Difference between revisions of "User:Arlia"

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<div style="font-family:Georgia;padding:10px 15px; background: #3f5827;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px black;letter-spacing:0.2em;"><center>'''THINGS TO KEEP IN MIND...'''</center></div></span></h3>
 
<div style="font-family:Georgia;padding:10px 15px; background: #3f5827;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px black;letter-spacing:0.2em;"><center>'''THINGS TO KEEP IN MIND...'''</center></div></span></h3>
 
<div style="font-family:Georgia;padding:10px 15px 10px; background: #e0e2e5;"><b>Nowadays, I consider myself a 'Part-time' Roleplayer</b> Perhaps it was my lacking motivation to get out there and make a name for myself. Perhaps the desire to role-play has just about run its course for me, but old habits die hard. Most of my time in FFXIV is spent doing content, but I am still most welcome to RP with strangers and friends alike. If you're in need of someone to interact with, I'd be welcome to oblige.</div>
 
<div style="font-family:Georgia;padding:10px 15px 10px; background: #e0e2e5;"><b>Nowadays, I consider myself a 'Part-time' Roleplayer</b> Perhaps it was my lacking motivation to get out there and make a name for myself. Perhaps the desire to role-play has just about run its course for me, but old habits die hard. Most of my time in FFXIV is spent doing content, but I am still most welcome to RP with strangers and friends alike. If you're in need of someone to interact with, I'd be welcome to oblige.</div>
<div style="font-family:Georgia;padding:10px 15px 10px; background: #eeeeee;"><b>I'm a pessimistic-optimist</b> I like to expect the worst in hopes for the best. ¯\_(ツ)_/¯.</div>
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<div style="font-family:Georgia;padding:10px 15px 10px; background: #eeeeee;"><b>I'm a pessimistic-optimist</b> I like to expect the worst in hopes for the best. Sometimes I'll seem unmotivated or doubtful, and this is just a forewarning. Granted, I tend to act as such in a lightened matter.</div>
 
<div style="font-family:Georgia;padding:10px 15px 10px; background: #eeeeee;"><b>ARLIA IS NOT A FUTA</b> PLAIN AND SIMPLE! </div>
 
<div style="font-family:Georgia;padding:10px 15px 10px; background: #eeeeee;"><b>ARLIA IS NOT A FUTA</b> PLAIN AND SIMPLE! </div>
 
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Revision as of 16:45, 18 December 2016

PAGE IS STILL A WIP!


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 Arlia Kreiston
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"There is nothing in life that a large quantity of mead cannot fix!"

Gender Female
Race Hyur
Clan Highlander/Midlander
Citizenship Gridania
Age 26 - 12th Sun of the 2nd Umbral Moon (April 11th)
Occupation Frontierswoman / Rover
Orientation Bi-Sexual
Alignment True Neutral
Affiliation N/A


GENERAL INFORMATION


Arlia Kreiston (Pronunciation: Arr-Lee-uh Cry-ston) was born and raised in Vylbrand, on a farmstead near Limsa Lominsa, and like most Highland folk, has ancestral roots linked to Ala Mhigo. Throughout her life thus far, the thrills and curious dangers of adventure have been her calling -- and she has been obliged to follow that path since. So long as drink, companionship, opportunity, and whatever intrigues cross her travels ahead, she'll be the happiest damn woman in Eorzea. She is a barbarian by nature and proves her worth through example. Given the chance and time, she could prove to be a natural leader as well. Eorzea needs heroes! And she aims to be one of them. For glory!




APPEARANCE


Arlia stands at 6'2 with a body that maintained a lean appeal to compliment her athletic prowess, while also bearing a reasonable bust to her chest, and still enough curve to show for on her figure. She bears an bounty of tattoos throughout her body, all of the same mystique and elegant designs of vine-like patterns, spirals, and symbols from her torso down to her feet--all bearing meaning and significance to her. Over her upper-right shoulder and crossing toward her chest, were a set of claw-like scars, somewhat hidden beneath her tattoos. Her hair is dark, naturally wavy, and never stays in one particular length for long. In her hair, she'll don accessories such as beads and fangs, and especially three black chocobo feathers--bound to a lock of hair and tucked behind her left ear. Her skin, an olive tone. Eyes, a foresty green with dark shades around them, indicating past nights of sleeplessness or hardships. And her face was chiseled; strong and rugged, forever denouncing the very idea of donning make-up, and instead decorates her face with warpaint and a single labret piercing below her lower lip that held a black bead. Finally, she commonly wore a silver torc neckpiece with ends shaped out into bear heads.

Her typical choice of wear consists of pelts and leathers she had crafted herself, while her more 'civilian' based attire remain tucked away and really only used for events where weapons and armor are unnecessary. Bones, fangs, beads, and shaped bits of wood are frequently added to her decor as well, which provide a rather tribal look. One that well-compliments her Ala Mhigan heritage.




PERSONALITY


Charming. Spirited. Strong. Despite her lone-wolf nature (with the exception of her chocobo companion), Arlia maintains a level of charm to her person. Surprisingly preferring a play at words over drawing the axe (unless it's for show and tell). She is who she is either friends and strangers alike, with little concern over who chooses to disdain her behavior--seeing little point in pleasing everyone. Thus, she tends to present herself as an easygoing and confident woman and takes few things all too seriously unless the moment truly demands it. She is a free-spirited woman. Independent and self-reliant as her lifestyle would have it, and she values companionship and loyalty--and thus, stays true to those she keeps close. And while no stranger to hardship, she lets very few things dampen her spirit.

LIKES

Mead, mead, MEAD! What more needs to be said!? Mead is nectar of the Gods! And as her favorite motto goes, 'A swallow of mead always steadies the had before a fight!'

Nature Nature is the very essence of balance, to her eyes. It has the power to destroy as well as the power to create, and thus, has great respect for the land she treks upon--taking only what is necessary to her. Alongside that respect, she also embraces the philosophical aspects of nature.

Archery Archery came naturally to Arlia. And while she may boast great skill in swinging an axe or a blade, she favors the bow most out of all weapons at her disposal.

Hunting Arlia takes pride in hunting. It is her prime method of keeping herself fed, a test of patience, and to her, a way of keeping her humble.

DISLIKES

Immorality It is an uncomfortable thing to face, in a way that makes her fists clench. Be it the unfaithful or the cold-hearted, such acts are hard to forgive.

Posh Be it a wealthy merchant or a poncy noble, Arlia bears little liking for such folks. They scheme, they plot, they'll possibly stab you in the back to each a goal... At least, so she safely assumes it the case most of the time.

Weakness While capable of showing sympathy and support for those in need, there is a certain level of weakness that is unacceptable to her eyes. Either someone lacking the capability of confronting their metaphorical demons or a fully able-bodied individual who chooses to sacrifice their independence for an easier life.

Lemons Lemons are bad luck. They unsettle her, due to past traumatic experiences where lemons were involved one way or another.

STRENGTHS

Independent She takes pride in self-reliance. To her, it makes her life seem more like a test of will and endurance.

Fitness Keeping up to tip-top shape is an importance to her. Life as a frontierswoman can be physically demanding. And she is more than happy to oblige that demand.

Companionship Loyal friends and family are of value to her. Those she holds dearly, she is ready and willing to fight with and for.

Adaptability As a woman of the frontiers, to survive is to adapt to the conditions you're faced with. To her, she faces little trouble in such situations.

WEAKNESSES

Temper-loss While generally a patient woman, to cooperate with an unruly or petty individual is a whole different case for her. And once she is pushed past her tolerance, fists are now included to the situation.

Mannerism Etiquette doesn't come easily nor naturally to Arlia. She disdains the very notion of 'proper etiquette'. Give her a tankard of ale, and she'll belch as loudly and proudly as she could. Give her a good pork roast, and she'll scarf it down like a half-starved wolf.

Territorial Whether it's a stranger ogling her significant other or a sleazy sort trying to snag at her younger sister or someone laying their dirty hands upon her weapons, unannounced, all of them easily set her off, if she doesn't particularly know or trust such a person.

Stubborn While a generally headstrong woman, Arlia is quite prone to let her stubbornness get to her. Typically when faced with a confrontation, a serious matter between fellows, or a fight, it is difficult for her to fully admit defeat or coming to terms with an unfortunate turn of events.



CURRENT INVENTORY


This is a list of the items that CHARACTER currently is keeping on THEIR person. Feel free to use this information if it comes up logically in the course of RP, such as pickpocketing, a search, etc.


Last Updated: 11/6/2016



  • Tomahawk & Dagger Arlia's go-to sidearms, brought with her just about wherever she goes. Both tools provide a wide array of uses to her during her treks through the frontiers. In addition, she is also practiced in an agile and brutal combative style that uses both weapons.

  • Warhorn Crafted from bone and metal with decorative symbols inscribed into the length of this horn. While serving no significant purpose, it is a sort of good-luck charm to Arlia, as well as something to merely toy with in early mornings.

  • Torc Neckpiece Made of silver with the ends shaped into tiny bear heads, this horseshoe-shaped neckpiece is her favored piece of accessory. To Arlia, the bear is the animal that best represents (and is her favorite amongst all beasts).

  • Wineskin A simple handcrafted leather-bound canteen typically containing water (or mead, on certain occasions).

  • Smoking pipe & dried herbs On certain occasions, such as after a fine meal or a serene moment where she simply wants to kick back and relax, she'll fetch out this lovely craft from her pack to enjoy the relieving essence her mixed herbal supplements bring to her person.



MISCELLANEOUS INFORMATION



Face Claim: Aslı Tandoğan

Body Claim: (Still on the search!)

Voice Claim: Mary Elizabeth McGlynn (With a mild Limsan accent)

COMBAT & WEAPONRY


No stranger to a scrap or skirmish, Arlia has had some use of a variety of weapons throughout her years. But out of all of those she's tried--be they pikes or swords or daggers--she is most practiced in archery and axe fighting; two-handed and single-handed. The use of her fists (mixed with a bit of wrestling) tends to be used as a last resort or best saved for a scrap.

Early in life, the use of two-handed axes were first taught to her by her father. While later, after resettling in Black Shroud, a unique form of axe & dagger prowess and further archery discipline were provided by her mentor, Sebastian, a Twin Adder soldier.



Bow & Arrows

Archery is her passion. In her youth, it proved to be a natural talent of Arlia's, and she has honed the discipline ever since. Her current bow, while bearing no significant nickname, means much to her. Finely crafted and reinforced with metallic bands along the limbs, with two feathers at the top end of its length as decoration.

Axe

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Tomahawk & Dagger

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Pankration

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BACKSTORY


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RECENT HISTORY


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RELATIONSHIPS


RELATIONSHIP STATUS LEGEND
Romantic Attraction Physical Attraction Platonic Love $ Business Deceased Positive Negative Neutral 🔃 Unsure 🔒 Trust



FAMILY & TRIBE


These are mostly backstory-related relationships.


LIST OF FAMILY MEMBERS


Phoebe Kreiston mother. ( )
Thoughts: "Often times... I look to the stars at night. Wishing you were still here. Wishing for your advice about life. Wishing we could brew wine together, again."

Phoebe was a dark-skinned and green-eyed Midlander woman who, according to Arlia's grandfather, hails from a long family history of talented farmers and wine brewers & merchants. Originally from Thanalan, Phoebe had re-settled in Vylbrand for unspecified reasons. When she wasn't tending to her farmhand affairs, she was busying herself with her wine business; upholding the family traditions she'd come from--often times relying on her eldest daughter to aid in the day-to-day tasks when the lass wasn't busy swinging axes and wandering off. To Arlia, Phoebe was also a prime source of advice and criticism. She had passed away sometime during the events that led to the Calamity.


Ranulf Kreiston, father. ( )
Thoughts: "What I'd give to have a heart-to-heart over a warm mead with the greatest man I've ever known... The biggest reason as to who I am today."

Ranulf is a Highlander man, hailing from a wave of Ala Mhigan refugees. During his youth, and like many of his kinsmen, much of his life was spent in hardship and preserving the Ala Mhigan way. From Black Shroud to Thanalan, he endured the harsh trials of an Ala Mhigan refugee and wanderer. But rather than struggle to get by, he would eventually take up the life of adventure and odd-jobs. Which would, in time, lead him to Vylbrand where he would not only meet his wife-to-be, but also enlist with Maelstrom. During Arlia's youth, if she wasn't tending to crops and brewing with her mother or idling about with her own little journeys, she was alongside her father, honing her skills with the bow and the blades (mostly axe and sword). Ranulf had fallen in the Battle of Carteneau. His last thoughts being those of his wife and daughters.


Admiah Kreiston, Sister. ( 🔒)
Thoughts: ”My dearest sister. She is all I have left, in family. All grown-up now, all I can do is sit back and observe from a short distance.”

Admiah is the youngest of the two daughters. And as fate's sense of humor would have it, while Arlia inherited much of her father's Ala Mhigan roots, Admiah took after her mother in physique. Which ultimately led to her elder sister proclaiming Admiah as 'the Lesser Kreiston' or the 'Soft and Squishy Sister'. Nonetheless, the two maintain a relatively strong bond. And even more-so ever since the loss of their parents during their adolescence. While Admiah lacks the brawn and loud confidence of her sister, she makes up for it with her adorably awkward behavior and utmost kindness towards others. And while the two are prone to butting heads, their inner bond remains unbroken and unwavering.

Piney, Chocobo. ( 🔒)
Thoughts: "Smart enough not to talk, fool enough to poke the hungry bear."

Piney is a black chocobo of unknown origin (though Arlia seems convinced he's an escaped chocobo from Ishgard). He has an uncanny level of intelligence to add, he is mischievous sort. The relationship between Piney and Arlia is that of mutual respect and acceptance toward one another, and Arlia herself would stress that she does not strictly own the chocobo, but rather, simply knows he chose her. Ever since the two crossed paths along the dusty trails of Thanalan, they had developed a natural friendship with one another. To Arlia, Piney is the first closest friend she's ever made in her life.




NON-FAMILY


Listed here are the non-family characters, both PC and NPC, that CHARACTER has interacted with enough or in such a way for HIM/HER to form a real opinion about them. Please don't take personal offense if your character isn't listed here, or how the interaction or relationship is described. It isn't that I dislike your character or our RP. I just tend to only add these as necessary for those who make a real impact on CHARACTER, and descriptions are purely based upon in character experiences and opinions!

Last Update... 11/9/2016

* An asterisks denotes that CHARACTER doesn't know the individual's true name.


LIST OF NON-FAMILY RELATIONS


Syf Kha, Her Dearest Honey-bee. ( 🔒 )
Arlia’s Thoughts: "My world is whole when I am with you."

While the two have crossed paths before, it was up until a beach party event did they begin to talk. And after that? The rather amusing tendency for the two to spontaneously cross paths more than once. However, after yet another run-in during a night in Gridania did the two seem to spark and desire to see what they could make of their mutual interest in one another. Since then, Arlia and Syf have been quite inseparable. Progressively forging their bond until love sparked between the two.

Emy Arvern, Jubilant Hedge-witch. ( 🔒 )
Thoughts: "A little odd in the head, but a joy to be around. And most reliable when it comes to natural remedies and healing."

Emy, a priestess of Nophica and local hedge-witch with a great talent for conjury, was one of the few locals of Black Shroud to openly welcome Arlia with open arms (literally) to their forest home. Since then, the two, while their interactions together were occasional, have come to easily rely on one another. Either for support, company, or even the exchange of necessities they collect around the forest. Emy is largely responsible for most of Arlia's healing and medical needs, given the level of trust and friendship the two have grown over the years.

Sebastian Gunnar, Second Father-figure. ( 🔒)
Thoughts: "Stoic and rather kept to himself. I still owe him much for all the help he's provided me."

Sebastian, a grizzled, stoic Highlander in service with the Twin Adders, was another one of the few local Gridanians who gave a more easy welcome to the young huntress. Although he'd consider them strictly mentor & apprentice, Arlia still views the man as trusted friend, and even as far as proclaiming him as her second father-figure in life. As he was also the one who instructed her in the ways of survivalism, combative disciplines, and life in Black Shroud.

Wicked Raven, Witty Old Sage. (🔒 )
Thoughts: "Aged. Wise. And full of tales to heed and reflect upon."

Wicked Raven is a travelling Hellsguard and shaman of her people north within Abalathia's Spine. In her travels through Black Shroud, she'd stumble upon Arlia and the two simply took it from there. But what mostly kept Arlia interested in her interations with Wicked Raven was the wise woman's variety of stories and philosophies shared amongst her kinsmen far north, of heroic warriors and life in the mountains of Abalathia's Spine. With her stories, Raven was also practiced in tattooing and piercing, and is the very artist who gifted Arlia her many tattoos.

Hitari Ishiyama, A Feisty Cutie. ( 🔒)
Thoughts: "She boasts the capability of kicking my arse. But 'tis I who will have the last laugh!"

The two met within the Western Highlands of Coerthas, when Arlia was journeying with her sister towards Dravania. After bumping into one another in Ul'dah, the two eventually chose to hit it off with one another. The two sharing much interest in a good fight, a good steak, and one another's jests and boasts. However, despite their blooming relationship, the two would eventually separate due to the unfortunate burden their differing lifestyles would bring. Despite their break-up, they still maintain a friendly relationship--and although Arlia has largely moved on from the matter, there is still a small feeling of guilt leftover since the ordeal.

Gehr'ir Ett, Mister Cat. ( )
Thoughts: "I can respect him as a fellow hunter. Nothing less, nothing more... For the time being."

The relationship between Arlia and Gehr'ir is odd, to say the least. At least, to Arlia's mind. The two started off badly, after their immediate first-meeting resulted in Arlia threatening to throw him down a rocky hillside in retaliation for his demand of gil from her sister. And things between then have only worsened, due to her sister's insistence in clinging to the man. In time, however, Arlia's views would change. If she couldn't like him as trusted friend, she could at least respect him as a fellow woodsman. In a sum up, she politely accepts and tolerates his existence and is willing to make up for her early hostilities towards him if given the chance.




RUMORS



These are rumors, both from NPCs and PCs, that one might overhear in regards to CHARACTER. Feel free to utilize these in your RP hooks, or add your own!



◢ Common Rumors - Easily overheard. Use these freely!
  • ""Barbaric! You'd think she grew up among wildfolk! Great taste in mead though..." -- Anonymous Buscarron's Patron.

  • "She and her fancy black chocobo are a troublesome pair, I tell ya that... " -- Anonymous Bentbranch Resident.

  • "The amount of tattoos that decorate her person are... Enticing, to say the least... ♥" -- Anonymous Moon Miqo'te tavern wench.

  • "Useful in a scrap. Useful in a hunt. And her talent with a bow staggers me, as she's never joined the Archers' Guild." -- Twin Adder soldier under Sebastian's command.

  • "Rumor goes here." -- Rumor Author.



◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
  • "Has quite the arm when using that damned axe of her's! She simply must take up a gladiatorial life!" -- Anonymous Ul'dahn Spectator, after Arlia's try in the Coliseum.

  • "Bloody useful in driving out, if not slaying, the undesirable beasts that lurk far too close." -- Anonymous Vylbrand Farmer (as well as similar cases in other small settlements throughout Eorzea)

  • "Rumor goes here." -- Rumor Author.



◢ Rare Rumors - Very rarely overheard. Please ask before using!
  • "Rumor goes here." -- Rumor Author.



◢ Player Character Rumors - Feel free to add rumors of your own!
  • (Insert rumor here.) -- Rumor Author / Location

  • (If you add a player rumor, please first copy and paste the above line of code to leave behind for the next person! Thanks!)



SCREENSHOTS


A collection of screenshots of Arlia that serves as a visual reference, or snapshots from certain roleplaying scenes.



ARTWORK


A collection of artwork of CHARACTER, either commissioned or gifted by the respective artist(s). Artist names & info are linked when you hover over images.
You are not permitted to re-use this artwork for your own characters or purposes, whether on Final Fantasy XIV or on other games, forums, etc.




ROLEPLAY HOOKS


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  • Role Name or Type: Description about the role or hook.
  • Role Name or Type: Description about the role or hook.
  • Role Name or Type: Description about the role or hook.



ABOUT THE PLAYER


I'm a loser in their twenties. What else could I really say? ¯\_(ツ)_/¯ I prefer to keep IC and OOC separate, and I've begun roleplaying on forums before moving onto MMOs--starting in Runescape, moving onto Guild Wars 2, and now here in FFXIV. I'm also a person of few words; generally quiet and I don't talk much but it doesn't mean I won't shy away from a conversation. Lastly, while I've dimmed down on the habit of roleplaying, I still very much enjoy it.

Like most RPers, Arlia and I are extremely different personalities; opposites if anything. And while my emotions do occasionally influence her behavior, she is still very much her own being when in-character, and her much of her opinions and viewpoints are her own. I love her to bits and could only hope anyone who interacts with her would find some liking for her as well.

I'm also embarrassed over the 'User:' bit in my profile.


THINGS TO KEEP IN MIND...

Nowadays, I consider myself a 'Part-time' Roleplayer Perhaps it was my lacking motivation to get out there and make a name for myself. Perhaps the desire to role-play has just about run its course for me, but old habits die hard. Most of my time in FFXIV is spent doing content, but I am still most welcome to RP with strangers and friends alike. If you're in need of someone to interact with, I'd be welcome to oblige.
I'm a pessimistic-optimist I like to expect the worst in hopes for the best. Sometimes I'll seem unmotivated or doubtful, and this is just a forewarning. Granted, I tend to act as such in a lightened matter.
ARLIA IS NOT A FUTA PLAIN AND SIMPLE!


GUIDELINES


As I've mentioned, I try to be an open-minded sort. But like many, I still have my limits regarding what I'm comfortable and uncomfortable with or what I won't allow without some consideration and compromise. These are just a select few I thought were most important to bring up:

I WILL NOT...

Dark Roleplay. Be it a plot/scene involving rape, torture, gruesome & sadistic murder or anything of similar notion, it is simply something I will not engage in nor give consideration towards.
ERP on a whim, if Arlia is single. ERP, I've no issue with. But I'd prefer a level of development before considering it. That said however, don't assume I'll be up for a quickie so easily.
Death or Permanent injury Straightforward no-no. I've no concern over whether its acceptable or not, it is not in my interest to have Arlia killed off or losing a limb/organ.

I WILL...

Mature Roleplay Mature themes I can handle, provided they are done for the sake of plot-driven RP. I do consider this different from dark themed roleplaying.
Take a hit in RP non-rolling fights If there were ever a time we engage in an RP fight, be it a spar, a brawl, or an all-out hostile fight and /random isn't preferred, I'm more than welcome to play it fair and be able to take a hit, with the hopes that you do the same. Arlia is no stranger to conflict afterall.
Temporary Injury/Captivity/Incapacitation I'm quite alright with such cases, under the agreement they are temporary and are plot-driving scenarios.


Arlia's Soundtracks






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