Difference between revisions of "Niamh Chalahko"
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|clan = Keeper of the Moon | |clan = Keeper of the Moon | ||
|alignment = [https://tvtropes.org/pmwiki/pmwiki.php/Main/ChaoticNeutral Chaotic Neutral Type 2] | |alignment = [https://tvtropes.org/pmwiki/pmwiki.php/Main/ChaoticNeutral Chaotic Neutral Type 2] | ||
− | |citizenship = | + | |citizenship = N/A |
|guardian = [[File:Menphina_Icon.png| 20px]] [https://ffxiv.gamerescape.com/wiki/Menphina Menphina the Lover] | |guardian = [[File:Menphina_Icon.png| 20px]] [https://ffxiv.gamerescape.com/wiki/Menphina Menphina the Lover] | ||
|height = 5 ft | |height = 5 ft | ||
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}} | }} | ||
An enterprising scrapper ambiguously employed by ''Rowena's House of Splendors'', Niamh is found in edifices abandoned and dilapidated, ransacking memories of technological eld for profit. Any motives beyond business are kept to her sleeve. Purveyor of anything a Garlean war machine may have within its chassis. | An enterprising scrapper ambiguously employed by ''Rowena's House of Splendors'', Niamh is found in edifices abandoned and dilapidated, ransacking memories of technological eld for profit. Any motives beyond business are kept to her sleeve. Purveyor of anything a Garlean war machine may have within its chassis. | ||
− | == | + | ==Backstory== |
[[File:Ffxiv 07182020 135903 232.png|thumb|left| ''Rootslake, South Shroud'']] | [[File:Ffxiv 07182020 135903 232.png|thumb|left| ''Rootslake, South Shroud'']] | ||
===Before the Calamity=== | ===Before the Calamity=== | ||
− | Niamh Chalahko was born [https://mirkemenagerie.tumblr.com/post/168364110644/a-lore-question-for-you-madam-are-there-any-towns east of the Lumberline by the shores of Rootslake] in the year [https://finalfantasy.fandom.com/wiki/Final_Fantasy_XIV_timeline?action=edit§ion=34#1562 1560] | + | Niamh Chalahko was born [https://mirkemenagerie.tumblr.com/post/168364110644/a-lore-question-for-you-madam-are-there-any-towns east of the Lumberline by the shores of Rootslake] in the year [https://finalfantasy.fandom.com/wiki/Final_Fantasy_XIV_timeline?action=edit§ion=34#1562 1560] – twelve years before the [https://finalfantasy.fandom.com/wiki/Umbral_Calamity#Seventh_Umbral_Calamity Calamity] and the end of the Sixth Astral Era. Her family, the immediate one, was compromised of her mother, two aunts, some siblings, and many, many cousins, while her ''un''-immediate family was inestimably bigger. This was because it was genetically writ in her sept within the Chalahko clan that females be born in near identical threes, and, taking into account the female-leaning birth phenomenon that was characteristic of her race, this meant there was a conspicuous amount of same-faced people milling about in her family. You could even say copy cats. |
'''Names of Note:''' <spoiler>* '''Siblings:''' Same-age brothers (her triplets) Naomhan [NEHV-an], Odhran’a [O-rawn-ah]; Elder sisters Sadhbh [SIEV], Tadhg [TIEG], and Cahir [CAH-heer]; Younger sisters (twins) Sé [SHEH] and Toal [t-OHL]; Younger brother Odhran'li [O-rawn-lee] <br>''* each semi-colon designates three years difference.''</spoiler> | '''Names of Note:''' <spoiler>* '''Siblings:''' Same-age brothers (her triplets) Naomhan [NEHV-an], Odhran’a [O-rawn-ah]; Elder sisters Sadhbh [SIEV], Tadhg [TIEG], and Cahir [CAH-heer]; Younger sisters (twins) Sé [SHEH] and Toal [t-OHL]; Younger brother Odhran'li [O-rawn-lee] <br>''* each semi-colon designates three years difference.''</spoiler> | ||
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This 'dirt farm' was treated like a torch in passing by the many, many hands of her large, large family; and every several years or so, the matriarchs announced the next who would hold it, with the explicit direction of "stay put, and keep shop." At the age of seven, it was Niamh's family who received the torch, and thus the mantle of Hot Hills. | This 'dirt farm' was treated like a torch in passing by the many, many hands of her large, large family; and every several years or so, the matriarchs announced the next who would hold it, with the explicit direction of "stay put, and keep shop." At the age of seven, it was Niamh's family who received the torch, and thus the mantle of Hot Hills. | ||
− | '''Author's Note:''' <spoiler>* Alludes to [https://finalfantasy.fandom.com/wiki/Geomancer geomancy] | + | '''Author's Note:''' <spoiler>* Alludes to [https://finalfantasy.fandom.com/wiki/Geomancer geomancy] |
− | :* Information free to | + | :* Information free to reference in roleplay |
+ | :* </spoiler> | ||
[[File:Tumblr a78c9a60130994a6110b6f4bf987ec9a 6af800d0 2048.jpg|thumb|left| Snakemolt]] | [[File:Tumblr a78c9a60130994a6110b6f4bf987ec9a 6af800d0 2048.jpg|thumb|left| Snakemolt]] | ||
====Bad Milkroot==== | ====Bad Milkroot==== | ||
− | + | : <div style="font-size:12px;">''"You can't really trust Sylphs to be diligent. They're practically flying cabbages, after all."''</div> | |
+ | The novelty of caretaking wore off fairly quick – and not just because it was boring staying in one place all the time. Ironically, the sobering of their spirits occurred not long after they acquired and ingested a particularly potent – and better yet, cheap! – quantity of [https://ffxiv.gamerescape.com/wiki/Milkroot_in_Moderation sylphish milkroot]. This was not an unusual event in and of itself, as custom dictated that celebration (and mourning) begin (or end) with a journey through the thickets of ones soul, where the providence of Menphina was said to illuminate paths both dark and uncertain. | ||
+ | |||
+ | Children under twelve did not journey into the expanse, as it is was believed that Menphina's cipher could only be understood after unlocking the ninth chakra – a rite which began three years after birth and lasted for nine. By this time the oldest of her siblings was ten, and so all of the kids only received the customary 'smearing across the gums' of the hallucinogenic brew. | ||
===After the Calamity=== | ===After the Calamity=== | ||
====Lambs of Dalamud==== | ====Lambs of Dalamud==== | ||
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==Appearance & Personality== | ==Appearance & Personality== | ||
::[https://www.16personalities.com/istp-personality ISTP-A] | ::[https://www.16personalities.com/istp-personality ISTP-A] | ||
− | [[File:Niamhav.png|thumb|left|]] Niamh is on the skinnier side of average for her race. She has a leanness about her that reads of a strenuous, dogged way of life; where meals are missed if you lack the wherewithal to capture it. Her eyes seem starved of something too; of the quench of some answer that alludes her, or the satiation security brings. She doesn't smile much, and if she does it's an omen of trouble; her natural countenance one of unabashed curiousity or disconcerting vacancy | + | [[File:Niamhav.png|thumb|left|]] Niamh is on the skinnier side of average for her race. She has a leanness about her that reads of a strenuous, dogged way of life; where meals are missed if you lack the wherewithal to capture it. Her eyes seem starved of something too; of the quench of some answer that alludes her, or the satiation security brings. She doesn't smile much, and if she does it's an omen of trouble; her natural countenance one of unabashed curiousity or disconcerting vacancy – not at all unlike a Vanu Vanu's pet paissa brat. |
Her ears look average, her tail long but not the longest; a symbol that looks like a tear or raindrop must hold some significance to her, for it sits in blackened permanency on her brow. She has slate-purple markings in the shape of crescent moons, inscribed as mirror images on either side of her face, with the bottoms of the smiling moons curving above her high-boned cheeks. She traces over this section with a dark salve during long travels, which aids to eliminate the glare of sunlight should she have to work into the day. | Her ears look average, her tail long but not the longest; a symbol that looks like a tear or raindrop must hold some significance to her, for it sits in blackened permanency on her brow. She has slate-purple markings in the shape of crescent moons, inscribed as mirror images on either side of her face, with the bottoms of the smiling moons curving above her high-boned cheeks. She traces over this section with a dark salve during long travels, which aids to eliminate the glare of sunlight should she have to work into the day. | ||
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===Trivia=== | ===Trivia=== | ||
− | * | + | * No clear city-state allegiance. As of 5.3, she is most often found in Gridania, although she has an apartment in Ul'dah and a slip asserting she's a citizen of Limsa Lominsa. |
− | |||
===Inspiration=== | ===Inspiration=== | ||
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''Sources In Order of Use, & Not Already Hyperlinked Above'' | ''Sources In Order of Use, & Not Already Hyperlinked Above'' | ||
<br>'''Top, #History''' | <br>'''Top, #History''' | ||
− | + | * Infobox from [[Template:Infobox-TMI]] | |
− | + | * [https://www.behindthename.com/ Behind the Name/the etymology and history of first names] | |
− | + | '''#Appearance & Personality''' | |
− | + | * Tables from [[Brynhilde Wulf]] | |
− | + | * [https://www.ashami.com/rpg/ Ash's Guide to RPG Personality], found through [[Brynhilde Wulf]] | |
− | + | '''#Combat''' | |
− | + | * Attributes box from [[Fancy Character Template]] | |
[[Category: Player Character]] | [[Category: Player Character]] | ||
[[Category: Balmung]] | [[Category: Balmung]] | ||
[[Category: Miqo'te]] | [[Category: Miqo'te]] | ||
[[Category: Keeper of the Moon]] | [[Category: Keeper of the Moon]] |
Revision as of 22:23, 22 July 2020
Niamh Chalahko | |
QUICK FACTS | |
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Pronounced | [ˈniːəv ˈkaləˌkō] |
Age | Early 20s |
Born | 1560 |
Nameday | 9th Sun, 4th Astral Moon |
Birthplace | The Black Shroud |
Race | Miqo'te |
Clan | Keeper of the Moon |
Alignment | Chaotic Neutral Type 2 |
Citizenship | N/A |
Guardian | Menphina the Lover |
APPEARANCE | |
Height | 5 ft |
Weight | 100 lbs |
Physique | Slender; lean |
Hair | Flaxen blond, sooty dip-dye |
Eyes | Cyan |
Skin | Pale; a bit sallow |
Facial Features | Face paint, beauty mark below eye, teardrop on forehead |
Tattoos | Cheek lunar markings |
Scars | Many branches on upper arms and torso of varying thicknesses and lengths, two gunshot wounds: back, leg |
PERSONALITY | |
IC SKILLS | |
IC Profession | Curio Collector/Machina Scrapper |
Combat Style | Evasive; stealthy; projectile; traps; debuff |
Physical limitations | Sensitive to high concentrations of aether or sudden fluctuations |
EQUIPMENT | |
Primary Weapon | Shortbow |
Secondary Weapon | Slingshot; hatchet; booby-traps; bombs |
ABOUT THE PLAYER | |
Username | Kitty-candlestick |
Time Zone | PST/UTC-7 |
Server | Balmung |
Tumblr | kitty-candlestick.tumblr.com |
FOOTNOTES | |
**Side bar template adapted from: Infobox-roe by [MoenMoen] **"The TMI Character Template for the Hopelessly Detail Oriented" created by [MoenMoen] |
An enterprising scrapper ambiguously employed by Rowena's House of Splendors, Niamh is found in edifices abandoned and dilapidated, ransacking memories of technological eld for profit. Any motives beyond business are kept to her sleeve. Purveyor of anything a Garlean war machine may have within its chassis.
Backstory
Before the Calamity
Niamh Chalahko was born east of the Lumberline by the shores of Rootslake in the year 1560 – twelve years before the Calamity and the end of the Sixth Astral Era. Her family, the immediate one, was compromised of her mother, two aunts, some siblings, and many, many cousins, while her un-immediate family was inestimably bigger. This was because it was genetically writ in her sept within the Chalahko clan that females be born in near identical threes, and, taking into account the female-leaning birth phenomenon that was characteristic of her race, this meant there was a conspicuous amount of same-faced people milling about in her family. You could even say copy cats.
Names of Note: Show text
Hot Hills
There was another distinctive mark of her kin, and that was a piece of land that they did not own but inhabited nonetheless, having squat on it for enough generations to consider it inherited. It was called the 'Hot Hills' or 'Fire Piles' by anyone living in a six malm radius, while anyone living further still simply referred to it as "that Miqo'te dirt farm in the South." For agriculturalists rotating crops or gardeners starting beds, it was the local favourite for finding premium compost and bonemeal. Some even claimed that the land on which the Hot Hills were heaped contained magick properties.
This 'dirt farm' was treated like a torch in passing by the many, many hands of her large, large family; and every several years or so, the matriarchs announced the next who would hold it, with the explicit direction of "stay put, and keep shop." At the age of seven, it was Niamh's family who received the torch, and thus the mantle of Hot Hills.
Author's Note: Show text
Bad Milkroot
- "You can't really trust Sylphs to be diligent. They're practically flying cabbages, after all."
The novelty of caretaking wore off fairly quick – and not just because it was boring staying in one place all the time. Ironically, the sobering of their spirits occurred not long after they acquired and ingested a particularly potent – and better yet, cheap! – quantity of sylphish milkroot. This was not an unusual event in and of itself, as custom dictated that celebration (and mourning) begin (or end) with a journey through the thickets of ones soul, where the providence of Menphina was said to illuminate paths both dark and uncertain.
Children under twelve did not journey into the expanse, as it is was believed that Menphina's cipher could only be understood after unlocking the ninth chakra – a rite which began three years after birth and lasted for nine. By this time the oldest of her siblings was ten, and so all of the kids only received the customary 'smearing across the gums' of the hallucinogenic brew.
After the Calamity
Lambs of Dalamud
Appearance & Personality
Niamh is on the skinnier side of average for her race. She has a leanness about her that reads of a strenuous, dogged way of life; where meals are missed if you lack the wherewithal to capture it. Her eyes seem starved of something too; of the quench of some answer that alludes her, or the satiation security brings. She doesn't smile much, and if she does it's an omen of trouble; her natural countenance one of unabashed curiousity or disconcerting vacancy – not at all unlike a Vanu Vanu's pet paissa brat.
Her ears look average, her tail long but not the longest; a symbol that looks like a tear or raindrop must hold some significance to her, for it sits in blackened permanency on her brow. She has slate-purple markings in the shape of crescent moons, inscribed as mirror images on either side of her face, with the bottoms of the smiling moons curving above her high-boned cheeks. She traces over this section with a dark salve during long travels, which aids to eliminate the glare of sunlight should she have to work into the day.
Niamh is very graceful, but you wouldn't always know it by looking at her. That's because she also considers herself infallible.xx
PRIMARY MOTIVATOR | Discovery | Sense of Humor | Dry |
Emotional Disposition | Curious | SEXUALITY | |
Moodiness | Labile | Sexual Orientation | Asexual |
CORE TRAITS | Libido | Low | |
Outlook | Optimistic | Sexual Expressiveness | Low |
Integrity | Fickle | Sexual Expressive Style | Physical |
Impulsiveness | Spontaneous | Openness to sexual experience | Low |
Boldness | Audacious | Promiscuousness | Low |
Flexibility | Adaptable | RELIGION & SPIRITUALITY | |
Affinity | Apathetic | Affiliation/Adherence | Orthodox; Questioning |
Comportment | Agreeable | Tolerance | Tolerant |
Interactivity | Engaging | Expression of beliefs | Occasional |
Disclosure | Unconcerned | Converting others | Casual |
Conformity | Freethinking | Attitude | Humble |
Topics of Conversation | Chocobo care; mechanics; observations; self-care; spirituality; work | ||
Quirks, Habits, & Oddities | Humming; doesn't like to be touched; eavesdropping; encroaches personal space; pacing; poor etiquette (please, thank-you); poor eye contact; stares; superstitious | ||
Hobbies & Enjoyments | Art appreciation; music appreciation; dancing; fortune telling; gambling; games; invention |
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Combat
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Overview
Raised by blighters and brigands and brothers that fight dirty, Niamh is not above a fistful of sand to the eyes to dispatch her opponent; but brawls – beyond holdups – are not really where she shines as a knockout (they’re where she’s likely to actually be knocked out though, if the pocket sand doesn’t work). On her toes, she’s an evasive, aerial combatant, moving with the slippery elegance of someone averse to fighting, but no stranger to it (example). If backed into a corner, she'll throw everything and the kitchen sink at her enemy, although her fighting style in close quarters will always be defensive and reluctant with the intention only to incapacitate or escape. If there’s nothing around her to improvise as projectile weapons or shields, and no traps laid to lead her opponents into, the fight is as good as over and she’ll high-tail it out of there. In battle she is an unreliable ally and will flee at the first sign of serious heat. Not only that, but if the battle is over something, such as some prized, coveted object, you can bet your booty she’ll be trying to take it with her – and not because she doesn’t want it to fall "into the wrong hands." Hers are definitely the wrong hands. She is first and foremost an opportunist, and a very indebted opportunist at that. Even the most pleasant of company is unlikely to overcome this fatal flaw.
Archery
Those that rival her with the shortbow are few and far, as she's had one practically glued to her most of her waking life. She’s proficient with a longbow, but the denseness of trees where she grew up meant the farthest you could be from your target while still maintaining line of sight would be under 50 yards, so it didn’t make sense to lug around the unnecessary poundage. Niamh only got practice with longbows post-Calamity, when her family had to move westward into new hunting grounds.
If convinced to join the party, she’s a cool, collected, confident sniper that will give you the willies just by looking at her. She owns the moments with a predatory glean to her eyes, and knows her shots will hit their marks – otherwise she doesn't take them. If you tried to get her attention or talk to her while she’s shooting, she’d seem to be in a completely other world. She makes little in the way of sound, past some self-compliments, and will operate mostly on her own while managing to appear where needed; she’s a natural at anticipating the flow in a group environment and countering her opponent’s next moves – not unlike the adaptive, analytical nature of a pack-hunter who doggedly pursues their prey into their final moments. She is unlikely to purposely kill another of the race of Man, even if commanded, and shoots as such. Unpurposeful killing is another story, be it by way of bombs, booby traps, or succumbing to the wounds or blown open holes created there by. By her conscience, those are just poor luck encounters.
Magicks
She was gifted at healing pre-Calamity before she became prone to aether sickness, but successfully administrating magical medicine is less of a certainty now, as drawing upon the ambient aether to perform a curative spell will at the least cause her vertigo, if not completely debilitate her. She knows how to splint, suture, and disinfect wounds, but will also insist on the consumption of naturopathic sludge to make her patients hale and hearty again.
Affiliations
- Rowena's House of Splendors - Niamh occasionally works a stall, or a corner under some stairs like Cristiana, but more likely she'll be out in the field, snooping around for new trifles to sell. Plus the gloom in Mor Dhona makes her aether-sick and it's stifling to always wear a mask. To keep up with her contractual agreement with Rowena, Niamh splits her spoils among a few of the merchants to ensure she makes profits, even with the loss of working through an intermediary.
- Skysteel Manufactory - She hasn't been caught at it yet, but she poaches commissions she overhears through the House or around town and tries to be the first to supply the Manufactory with mechanical odds and ends. She's hoping to at least get an experimental aetherotransformer through this extracurricular.
NPC Relations
- The Girls of Rowena's House Show text
Relationships
Rumours
Other Notes
Gallery
Trivia
- No clear city-state allegiance. As of 5.3, she is most often found in Gridania, although she has an apartment in Ul'dah and a slip asserting she's a citizen of Limsa Lominsa.
Inspiration
- Simo Häyhä, Finnish sniper nicknamed the "White Death"
- Lars Andersen, Archer Extraordinaire
Credit
Sources In Order of Use, & Not Already Hyperlinked Above
Top, #History
#Appearance & Personality
- Tables from Brynhilde Wulf
- Ash's Guide to RPG Personality, found through Brynhilde Wulf
#Combat
- Attributes box from Fancy Character Template