Difference between revisions of "Vervara Rozthan"

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==Appearance==
 
==Appearance==
  
Tall even for highlander standards, Vervara stands at 6 Fulm 4 Ilm and cuts an apparently soft—and comfortable—figure. However, she does not want for muscle or calluses, her shortcomings begging that she never get particularly lazy, and yet appear to be this so as to suggest a certain prowess in all that she does.   
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Tall even for highlander standards, Vervara stands at 6 Fulm 4 Ilm and cuts an apparently soft—and comfortable—figure. However, she does not want for muscle or calluses, her shortcomings begging that she never get particularly lazy, and yet appear to be thus so as to suggest a certain prowess in all that she does.   
  
 
When it comes to traits picked up from her parents, she invariably shares her father's coloring, possessed of red hair, bottle green eyes and tanned skin. Her other physical traits, minus her height, come from her mother to such an extent she has been told she looks just like the woman when she was her age.  
 
When it comes to traits picked up from her parents, she invariably shares her father's coloring, possessed of red hair, bottle green eyes and tanned skin. Her other physical traits, minus her height, come from her mother to such an extent she has been told she looks just like the woman when she was her age.  

Revision as of 12:54, 2 December 2014

 Vervara Rozthan
Verv!.PNG
Gender Female
Race Hyur
Clan Highlander
Citizenship Somewhere
Place of Birth Gridania
Nameday 5th Sun of the 2nd Umbral Moon
Age 26
Guardian Nymeia, The Spinner
Profession Conjuror
Theme Song Tiberoa

Vervara Rozthan is a healer and doer of odd jobs. She mostly devotes herself to whatever cause she picks up and makes herself available to the friends and family that might need her assistance.

Personality

During her childhood Vervara was, to all appearances, treated as if she were exactly like her brothers. Whether this was some sort of habit derived from a desire to shake off the very sexist environment her parents grew up in, or a simple attempt on her father's part to remain close to her while the Conjuror's Guild attempted to “steal” her from the family, it found Vervara growing up a quintessential tomboy. Though she has undoubtedly acquired a bulk order of feminine charm, it can almost be said that these traits were picked and purchased through a masculine filter, the “feminine” habits—or at least traits acted to a point of being habits—somehow meshing into a being that is at once pleasing to a chosen male companion, and suitable for a drinking buddy. Where women are concerned, Vervara has no trouble being herself around them and finds them very much appealing, but her unabashed demeanor often rubs other women the wrong way.

Initial contact with Vervara that is not wrapped up in the battlefield is invariably polite to the point she might sound more cultured than she is. This is perhaps a result of her homeschooling which was geared towards running the family shop. Her tutelage has found her with near to impeccable diction and manners, right down to proper enunciation. Once she is comfortable, and she can decide to get comfortable very quickly, she is hardly a stuffy sort.

Despite being a very passionate woman, Vervara has a certain fear of losing control that she cannot seem to shake as the years pass. She is certainly more comfortable in her skin after seeing the ways of the world, how things are not so cut and dry, but old habits die hard. As such, when outer stimuli has not coaxed her otherwise, she appears sedate, her smiles are muted, quiet, and there is a certain air about her that suggests she may just vanish. She doesn't find it difficult to remain this way, and indeed she does not think about it, but as any close friend or attractive stranger can attest, her confidence bubbles beneath the surface and, whether she feels inviting or ready for a standoff, it won't take much to unleash it. She is, afterall, only hyur.

This aspect of her persona shows perhaps the most in her tendency to flirt. If Vervara finds someone attractive they will likely know immediately and friends are always fair game for a well meaning, if lewd, compliment. However, being in a committed relationship, nothing really comes of it. Some who care to look might recognize the flirtation as a preemptive defense mechanism, used to disarm a stranger or otherwise that might be quick to anger or judge. It does not always work, and there have been many an Eorzean offended by her demeanor—whether before or after they find it amounts to nothing more than playfulness—but Vervara would rather live by “kill them with kindness” than tempt an inherent propensity towards rage.

By virtue of doing this herself, she expects something of the same from others, hence a dislike for those who give in to vices to a point past that which they can handle with a clear enough head. This might explain her own aversion to drinking. However, it should be remembered that very little in the world is black and white; Vervara will partake of spirits when the time calls for it, and she would be a hypocrite if she expected everyone to keep a clear head the entirety of their days.

Appearance

Tall even for highlander standards, Vervara stands at 6 Fulm 4 Ilm and cuts an apparently soft—and comfortable—figure. However, she does not want for muscle or calluses, her shortcomings begging that she never get particularly lazy, and yet appear to be thus so as to suggest a certain prowess in all that she does.

When it comes to traits picked up from her parents, she invariably shares her father's coloring, possessed of red hair, bottle green eyes and tanned skin. Her other physical traits, minus her height, come from her mother to such an extent she has been told she looks just like the woman when she was her age.

Notable markings include a purple brand and wicked scar, both on the right side of her face. The scar is discolored and interrupts her face to an extent it's the first place eyes will often go before the brand beneath it is even noticed. The scar itself looks quite old, her skin smoother, if still ridged, over it than the discoloration of the wound would suggest given that it has been received in the last year.

If Vervara has any other markings they would not be seen except by a lover or a close friend she might share a bath with, an entirely possible occurrence given that she is an unabashed sort. The woman, perhaps after some habit of at least attempting to contain herself, near to always dresses conservatively unless some venture or fancy begs otherwise. Similarly, given that her sense of humor is very much that of wicked playfulness, it has been said that she appears deceptively sweet.

Biography

You might want to get this from the horse's mouth. There are probably bits and pieces scattered throughout this page that will amount to something of a life story, but as for a biography? She'll be fine if her life scatters on the winds when it's done, fleeting, like so many things are.

Timeline of Relevant History

Show text

Traits

Likes

Roegadyn
Highlanders
Children, for different reasons than the above
Rain
Meat, spicy food
Tonberries, for different reasons than the above
Nature walks

Dislikes

Ishgard
Sexism in any direction
Staying in one place for too long
Ginger
Interior Decorating

Hobbies

Flirting
Offering advice and other honest appeals
Squats and Handstand push-ups
Writing STUFF
Rustic cooking

Other

Favorite Food & Drink: Spicy Sausage w/ Pasta & Galago Mint Tea
Favorite Creatures: Tonberries, Phurbles & Dire Wolves
Least Favorite Food: Ginger, Peas & Ginger Snap Peas
Least Favorite Creature: Leeches

Powers and Abilities

  • Conjury: Vervara's main talent lays in Conjury. However, where healing magic is concerned, she is wont to overdo it. This might initially strike someone not so adept in the art as a good thing—who doesn't want to be healthier?—but as any properly trained Conjuror or White Mage will tell you, this is as near a sin to nature—and a healer's own body— as sucking the life from the planet. As a consequence for her long standing struggle with “turning off” her healing talents, Vervara ought to be reserved for emergencies and let it be known that she will “tap out” quicker than you might expect. It is worthwhile to note that her skill when it comes to manipulating Earth and Water, as well as protection magic, is unhindered by this trait, and is in fact fairly honed.
  • Thaumaturgy: In an effort to seek some way to counteract her inability to ration her healing magic, Vervara sought help at the Thaumaturge Guild, thinking it a veritable opposite to Conjury at the tender age of 16. Though she learned the basics, it became quickly apparent to her that she would not find her answers in this place, and indeed might exacerbate the situation. She left with a fair knowledge of fire magics.
  • Overall Magic Ability: “She has a gift. She is talented. She is untrained. She is arrogant. She is impossible. She is incorrigable.” –Some Scholar
  • The Axe: With the spreading knowledge of the Warrior, Vervara met a man adept in the use of an Axe and a certain prowess when it came to harnessing rage. She has not spoken of her training with him, and no one rightly knows the man's name, but she left her training with a scar on her face she merely calls a lesson. Eerily enough, it would mirror her brother's had it been stitched the same way and not inadvertently healed upon receiving it. She does not often use the Axe, but when she does she will lash out at the source of her ire until she is spent beyond debt, an apparent trend with anything she brings to the battlefield; the true question is then whether she has the endurance to face whatever might garner her rage as it would seem this training was cut short.
  • Overall Physical Ability: Her life has made her stronger than those in her immediate family, but perhaps she does not measure up to those more physically capable in the company she keeps now. It remains to be seen, but it is best to keep in mind that she carries herself with confidence for a reason; while she is all smiles, there is a “mama-bear” aspect to her comportment, a certain heaviness of her hand when she forestalls her tendency to be careful. Close friends might note that her hugs become too tight when she is overjoyed, and her pats on the back are unbalancing to those less sturdy or unexpecting. Enemies catching her without an offensive weapon will find that her staff makes a good beat-stick with force behind it skull-shattering if applied just so; or, should she forgo any objects in her hand, her “style” of fighting boarders on that of a brawler.
  • Leatherworking: This is the family trade she knows inside and out having worked in the shop at her father's insistence from the time she was old enough to tie a haphazard knot. While Uther Rozthan attempted to teach his sons the trade to prepare either one of them for taking over the establishment built by his father, he perhaps worked Vervara the hardest to try and keep her invested in the family business all while she was still being taught—spoken at—at the Conjuror's Guild. As she got older, it became apparent to any who would look that he did it so she would have something to excel at, because the further along she got in her Conjury studies, the more it became obvious she was not going to live up to Gridanian standards. As fate would have it, just as she was about to give up all together and settle down to work the shop with her family, the Conjuror's Guild became fed up with her and all but stamped the pariah label on her forehead, prompting her to break her father's heart while getting his permission to leave and find a niche where she could eke out a living on her own. This would also be the starting point that lead to her becoming a true follower of Nymeia, who's star she was born under.
  • Weaving: During her childhood, when busy times meant her family could not always watch her and her shop, she spent much time with her friend Kalin and his mother Veronica at her job where she was a skilled seamstress. Vervara learned this practical knowledge and, during and after her time with the Thaumaturge's Guild, she honed her skills as a Weaver, working at various places with the craft until she was eventually taken seriously for her healing talents. It seemed fitting, given the Goddess she would soon follow.
  • Botany: Vervara carries a field guide with her which she updates often regarding flora. It was started during a brief period of study when the Conjuror's Guild first turned her out. Her knowledge has tempered over time and is for all intents and purposes correct, but she is no expert.
  • Alchemy: Her knowledge of this craft is fairly limited, pursued once again to see if there was any way this knowledge would help her with her shortcomings. What this did spark in her was an interest in how chemicals can treat wood and how this makes for fair tools to direct the flow of power. Maybe... something more personal on the proper wood might find her with a staff that would aid her in her quest to become something more than a liability?
  • Carpentry: She has a working knowledge. It's good enough.
  • Overall Practical Ability: Catch her when she is studying something else and you can probably teach her anything, she is so good at juggling. The question is, will it ever amount to anything?
  • Reading, Writing, Arithmetic: Vervara was home schooled by her mother, as were her other siblings. This education was all a means to an end, and that was to better run the family Leatherworking shop. When her parents were young and still “servants” to the Vairemont family, they received stringent instruction all so they could carry themselves without appearing dull, the education of their “servants” an idiosyncrasy Vervara believes is more singular to the Vairemont family than all of Ishgard. Once they were free, the Rozthan family found the education was sorely lacking, and very much biased, but Vervara's mother proved young enough, and in the possession of ample time, to fill in the holes and tirelessly passed this information to her children. Of course, while not as insidious as the education received in Ishgard, it still had the aim to run a business, and was fairly strict itself. Thus, after leaving home, Vervara found some awe in learning there were even more pieces ofliterature, and practical application of mathematics, that she hadn't really had the time to contemplate. More interested in the written word than math, she loves a good book, and finds reason to log almost anything she can, from silly stories to observations. Her education in mathematics is really only useful in her own endeavors to make money, though at times she wonders at its application to architecture and navigation.

Rumors & Relationships

Rumors

Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!
◢ Common Rumors (Easily overheard.)
◢ Uncommon Rumors (Moderately difficult to overhear.)
◢ Rare Rumors (Very difficult or rarely overheard.)
◢ PC Rumors (Rumors from other players' characters.)

Relationships

Romantic Interest Platonic Love Good Standing Neutral/Acquaintance Poor Standing Enemies
Cain Lear
Yurick Rozthan
Red Crow
Ariilyn Azaria
Ashiirra Azaria
Bloehaerz Blanceigsyn
Clouse Sydonis
Chris Ganale
Devilish Sarracenia
Gunnbjorn Darkblade
Liriel Kaza
Roehberk Ahldfarrsyn
Sabine Aislihn
Kalin Svarthan
Lothaire Vairemont

Music

Tiberoa
Artist: Dennis Martin
Origin: Legend of Dragoon OST
Context: General temperament; character theme.
Terra
Artist: Nobuo Uematsu
Origin: Final Fantasy IX OST
Context: Living with shortcomings.
Velonica
Artist: Aqua Timez
Origin: Bleach Opening 9
Context: What life eventually teaches her. You know... sometime.
Possession
Artist: Sarah McLachlan
Origin: Fumbling Towards Ecstacy Album
Context: When in love.
Dance with the Devil
Artist: Breaking Benjamin
Origin: Phobia Album
Context: I guess we'll see.
Combat
Artist: Takeharu Ishimoto
Origin: Crisis Core: Final Fantasy VII OST
Context: Combat; learning to mute that nagging feeling.
Between the Raindrops
Artist: Lifehouse ft. Natasha Bedingfield
Origin: Almeria Album
Context: Thinking of a special someone.