Hien Kurogane

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Hien Kurogane
Pirate | Thief | Smuggler
Wiki Currently under Revision


Vital Information

REAL NAME: Takashi Akiyama.

OTHER ALIASES: Kasasagi Kiba.

AGE: 32


RACE/CLAN: Au Ra, Raen




Other Statistics

BACKGROUND: Theft, piracy, smuggling


WEAPONS: Katana, fighting knives, firearms.


HEIGHT: 6'8"

BUILD: Average

SCARS: Multiple, one visible above left eye

OTHER: Keeps a hunting hawk companion

General Information
Green Black Slightly tanned Athletic Confident
Arrogant, confident Ambidextrous Multiple (see below) Tattoos (see below) Smart, well dressed
Hair & Eyes
Hien tends to keep his hair long and tied back but with little ornamentation or style beyond 'neat and practical'. His eyes are dark green with a very faint glow to his limbal rings.
Physique & Markings
Hien is of average height for his race with an athletic build developed over the years at sea. He has several scars, particularly across his arms, shoulders and back, though only the one above his left eye is visible whilst dressed.
Hien tends to dress smart but comfortable; he prefers dark, muted colors and well-fitting clothes which he is not afraid to spend exorbitant amounts of money on--when he can afford to.
Psychological Profile
On the outside Hien is genial and friendly individual, a man not averse to the company of strangers. However, close observers might note that he tends to listen more than he talks and is more than willing to let loose tongues wag, often encouraging them share more than they initially intend. He is a collector of information, with no particular preference for its method of acquisition, and is usually willing to pay a price for particularly useful knowledge.

As an individual, he is fiercely loyal to his allies, but he can be both vengeful and vindictive toward those he feels have crossed him. Though unlikely to ever double cross an individual unless first wronged himself, he will occasionally manipulate events to engender the best outcome for his own interests, and he is not afraid to don a mask a play the fool if it will get him what he wants.

He is a careful and calculating individual, a manipulator who prefers to tie strings to people with which make them dance, rather than resorting to the use of violence. He is not averse to using physical threats when necessary, however he commonly believes that there are easier ways to get what he wants than with brutality, and that intimidation does not always need be physical in nature.
Hien is usually polite and comes across as both well educated and reasonable, if not a little arrogant. He can be known to raise his voice when angry or belligerently drunk, though he prefers the subtleties of a softer tone when seeking to intimidate with threats or violence.
Philosophy & Mannerisms
Hien's primary motivations usually revolve around one of two things: the protection and furthering of his own interests, and loyalty toward those to whom he has given it. He takes the concepts of duty and loyalty quite seriously, and is capable of going to extreme lengths to see something through once he has given his word on it, whether that be in business or personal matters.

His obsession with secrets and whispers is driven by the belief that it is the thing you don't see coming that will often get you killed, as well as an understanding of the value that information can have to the right people.
Traits and Skills
● Observant
● Analytical
● Intelligent
● Loyal
● Arrogant
● Overconfident
● Manipulative
● Cynical
● Fighting knives
● Firearms
● Cooking
● Basic alchemy

Combat, Abilities & Weaponry
Weapon Training
Mastery: Katana
Expert: Fighting knives
Average: Unarmed combat
Basic: Firearms and bows
Combat Relevant Skills
High: Swordplay
Above Average: Tactical skills
Average: Knowledge of poisons
Low: Magic
Non-Combat Abilities
Triage: Basic understanding of field medical skills, able to patch up a wound or set a broken limb
Cooking: Able to cook a meal without poisoning people (unless its intended)
Alchemy: Capable of identifying and preparing common poisons and potions
Fighting Style
Hien is a skilled swordsman who nevertheless prefers to remain out of the field of combat wherever possible. In recent years he has become more of an ambush fighter who prefers to set up or control the field of battle from a distance, with the firearm being his preferred choice of ranged weapon. If caught off guard, or should an attack from a distance be difficult or too risky, he will often default to the use of a knife or short sword instead. He will only fight unarmed if he has no other choice and he usually carries more than one knife on his person to ensure that he is rarely without a back-up should he be relieved of his main.

Hien likes to be able to set up the field of battle to his own advantage, and is not averse to using dirty tricks and questionable tactics to ensure victory. If sniping from a distance is out of the question, he may resort to the use of poisons in order to skew the odds in his favor in close quarters, or to avoid a fight entirely.
OOC Notes
I'm setting Hien up to be a Samurai once the class is available, but in light of the lack of current lore I'm reluctant to commit more heavily than to suggest he has skill with the weapon.

In combat scenes I prefer to use a roll system unless I know the other individual role-player well and we are both reasonably confident that we will play fair and refrain from god-modding and meta-gaming behaviors.

I only engage in emote style RP combat, and avoid PvP or Duels in RP as I do not believe that a players PvP skill should be tied to a characters IC skill. I also believe that a character's level should not dictate their IC skill (unless the player wishes it to), as I see character level as an OOC gameplay mechanic rather than a binding story element.



Hien was born the eldest son of a wealthy family and grew up in a village outside of Doma. He had a fairly unremarkable childhood, but in his early twenties he was drawn into an unfortunate altercation with Imperial soldiers from a local Castrum. In the events that followed, his family's attempts to protect him from imperial retribution cost both his father and younger brother their lives, whilst his sister, Naomi, was taken by the Garleans to a location he has still to uncover.

Hien, though unable to save his family from the Garlean's wrath, was able to escape the village and made his way to the city state of Doma where, with the help of a friend, he was able to secure passage on a ship to a safer locale. But a few weeks into his journey, the merchant vessel came under attack by pirates and Hien found himself pressed into service with the crew in order to save his own life.

Though he intended to flee the first chance that presented itself, that plan was dashed when the captain of ship chanced to learn of the price the Garleans had put on the Raen's head. Since he had already proven himself an extremely useful member of the crew, the captain was reluctant to let him freely leave. A little digging in port revealed the reason for the Garleans interest in Hien, and the captain used this to blackmail his most recent recruit into remaining loyal to the crew.

In order to protect his own life, as well as that of the friend who had aided in his escape, Hien reluctantly agreed to the captain's demands. As a result, Hien found himself pressed into service under a man who was both vindictive and cruel - not only toward those he preyed up, but to those who crewed with him as well. When the crew of the ship finally mutinied against him, Hien was one of the ringleaders, and it was his suggestion to leave the captain, bloodied but not yet dead, on an island where they walled him up inside a cave with a single bottle of poison-tainted water. If he chose to take it to escape the much slower fate of starving alone, the poison would promise the man a most agonizing death.

From Doma to Eorzea

Hien returned to the mainland sporadically over the next few years, attempting to build a network of contacts who might help him locate his missing sister. But the uprising and subsequent razing of the city state destroyed most of his efforts almost overnight. Defeated, he fled with the surviving refugees, including one surviving uncle, to Eorzea, where he has remained since. Though he has not given up hope of locating and rescuing Naomi, the destruction of his network in Doma, where many were either killed in the aftermath of the failed rebellion or sold out by cowards seeking to save their own skins, has forced him to focus his attentions in more immediate directions.

Recent Events


Relationship Status Legend

Masaru Akiyama (uncle)
Naomi Akiyama (sister - missing)
Fuyuko Yukimura
Former Acquaintances
Shiden Rokuyari
Tsukiko Kazarishi
Daisuke Akiyama (father)
Noriko Akiyama (mother)
Hayato Akiyama (brother)

((Disclaimer: This section is currently under review.))

Operations and Recruitment

OOC Notes



RP Style:


RP Info

Location & Probability
Places where the character is very likely to be seen
Waltzing Weasel, Ul'dah: Frequently (IC tavern, *OOCly situated in the Goblet, Ward 7, App 21)
Sapphire Avenue, Ul'dah: Often
Vesper Bay: Often
The Observatorium: Occasionally
Limsa Lominsa: Occasionally
Gridania city: Occasionally
Most of these aren’t public, and would have to be asked after!
The Shroudwolf Clan: Acquaintances with (IC Free Company in the Shroud)
IC Inventory
The following items are things that this individual carries on their person at all times. These are noted for pickpockets, and those watching her closely. This information is meant to be a prompt for insight and is not to be meta-gamed, though feel free to use this information if it comes up logically in RP (pickpocketing, a search, etc) with use of a simple /tell.

Glio coinpurse.png

Coinpurse: A simple coin purse made of soft leather, containing a few hundred gil.
RP Limits
I like to consider myself a flexible player who is willing to commit to a number of different types of scenes and role-play scenarios, but even I have my limits. If something is on the play list, assume it means yes, as long as it's within the context of the current play or ongoing plot. No's are typically a hard no, and it means don't ask.
I will play .
Ask about .
I won't play .
RP Hooks
While the below is by no means comprehensive, it's a kind of spring board for walk-up RP. Longer plots that are meant to run for more than a few quick RP's, please feel free to send me a tell so we can work out a good reason for our characters to get to know one another. I'm always looking for RP, unless I'm actively spamming PvE content.
■ List item.
OOC Notes
Player Information
Player Note
There is a lot of information on this character wiki, but it is by no means completely comprehensive. There are chunks of backstory that are left intentionally vague so that details can be later added as developed through creative writing or in role-play revelation.

further details will be added or clarified as they come up in RP or when more lore is revealed by SE.
Character Lore Adherence
I try to keep everything in line with known in-game lore. Everything concerning this character that has not been confirmed by in-game lore should be taken with a grain of salt. Anything that has had to be changed because of lore shifting will be noted below.
■ No changes.
Character Tidbits
Links Out
Links that lead off the wiki, but are technically relevant to the character.
■ Link Description: Link Title


Wiki Information
This wiki is constantly changing as the character’s story changes. It was last modified on January 17th, 2017.

A blank version of the wiki template can be found here
Layout Information
The following is not entirely comprehensive, but contains general credits. Please leave the link-backs if you use this template!
■ Original template by Bancroft Gairn.
■ Adapted by Xheja Rajhera.
■ Tabs by Unnamed Mercenary.
■ Expanded bits by Lucaell Tareth'eian.
■ Header image inspired by D'lyhhia Lhuil.
■ Music bits from J'karu Rhome.
■ Relationships & OOC notes by Glioca Sargonnai.
■ Various formatting inspired by Odette Saoirse & others.