To say that this character is a "work in progress" would be a massive understatement. I've yet to really be able to fully develop Ku'rama as a character as of yet but fully intend on doing so in the immediate future. What you see on this page will be altered or scrapped entirely as I get more into the character.
WARNING: Some content on this page will be mature, but this will be kept to a minimum.
Ku'rama is fair-skinned, standing at an average height for his kind. He takes on more physical traits of his Sun Seeker father than his Moon Keeper mother - with his striking yellow eyes and thin pupils. Otherwise the Miqo'te keeps himself fit, with an athletically-toned body. His hair is mostly deep-black with white highlights - and the style of his mane varies, from time to time.
Scars & Markings: Ku'rama has certain markings lining his face, and one scar cut over his right eye. This causes the eye to be slightly more narrow than the other, but it does not impede his vision in any way.
Voice: Ku'rama speaks in a dialect commonly spoken by Seekers of the Sun Miqo'te inhabiting the regions around Thanalan, his voice coming out gruff and almost authoratative depending on the situation.
Clothing: A life of adventuring tempered the Miqo'te's stylistic choices, keeping his appearance somewhat simple, reserved, yet utilitarian. A long-sleeved gambison is commonly seen being worn though not dependent on clime and weather. In the effort of keeping it simple, Ku'rama also wears a sleeveless, hooded vest, with boot-cut leather trousers and thick-soled boots to accompany them.
Ku'rama is generally approachable as an individual and usually partakes in the regular vices - drink and the company of women.
Likes
A nice, smooth flagon of ale
Warm company
Adventuring
Dislikes
Boisterous Overconfidence
Emasculation
Moogles
Fears
Loneliness
Memories of his Father
Moogles
Trivia
Favorite Food: A good steak
Favorite Drink: Lominsan Ale
Favorite Color: Grayscale
Color Key
♥ In A Relationship: Name is romantically involved with this character.
♥ Romantic Attraction: Name is romantically interested in this character.
♥ Sexual Attraction Name is physically interested in this character.
♥ Platonic Love/Family: Name considers this person family.
♦ Friend: Name considers this person her friend.
♦ Friendly Acquaintance: Name considers this person mostly friendly, or as an ally.
● Good Standing: Name has no specific feelings about this character, however they left a good impression.
● Neutral: Name has no specific feelings about this character.
● Bad Standing: Name has no specific feelings about this character, however they left a bad impression.
♠ Dislike: Name doesn't consider this person a friend, and will talk if needed, but try to avoid them.
♠ Hate: Name consider this person an annoyance, and will try to avoid them. Conflict can happen.
♠ Fear: Name is terrified by this character, and will try to avoid them at all cost.
♠ Rivalry: Name consider this person a rival, and will try to initiate conflict every time she gets to meet them.
♥ Family Member: This character is related by blood to Name.
✔ Business: This character is either an Name's employer, employee, or coworker.
✖ Deceased: This character has passed away.
?Hidden Feelings/Unknown: This character has one of all the color keys above, but Name isn't fully aware of it yet.
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Some of these rumors are untrue, speculation, or are greatly exaggerated. Please feel free to add your own rumors under the Player Character category!
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◢ Common Rumors - Easily overheard. Use these freely!
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◢ Uncommon Rumors -A little more difficult to hear. Use sparingly or ask first!
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◢ Rare Rumors -Very rarely overheard. Please ask before using!
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◢ Player Character Rumors -Feel free to add rumors of your own!
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Songs used set a mood, lyrics may not reflect the views of my character. Please mind your speakers when clicking the links.
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Personal RP Limits
■ I will play mature content and themes (violence, sexuality, drug / alcohol use) as long as they're logical in a plot-driven encounter. Coarse and excessive language. Temporary injury and incapacitation. Temporary imprisonment. Most walk-up encounters.
■ Ask about long-term and/or permanent injury and disfigurement. Long-term captivity or imprisonment.
■ I won't play permanent character death or rape plots.
Disclaimer
■ If an aspect of RP makes you uncomfortable in a scene we're playing, please send me a /tell, letting me know. Communication is very important, more important than potentially keeping immersion.
Links Out
Links that lead off the wiki, but are technically relevant to the character.
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Time Zone/Server
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Credit
Thank you all for letting me use/alter your codes. If it weren't for you my wiki would not look how it does.
■ Mashing everything together like a mad scientist D'lyhhia Lhuil.
Please remember to proper credit when using this wiki. Thank you.
The truth is that I'm going to kick your arse. The Justice, is that you deserved it - and the Hope is that you choose to get back on your feet, just so I can do it again.