Kindling Dusk

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Kindling Dusk
The Witch of Dark Waters

Dusk 3 (2).jpg
About
Name...Kindling Dusk
Alias... Dusk
Age...26
Gender... Female
Race... Roegadyn
Clan... Hellsguard
Orientation... Bisexual
Marital... Unmarried
Deity... The Unspoken One
Nationality... No Nationality
Occupation... Esoteric Specialist
Alignment... Chaotic Neutral
Kate Menson.jpg

At first glance Dusk can easily be mistaken for an unusually tall Hyur or Elezen lass. Short for a Roegadyn and lacking in the broad shoulders and muscular physique commonly associated with her people she is something of an oddity in that regard. Her onyx skin is warmed by the softness of her complexion with subtle dark umber undertones brushing her cheeks.

Dusk's eyes are vibrant, contrasting the darkness around them with a lively plum coloration. Her lips are rather full and are rarely seen without Dusk's preferred slightly glossy dark purple lip stain. Not above vanity Dusk makes no pretences about 'natural beauty' as she adds shading around her eyes to enhance their natural glow and is meticulous in her daily grooming routines. This extends of course to her hair which is naturally somewhat coarse but is kept soft and relaxed by the combination of hair treatments and grooming techniques learned from her adoptive mother.

While Dusk lacks the muscular bulk of many of her Roegadyn kin she does model the curvaciousness of her people quite well. Though her build is somewhat slim through her shoulders and arms she is quite well proportioned elsewhere with shapely hips and bust and legs toned and strengthened by trudging through knee deep swamp water for a good portion of her life.

Scars & Markings: Dusk bears no tattoos but does display a number of scars. Some of those scars such as the one over her left eye she does try to conceal using makeup. The effect isn't perfect but so long as it removes that scar as something people ask her about that's all she's really trying to accomplish. Her other scars lie mostly along the palms of her hands and come in two distinct varieties. On the palm of her right hand is a chaotic jumble of marks that appear to be a mix of long-healed and quite fresh puncture wounds. The back of her hand is unmarked though which suggests that whatever is causing the marks is not going deep enough to run her hand through. Her left hand bears several thin, white scars across her palm that are reminiscent of the scars earned from encounters with razor sharp blades.

Voice: Dusk speaks in a very particular fashion. Her natural intonation is quite low and she rarely rises out of the steady deepness of that vocal range. She speaks in an authoritative, even commanding, tone even in trivial matters. This can be off putting to some. When she raises her voice to a shout or in an invocation it can often come through in an imperious, domineering tone. When dealing with friends or loved ones Dusk's tone is much more gentle and her low voice is more like a vibrant, friendly purr than a bossy tone.

Clothing: Dusk loves looking her best. Whether waist deep in fetid water or attending a fancy party in the Mists she does her best to make certain her fashion game is on point. Dusk believes that there is a right outfit for every occasion so her clothing may vary wildly between spellworking, socializing, or attending to business matters. She prefers dark jewel tones and fine fabrics with fanciful adornments bearing small totems or charms into which she has worked her magics.

Dusk is something of an acquired taste. She may appear curt, brusque, or even rude at first with her manner of speaking but she is a person who genuinely does care about other people. You may never hear a kind word from Dusk but that is because she expresses her affection primarily through gifts and favors that she thinks a person could use or enjoy. Recent traumas have caused Dusk to put up walls to protect herself from getting too close to people but as she is a very sociable person it is becoming more of a punishment for herself than something protective.
Likes

  • Any chance to learn about the old.
  • Beautiful things.
  • The chance to talk shop with other magic users.

Dislikes

  • Crude language and behavior.
  • Being spoken down to.
  • Overly judgemental people.


Fears

  • Asphyxiation (choking, drowning, suffocating).
  • Imprisonment or being bound.
  • Being cut off from magic.

Trivia

  • Favorite Food: Fried dodo with greens and popotoes.
  • Favorite Drink: Dark, rich tasting wines.
  • Favorite Color: Dark green and purple

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Dusk's life has not been easy. She was abandoned by her mother as an infant and left as a foundling on the doorstep of an Elezen couple in the Black Shroud. Growing up she was fairly typical as a child and it wasn't until the elements raged that she knew loss again. Lost once more she came into the care of a coven of witches who lived in the swamp between the Black Shroud and Garlean controlled Ala Mhigan territory. She grew and studied and learned much of what is hidden but it wouldn't last. Now forced out of her home she hopes to find new purpose and a chance to live life unburdoned.

Youth: Abandoned by her birth mother, Dusk was raised by an Elezen couple deep in the Black Shroud. She was given the name Genevieve then and was raised in a fairly idyllic environment. The family was not wealthy but at the same time they did not want for anything. Her father tended the flock of dodo and the pair of aging aldgoats they kept for milk and her mother handled growing enough vegetables to keep their bellies full and health in good condition. Dusk recalls this time very fondly as it was a time of peace and happiness. She loved her adoptive parents very much and hoped to be a woman very like her mother some day. Unfortunately that would not come to pass. She was only a girl when the growing conflict with Garlemald led to the raging of the elementals in the shroud. In their blind fury that knew naught friend from foe her parents vanished in a shriek of bloody wind. Dusk fled as fast as her legs could carry, eventually coming into the dark swamps along the border of Ala Mhigan territory. There she stumbled onto the coven and they took her in and became a new family to her.

Becoming a Witch: Dusk grew into womanhood learning the ways of the coven and of the ancient aetherial manipulation techniques colloquially called witchcraft. She quickly became enamored of her craft, learning her own power as she perfected techniques passed down from coven to coven over centuries. This was not thaumaturgy or arcanima, this was what she liked to think of as 'Will Working'. Through the use of various foci and the aether and potentiality of sacrifice she gained great skill and power through her magic. She even imagined a time when she would become the leader of the coven but as with all her imaginings this did not come to pass.

Also in the coven were a pair of twin sisters, Elezen witches of great skill and power. On one occasion Dusk came to know their brother, a handsome young man named Emil, and Dusk became enamored of him. The pair became lovers and it was happy for a time but soon Emil became jealous of the power that Dusk and his sisters kept from him. After a long night of drink he convinced Dusk to begin sharing the secrets of the coven with him but his will was too weak for such endeavors.

The darkness that always lurked around the edges of their magic claimed him and in his greed he demanded more and more until Dusk refused. He became violent and in the fight that followed he was grievously wounded. Finding their brother hurt and blaming Dusk for his wounds the twins became enraged and sought vengeance. Their attacks battered Dusk and drove her deeper and deeper into the black waters of the swamps until exhausted, bloodied, and broken she slid under the dark tides for whatt she thought was the last time.

The Unspoken One: And then she died. Or rather, she became undone. She felt herself slipping from her body, felt the pull of the lifestream, but then something else came. A great darkness rushing towards her from the depths of those black waters. Ancient, terrible, and unwilling to pass up this opportunity it's power seized her in the moment between. It used no words but it communicated as clearly as any other. Accept the gift, or know nothingness. Accept the gift, or be kept from reunion. In the moment, amidst the pain and fear, Dusk made a decision and suddenly her eyes were opened and she was vomiting up the black bile of the swamp before gasping for breath. A new infant, reborn in terror and burdened now by purpose that was not her own. The agreement was made but the seal was yet uncomplete. There would be a sacrifice.

Dusk felt her strength returned along with power unlike any she had ever felt before as she moved towards the covens camp. She found him there, wounds being tended to as he slept and his sisters hunted for Dusk's own corpse. It was then she felt the blade in her hand the first time. The black thorn blade, the obsidian dagger, the mouth of the Other. She grasped the handle and felt the thorns pierce her skin, the blood lending power already as she claimed not only her former lovers life but also his soul. The blackness within him was devoured and rendered to the One that Does Not Speak in the stillness of the black swamp.

With the contract sealed and the sacrifice made The Unspoken One became quiet and Dusk wandered for some time. She moved into Eorzea and finding the weather in La Noscea favorable she decided to stay. She knew it wouldn't last though. This was but a moments reprieve before she was called to her duty again. For now though she could breathe and try to forget.

Songs used set a mood, lyrics may not reflect the views of my character. Please mind your speakers when clicking the links.

Personal RP Limits

I will play mature content and themes (violence, sexuality, drug / alcohol use) as long as they're logical in a plot-driven encounter. Coarse and excessive language. Temporary injury and incapacitation. Temporary imprisonment. Most walk-up encounters.
Ask about long-term and/or permanent injury and disfigurement. Long-term captivity or imprisonment.
I won't play permanent character death or rape plots.
Disclaimer
■ If an aspect of RP makes you uncomfortable in a scene we're playing, please send me a /tell, letting me know. Communication is very important, more important than potentially keeping immersion.
Time Zone/Server
■ Time Zone: Central Time
■ Server: Mateus
Credit

Thank you all for letting me use/alter your codes. If it weren't for you my wiki would not look how it does.

■ Template was created by Bancroft Gairn.
■ Adapted by Xheja Rajhera.
■ Background and headers Atreus del Alumet.
■ Tabs by Suen Shyu.
■ Music and OOC notes by Glioca Sargonnai.
■ Mashing everything together like a mad scientist D'lyhhia Lhuil.

Please remember to proper credit when using this wiki. Thank you.

Never, ever tell someone not to be afraid of the dark.