Difference between revisions of "Meriell Bell"

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(History)
(History)
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Time went by, and a nice routine set in. Meriell was on cloud number nine until one day, she learned that [[Ririan Ruruan]] was killed on a mission during his Paladin program. It hit her hard and she couldn't pick herself up for weeks, neglecting her work. Despite the support from Club Lustre, everyone agreed that she needed some time off and [[Madam Vonne]] forced her to leave so she could get her life back on track and take time to mourn her loss. Meriell had no intentions of leaving but she had no choice left, being technically fired to force her to go.
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Time went by, and a nice routine set in. Meriell was on cloud number nine, awaiting her day to be wed with [[Ririan Ruruan]]. She continued working diligently at Club Lustre, still under [[Madam Vonne]]’s wings, and despite being engaged, the Highlander didn’t seem to relent and would always try to coerce her, wanting her to join her on her journeys over and over. Meriell thought nothing of it and went along, somehow thinking that it would all work out. She saw a maternal figure in the Highland and thus, was easily manipulated and formed. However, all that came to a stop when one day she was informed of the death of [[Ririan Ruruan]]. He had been killed on a mission which he was sent to complete as part of his Paladin program. Meriell’s entire world shattered, reduced to a sorry state of her old self. The usually happy girl was but a shell, unable to even feel anything but pain. She stopped appearing at Club Lustre, unable to function and do her duties, which cost the Club its reputation and it soon fell apart, closing its doors.
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[[Madam Vonne]], seeing her state, took her with her on her promised journeys, hoping it would also bring back her lost spirit. But it hadn’t. Meriell followed her without much of a thought, not even interacting of paying attention to her surroundings. Feeling pity for her, the Highlander decided that it was time to part, taking her back to the Bobbing Cork where her old friends were awaiting her. The two said their goodbyes and Meriell kept from her a spell book which she treasures until this day. At the Bobbing Cork, gradually, Meriell regained part of her personality, slowly re-adjusting to life and accepting that she was alone again.
 
[[File:Meriellgroup.png|500px|left|]]
 
[[File:Meriellgroup.png|500px|left|]]
Weeks turned to months and she still didn't know what to do with herself. She found some simple odd jobs here and there, but she lacked stability and company. And that was when an old friend [[Shin Nelhah]] paid her a visit, proposing her a job. She was to accompany a group for adventurer's and assist in cleansing the Haukke Manor. Ecstatic at the mission, and the much needed diversion, she went ahead with it. That was when she met for the first time the Miqo'te's partner [[Sini'to Shadar]] and another fellow Hyur, [[Leoden Garande]], both accompanying her on the mission. Later on, she also met  [[Ihrih Nhoyo]], but the two women did not see eye to eye for a very specific reason, that being the Moonkeeper's origins. However, one road block was the fact that she wasn't part of the Astral Crusader's, who were the ones assisting in the quest, and to help them, she too had to join. She visited them in the Goblet and had no issues at all joining their ranks as a fellow adventurer and also a waitress in their tavern section, which overjoyed her. It was her origin and a job she adored doing, thus, being able to go back to it brought immense joy and also helped heal old wounds faster.
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Then, an old friend [[Shin Nelhah]] paid her a visit, proposing her a job. She was to accompany a group for adventurer's and assist in inspecting the Haukke Manor, and identifying the threat that lay dormant there. Ecstatic at the chance of a distraction as well as helping others, it was a much needed diversion, she went ahead with it. That was when she met for the first time the Miqo'te's partner [[Sini'to Shadar]] and another fellow Hyur, [[Leoden Garande]]. She immediately had a huge liking to the Hyur, who was not only close to her age, but she felt they had a lot in common. However, one road block was the fact that she wasn't part of the Astral Crusader's, who were the ones assisting in the quest, and to help them, she had to join their ranks. She visited them in the Goblet and had no issues at all joining their ranks as a fellow adventurer and also a waitress in their tavern section. It was something she had always enjoyed doing, no matter how simple. At the same time, the prospect of helping others while venturing out was another distraction, which helped her heal old wounds faster.
  
 
The day for the quest arrived. Together with [[Leoden Garande]], [[Sini’to Shadar]] and [[Ihrih Nhoyo]], they set out to the Central Shroud, towards Haukke Manor. Meriell’s teleportation spell went wrong and she ended up in Bentbranch, having to catch up to the party beside the manor’s main gates. There they could all spot two large Flying Eyes and they all prepped for battle, going in pairs against each. The Miqo’tes remained together and the Hyurs on the other enemy. Meriell struggled a bit, rusty after many years of not taking up her bow but it all came back to her as they engaged in combat, quick to defend her dear friends with her life if necessary. After they defeated the Floating Eyes an odd figure appeared before them, that of an elegant Elezen woman, although clearly voidsent or possessed. Meriell entered panic mode as she for some reason was lead to believe that the woman was [[Leoden Garande]]’s girlfriend, at least that was the assumption when she heard the Elezen speak, clearly trying to tempt the man. The entire party couldn’t believe her but they pushed on regardless. Being the only ranged person in the party, she had it easier and after some harsh words from [[Sini’to Shadar]], she ended up dealing the killing blow. Inspecting the body which remained, itturned out to have been a possessed Elezen by voidsent. The woman was alive, but just barely, and the group rushed her to the Conjurer's Guild back in Gridania to get assistance where Meriell failed to explain the situation correctly and the entire group almost faced arrest, saved last moment by [[Leoden Garande]] who was quick to explain and strike a deal. The next day Meriell had to suffer some intense questioning by the authorities about the entire incident but after a couple long hours, she was let off the hook.
 
The day for the quest arrived. Together with [[Leoden Garande]], [[Sini’to Shadar]] and [[Ihrih Nhoyo]], they set out to the Central Shroud, towards Haukke Manor. Meriell’s teleportation spell went wrong and she ended up in Bentbranch, having to catch up to the party beside the manor’s main gates. There they could all spot two large Flying Eyes and they all prepped for battle, going in pairs against each. The Miqo’tes remained together and the Hyurs on the other enemy. Meriell struggled a bit, rusty after many years of not taking up her bow but it all came back to her as they engaged in combat, quick to defend her dear friends with her life if necessary. After they defeated the Floating Eyes an odd figure appeared before them, that of an elegant Elezen woman, although clearly voidsent or possessed. Meriell entered panic mode as she for some reason was lead to believe that the woman was [[Leoden Garande]]’s girlfriend, at least that was the assumption when she heard the Elezen speak, clearly trying to tempt the man. The entire party couldn’t believe her but they pushed on regardless. Being the only ranged person in the party, she had it easier and after some harsh words from [[Sini’to Shadar]], she ended up dealing the killing blow. Inspecting the body which remained, itturned out to have been a possessed Elezen by voidsent. The woman was alive, but just barely, and the group rushed her to the Conjurer's Guild back in Gridania to get assistance where Meriell failed to explain the situation correctly and the entire group almost faced arrest, saved last moment by [[Leoden Garande]] who was quick to explain and strike a deal. The next day Meriell had to suffer some intense questioning by the authorities about the entire incident but after a couple long hours, she was let off the hook.

Revision as of 02:09, 12 August 2019

Limsa Lominsa-transparent.png Meriell Bell
Meriellprofile.png
Gender Female
Race Hyur
Clan Midlander
Citizenship Limsa Lominsa
Age 19
Nicknames Mell, Merry Mell Bell
Occupation Waitress / Entertainer
Guardian Deity Nophica, the Matron
Marital Status Dating
About The Player

General

Meriell Bell, usually going simply as Mell or even Merry-Mell-Bell when fooling around, is a Lominsan barmaid, ex-Maelstrom, mostly known for her larger than life personality. After leaving the Maelstrom, she started her career as a barmaid at the Bismarck back in Limsa Lominsa; which later got her to work in Thanalan and later on even in the Mists; her loving and outgoing personality being selling point for such a profession. Very likable and having a gift to interact with customers, she got employed at Club Lustre as the head waitress and chatelaine, in charge or organizing events and social gatherings. Due to some unfortunate events, she left the Club and after some time alone, she joined the Astral Crusaders as a waitress, and as an adventurer; seeing it as an opportunity to brush-up on her fighting skills as well as get back to her beloved customers.

Cheery and kind to everyone, she is the life of any party or gathering, genuinely wanting to make sure that everyone has a good time and that no one gets ignored or bored. Due to her hyperactivity, it’s not uncommon to see her switching topics at random, or even getting herself lost and confused by her own speed. Her mouth is definitely faster than her brain which often got her in trouble, despite the good intentions behind her words.

A simple lass, who takes pleasure in the small things in life. She is very easy to befriend and she would never turn anyone down or a good conversation.

Personality

The first thing anyone can notice immediately, and say to best describe Meriell, is her personality.

Limitless energy, hyper-active and always on the go; accompanied by a winning smile and a very cheerful demeanor, it is not possible to hate the girl. By default she is a very happy person and an optimist, which she easily infects her friends with.

Cheery and out-going, she has an easy time befriending anyone that crosses her path, unless they simply refuse to be friends with her. To her, everyone is a friend and an ally, and she’d never turned anyone down. Very quick to trust however, she often gets into trouble for placing her faith in certain individuals but it never put her off or made her learn her lesson; she still continues talking to strangers despite getting burnt in the past.

She is a very energetic girl who appears to never run out of fuel and will be all over the place at the same time. She enjoys talking and meeting new people, and her open personality allows her that easily. Learning about the different races, or even culture is one of her biggest hobbies so she feels naturally drawn to foreigners or even peculiar looking individuals; and she has no shame to approach them on the street with her questions. A big fan of fun and games, she can be often seen playing in the company’s front yard, or doing other outdoor activities.

Due to her age, she is perhaps seen as naïve, but there is more than meets the eye. She is definitely not thoughtless and can understand if she is being used or manipulated. The benefit of being such a friendly person, means that she is capable of extracting information from people easily without them even noticing. They often don’t see her as a threat or anyone of great matter that can cause harm. Her smile and cheery nature seem to easily fool many.

Favourite Expressions:

  • "Meriell reporting for duty!!"

Appearance

Meriellcloseup.png

Meriell is quite tall for her kind, standing at a full 170cm. She is of a slender build and a lean figure. Despite her feminine looks, she is very sturdy and physically capable; all coming from her upbringing as well as her years in the Maelstrom, as well as her love for all sorts of outdoor activities. She keeps herself fit despite her love for sweeties. Thick, light brown, shoulder-length hair in a convenient small bob wraps at her cheeks, giving her a slightly more juvenile look. Big blue sapphire eyes, always with a glint of excitement. She has a very gently sun-kissed complexion thanks to working outdoors for extended periods of time. On her chin, she sports a small beauty mark. However, she isn’t one for makeup and wears absolutely none of it unless it is require due to work.

For clothing, she enjoys bright and warm colours, going from sunny oranges to deep reds and even vibrant pinks. Not shy to show skin but still rather modest with her attire, she'd often wears skirts or even dresses. But for personal convenience and considering how hyperactive she is, she prefers trousers. She does enjoy jewelry and often wears earrings or some pendants just to adorn her plain clothes and add more flare to them.

When talking, she speaks perfect Eorzean however, when very relaxed, it is not uncommon to hear her thick Lominsan accent shine through She would forget to pronounce correctly and just go back to her roots, but this faux-pas happens most commonly around her close ones.

Posture Habits

  • Always smiling
  • Giggly & cheery

Occupation

Many years ago, she formed part of the Maelstrom but it was for a very brief moment of her life, despite being groomed for it since birth. Her tasks were mainly assisting with stopping petty crimes and also taking care of refugees. Her soft spot were for the suffering children, and despite helping them, she wasn’t able to handle the pain well. Behind her family's back, Meriell worked part-time at the Bismarck back in Limsa Lominsa for a few years as a waitress and wannabe cook, very often observing the cooks in the kitchen and offering help whenever they were short on staff. She was very helpful and always available to come in whenever help was needed. It was a job that brought her happiness and satisfaction, unlike the Maelstrom. Thus, she decided to leave the Maelstrom and lead a very simple life, continuing her career as a waitress at the Bismarck.

Truly liked by other employees and customers, she was the apple in the eye for many and even became the reason for many returning customers. Despite her popularity, she was moved to Thanalan to the Coffer & Coffin tavern by her employer, saying that it was for her to gain more experience in a more unfriendly environment; the entire goal to harden her a bit. Things did not go too smoothly and with some help from new friends, she traveled to the Shroud where she found work at The Bobbing Cork. She settled there for a long period, her reputation always surpassing her.

Every now and then she started hosting some small events to gather more potential customers. She’d often organize small dances or even more grand spectacles, and very often she’d be the entertainer for the evening. An accomplished dancer and acrobat, she developed a new hobby while dancing on stage and she still managed perfectly the balance between being a waitress and entertainer. With such a good reputation, she was offered a job at Club Lustre, which was an exclusive club for the higher classes in Limsa Lominsa; meant to please the most demanding, with great food and entertainment as well as offer an amazing environment to socialize. She was the first waitress to join and quickly became a star employee, getting promoted instantly to head waitress and chatelaine of the establishment. The tasks were harder and much more demanding, but it seemed the harder they were, the more joy it brought her. She was tasked with overseeing the entire staff as well as organizing grand events on a weekly basis. She would still perform for the guests on rare occasions, but her main focus was to assist the other employees as well as the owner.

Currently, she forms part of the Astral Crusaders, located in the Goblet, where her career as a waitress and entertainer continue. As the company also takes on multiple quests from the locals, she gets the chance to utilize her old skills which she had learned from the Maelstrom.

Combat

Meriellbow.png

The Hyur, at first sight, might not appear to be a fighter, but having a good look at her, she definitely appears to be able to handle her own in a fight. Powerful legs and strong arms, she could definitely pack up a punch and she wouldn’t hesitate to get aggressive if required, especially if it meant helping her loved ones. Being born in a family fully dedicated to the Maelstrom, she was groomed from birth to join their ranks, as her older sister and father already had. Day in and day out she'd be training sword-fighting, bowman skills as well as her condition and physique.

Finally, having serve in the Maelstrom for little over a year, she became a really skilled bow-woman and also very good at hand-to-hand combat. A good eye and stable arms, she is able to take down enemies standing far away with a single arrow if taken the time to prepare. She can wield a sword but she finds it barbaric and an easy way to get hurt. Another reason for it, is she does not want to have any eye contact with the enemies while in combat as it always fills her with guilt. Thus, the bow will always triumph over all other weapons, which is her most treasured possession to this day. If she cannot attack from a long distance and needs to be involved heads on, she will resort to using her own fists and kicks to fend off enemies. She is a very good acrobat, able to climb walls, trees, crawl through tight ducts with ease, climb walls or even cliff-sides. She does not mind getting her hands, or face, dirty and will gladly to the manual labour in any missions if necessary.

Recently, thanks to her partner Thorir Ryder she had taken up sword-fighting, and just like him, choosing a katana as the blade. At his behest, she started training every single day to get better, wanting to impress him as well as to get better herself. Always being one for long-ranged combat, she saw it as a benefit to learn close combat, wanting to be more useful to the company as well as to her loved ones, able to protect them when the day would come.

She is more of a physical person than magic-oriented, and it is still unclear and unknown if she can use magic in big extents. She can however channel some aether to her attacks, although it is very minimal, thus, she skips it.

Tendencies

Likes

  • Vibrant colours
  • Girly accessories
  • Mother nature
  • Spicy and fragrant foods that can stink up a room
  • Anything of foreign origin

Dislikes

  • Filthy places or establishments
  • Big, crowded cities
  • Stiff and rude people

Hobbies

  • All outdoor activities
  • Dancing the evening away
  • Loves cooking meals for family and friends
  • Puzzles. She adores the challenge of arranging the small pieces and it keeps her busy for hours
  • Everything and anything Doman

Skills

  • A good singer and dancer; an accomplished entertainer all around. She'd often provide entertainment for others
  • Easily makes friends with her bubbly nature
  • Well developed athletically with amazing endurance and stamina
◢ Common Rumours
"She is well adored by many, and it is easy to see why! She is so lovely!"
"She is obsessed with Doman culture to the point of even sometimes dressing like one of them"
◢ Uncommon Rumours
"I heard she was a waitress at Club Lustre... is that truly the only thing she did there?"
◢ Rare Rumours
"Her cheery nature is almost eerie... Is it even real?"
◢ PC Rumours
"We only just met... I didn't want to become attached, but I just couldn't help it around her. Her positive attitude is so contagious!" - Ririan Ruruan
"A naive girl... but she is good at heart and I almost feel like it is my duty to make sure she does nothing stupid" - Shin Nelhah

Relationships

Family     Love     Platonic     Failed     Good     Neutral     Poor    


Family

Wilfram Bell (45)

Meriell's father, a head-strong man with a powerful authority but loving heart, however driven by career. A very loving father and he was dedicated to his family above all else, but at some point once his children grew up, he deviated and wanted them to bring honour to the family above all else. Meriell always admired her father and he was a good friend to her, and she'd often find comfort in his words and look up to him, wanting to be just like him. But ever since she left the Maelstrom, there has been no contact, as he was let down by her departure.

Hilda Bell (43)

The mother to the children, a very caring woman who was a house-wife. Meriell was very close with her but she always was a daddy's girl above all else. Her mother would try to make Meriell more of a woman by forcing her into dresses and high-heeled shoes but it never worked for the little spunky lass who just lived out her tomboy life-style.

Agnes Bell (27)

The eldest of all three siblings, Agnes always had to hold her head high as the eldest. Meriell and Agnes got along just fine. They fought a lot like all siblings but they were always very close and there to help each other out. Agnes was the more feminine between the two of them, while Meriell was the one to get her constantly into trouble. Despite the years, the two remain close and write to each other often.

Randal Bell (18)

Youngest of all three, Randal was the odd ball that never fit in. Artistic soul, he'd often stay at home painting and making sculptures instead of being out with his older sisters. Meriell, however, adored his art and was the only one to compliment him, which in the end was his fuel to keep going and finally leave the nest in search of his own passions.


Love Interests

Thorir Ryder (25)

A Doman adventurer and fellow employee at the Astral Crusaders, taking care of the security in the establishment. Meeting him but a few days after joining, Meriell took a huge liking to the man and his kind and sweet words won her over completely. She could feel butterflies in her stomach each time she saw him. He invited her on a walk, upon which they ended up bonding very well over fun and mischief, being thrown into a body of water among other things. After an entire day of activities, things quieted down and they ended up kissing. The same day, he asked for her to become his girlfriend and she accepted gladly. Intent on making it work this time, and to have her happily ever after, she is working hard to please; spending as much time as possible with him.

Ririan Ruruan (19 / deceased)

A shy and timid Lalafell that Meriell met the moment she landed in Ul'dah and approached him by asking for directions. Although shy, he did help her out and the two quickly became good friends over the length of the day. After a few days, and some bonding, the Lalafell asked her out. Shocked but not disapproving, she accepted immediately and the two started dating despite the few days that they knew each other. Meriell adores him and almost sees it as her duty to protect him and to put a smile on his face every day, wanting to help him vanquish the shyness. She had never met anyone as kind as him and genuinely cares for the lad. However, he joined the Paladin program, and recent events caused his death, leaving the girl brokenhearted.


Friends

Madam Vonne (51)

The owner of Club Lustre. A Highlander woman with a high air that Meriell ran into by chance in the Quicksand and got offered a job at Club Lustre where she was the owner. The woman inspired Meriell greatly with her noble-like air, and she immediately agreed to the offer and joined the staff to become a trusted employee of hers. Meriell respects Madam Vonne immensely and sees her as an icon, as her idol, and will do anything to please her. The woman almost became a motherly figure to the Midlander and she follows whatever guidance and advice she is given. The two really grew close during Meriell's employment and after some time, Madam Vonne would open up more and more to her, even to the point of confessing that she wanted to keep her around for much longer than only the duration of the Club Lustre, and Meriell agreed.

Leoden Garande (20)

Ala Mhigan Hyur who also joined the Astral Crusaders but a few days before her. They quickly grew close, already having been on a quest together and helping each other out when in need. She gladly offers him advice when it comes to the ladies and despite him still not understanding it. One could say that they got great chemistry between each other but Meriell would never interfere with an ongoing relationship and she is very happy to be able to help out.

Koji Ichihara (26)

Midlander just like Meriell, but hailing from Doma. The two met in Ul'dah under quite normal circumstances however, it was him opening up to her about his worries and his past that brought them closely together; her being the one to cheer him up with her merry mood and kind words. He appeared to appreciate her and over time, she quickly got to call him 'nii-san' as he taught her a bit about his culture, and she always wanted to know more about it, genuinely interested. Their relationships is like brother and sister, both supporting each other in times of need. He was the one who got her interested in Doman culture almost to an obsession.

Shin Nelhah (28)

A chance encounter at the Bobbing Cork in the North Shroud, and despite very different personalities, the two ladies actually got talking as Meriell was the waitress at the establishment. Seeing the Miqo'te there almost on a daily basis, got her wanting to get to know her whether the guest liked it or not. A bit of a forced friendship, Shin got to enjoy the girl's company, but would never admit that fact. The relationship over time became almost like that of a mother and daughter, with the Miqo'te looking after her.

Sini'to Shadar (32)

Meeting him through Shin Nelhah, she really got to bond closely with the man, at least from her point of view. They got to go on many missions together, usually him looking after her than her after him. From the very beginning she dubbed him 'Mr Grey' due to his monochrome colorization, a sign of how comfortable she felt around him.

History

Please note that all information below is common knowledge that Meriell may share depending on her relationship with the person; however there are still many secrets that she holds which explain the reasoning behind many decisions but those will not be listed here and must be learned IC


Upbringing (0-16)

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The Maelstrom (16-17)

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New Life at Club Lustre (18-19)

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Joining the Astral Crusaders (19-Current)

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Gallery