of her time outside of the cities tirelessly mining away.
  • Likewise, she has a great love for metallurgy and her fondness for gemstones has made for a decent career working for the Goldsmith's Guild.
  • Musical instruments would likely fall apart in her hands, but she does have a decent singing voice.
  • She might tell people she is an excellent cook, but this is a lie.

Other

  • Jajara could easily be considered somewhat dim by many more worldly people. She has never stepped foot into a school house nor academy or even a library in her life. What she knows was shared to her by her family and the others who roamed the sands. She knows her letters, some basic maths, and the Gods... but of politics, borders, geography, and even world history she is largely ignorant.
  • Her favorite foods are oranges and chocolate.
  • Her name can be found posted on the Adventurer's Guild Pen Pal's Club roster.
  • Jajara rarely, if ever, keeps living pets for fear that she might have to eat them should she ever fall down on her luck. A Demonic Brick follows her around most of the time and so far Jajara has not yet had to feed it. It was named Mortarmer by a very clever friend.
  • It is for the above reason that her Chocobo is named "Dinner" though she usually keeps her stabled with the Immortal Flames where she is able to be fed adequately.

Relationships

Family

Until recently, Jajara Jara had been travelling with a small nomadic dunebeast caravan that included her mother, an uncle, two grandmothers, and several of siblings and cousins. Her father and other aunts and uncles had presumably perished at the Calamity. She does not remain on speaking terms with her mother, which is fortunate as her mother has sent no indication of wanting to resume contact at all.

Friends

Garryson Shipkeeper - Her employer. There is something about him that is somewhat off-putting to her and so she might decline to call him a friend out loud. As of late there has been a certain tension between the two and they have rarely spoken to one another outside of discussing work or business. "I don't have ta like ya to work fer ya," she told him once and this has come to be quite fitting for their relationship.

Tia Rie - A former co-worker and one of her closer friends. They have become rather distant as of late, what with Jajara spending less and less time in Limsa Lominsa. Tia's mannerisms and dubious history had always proven vexing and unsettling for Jajara but she recognizes that the girl has a good heart and a kindness to her unmatched by most. The two have adopted rather protective attitudes towards one another, with Tia going so far as to "adopt" Jajara as a daughter despite her protests.

Baelon Mcleod - A former co-worker and confidant. Jajara trusted the man implicitly and found him to be a font of wisdom and good advice. Though Baelon has since vanished, Jajara misses him terribly and often thinks fondly upon their friendship. It could be said that Baelon's trust and loyalty to Garryson is what ensured her own loyalty to the man.

Reverend Hakuga - Jajara has known two men to wear the title of Reverend and both have proven to be good friends. The first - a miqo'te man who had worked closely with her and XI:7 in general - was very near and dear to her heart, loved and trusted as she would one of her blood. His death has proven to be very difficult for her to accept and still she mourns him despite being uncertain how to do so. His "replacement" as he so coldly put it was initially met with distrust and almost outright hostility but she has come to trust him as well.

Edgar Von Gandervalt - A dear friend and confidant. Despite a somewhat awkward first meeting, Jajara has grown quite fond of the young man. The two have come to act as moral and emotional support for one another, sharing between them fears and worries and sorrows. Once, with careless words, Jajara had nearly destroyed their friendship but the two have since reconciled and grown closer for it.

Ginshaw Njara - A coworker and trusted friend. Jajara sees a sort of kinship in this man whom many also tend to dismiss as simple-minded or bumbling, taking great pleasure in his earnest attitudes and the kindness of his heart. She finds his determination to be "the best hero!" to be utterly fascinating and, together with his sister Klin, has grown quite protective over the young hyur.

Orpheus Arkouda - A co-worker and Jajara's love interest. Though the man has done many things she does not approve of, she has found herself swept up by his charms and what would seem to be a surprisingly soft and kind side to his heart. He is currently the only man outside of her clan who knows her real reason for leaving the deserts and one of few who she trusts completely. Recently, however, she has found that trust to be a little more brittle than she had thought and while her feelings for him are strong, the doubts in her mind have become quite troubling.

Khyros Oroban - A friendly gentleman who is kind and easy with his words. Jajara admires his adherence to honesty and politeness even if much of it may go right over her head, being untrained in formal etiquette as she is. The two have shared many talks and even a meal at the Bismarck, however they have grown rather distant and neither has heard from nor seen the other in quite some time.

Enemies

As of yet she has made no enemies and very much intends to stay that way. Naturally she holds an version to the Amal'jaa but would not go so far as to declare them a personal, mortal enemy.

Rumors

Common Rumors

  • "That girl sure is nice enough but she can be a bit dense."
  • "Yeah, I seen her around the Goldsmith's guild a lot. She's a far cry from the Guildmaster but she's not that bad. Seems to take a lot of pride in her work."
  • "Never seen her in a fight but I reckon she could pack a punch. You ever seen a Lalafell built like that? Not outside the Coliseum, you don't."

Moderate Rumors

  • "Someone told me she ran out on a family debt of some sort, but I don't know what that might mean exactly. I don't think she has any family here. Seems to be the point."
  • "They'll sit up on the deck for hours, those two. Lalafell and a Miqo'te. Do you think they're really...?"

Rare Rumors

  • "Well some poor Dunesfolk comes in to the shop drenched in sweat, covered in sand, and she drops this ring on the counter. Looked like some kind of wedding ring, real old fashioned thing that wasn't even worth the spit to shine it. Tell truth, I only gave her the gil cause she looked like hell."
  • "I got a pot of gil thanks to her. Nobody wanted to bet against Lance Goodpunch - no one but me! But when she knocked him out not once, not twice, but three times - WHAP! POW! - ohhh, my heart was singing! Thank the lady for me, would you?"

PC Rumors

  • (( If you know Jajara ICly, please feel free to toss some rumors up here! ))
  • "Would you believe it if I said that she has been able to make a man wet himself?" - Keru Lowry
  • "She took down a giant magical golem... with a tiny hammer. I hope to never get on her bad side." - Seth Honeybrew
  • "Give her the right tool and she will forge for you  treasures beyond your wildest imagination." - Edgar Von Gandervalt

History/Timeline

(( Kind of WIP; haven't decided if I want to fill this out more or leave it mostly vague. ))

Jajara Jara was born in the deserts of Thanalan, yet another branch of an surprisingly expansive family tree who roamed the sands. Her clan travelled the sands upon the backs of a four dunebeasts, the largest of which was a wizened old thing named after an honored ancestor, Beberimu Jajarimu. They made their living trading hand-woven cloaks and blankets and prided themselves on their dyeing techniques, making use of most any plants or leftover animal parts to produce vibrant dyes with which to enhance their craft. Jajara never really picked up on either trade, taking more interest in more martial affairs. It was not long after her birth that many of her kin were called away to help in the coming war against the Imperial threat and so she took it upon herself to learn to defend her family in the absence of the more capable members of her clan. Vultures of all shapes are never far in the desert and with their number easily halved they were made dangerously vulnerable.

Life was rather uneventful, however, and her skills were rarely ever put to use aside from the occasional ambush from wild mongrels or angry hammerbeaks. The Calamity saw fit to return nearly none of her kin to them and those that did return were scarred and largely unfit for work. What had remained were mostly elders and younglings alike, hardly suited for maintaining the clan and their beasts alike for much longer. It was decided then that they would seek out a sister herd and arrange to be taken into the fold rather than wait to be picked off by the elements if they were lucky or the beastmen if they were not. Sever weeks later they were officially joined with a herd led by a relatively close relative (Jajara's grandmother's sister and husband) and prospects for survival rose dramatically.

It was not too long after that Jajara Jara took leave of the caravan and turned instead for the city. Common talk among the clanfolk was that an unwelcome courtship and subsequent proposal had a large part to play in her desire to leave, but gossip is just gossip and only Jajara knows for sure what turned her away from the open dunes.

Additional/OOC

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