L'Rinhi Kett

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L'rinhi Kett
Spiffy Title
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BASIC INFORMATION

PRONUNCIATION: La-ree-nee Ket.

NICKNAMES: Rini, Rin, Miss Kett, Boss, Matron.

RACE & CLAN: Miqo'te, Half Seeker/Keeper.

GENDER: Female.

AGE: Nine-teen.(19).

NAMEDAY: 15th Sun of the Fourth Astral Moon .

HEIGHT & WEIGHT: 4 fulms 11 ilms/108 ponze.

ORIENTATION: Pansexual.

OTHER STATISTICS

BIRTHPLACE: Southern Sagoli Desert, Thanalan.

RESIDENCE: Kett Manor, Lavender Beds: Ward 11, Plot 36.

GENERAL HEATH: In decent physical.

OCCUPATION: Conjurer, Goldsmith, Weaver, Model, Musician, Owner of Wayfarer's Rest

PATRON DEITY: Azeyma, the Warden.

ALIGNMENT: Neutral Good [CG3].

PERSONALITY: Enneagram Type 7 - The Enthusiast. [1]

SERVER: Balmung (NA Legacy).


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SKILL SET

Basic Statistics

  • High: Charisma, Dexterity, Willpower.
  • Above Average: Intelligence, Endurance.
  • Average: Strength, Wisdom, Pain-Threshold.
  • Poor: P.Defence, Spellcraft, Aetheric Constitution.

Aetheric Abilities

  • High: None.
  • Above Average: None.
  • Average: Aetheric Understanding.
  • Poor: M.Defense, Magic Affinity.

Combat Relevant Skills

  • High: Parry, Deflect, Footwork, Targeting.
  • Above Average: Acrobatics, Adaptive Stealth, Speed.
  • Average: Fisticuffs, On-Field First Aid, Survival.
  • Poor: Range, Self-Control, Easily Overpowered.


COMBAT & WEAPONRY

Odette's greatest weapon is her charm, yet as far as combat would consider she is first and foremost a duelist, and a natural performer at that. The field is her stage, her footsteps a flourished yet carefully orchestrated dance only as flamboyant as practicality allows. It would be remiss not to mention the somewhat humiliating steps she puts would-be assailants through when able to talk them down, the slice of a belt here or the nick of a cheek there; yet never crossing that line of the inhuman. A master of her blade, her use of the rapier is one of few things she truly excels at; an ambidextrous wielder that fights first and foremost with her weaker should the situation be anything short of life and death. Over-confident and mirthfully entertained, this is the Odette that many witness in duels, brawls and the face to face of any enemy whom would publicly engage her. Yet, there remains another side to the shapely siren - one most often hidden from the public eye, or played down for convenience. Naturally, any charming scoundrel would not be without a knife or two on their person and indeed, Odette is no different. How far does this go, exactly? One would not wish to be on the opposing end to find out.


RAPIER

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Odette's signature weapon. A somewhat unusual sight, perhaps, the rapier is not a comparatively common blade found within Eorzea, yet it remains special order with select blacksmith. The highlander's own is one of simple design, it's blade long and thin yet flat with a sharpened edge[2]. A basic cross-guard of mild embellishment winds about the hilt in a vine-like pattern, coated gold. It is treasured and well maintained.

DAGGERS

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Twin blades whose deadly abilities are kept away from the public eye. Each one is overwhelmingly plain, simple dark grips made from tanned leather with protuding steel blade. Additionally Odette carries a third blade on her person, unhidden on her belt alongside firearm. Forged darksteel, imprinted with the griffin of Ala Mhigo and the symbolic comet of Rhalgr. A gift from Sigurd Sundsteigen, she does not use it.

FLINTLOCK PISTOL

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A steel-barreled firearm that holds capacity for two shots before it needs to be reloaded with both pellet and refined black firesand. Unlike many firearms on the market, the weapon is not powered by aether. It is what Odette would consider a circumstantial or last resort weapon, giving it's ranged limitation and lack of ammunition. The wooden handle is carved from cherry wood, stained, treated and lined with Aurum Regis.

HIDDEN WEAPONS

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It remains fact that there is not one sailor whom would frequent dark bar without at least one weapon hidden from sight. Truly, they can be hard to reach and volatile in comparison to the openly worn, but if experience teaches anything, back up is imperative. Beyond the hidden knife in boot's lining, it is not common for Odette to make use of such munitions beyond preparation for situations that might warrant it, however.


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The Early Years
Rini was one of the last daughters born unto a small Viper Tribe that migrated among the Southern Sagoli Desert. The second born between Kett and Raya, Rini was sheltered for the majority of her tribal life. In the latter years, and the coming of the end of the tribe, she was allowed to befriend a small number of the other children who did not see her as an outcast. While Rini herself does not recollect this memory, the tribe was not as open minded to her father's choice of taking a keeper as his mate; before their departure, this joining would almost result in an uprising. After the events of Dalamud, Rini, now age nine, and her brother found themselves homeless after an invasion by a neighboring Amalj'aa tribe. They wandered the desert and nearly died themselves if not for the help of a wandering merchant.

The two children aided the merchant for the next several months and tried to cope with what was now their lives. Rini always had the feeling that her mother would come back and retained this hope for many years to come. The merchant, only known to Rini as Farce, would pass on many of the skills that she would continue to use even in present day. During their travels they would both learn how to wield a sword or, in Rini's case, a dagger in order to protect themselves, and the term known as 'haggling'. It was also during this time that Rini found her affinity for aether. While faint, she began to hear the call of the elements and learned the most basic and crude of healing magic. However, their new found guardian became very ill within a year into their journey and passed on in a small inn on the outskirts of Ul'dah. Even with Rini's new found power, she was not skilled enough to save him. Driven and determined, the children began to take on work in the local city.

At first, the city was very unforgiving to the children. Many refugees had already took up making camp outside the city walls and the majority of work that was within their means was taken. Ra, her brother, had turned fifteen that summer and began taking leves from the work board that required combat. These times were especially dark for L'rinhi as she was completely dependent on her brother. Day in and day out she would notice more and more of the cuts, bruising, and gashes that littered his body. On more than one occasion she would attempt to heal him, but only resulted in herself fainting. Even with her brother's hard work, the children would live on bread most days; something that Rini herself started to resent and abhor. This continued for several months, but in this time Rini found a way to make her own small amount of income. Each day she would gather reeds and weave them into small baskets. While these didn't supply them with much, this was the first time Rini felt that she had finally contributed to her brother and the world around her. As she started to grow, she insisted on accompanying Ra on several leves and tried, once again, to prove herself useful. These did not always go well and, more often than not, caused more trouble than actually assisting. One instance in particular, had them escorting a wagon between Blackbush and Ul'dah. While she had good intentions, it is said that the wagon ended up crashing into the river and its cargo swept downstream.


ADOLESCENCE

((WIP, in progress))


Relationships
Relationship Status Legend
Relationship
Attraction
Complicated
Friend
Deceased

Positive
Negative
Neutral
Unsure
Family
Acquaintances
Former Acquaintances
Deceased
Rumors
NPC Rumors

Some of these rumors are untrue, speculation, or are greatly exaggerated.

◢ Common Rumors - Easily overheard. Use these freely!
"Rumor." — Rumor Monger.
"Rumor." — Rumor Monger.
◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
"Rumor" — Rumormonger.
"Rumor" — Rumormonger.
◢ Rare Rumors - Very rarely overheard. Please ask before using!
"Rumor" — Rumormonger.
"Rumor" — Rumormonger.
PC Rumors

Feel free to add your own rumors to this section.

◢ Player Character Rumors - Some of these are more rare than others!
"Rumor" — Rumormonger.
"Rumor" — Rumormonger.


RP Info


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Location & Probability
Places where the character is very likely to be seen
Location: Probability
Affiliations
Most of these aren’t public, and would have to be asked after!
City-State, Region or Organization: Affiliation reason/purpose.
IC Inventory
The following items are things that this individual carries on their person at all times. These are noted for pickpockets, and those watching her closely. This information is meant to be a prompt for insight and is not to be meta-gamed, though feel free to use this information if it comes up logically in RP (pickpocketing, a search, etc) with use of a simple /tell.

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Coinpurse: A simple coin purse made of soft leather, containing a few hundred gil.
RP Limits
I like to consider myself a flexible player who is willing to commit to a number of different types of scenes and role-play scenarios, but even I have my limits. If something is on the play list, assume it means yes, as long as it's within the context of the current play or ongoing plot. No's are typically a hard no, and it means don't ask.
I will play .
Ask about .
I won't play .
RP Hooks
While the below is by no means comprehensive, it's a kind of spring board for walk-up RP. Longer plots that are meant to run for more than a few quick RP's, please feel free to send me a tell so we can work out a good reason for our characters to get to know one another. I'm always looking for RP, unless I'm actively spamming PvE content.
■ List item.
OOC Notes
Player Information
Player Note
There is a lot of information on this character wiki, but it is by no means completely comprehensive. There are chunks of backstory that are left intentionally vague so that details can be later added as developed through creative writing or in role-play revelation. Feel free to use Common or Uncommon rumors freely, if you want to use a Rare Rumor as a plot hook or to spark RP, I would ask that you send me a tell first, to make certain it's alright.
Character Lore Adherence
Everything concerning this character that has not been confirmed by in-game lore should be taken with a grain of salt. Anything that has had to be changed because of lore shifting will be noted below.
■ No changes.
Character Concept
Information.
Character Tidbits
Links Out
Links that lead off the wiki, but are technically relevant to the character.
■ Link Description: Link Title
Tropes & Explanations
A trope is a convention or device that is often found in creative works. In this case, the tropes below describe my character either in part, or as a whole. Their background, personality, appearance, etc, most of them can be described in the tropes below.
Trope Tropes are devices and conventions that a writer can reasonably rely on as being present in the audience members' minds and expectations. On the whole, tropes are not clichés.
Credits

Wiki Information
This wiki is constantly changing as the character’s story changes. It was last modified on Month ##th, 2016.

A blank version of the wiki template can be found here
Layout Information
The following is not entirely comprehensive, but contains general credits. Please leave the link-backs if you use this template!
■ Original template by Bancroft Gairn.
■ Adapted by Xheja Rajhera.
■ Tabs by Unnamed Mercenary.
■ Expanded bits by Lucaell Tareth'eian.
■ Header image inspired by D'lyhhia Lhuil.
■ Music bits from J'karu Rhome.
■ Relationships & OOC notes by Glioca Sargonnai.
■ Various formatting inspired by Odette Saoirse & others.
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