Ma'sae Pohju

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Ul'dah-transparent.png Ma’sae Pohju
MAPRO01.png
Race Miqo’te
Clan Keeper of the Moon
Citizenship Ul'dah
Hometown Unknown
Profession Wandering Merchant, Unlicensed Alchemist, Stagehand
Free Company Mischief’s Coven <<THIEF>>
Age 24
Server Balmung
Tumblr masaepohju.tumblr.com


Character

Vitals

  • Name Ma’sae Pohju
  • Known Aliases ‘Ma’sae the Magnificent’ or ‘Eight’
  • Age 24
  • Height 5’8”
  • Race Miqo’te, Keeper of the Moon
  • Gender Male
  • Orientation Opportunist
  • Hair Color Blue-Black
  • Eye Color One black one blue

Associations

  • Adventurer’s Guild - Membership revoked due to inactivity/unpaid dues
  • Dutiful Sisters of the Edelweiss – Membership Lapsed
  • Frondale’s Phrontistry – License revoked
  • Tantalus Theatre Company – Part-time Stage Hand
  • Ebonguard – General Irritant
  • Draffthouse Barons – Ringleader
  • Black Lotus Syndicate – Vague Affiliation

Residences and Territories

  • Listed Residence - The Hourglass
  • Actual Residence – Unknown
  • Usual Territory - Ul’dah and the surrounding Thanalans
  • Favorite Haunts – Golden Bazaar


Appearance

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"Tall, dark and devilishly handsome." - Ma'sae Pohju

"The sort of face you just want to punch." – Relh’n Amarikh

"Far too good looking for manual labor." – Shion Baku

“His eyebrows are pretty damn magnificent. If they weren’t a national treasure I’d have set him on fire by now.” – Kyt'ir Jakkya


Ma'sae is tall for a miqo'te, which still leaves him far shorter than almost everyone else save for other miqo'te. And lalafel. That still counts.

His hair is a deep, deep blue that tends to look soot-black thanks to dry desert conditions. He is incredibly proud of his hair. Ma'sae spends inordinate amounts of time preening it, takes an immediate liking to any who compliment it and takes unapproved touching as a personal affront.

Like the majority of Eorzea, Ma'sae has heterochromia. Like the majority of those who peek into matters best left alone, he was not born that way. The left eye is the same blue-black of his hair while the right is a pale blue color he proudly calls 'winter moon'. Reasons for the mismatch vary wildly from account to account and generally change depending on how much he wants to impress the listener.



Personality

  • All the World is a Stage - Tends towards the dramatic even though he insists performance work isn't his calling. Anything worth doing can be done with style, in his opinion. Even if it's something as unimaginative as mucking chocobo stables.
  • Honestly Dishonest - He tries not to outright lie, and never with ill intent, but he feels the truth is subjective. The pure and simple Truth is overrated and looks better with a bit of embellishment anyways. Especially if he's trying to sell you something.
  • Shameless - Even when caught very much in the wrong he tends not to feel much remorse over it. There's also the superficial shamelessness of costume changes in public or pulling off his shirt to fluster Priestesses. Or flirting poorly with a tavern girl until he has to be physically removed from the premises.

Tricks and Talents

  • Breaking and Entering - Ma’sae has a way with things that go ‘boom’. A failed attempt at learning Alchemy led him to discover the wonders of firesand, ceruleum and bomb ash. He puts these talents to use making harmless fireworks and stage effects on occasion for the Tantalus Company but the larger explosives he keeps for personal use. This interest combined with a talent for charming locks gives him a specific set of skills that usually put him at odds with more legitimate means of occupation.
  • Back Alley Surgery - A life of finding himself on the wrong end of a blade or fist has given Ma’sae plenty of opportunity to learn to put himself back together. Adjusting dislocated joints, stitching wounds, setting bones and occasionally pulling a tooth if need be. These services are available upon request for a very reasonable rate… but dentistry is more of a hobby, really.
  • Legerdemain - Now you see it now you.... saw him slip it into his sleeve. He’ll gladly show you how fast he can make gil disappear, literally and figuratively. If you were to turn him upside down and shake him the things that would fall out of those sleeves and hidden pockets. His quick fingers help with sneaking purses out of pockets, card tricks and lock picking.

Likes

WIP

Dislikes

WIP

Combat

Ma’sae is not much of a combat type. He would prefer to diffuse a situation with words or a quick getaway if all else fails. If the knives do come out, so to speak, he’s usually got a bit of steel tucked up a sleeve. He is absolutely incompetent with aether, even so much as teleporting puts a huge strain on his limited talents. He surrounds himself with capable fighters and mages to cover his own lack of talent in the area.

  • Fighting Not to Lose - He will usually try to parry, dodge or block to buy himself time to find an escape. In case an offensive is needed he will usually resort to non-lethal Alchemical alternatives rather than blades or blunt force.
  • Potion Roulette - Takes a potion at random from one of his pockets or pouches and throws it at his opponent. Common options are: Sleep, Blind or Paralyze
  • Paper Spells – A newer acquisition and one that has yet to be used with any measure of steady success. Sometimes it works, sometimes he nearly sets himself on fire.

Relationships

Family

None Known

Tantalus

Ma’sae is no longer employed on a regular basis with the Tantalus company but he tries to keep in touch with his former troupemates.

  • Shion Baku – Impresario of the Tantalus Company and generally A Nice Guy. Perhaps a little too trusting, especially for a leader of a misfit theater troupe, but it’s hard to imagine anyone wishing him ill. It’s like wanting to hurt a little scaly bunny. You wouldn’t do that. No one would.
  • Kherem Kahkol Ok maybe this guy would want to hurt a cute little bunny. A former Guard of the Tantalus Company so luckily he’s sworn to protect the Maestro, Baku, but that protection doesn’t seem to extend to the rest of the troupe as so far all of Ma’sae’s work-related injuries have come from this guy. Decent sort of fellow, though a bit on the stabby side.
  • Lux Lunseer – She saw him shirtless once so she must be entirely star-struck by now. The only actress he’s ever met who can’t actually act. While he has an intense dislike for Thaumaturges generally as a rule he isn’t so thick-headed as to write them all off immediately. Lux is one of the good ones considering she’s the least Mage-like Mage he has ever met. She’s naïve but clever; a dangerous mix as often his attempts to tease her or fluster her often backfire as she spouts an endless stream of dogma or corners him with a financial technicality.

Ebonguard

WIP

Draffthouse Barons

Ma’sae’s rag-tag gang of ne’er-do-wells, the Barons take on the dirtier aspects of business in Ul’dah. Pickpocketing, bootlegging and smuggling are just a few of their talents. If you can really call it a talent. They’re actually not very good at crime…

  • Nonope Nope – Knee-high knee-breaker – An eccentric lalafell who was blackmailed into the gang when Ma’sae hunted her down, had his chocobo hold her up by the poncho and gave her the option to either join his gang or get hauled in for the bounty on her head. They’ve since smoothed over that rough start and seem to get on pretty well. She’s the main muscle of the crew but they may still turn her in for that bounty some day. [Then promptly break her back out]
  • Kyt’sae Jakkya – The Other Brother – After mistaking this Keeper for his brother Ma’sae offered to hire him on as a body guard and started inviting him to gang meetings and jobs. Not entirely sure if he’s figured out that he’s joined a gang or if he still thinks it’s a legitimate business…
  • Remarche Blumenthal – The Rambling Rose – Ma’sae ran into this bard busking outside of the Coffin and Coffer one night. After a bit of heavy flirting and a mutual-pick-pocketing the Seeker was recruited into the Barons. Currently only participating whenever the ship he crews on is in port. His terrible puns and talents with the lalafellan guitar are always a welcome addition to the team.

Cloud Marble Brewing Company & Consultants

The legitimate business front for the Barons is based in the Golden Bazaar. Specializing in craft-brewed rum [and hopefully soon whiskey] this newly formed Company is rapidly ramping up production to become a real heavy-hitter in the high-class-booze business

  • Tai Aubade – The Silver Flash – Brewmaster of the Company as well as the resident healer for when the Barons done messed up. After his clinic closed the Seeker was haunted by debt collectors. Ma’sae offered to get the collectors to ease up, don’t ask how you don’t want to know, as well as a way to start earning enough to get back on his feet. So far it’s all been empty promises, but hey, Ma’sae gave him a brewery to start helping with that paying-back business. Hopefully that smooths over the accidentally-blowing-him-up thing.
  • Athrun Coeur – Book Keeper – Tai’s significant other was dragged to one of the first official meetings of the Draffthouse Barons and after swallowing several unknown substances without even batting an eye he was soon dragged into the madness as well. He currently assists Tai with the day-to-day business of keeping the business in-business and ensuring the Barons don’t drink down all of their profit. He’s pretty scary with an alembic; don’t push him.
  • Kyt'ir Jakkya – Kite the Firestarter – Ma’sae got himself into a spot of trouble with a handful of annoyed Amalj’aa [the number keeps changing when you ask] and Kite swept in to rescue him with a blaze of fire and a few bad puns. Ma’sae has been entirely enamored since. While he’s reluctant to drag Kite down into the day-to-day skullduggery of the Barons proper, in the interest of keeping business and pleasure separate, he’s always glad to have the mage along for bigger jobs.


Other

  • Sasagan A dusty old chocobo, named for the first Sultan of Ul’dah, that has been his adventuring companion ever since he borrowed him from an unlocked stable.



Plot Hooks

Coming Soon!

General RP Info

If I’m not In Duty I’m free to play. Walk Ups and /tells are welcome.

My preferred storylines are ridiculous shenanigans, fail!thievery or other comedic scenarios. Serious drama is usually reserved for characters I’ve played with a few times, at least.

Current Storylines

  • The Draffthouse Barons – Ma’sae is working on forming a little street gang based out of the Golden Bazaar. Their current interests lay in bootlegging and smuggling. He’s eager to find contacts with similar interests and recruiting new members.
  • Tantalus Company –Running a gang doesn’t pay the bills just yet. He’s officially a stage hand but having shown a flair for a dramatic he may be taking a more active role on the stage itself rather than just behind the scenes.
  • Alternative Alchemy – Everything he makes ends in fire, with a few exceptions. An amateur, unlicensed alchemist he’s been trying new and terrible things. Mostly to apply to his stage craft but also trying to find a few tricks to be put for less noble use with the Barons.

Rumors

Common Rumors

  • “Charming, but not half as much as he seems to think he is. He’s in theater, right? That probably explains most of it. I never trust anyone who grins that much anyways.” – Pearl Lane Degenerate
  • “He’s funny! He tried to do magic one time with a deck of cards. Then… one of the Blades came by and he dropped three more decks out of his sleeves as he ran away. Spoiled the trick but we have enough cards for a poker tournament now.” –Orphaned Children around the Ossuary
  • “Ma’sae the Magnificent. Who calls themselves that, seriously? Then he struts around as if he expects everyone to know who he is. Like being part of a two-bit gang from the edge of nowhere means anything.” – Sapphire Exchange Merchant

Moderate Rumors

  • “He just showed up one day with a few handfuls of coin and an idea to put the mines to use for bootlegging on the side. We’re struggling out here, so it wasn’t the worst idea. Maybe not the best either but a little extra gil in the pocket is pretty nice… maybe I’ll even have enough to order a dress from Sunsilk Tapestries next summer.” – Golden Bazaar Refugee
  • “He doesn’t really seem to slow down. We travelled in the same caravan for a bit back before I set up shop in Vylbrand and even then he’d just up an disappear for a few suns. Pack up his potions on his bird and disappear without a word. Always came back but never told what he was up to.” – La Noscean Armorer
  • “I shoved ‘im off’a dock after he tried pickin’ m’wallet. He carried on like he were dyin’ until he realized it were only ‘bout knee-depth. By then I were laughin’ too hard t’get the Yellow Jackets so I’m guessin’ he were doin’ it a’purpose. Crazy like a fox, isn’ that the sayin’?” – Lominsan Dock Hand

Rare Rumors

  • “I’m not an expert on this kind of thing, but you don’t really see Keepers from the Sagolii, do you? Especially not as pale as he is. Who is he trying to fool? While we’re on it, ‘sae is supposed to mean the fourth, right? Where are the other three…” – Forgotten Springs Seeker


PC Rumors

  • "He's, uh, how did he put it? Your friendly Ul'dahn fairy godmother who teaches you to hold on to your wallet and not believe everything you hear. Hey, did you hear that he was born during a lunar eclipse and that's why he can see ghosts? It's true, I swear it on my lucky five-gil coi-- ...Where'd my gil go?" -- Lux Lunseer
  • "Doesn't owe me money. He's a good person. And his magic tricks are amazing. I don't get how he pulled that frog out of his..." Shion Baku
  • "WhyYYYyyYYYYYyyy is he allergic to shirts?" -- a flustered Ossuary priestess having a Moment

OOC Notes

I am not my character and he is not me. I will not take it personally if our characters do not get along, in fact most find him something of an acquired taste. I do not get upset if you don’t like the direction a game is going and want to change it or stop. I have no problem discussing scenarios OOC during/before to make sure everyone’s having a good time. Fun for all is first and foremost. If you’re not having fun, what’s the point.