Van zao

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Van Zao (WIP)


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Hard work is the key for progress.




[edit]
Details


Vital Information


PRONUNCIATION.. /v-ah-n/ /z-ah-oh/

NICKNAMES.. None

RACE & CLAN.. Miqo'te - Seeker of the sun

GENDER.. Male

AGE.. 19

NAMEDAY.. 5th Sun, 3rd Astral Moon

ORIENTATION.. Unknown

MARITAL STATUS.. Single

Other Statistics


NATIONALITY.. Ul'dahn.

CITIZENSHIP.. Ul'dahn

FAMILY.. Father: Coenred Zao Mother: Chen Zao

RESIDENCE.. Ul'dah

OCCUPATION.. Aspiring Thaumaturge

PATRON DEITY.. Azeyma

HEIGHT & WEIGHT.. 6 fulms, 0 ilms. 158 ponze.

ALIGNMENT.. Lawful Good

General Information
.
Quote.
Appearance
Eyes
Hair
Skin
Build
Voice
Light-blue/Ice-blue Dark brown (Dark Umber) Fair skin, a minimal tan Leaning towards petite, yet defined Loud, a tad deep and fruity
Bearing
Laterality
Scars
Markings
Style
Relax, but naturally maintaining a good posture Left A few smaller scars, leftovers from paper cuts and similar None He prefers skinny cut pants, but isn't picky regarding his tops. Prefers socially acceptable (not necessarily proper) clothes and moderate colors
Hair & Eyes
He possesses straight, dark umber hair with a silkish feel, in a middle-long cut, forming considerable, divided bangs that frame his face and add a touch of softness to his appearance. The cut is topped off with a little, low ponytail. Due to the slippery attribute to his hair it is not uncommon for a stay strand to fall into his face, just to be quickly brushed back again. His very bright ice-blue eyes seem to pierce, mainly as they are in a strong contrast to his dark hair.
Physique & Markings
He has the physique of an average young man of his race, if anything he is less defined than many of his peers as his figure is a result of a healthy diet and lifestyle instead of much physical labor or training
Hygiene & Attire
He keeps his body clean, often enjoying long stays in hot baths, ending up thinking more than actually cleaning himself. Van prefers not to use parfumes or scented hygiene products, hence him having a very natural, mild body odor
Personality
Psychological Profile
Van is the average young man from a normal household, a very average and non-spectacular life was meant for him, with his father being a pharmacist. Though quiet, he is not introverted or shy as some people might think, more often than not he is just in thought or daydreaming. However, if you start hitting topics that truly interest him, his bland facade is replaced by a bubbly and talkative Van, one that will hit you with unexpected waves of charisma and warmth. He lives a lawful and moral life and never really gets into trouble by himself. Once he sets a goal for himself he will display a working ethic second to none and sees hardship and rejection only to be another motivation and opportunity instead a failure, which makes up for his mere average talents. Respect to his elders is another value he upholds, even if he does not always agree with them. His form of rebellion is not throwing a fit or start a fight but rather surprising his elders with results they would not have deemed possible or within his range. To reach that goal, spite being also a driving factor, he would not rarely give up on sleep or nutrition to make room for work. Which also results in him sometimes being reckless with himself or neglect his social duties and contacts, but those who know the true Van, know they can count on him in crucial moments.
Voice
His voice is pleasantly smooth and has a deep warmth to it that invites people to chat and discuss, though if he loses it to a hilarious situation or joke, it sometimes breaks into hysterical tones.
Philosophy & Mannerisms
As aforementioned, he firmly and wholeheartedly believes that anyone can achieve greatness and their goal with enough hard work, even if those have been rather unfortunate with natural talents and assets. While everyone who he has ever worked with or for knows his exceptional work ethic and him being very confident in it as well, he does not boast with it and generally prefers to let actions and results speak for themselves. His biggest drive and interest is the sky, cosmos, and anything related to it and all of his hard work eventually is supposed to bring him another step closer to fully understand their secrets. He is very mild mannered and respectful towards his elders, with peers on the other hand he can be a typical schoolboy and reveal himself to be a lighthearted dork, not afraid to be blunt and teasing.
Preferences
Likes
● Anything related to the sky, cosmos and stars
● Listening to stories and lectures of wanderers and scholars traveling through Ul'dah
● Strolls through the town at dawn
● Dishes with beans
● A cold beer in a summer night
Dislikes
● Unnecessary rudeness and disrespect, especially towards elders
● Snobs and talented people who look down on because of his mere average assets
● Being thrown into the typical "Miqo'te" box, as he has grown up completely under Hyur influence of his adoptive parents (Prejustice/Racism)
Skills
● Exceptional work ethic
● Deduction skills and analytical thinking
● Able to tackle problems from an unorthodox angle
Combat, Abilities & Weaponry


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Basic Statistics
High: -
Above Average: General dexterity, due to race advantage;
Average: Strength, Speed
Low: Stamina
Aetheric Abilities
Mastery: -
Expert: -
Average: Magical capacity; Fire aspected spells, Ice aspected spells, Thunder aspected spells
Novice: Everything else
Weapon Training
Mastery: -
Expert: -
Average: -
Novice: Thaumaturge scepters and staffs
Combat Relevant Skills
High: Quick decisionmaking; Reactiveness
Above Average: Alchemist knowledge
Average: Closequarter combat; Magical wielding
Low: Everything else
Non-Combat Abilities
Basic Ignition: With the help of magic, Van is able to ignite small amounts of dry and inflammable material, such as paper or candles.
Basic Frost: With the help of magic, Van is able to freeze small amounts of water.
Basic Alchemy Due to his apprenticeship, he has a fundamental understanding of alchemy and chemical processes
Combat Abilities
Firespark: Com-busting air right in front of his palm to create a loud spark of flames, similar to a little explosion, to distract his opponent. In 0-distance/direct impact, it can inflict serious damage to tissue, causing burns.
Electrocut: With direct skin contact, Van is able to shock his enemy by releasing a small spark into their body, distracting and stunning them for a brief moment. Effectiveness reduces with repeated use. No effect if no direct contact.
● Basic Thaumaturge abilities
OOC Note
At this stage of Van's character development he is barely a threat to anyone with any combat experience. He will not engage in fights himself as well and only fights if forced. Combat skills and magical capacity will increase as his development progresses.



History
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Disclaimer: If there is anything that goes against the lore, please let me know so I can adjust it.
Sixth Astral Era
Childhood
Born to a Seeker of the sun, his life would have ended only few hours later, if it wasn't for a middle-aged couple that found the newborn Van next to his deceased mother in the Thanalan savanna, while on a morning stroll during their vacation. Shocked by the discovery they made, Coenrad and Chen Zao decided to take the newborn with them to Ul'dah, thus adopting him. Van grew up in a loving and peaceful environment, secured by his parents stable income in a wealthy town. From there on he lead the textbook life of the upper middle class; Playing on the streets with both his peers from school and the refugee kids he made some good friends. After going down the usual path of school, he has gotten into an Alchemy apprenticeship, thanks to connections of his father, a former Alchemist that worked solely medicine and had good connections to the Gridanian Conjurer guild as well.

Seventh Umbral Era
Adulthood
After seeing Dalamud fall from the skies and the meteor raining down on the battlefield from afar, his interest in the sky and stars has ignited. Both fascinated and terrified Van watched the cruel destruction mow down the surface of the earth. He realized that there is much more to life and existence than just the earth he walks on, and from there on he started to see the sky in a new light, a new beauty but also with a new desire for knowledge. After proposing his new interest to his parents he's been told that such desire is foolish and magic of this kind, referring to the devastating Meteor spell, is a horrible thing. They want a safe and secure life for him. If he truly wanted to get on the path of magic, he could join the Conjurer guild, his father suggested. As Conjuring focuses on the earth and the surrounding elements, it was the exact opposite of what he wants to do. Despite their vocal disapproval, his parents accepted his choice to try his luck with the local Thaumaturge guild after they noticed his stubbornness regarding this topic.

In Recent Times
Moving Forward
Now Van tries to get accepted into the Thaumaturge guild in Ul'dah. He heard rumors that only the more talented magicians get accepted and he knows he has not the biggest capacity in that matter. Though he will try his luck anyway and hopefully get a step closer to his dream of the stars.


Relationships
Relationship Status Legend
Relationship
Attraction
Complicated
Friend
Deceased

Positive
Negative
Neutral
Unsure
Family

Chen Zao - Mother Coenrad Zao - Father

Acquaintances
Former Acquaintances
Deceased


Rumors
NPC Rumors

Some of these rumors are untrue, speculation, or are greatly exaggerated.

◢ Common Rumors - Easily overheard. Use these freely!
"Rumor." — Rumor Monger.
"Rumor." — Rumor Monger.
◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
"Rumor" — Rumormonger.
"Rumor" — Rumormonger.
◢ Rare Rumors - Very rarely overheard. Please ask before using!
"Rumor" — Rumormonger.
"Rumor" — Rumormonger.
PC Rumors

Feel free to add your own rumors to this section.

◢ Player Character Rumors - Some of these are more rare than others!
"Rumor" — Rumormonger.
"Rumor" — Rumormonger.


RP Info


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Location & Probability
Van usually strolls all around Ul'dah, often seen around the market place, The Quicksand or near Alchemist and Thaumaturge guild.
Location: Very likely
At times he likes to stroll out to other villages or places around Thanalan. Prefers having a clear sky, so unlikely to be found there if cloudy ect.
Location: At times, random
Affiliations
No special affiliation beyond simple citizenship.
City-State, Region or Organization: Ul'dah - Citizen
IC Inventory
The following items are things that this individual carries on their person at all times. These are noted for pickpockets, and those watching her closely. This information is meant to be a prompt for insight and is not to be meta-gamed, though feel free to use this information if it comes up logically in RP (pickpocketing, a search, etc) with use of a simple /tell.
Coinpurse: A simple coin purse made of soft leather, containing a few hundred gil.
Locket: An small locket with his parents' photo in it.
Crumpled-Up Book Page: A messy and crumpled-up book page, ripped out of a thaumaturgy encyclopedia containing a few very basic about the subject. Many little notes by Van on it.
RP Limits
I like to consider myself a flexible player who is willing to commit to a number of different types of scenes and role-play scenarios, but even I have my limits. If something is on the play list, assume it means yes, as long as it's within the context of the current play or ongoing plot. No's are typically a hard no, and it means don't ask.
I will play Adventure, Travelling, Bounty Hunting, Treasure Hunting, Slice-of-life, Studies/scholary/expeditions, Heavy topics such as loss, pursuit of happiness ect
Ask about Combat, Romance, Anything that would cause our characters to bond quicker/stronger than usual.
I won't play Gore, actively played torture, senseless smut
RP Hooks
While the below is by no means comprehensive, it's a kind of spring board for walk-up RP. Longer plots that are meant to run for more than a few quick RP's, please feel free to send me a tell so we can work out a good reason for our characters to get to know one another. I'm always looking for RP, unless I'm actively spamming PvE content.
■ Asking for minor help/acts of kindness works almost all of the time, he will try his best to help out, as long as it is within reasonable limits (helping to carry something or find someone, asking for directions)
■ Inviting him to a drink MIGHT work, depending on his mood and current events.
■ Fortune-teller and witches ect intrigue him, being one or dragging him to a similar thing will get his interest quickly


OOC Notes
Player Information
Player Note
There is a lot of information on this character wiki, but it is by no means completely comprehensive. There are chunks of backstory that are left intentionally vague so that details can be later added as developed through creative writing or in role-play revelation. Feel free to use Common or Uncommon rumors freely, if you want to use a Rare Rumor as a plot hook or to spark RP, I would ask that you send me a tell first, to make certain it's alright.
Character Lore Adherence
Everything concerning this character that has not been confirmed by in-game lore should be taken with a grain of salt. Anything that has had to be changed because of lore shifting will be noted below.
■ No changes.
Character Concept
Information.
Character Tidbits
Links Out
Links that lead off the wiki, but are technically relevant to the character.
■ Link Description: Link Title
Tropes & Explanations
A trope is a convention or device that is often found in creative works. In this case, the tropes below describe my character either in part, or as a whole. Their background, personality, appearance, etc, most of them can be described in the tropes below.
Trope Tropes are devices and conventions that a writer can reasonably rely on as being present in the audience members' minds and expectations. On the whole, tropes are not clichés.
Credits

Wiki Information
This wiki is constantly changing as the character’s story changes. It was last modified on Month ##th, 2016.

A blank version of the wiki template can be found here
Layout Information
The following is not entirely comprehensive, but contains general credits. Please leave the link-backs if you use this template!
■ Original template by Bancroft Gairn.
■ Adapted by Xheja Rajhera.
■ Tabs by Unnamed Mercenary.
■ Expanded bits by Lucaell Tareth'eian.
■ Header image inspired by D'lyhhia Lhuil.
■ Music bits from J'karu Rhome.
■ Relationships & OOC notes by Glioca Sargonnai.
■ Various formatting inspired by Odette Saoirse & others.
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