Rhyz Xerione

From RPC Library
Jump to navigation Jump to search
 Rhyz Xerione
Ffxiv 03302016 220957.png
Gender Male
Race Hyur
Clan Midlander
Citizenship Unaffiliated
Company None currently
Residence Little house in La Noscea
Nameday 28th Sun of the 5th Astral Moon (22)
Marital Status Single and not ready to mingle
Occupation Adventurer
Pronunciation Rise Zeer-Ee-Oh-N

Appearance

Rhyz is rather tall for a Midlander, though he often finds people who dwarf him still. He has brown, short, sometimes unkempt hair and green eyes. Despite living among the hot sands of Thanalan, he doesn't come across as looking too rugged or dirty. Also despite living in Thanalan, he's as white as a ghost at times, due to his nature of delving into caves and ruins, where the sun doesn't reach. Because he wears his heavy armor when he's not relaxing, he's built up quite the muscle mass, though it's still nothing to brag about. Also because of his constant wearing of heavy armor, he's learned very well to stand up straight, and very rarely slouches unless sitting down.

Probably to be assumed by his appearance, his voice is rather gentle and happy, despite sounding as matured as it does. That said, he doesn't let himself be too soft-spoken or sound overly full of emotions, not wanting his friendly demeanor to be mistaken as a weakness. Not to say he'll sound monotone all the time, but rather that if he's happy, he'll try not to express it too heavily in his tone, not wanting to come across as super excitable. There are no notable accents to be heard, though some have told him he's adopted a "Thanalan accent." He's not quite sure what that means, nor can he hear any sort of accent in his own voice.

Personality

Fun-loving and caring, he'll always stand up for friend and stranger alike. Terrible at giving advice, he'll always provide an ear to vent to or a shoulder to cry on, though he usually won't have much to say in return. He can get a little riled up when he catches someone doing something wrong, or hurting someone he cares for... this has led to him getting in more than a few fights, and he doesn't always come out on top.

He's deathly afraid of his own mortality, and often uses humor to avoid subjects of death, which doesn't always sit well with others who think he simply doesn't take death seriously. Despite this fear, he often puts other's safety before his own out of instinct alone. While he doesn't usually talk to others about his fears and worries, he's bad at hiding the expressions on his face, and can be read as easily as an open book.

When not getting into trouble, he enjoys a good book, or if it's night time he enjoys star-gazing. It may be hard to tell at first glance, due to his often times goofy demeanor, but Rhyz does enjoy pursuing knowledge and uncovering mysteries. He also enjoys a good drink and merriment, and will never turn down an offer to party with friends and strangers alike, throwing caution to the wind for the most part. He's not usually the life of the party, but he tries to have a good time and keep spirits high.

He can be serious if need be, though. He knows as well as anyone the hardships of life, and the value of hard work. He tries to be as reliable as he can, and while he sometimes slips up, he tries to take important matters as seriously as those around him. While he may not always seem it, he knows he can be counted on for just about anything, and will often urge those around to seek him out, day or night, if they need assistance.

Having grown up living a rather isolated life, he's learned to see beauty in even the little things. This trait was mostly developed a coping mechanism to deal with being rejected and betrayed by people who didn't like him, simply because his family were refugees. Now however, he sees it as a positive thing, knowing that no matter how bad a day goes, he can take solace in something as simple as a sunset, and feel his worries wash away.

He tends to value self-preservation over all else; a response to him living a life in which he could really only count on himself. This used to mean that he would simply run from a fight if it meant he could live another day. Lately though, this concept has been conflicting his recent desire to protect those around him. Slowly though, he's been trying to rid himself of this trait, knowing that now, running from a fight means that someone else could get injured, or worse.

Personality At A Glance

Expand

History

Born in Ul'dah shortly after his parents fled the chaos and annexation of Ala Mhigo, Rhyz grew up with only his father after his mother died during labor. He didn't mind, however, and was told all of the stories about his mother. His father tried hard to make a living in the city, while also homeschooling Rhyz. This went on until the age of 14, when Rhyz decided he wanted to train to fight, so he could one day leave the city and go on adventurers. Eager to both help his father make an income as well as make a name for himself, his father couldn't help but agree, though Rhyz would have to wait a year before he could train, in order to finish his studies. By the time he was 15, Rhyz signed up for the Gladiators Guild, and was put under the wing of Celeste, a rather hard-assed trainer who gave Rhyz no breaks. Their training went on for a few years, and once Rhyz was 19, Celeste thought his training complete and challenged him to a real duel, which he lost. Nevertheless, Celeste was proud of her pupil, claiming that he was the first one in a while that was able to put up such a good fight. For the first time since Rhyz had known her, she smiled at him, and he felt proud of himself. Confiding in him that she was giving up her days as an adventurer as well to dedicate her full time to the guild, she handed her blade - Maribelle - down to Rhyz, telling him that the blade had helped her through more than one predicament and that it would do the same for him. Graciously accepting it, Rhyz set out from the guild, but not before Celeste made him promise to return one day so they can have another match. Charles was hesitant to let his son go, and asked instead if Rhyz could help him take care of the people of Little Ala Mhigo for the time being. Charles figured his years spent as a merchant in the city could help him support the refugees financially, and so he set up shop there instead. Rhyz was enlisted as a guard, and at first the job was exciting. Keeping away the beasts and bandits of Thanalan proved more of a challenge than Rhyz anticipated, and he loved it. A year and a half passed, and slowly the threats to the camp diminished. Rhyz pleaded with his father once more to allow him to go out on an adventure, away from Little Ala Mhigo, Ul'dah, and even Thanalan. Charles, reluctant to agree, saw the fire in his son's eyes and didn't see any point in arguing against it. With a forced smile hiding away the worry, Charles agreed, but made his son promise to return unharmed from time to time. A bright-eyed Rhyz agreed and hugged his father, and set out the next day, being allowed to take the equipment he used as a guard.

Life Now

Expand

Relationships

In A Relationship: Rhyz is romantically involved with this character.
Romantic Attraction: Rhyz is romantically interested in this character.
Sexual Attraction Rhyz is physically interested in this character.


Platonic Love/Family: Rhyz considers this person family.
Friend: Rhyz considers this person his friend.
Friendly Acquaintance: Rhyz considers this person mostly friendly, or as an ally.


Good Standing: Rhyz has no specific feelings about this character, however they left a good impression.
Neutral: Rhyz has no specific feelings about this character.
Bad Standing: Rhyz has no specific feelings about this character, however they left a bad impression.


Dislike: Rhyz doesn't consider this person a friend, and will talk if needed, but try to avoid them.
Hate: Rhyz consider this person an annoyance, and will try to avoid them. Conflict can happen.
Fear: Rhyz is terrified by this character, and will try to avoid them at all cost.
Rivalry: Rhyz consider this person a rival, and will try to initiate conflict every time he gets to meet them.


Family Member: This character is related by blood to Rhyz.
Business: This character is either an Rhyz's employer, employee, or coworker.
Deceased: This character has passed away.
? Hidden Feelings/Unknown: This character has one of all the color keys above, but Rhyz isn't fully aware of it yet.
Family
Expand
Friends
Expand
Acquaintances
Expand

Rumors

Common

Easily overheard. Use these freely!

-"Heard he was one of the few that graduated from his class here. Not because of how good he was with a sword either, but because he was too stubborn to stay down no matter how hard he was hit." -- Gladiator Guild Student

-"He always came in late at night and would head down to the arena, usually with his mentor following behind. He usually came back up with a few extra bruises." -- Gladiator Guild Receptionist

-"I remember he tried to fight off some thugs that stole my coinpurse. He lost the fight, but he came through with his promise and managed to snatch my purse before getting the shit beat out of him." -- Ul'dahn Citizen

-"He got in trouble with us one too many times. Nothing serious, just liked to try to be a vigilante or something and fight people he claimed were up to know good. In his defense, most were up to no good." -- Ul'dahn Guard

-"He was the merchant's son if I remember; went off to be a hero or something, said he'd come back after he made a name for himself." -- Little Ala Mhigan Refugee

-"He worked with me on guard duty for a bit. He was pretty good with a sword - better than anyone else in the camp - but I'd caught him daydreaming on the job one too many times." -- Little Ala Mhigan Guard

-"He was always so wrapped up in his tales. Whenever he wasn't working, I'd see his nose deep between the pages of a book. Hard not to admire someone who can make the best out of their situation, though." -- Little Ala Mhigan Refugee

Uncommon

A little more difficult to overhear. Use these sparingly!

-"I'd always seen him walking around with this blond Miqo'te - I think she called herself Natalie? You could tell they were a couple, but I don't think he knew she was sleeping with the whole city. Pretty sure she took off shortly after he did though." -- Ul'dahn People Watcher

-"I'd seen his matches in the arena, and he's nothing to scoff at! Boy isn't too great with a sword, but he really knows how to use that shield of his. Seen him knock a man to his ass just as easily as he blocked an attack!" -- Ul'dahn Arena-Goer

-"I've seen him around a bit more recently. Last time I saw him, he was with some tanned Hyuran girl with dark hair and daggers on her hip - smart girl. They stabled their chocobo and headed in, then left the same day. Think I heard something about them going back to the Mist." -- Ul'dahn Gate Guard

-"I think he still comes in from time to time, to help his old mentor teach some of her students. I've heard bits and pieces of their conversation - usually talk of whether or not he'll become a new mentor here." -- Gladiator Guild Receptionist

-"Charles was the best thing that happened to our little camp. It's a shame his son didn't stick around to take over the business - boy had a silver tongue that rivaled any merchant's in Thanalan - but if he'd rather be a hero, then all power to him." -- Little Ala Mhigan Elder

-"He used to go off to disrupt bandits so they wouldn't be able to mess with his father's merchant business. I don't think he ever killed anyone, but he'd steal weapons or armor from the bandits, even bring 'em back for his father to sell sometimes." -- Little Ala Mhigan Storyteller

Rare

Very difficult to hear. Please ask before using!

-"I heard his family is actually from Ala Mhigo, even though they lived in the city for so many years. Asked him about it once, but he didn't seem too fond to talk about it. He didn't seem angry with me asking, just slightly annoyed at the name 'Ala Mhigo.' He seemed rather proud to admit that I was right, but asked that I not spread that news around much. Hard to blame him, most of the people that knew his lineage hated him for it, just because that meant he was a refugee." -- Gladiator Guild Graduate

-"I saw him get into a huge argument with some Garlean sympathizer that rolled through. Hard to blame him, a lot of us don't like them, but he seemed especially heated. I remember hearing something about how the Garleans were the reason his mother had to die, and shortly after the two were on the ground fighting before the guards came." -- Ul'dahn Noble


Player Character Rumors

Feel free to add your own!

"Rumor..." - Name

Music

Expand

OOC

RP Limits

-Okay with: Plot driven, mature RP that follows the lore and common logic. Long or short plots are both A-OK! Vulgar and otherwise offensive language is fine (as long as it's not the only personality trait your character has). Temporary/permanent injury, so long as I've consented. Interactions that would result in cuts or bruises are okay, without consent. Capturing of my character is fine, so long as it's discussed beforehand - if you capture my character and proceed to go AWOL, I reserve the right to release my character and retcon the capture.

-Not okay with: Killing of my character. Permanent/long-term capture of my character.

-Ask about: Anything that would result in permanent physical or psychological damage.

-Looking for: IC (and OOC) friends! Maybe a rival? Could be fun.

-Not looking for: An RP partner. A 'villain' for my character. An FC.


Contact Information

-Enjin Profile