Difference between revisions of "Mona’a Khursu"
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=== '''''<u>Crafting</u>''''' === | === '''''<u>Crafting</u>''''' === | ||
− | Because he likes shiny things, Mona’a has taken up goldsmithing. These skills are also handy when it comes to making tools for infiltration, and it’s good for his fine motor skills, another skill needed to be a good thief. He's also started to learn the culinary arts so he can make proper meals of all the fish he catches. | + | Because he likes shiny things, Mona’a has taken up goldsmithing. These skills are also handy when it comes to making tools for infiltration, and it’s good for his fine motor skills, another skill needed to be a good thief. He's an amateur botanist, a talent he picked up from A'khira when they were forced to survive in the wilderness for long stretches at a time. He's also started to learn the culinary arts so he can make proper meals of all the fish he catches, but he's not very good at it yet. |
=Background= | =Background= |
Revision as of 13:48, 10 September 2017
[edit]
An amnesiac who remembers little to nothing of his past, Mona’a is a free-spirited honest thief and adventurer who goes whichever way the wind blows, helping those in need while hoping his travels will bring him closer to the truth of who he is.
Current InventoryLast updated: September 7th, 2017
Height: 5 fulms 2 ilms Weight: 125 ponz Complexion: Light to medium Hair: Black with white streaks Eyes: Blue Face: Mischievous baby-face—pinchable cheeks, big blue eyes, tiny button nose, full lips almost always in a smile Body type: Slim, but rather toned for his age thanks to how active he is Voice: Kenichi Suzumura as Zack Fair Smells like: Sea water, fish, coffee Mona’a is very small, only 5 fulms and 2 ilms, with a soft baby face and button nose that make him look even younger than he is. His big blue eyes are very expressive, easily betraying his real feelings no matter how he might try to hide them, and a bright smile is never far from his lips. In fact, it’s rare to see him not smiling in some fashion. When he laughs he doesn’t hold back, putting his whole body into it. His laugh can be considered either obnoxious or adorable. (Most likely obnoxious.)
Another distinguishing feature that is very rarely seen are his scars. Mona'a has a jagged, roundish scar on his upper chest, just above his heart, and a much larger gash-shaped scar on his inner right thigh. He can't remember how he got them so they make him extremely uncomfortable and he hates looking at them. When he goes swimming he always wears long white trunks and a loose cropped, striped vest to cover them.
Having no past, Mona’a lives for the present and is optimistic about the future. Curious and clever, cheerful and fun-loving, he’s easy to approach and easy to get to know. There’s not a single intimidating thing about him, unless you consider his chattiness and straightforward attitude intimidating. He doesn't mind discussing his lack of a past, nor does he hesitate to ask about another person's. In fact, at first glance he seems to have no shame at all. Sometimes he will even go so far as to invade personal space until he's told not to. The one thing he gets visibly uncomfortable talking about is arcanima and summoning. Because he doesn't remember how he knows the art to begin with, the act itself makes him nervous. The arcanists he knows are all very passionate and scholarly, but Mona'a is nothing at all like them. Reading and studying are boring to him; he prefers learning from experience. The only reason he continues practicing at all is because he feels a strange need to, almost like it's his duty, a duty that must be upheld no matter what. He can be a bit of an obnoxious show-off sometimes, but this is mostly a front to hide his fear, which there is a lot of. Fear of never finding out who he is, fear of finding out he’s someone bad, fear of being alone, and a fear of failure and inadequacy—these are things he tries to cover up and hide from even himself. It’s fairly easy, too, but in moments of solitude—especially by the ocean—he gets lost in thought and painfully lonely. His severe loneliness makes him seek out attention and affection from others. So far it’s mostly just attention, but should anyone show him affection he would latch on in a heartbeat while denying he’s attached at all. In a lot of ways he's like a lonely puppy. He’s easily embarrassed by this and doesn’t want to admit how needy he is. He also develops much stronger attachments to men than women—particularly Seekers—and can be quite the flirt if given the chance, though this is often misplaced. If one manages to get close enough to Mona’a to see beyond his cheerful front, they will find a sensitive, anxious young man who’s desperately lonely and afraid. This also makes him painfully empathetic, to the point where he will cry over another's misfortune, or if another person is crying. This can be comforting or just make things worse, depending on the individual. He also suffers from night terrors. He has one recurring nightmare, but the only thing he can remember when he awakens is another Miqo’te male whose face is in shadow, telling him to run before pushing him off a ledge. Needless to say, these dreams are very unsettling. There are times he avoids sleep as long as possible just to avoid the nightmares. Normally an energetic kid who loves to smile, lack of sleep makes him extremely temperamental and often puts him in a daze where he can’t do much of anything. Mona’a cherishes a good sleep, but it’s hard sometimes when there’s no guarantee the sleep will be good. All in all he's a sensitive soul who needs to be handled with care, but doesn't want to admit how emotionally weak he can be.
Flaws
Fears
Talents
Quirks
Hobbies
Likes
Dislikes
Favorites
Battle StyleMona'a is extremely agile and quick on his feet, dodging and attacking from positions left unguarded are his primary method of fighting, and he's a dead shot with throwing knives. He's very acrobatic, even outside of battle; if he doesn't land on his feet then he must be seriously injured. Now that he's learning the art of ninjutsu, mudras have made his style literally flashy, much to his pleasure. He can be a tiny little badass when it comes to melee combat (one should avoid commenting on it lest it inflate his ego, though); however, the opposite is true of his casting ability. Being a restless person by nature, he can't stand still when using arcanima, and without a solid stance his casting is sloppy. Despite being smart enough and tactical enough to master the art, his lack of interest makes him a weak caster. WeaponsMona’a always has a pair of daggers equipped and throwing knives on his belt, and he’s very efficient with them. It's easy to dismiss him based on his appearance, but his agility and small size can make him a surprisingly dangerous opponent. He also keeps a grimoire in his bag, but he only uses it for the support of pets when going into dungeons. MagicArcanima and a few white magic spells are the only things he really knows, but he’s pretty good with them when he applies himself. Also ninjutsu, if that counts; because he enjoys it, he's becoming adept at it, though not so much that he doesn't bunny, sometimes a lot depending on circumstances. CraftingBecause he likes shiny things, Mona’a has taken up goldsmithing. These skills are also handy when it comes to making tools for infiltration, and it’s good for his fine motor skills, another skill needed to be a good thief. He's an amateur botanist, a talent he picked up from A'khira when they were forced to survive in the wilderness for long stretches at a time. He's also started to learn the culinary arts so he can make proper meals of all the fish he catches, but he's not very good at it yet. Birth and childhood (0-10)Mona'a is the only son of a very traditional Moonkeeper family, where he had one mother, an older sister, and younger twin sisters. He was a runt and never very skilled at archery, mostly because he simply disliked it. His mother never wanted a son and made sure he never forgot it; though not physically abusive, she was cold and unsympathetic, as was his older sister. Only his younger sisters seemed to care for him, but they were always quick to choose their mother’s side, too young to know better. Mona'a grew up feeling unloved and unwanted, but the outside world was an overwhelming and scary place, so he never wanted to leave. The Miqo'te men who visited were usually civil, but never particularly kind or warm towards any of the children. Some paid him special attention simply because he was a boy, crudely telling him someday they may meet again on the road and be able to share stories of the women he met when he was grown. Being a sensitive and intelligent child, he knew better than to be pleased with this attention. Teen YearsMona'a didn't want to leave home despite how he was treated. He was afraid of being alone, because he thought no one would ever want him and he would be alone forever. It's often customary for a young male to be taken under the wing of an older male when first leaving home, and only when the younger male is ready, which is usually in their late teens. However, uncaring as always, he was forced out by his family and left to fend for himself in the depths of the Black Shroud at the tender age of 12.
AdulthoodBarely an adult now, Mona'a continues to do what he and his brother did: help people in need. Over the years spent with A'khira he developed a talent for getting in and out of places swiftly and quietly. He realized this after taking a job—an offer to help someone get back a priceless family heirloom stolen by brigands. He got such a thrill out of sneaking in and out of their hideout without being caught he decided to take more stealth jobs, until he started doing them without compensation, observing those around him and listening to rumors to find his marks. He doesn’t believe in wanton stealing to sate one’s own greed (though he does love a nice shiny trinket or two) and takes the most pleasure out of stealing for the benefit of others. He learned the ins and outs of the major city-states, the best escape routes and vantage points for spying. As time went on he grew more and more bold, stealing from members of the Syndicate to help refugees and taking back boatloads of loot stolen by pirates while sabotaging their ships.
Please feel free to add your own rumors under PC! Some of these rumors may be untrue or greatly exaggerated. Common Rumors (Easily overheard)
Moderate Rumors (Moderately difficult to overhear)
Rare Rumors (Very difficult or rarely overheard)
PC Rumors (Rumors from the characters of other players)
♥♥A'khira Tia: Mona's savior and mentor who's like a big brother to him. Over time he started to call him "Khira," one of the only people to ever do so. Sadly, Mona'a doesn't remember him, but his love for A'khira remains, manifesting in his fascination with Seeker of the Sun males. A'khira was odd-eyed--one crimson, the other silver; that's the source of Mona's fascination with striking Seeker eyes. Almost everything that is good and pure about him, what makes Mona'a "Mona'a," is because of A'khira. Dates are included mostly for me so I can keep track of things. However, feel free to use them as references for character journals. Notable events are divided into arcs, so that you can easily find new info on each arc.
(Credit is due to Endel Blanche for the idea to add in this tab!) Potential Plot Hooks
What I am looking for/interested in:
What I will NOT RP:
Links:
Tropes:[Chaotic Good], [Wistful Amnesia], [Just Like Robin Hood], [Good Feels Good], [Stepford Smiler], [Walking The Earth] About the Player:Hello there! I’m Po, long time RPer and writer who enjoys video games of all kinds. I love me some good rock music and I cuss like a sailor. (I’ll keep it to a minimum unless my partner is the same though!) I’m probably really old and I refer to my characters and myself collectively as “we”.
Annotations:This template created by Rihxo Matoi with the help of Nanagi Nagi and has pieces from the templates of Unnamed Mercenary, Roen Deneith, Cyrus Wolfe, and Coatleque Crofte. Other Stuff
■ Mona’a was originally created as an experiment that I unexpectedly became extremely attached to, so if you think he bears a resemblance to a certain other video game cat, you're probably right. He’s very much his own character though, especially his personality. ■ I linked it directly on the page but the rumor "he'd slit his mama's throat for a nickel" is an iconic line from the original English translation of FFVI, where Edgar is telling Locke who Shadow is. I just wanted to use it as a cheeky FF reference, but it also has the same meaning for Mona'a as it did for Shadow: a few people may have heard some seriously off-the-wall remarks that led them to believe he's basically the exact opposite of what he is. (And using "nickel" instead of "gil" is just part of the silliness of the reference, please don't take it too seriously.) ■ Because of his misplaced feelings for Seeker of the Sun males, Mona’a gets a crush on every Seeker he sees. So if he’s seen your Seeker boy? He’s crushed on him. ■ Just because his feelings for Seekers are misplaced doesn't mean a romantic relationship is out of the question! Or that it's only Seekers he's interested in. He will take attention anywhere he can get it. ■ It is impossible to overemphasize how much Mona’a loves fish. ■ He is a tiny bit scared of ghosts. Just a tiny bit!! ■ He may or may not have a height complex. ■ He has the bad habit of unintentionally making bedroom eyes. ■ Songs: [Roundtable Rival] and [Something Wild], both by Lindsey Stirling. (This will definitely be updated as I find more songs!) |