Not often a conversationalist, Viola Vilgrantz enjoys traveling across the realm to discover new sights, always keeping a notebook with her to describe and draw pictures of her experiences. She often also observes other cultures from afar. On the occasion she's approached by a stranger, or someone she has been observing, she does her best to be kind and casual about it. She may also sound socially awkward sometimes, opting to let the other person take any initiative.
Her appearance may be intimidating to some, but she tends to have a very caring and warm heart towards people, unless they act in harmful ways. She often sports a tan skin, due to her constant traveling under the sun, and her hair is most of the town brown, although some people may catch phases of her using platinum blonde hair, and she usually likes to have colorful meshes. Her eyes are green, however, her limbal rings are known to change colors. Whether it's dependant of her mood or acquisition of certain aetheric energies is unknown.
Scars & Markings: None known.
Voice: Soothing and delicate, although not dragged in her speech. slightly high pitched.
They have called upon Viola to help them many times, and she considers them to be reliable allies. She doesn't have a great deal of intimacy with them, although she is friendly with them.
Viola has done several jobs for the Twin Adder before. She doesn't always come to them for jobs, however. Mostly joined because she admires Kan-E-Senna.
Friend and sometimes traveling companion, although mostly seen with Sil'tel Ferima. Viola finds her way too quiet, sometimes, but cares deeply for her.
With the sometimes extravagant and unreachable personality of "Sil", Viola is often uncertain how close they really are, however, she does overlook that entirely when Sil'tel, N'vael and her are spending time together or partying. Overall, a good friend.
She never met her real parents, as she was adopted when she was still a baby.
Some of these rumors are untrue, speculation, or are greatly exaggerated.
Please feel free to add your own rumors under the Player Character category!
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◢ Common Rumors - Easily overheard. Use these freely!
■ "Why does she say she comes from the sea? Did she live in a boat all her childhood?"
■ "Sometimes I see her around with a girl. I'm not sure it's always the same girl, though."
■ "She never sticks for too long in a place, but I heard she really likes staying at the beaches in Limsa every once in a while with her friends."
■ "That crazy lady actually likes wildly populated places. And when I say wild, I mean wild monsters! You watch your back, if you wanna travel with her!"
■ "Someone told me she'd rather spend time with a moogle or a chocobo than an actual person, what'd ya think of that?"
◢ Uncommon Rumors -A little more difficult to hear. Use sparingly or ask first!
■ "She's actually very willing to help if you get on her good side."
■ "I heard she has a big tome with all sorts of information about Eorzea. If I could get my hands on that, I'm sure I'd find all sorts of sweet, sweet spots."
■ "She doesn't like fighting dragons at all. Even when she's forced to. If you ask me, she sympathizes with dragons and beast tribes way too much. One day she might get betrayed by that."
◢ Rare Rumors -Very rarely overheard. Please ask before using!
■ "She really enjoys the quiet, but what she most likes is a well spent intimate time with someone she likes."
■ "Some people say she can predict a person's future when she's too "close" to someone, if you know what I mean."
■ "She used to be a pirate or something years back. Can't tell by the way she speaks though."
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◢ Player Character Rumors -Feel free to add rumors of your own!
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Songs used set a mood, lyrics may not reflect the views of my character. Please mind your speakers when clicking the links.
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Personal RP Limits
■ I will play mature content and themes (violence, sexuality, drug / alcohol use) as long as they're logical in a plot-driven encounter. Coarse and excessive language. Temporary injury and incapacitation. Temporary imprisonment. Not all walk-up encounters, but I'm usually pretty reasonable and friendly.
■ Ask about long-term and/or permanent injuries. Long-term captivity or imprisonment. Long-term roleplays in general. It's very hard to get me in the right mood for something continuous like a story arc. I -may- try, though, if it's interesting and within my abilities.
■ I won't play permanent character death plots, and most likely won't change any physical aspects of my character (aka role playing transformations).
Disclaimer
■ If an aspect of RP makes you uncomfortable in a scene we're playing, please send me a /tell, letting me know. Communication is very important, more important than potentially keeping immersion.
Links Out
Links that lead off the wiki, but are technically relevant to the character.
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Time Zone/Server
■ Time: UTC -3:00
■ Server: Balmung
Credit
Thank you all for letting me use/alter your codes. If it weren't for you my wiki would not look how it does.