ONUMA AHNTIFI (Pronunciation: Onu-ma Ann-tee-fee), is a miqo'te that lived on the outskirts of Gridania prior to the dreaded Calamity. She was one of a family of three that chose to recreate their lives somewhere in the southern reaches of the Black Shroud. Since that time, she is the only surviving member. Thinking she lost everything, she moved to the harsh desert region of Thanalan to try and start her life anew. When she arrived at Ul'dah, she had little but the clothing on her back, two throwing knives and a few mint currencies of gil on her person.
Six wild cycles later, Onuma is now the lieutenant of one 81st Foreign Levy -- otherwise known as the free company with no name. What began as a group of stragglers and misfits has turned into something formidable and unbroken. There is not a moment where this weathered woman does not express pride over the people she oversees on a daily basis, and though it is evident that they are a diverse lot, with differing levels of morals, honor, and loyalty, it is this very nature which she strongly believes has brought them together. She has made it her duty to stand beside her captain and her comrades, and help manifest the change they want to see.
Built with more bulk than most of her ilk, Onuma has proven to be something of an oddity. Myriad scars, scrapes, and old wounds paint her in the image of a disheveled soldier coming away from the field of battle and what she lacks in imposing stature she more than makes up by possessing an intense if guarded stare. Her black hair is often pulled out of the way, usually braided with shocks of white coursing through it. Her ears and long, leonine tail have seen better days, tattered and worn as they are, and her skin is extremely pale. Although she adorns warpaint across her face, there is one disfigurement there that stands about above the rest: starting from her left jaw and branching further down is a peculiar scarring, otherwise known as "lightning flowers" to some. She wears around her tail a sapphire blue ribbon.
Blunt. Honest. Tenacious. Onuma is nothing if not steadfast and protective. To this end, Onuma looks upon outsiders with a measure of wariness, and many times can be regarded as ruthless to enemies of her and the people of her free company. Because of this, Onuma's relationship with someone tends to begin through their first impressions. She either likes you or she doesn't, and that is how the way of things are. Her perceptions can change, given time and effort. Her feelings about things are sometimes hard to read, but her emotions boil on the surface often. Her ears and tail often reveal the most about her, when they become animated.
This is a list of the items that Onuma currently is keeping on her person. Feel free to use this information if it comes up logically in the course of RP, such as pickpocketing, a search, etc.
Last Updated: 11/18/2015.
Since coming to Eorzea, Onuma has had to learn how to defend herself from predators both from mankind and the wilderness alike. When things started to take a wrong turn during her living in the Black Shroud, Onuma took a rare opportunity and stole a pair of throwing daggers that were left behind at an unoccupied camp used by the Wood Wailers. It wasn't until she fled to Ul'dah following the Calamity that she learned how to wield something greater besides self-teaching herself how to throw knives effectively. Given her time as a student in the Gladiators' Guild, Onuma has since mastered the art of the sword. Yet, she has also learned decently at wielding the lance, and her ability to wield daggers is nothing to sneeze at. Surprisingly, she has become efficient in applying debilitating and devastating toxins -- a handy skill when infiltrating. Something she has rarely had to do.
Here is a list of recent and/or notable fights, roleplay scenes, etc. that Onuma has been a part of. This list is by no means all inclusive, and serves more as a general reference as to what she has been up to.
Though many things have occurred in Onuma's short time on Eorzea, the past two years have been the most eventful. After her departure from the Gladiators' Guild, Onuma went on to be instructed underneath the Sultansworn, learning about the path of the free-paladin. She was gifted the Soul of the Paladin stone once her training was complete, many of her trials which sent her far and wide across Eorzea, yet also included aiding the Immortal Flames and the Brass Blades fend off the Amal'jaa from the trade routes leading into and out of Thanalan. But she had a long way to go to understand what it meant to be one, and what kind of path was carved out for her.
It was when at last she was free to do as she wished that she traveled many a place with her companion, soon to become her lover. Taking on the occasional odd job, making deliveries, and focusing building her own skills as a smithy -- all things that eventually landed her and Lotan'to in the middle of a group of people that, at first glance, had no relation to each other. And they truly didn't, not by flesh and blood alone. Yet one thing led to another and, looking back on it, where once they were a group of six now numbers easily sixty and more on the 81st's rosters.
Over the course of her time spent with her free company, Onuma's had her ups and downs, the mindset and the heart shaken, and through it all her willpower and strength tested. Haunted by a history that plagued her, Onuma sought out a path to right what the past made wrong. She gained much of her experience from the battles and trials she and the men and women of the 81st Foreign Levy have fought to overcome.
Victory is, though ever struggling to remain a clear and concise goal that Onuma can set her sights upon, with so much loss encountered in so little a time. Strife and change appear to have no qualms arriving hand-in-hand these passing suns, and Onuma has endured a significant one, within herself. Since then she has relinquished her Soul of the Paladin stone to the one she believes solely capable of carrying on in her name, the captain.
Onuma stood by Rhesh'ir in his decision to pursue an old foe, a dragon by the name of Tarvoth. Though the battle came with tremendous loss, they finally found the dragon's lair and proceeded to kill him as repayment for robbing them of their beloved friends. Their struggle was mighty, and the encounter one that will not be easily forgotten, but also one that brought many more questions and little in the way of answers. It was then Onuma collapsed and everything went blank.
For more than a moon she lay comatose, and during that time, so many things had come and gone, events both good and bad unfolded. Time spent with her loved ones lost. When she had awoken, Onuma was determined to return to the field as soon as she possibly could. Her frustrations and feelings of inadequacy were at their pinnacle, and she was reluctant to let the kindness bestowed upon her to go unpaid. Thusly, she had set her sights on strengthening herself with more haste and aggression than should have been warranted, and that worked for a time up until a mission gone awry at the Issom-Har Excavation Site took a turn for the worst.
Though it was a slow decay, it was soon discovered that without Scarred Boar to stabilize her, Onuma's life was ebbing away. It was through the help of her comrades, as they struggled and fought their way through a hellish, mysterious place known as the "Palace of the Dead" to locate Scarred Boar's soul crystal, that they managed to reverse her condition. Since then, the Moonkeeper has made a miraculous recovery, and her strengths have steadily made a return to her.
Now more powerful than she ever has been before, the young lieutenant has since returned to her line of duty where she directs the bulk of the 81st's numbers, often spearheading the missions herself.
These are mostly backstory-related relationships.
Listed here are the non-family characters, both PC and NPC, that Onuma has interacted with enough or in such a way for her to form a real opinion about them. Please don't take personal offense if your character isn't listed here, or how the interaction or relationship is described. It isn't that I dislike your character or our RP. I just tend to only add these as necessary for those who make a real impact on Onuma, and descriptions are purely based upon in character experiences and opinions!
Last Update... 6/2/2017
* An asterisks denotes that Onuma doesn't know the individual's true name.
◢ Common Rumors - Easily overheard. Use these freely!
◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
◢ Rare Rumors - Very rarely overheard. Please ask before using!
◢ Player Character Rumors - Feel free to add rumors of your own!
You are not permitted to re-use this artwork for your own characters or purposes, whether on Final Fantasy XIV or on other games, forums, etc.
(*Author note: I'm sorry the image thumbnails are so tiny. I haven't figured out why yet, but the images will show up in full if you click on them! ;n; )
Onuma has led a life of adventuring - and in craftsmanship - that's brought her to many places stretched across Eorzea. Though not all of those roads have brought her to good discoveries, she wouldn't be where she is today had she not walked them. Because of this, there are several ways someone would know about her.
Hello there! My name is Robyn. I'm 26 years old, and during those years I've played a handful of MMOs. By extension, I've had time to practice RP. RP helps me in aspiring to be a writer, as I enjoy it greatly, especially with people I can connect with! Like everyone else, though, I am also here to enjoy the wonderful game offered to us. You'll likely see me around a lot! Feel free to say hello! :)
I'm a fairly laid back person, and generally feel that any established guidelines are capable of being bent in exceptional circumstances. Still, for the sake of making sure everyone's on the same page here, let me make a few mentions in particular: