Toukta Kahkol

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 Toukta Kahkol
[[Image:Tuktuk1.png|250px]]
Hunter of The Kindred
Gender Male
Race Au Ra
Clan Xaela
Citizenship Othard
Age 20
Status Single
Orientation Bisexual
Occupation Hunter
Free Company Affiliation The Kindred
Appearance

Toukta Kahkol stands as a tall, well-built Au Ra. He maintains a good physique by spending his mornings with a bout of training, using his environment to run, jump and perform strengthening exercises, all contributing to an agile look. He is of the average strength for his kind, and can run at above average speeds, which he uses to his benefit when he hunts. His skin is tanned to a dark but warm hue, he has dark blue hair which is always tied into a short floofy ponytail-reminiscent up-do. His eyes account for one of his most striking features, as they are entirely white to a point where it almost look like they glow. This trait is common in his tribe, however he has found that in Eorzea, people often feel intimidated or nervous about it.


Personality

Toukta Kahkol is somewhat of a gentle giant. When he is at his best, he is calm and collected, and take full enjoyment of the little things in life. He means little harm, though if someone threatens his tribe or friends, it's a very different story. He will go far to protect those he loves, and has for many of his years in his tribe been responsible for keeping the younglings safe when tribal feuds broke lose. For some select people, he would lay down his life, so that they might live on. He enjoys hunting, exploring and learning new things - should anyone offer to share a tale, he'd be the first one to pull up a chair. He likes to help, and feel useful - now that he is in Eorzea, he has to find himself and his purpose once more.

Current Situation

After arriving in Thanalan during somewhat tumultuous circumstances, the details of which Toukta himself is not remembering all too well, Toukta sought to seek help in the Goblet. After walking around for a good while, a door finally opened, that of the Kindred estate. Worse for wear, they sought to bring him back onto his feet and also helped him find and reunite with his sister, Sarangerel Kahkol. They both decided to seek to work for The Kindred as a way to repay the help, but also because Kindred could provide them with the stability they needed to recover entirely, and perhaps some day start looking for the rest of the tribe that they were separated from.

The Kahkol Tribe

The Kahkol Tribe is a Roleplay project which I am working on alongside Sarangerel Kahkol. This is not to represent the one and only Kahkol tribe, but rather one of several that in some way have a loose connection to one another. Similar to how Seeker tribes have been portrayed. We do not wish to intrude on others background.

The Kahkol tribe has resided for many, many years in the region of Othard where the grass slowly turns to sand, where it is always moderately warm and where water is not always a given. A plainsland, full of life and yet unforgiving to those with no knowledge on how to survive in it. The tribe is nomadic, moving every one or two moons to find new grounds to prey upon - the tribe believes moving on is essential to maintain the balance of nature. The tribe consists of several generations and is very culturally diverse. This stems from the fact that the tribe will usually take in any orphan it finds on the way, letting the orphan enrich the culture of the tribe with what of it's own that it knew. Estimatedly, the Kahkol tribe counts around 25 adults and 5-6 children of various ages.

The tribe's social structure embraces the diverse cultures present, and each new-coming child - orphan or not - is raised by the whole tribe at once. Once old enough, the children is assigned to a specific mentor, often named an elder, who will teach the child all he or she knows. The tribe has several rituals they carry out at special occasions and certain times of year, and along with that they all would assemble around the single bonfire in the evening, sharing tales of the day gone by.

In the present day, the Kahkol tribe Toukta belongs to have been seperated during unfortunate circumstances, which happened during their long migration to Eorzea. He has managed to find his sister Sarangerel, but the rest are still missing.


Relations

Romantic Interest Platonic Love Crush Flirting with Friend Enemy Bad Standing Long Lost Friend Employee/Colleague Aquiantance Highly respected


Vachir Crimsonborn: Vachir has provided help and support for Toukta since he first arrived in Thanalan

Rubh'a Lerhevah: They initially met in the Quicksand, after which they had a long conversation. Toukta also learned of Rubh'a's involvement with Vachir.

Sarangerel Kahkol: Toukta's older sister, who he loves dearly. He would lay down his life for her.

Nyla Theri: A good heart, bubbly personality and someone who seems to care. Toukta has grown fond of Nyla. Could it be that a slight crush was bubbling under the surface?

An'nai: Whilst they usually get along, Toukta has ended up feeling annoyed by parts of the Miqo'tes behavior.

Pae'a Atiyeh: Introduced via Rubh'a during a game of truth and dare.

I'sohn Tia: Introduced via Vachir at a bar in the Goblet. Also works in the Kindred.

Cirina Malqir: He knows she has a big crush on his sister.

U'nahli Odh

Sataka Tanshi

Gagarito Tatarito

Caz Tia

Zeek Tia

Relations
◢ PC Rumors (Rumors from the character's of other players)
■ "Tictac? That's Sarangerels younger brother. The cooler head of the two as far as I'm concerned. I've never had a family of my own, so I guess you could say Toukta is what I imagine a cousin to be like." - Ranic Iriq

Feel free to leave a rumor here!

OOC Tidbits about me as a player, this is copy-pastaed on my other wiki pages too.

My Other characters: Nailah Quill, L'nessa Kasah & Thala'to Relehna (Semi reired.)

Roleplay Preferences:


What I am totally alright with:


  • Plots! I am also quite happy to provide NPC's for plots and events. Both good and evil.
  • Random walk-ups, all of my characters are approachable. You can also prod me to arrange for our characters to bump into each other. Please respect though, that I might not always have time.
  • Engage in Mature RP, defined as violence, stuff of sexual nature, drug use and so on.
  • Giving requested feedback on lore-related stuff for backgrounds. I consider myself to know a good amount of it, and I like to help, but you should know that I might not always say what you'd like to hear.


What I am not totally alright with:


  • ERP'ing for the sake of ERP. It has to fit in for the characters story for it to happen.
  • Engage in relationship RP on Nailah. This is well reasoned in her personality, but for clarity's sake I am highlighting it.
  • Agree to the death of one of my characters, unless thoroughly planned out. My alts might die if they can not get out of a severe pickle, but Nailah is not to be considered into that.
  • Accept the use of Fantasia ICly, and similarily racechange of other origins. I consider Fantasia a non-canon item, and I've yet to see any lore-proof way of racechanging otherwise. If you do it to your character, I will - out of respect and in an effort to continue the RP - assume they always were the race you changed into. If it is something your character has done prior to meeting one of mine, please consider not bringing it up icly to one of my characters.
  • Engage in RP that significantly breaks the bounds of lore, to a degree where it messes a lot with my characters view of the world.
  • Break the line between IC and OOC, nor do I feel comfortable roleplaying with someone if that line is broken.