Difference between revisions of "Gehr'ir Ett"
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| โ | | '''๐ Oversized Rucksack''' <br> A tawny brown pack made from buckskin. There's a pocket in the front, a large flap over the top, and two thick straps for comfort. [http://i.imgur.com/9WzfA3O.jpg IMG] || '''๐ฎ Bone Scepter''' <br> The | + | | '''๐ Oversized Rucksack''' <br> A tawny brown pack made from buckskin. There's a pocket in the front, a large flap over the top, and two thick straps for comfort. [http://i.imgur.com/9WzfA3O.jpg IMG] || '''๐ฎ Bone Scepter''' <br> The skull of a juvenile Opo-Opo houses an unaspected, marbled stone where its brain used to be, and is affixed to the chitinous shaft with layers of sinew and pitch. || '''๐ฏ Short Bow''' <br> A slim [http://i.imgur.com/jKH1jHd.jpg bow] with a slight recurve. Tufts of fur and feathers are tied to each end for decoration. The [http://i.imgur.com/LlKlhUX.jpg quiver] is a marmot skin decorated in a similar fashion. Arrows are made with dodo feather fletching with the shaft painted red and cobalt. |
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| '''โ Antelope Horn Mug''' <br> A simple drinking mug made from dark brown antelope horn. A narrow piece at the top has been stretched and pulled inward to serve as its handle. [http://thumbs.ebaystatic.com/images/g/D2UAAOSwM4xXbAve/s-l225.jpg IMG] || '''โจ Incense Bowl''' <br> Oft made of stone or from half of a clam shell and is used to hold soil, hot charcoals, and dried herbs for ritualistic, cleansing purposes. || '''๐จ Large Felt Blanket''' <br> Rolled and tied under the bulk of his rucksack, made from the fine wool of sweet little lambs. | | '''โ Antelope Horn Mug''' <br> A simple drinking mug made from dark brown antelope horn. A narrow piece at the top has been stretched and pulled inward to serve as its handle. [http://thumbs.ebaystatic.com/images/g/D2UAAOSwM4xXbAve/s-l225.jpg IMG] || '''โจ Incense Bowl''' <br> Oft made of stone or from half of a clam shell and is used to hold soil, hot charcoals, and dried herbs for ritualistic, cleansing purposes. || '''๐จ Large Felt Blanket''' <br> Rolled and tied under the bulk of his rucksack, made from the fine wool of sweet little lambs. | ||
Revision as of 21:48, 8 June 2017
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Gehr'ir Ett The Wanderer
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Contents
Those who know Gehr'ir know him for his tenacity and tricksy nature. Frequent indulgences of simple pleasures leave him caring for little else than his personal happiness and spiritual well-being. This nomad is seldom found in the same place for long and refuses to linger where unneeded. Though benevolent at heart, Gehr'ir's unpredictable nature can be a source of despair in both friend and foe alike. Those with thick skin and an ability to understand miqo'te body language will have an easier time dealing with this character than others.
Gehr'ir stands at five fulms, ten ilms and weighs one-hundred-ninety-something ponzes. The bulk of his weight is the modestly padded muscle covering the wide berth of his torso and shaping powerful legs. Cool, darkest brown hair is worn long and braided back, though can be seen loose on occasion. The dark fur coating his soft, feline appendages is impeccably thick and smooth. Dusky skin is pulled taut over the muscle sculpting his body, and a strong back and wide shoulders are pronounced from countless years of archery. Though it can be difficult to discern when he is being genuine with you, that short tail- paired with those long, fluttering ears- are incredibly expressive. Gehr'ir's usual garb consists of a heavy boar skin cloak and buckskin leggings. Soft-soled moccasin boots adorn his feet and a visor is oft seen obscuring his eyes from view. Like most hunting Keepers, he is rarely seen without a short bow and dagger. A crudely made scepter can be seen strapped to his hip and is more noticeably worn when without his main weapon. A variety of decorative feathers and painted beads- made of stone, clay, and wood- adorn the majority of his possessions. His ears are pierced in multiple places and support the weight of various, clinking baubles- linkpearls included- and from his neck drapes a multitude of cords, beads, and a single, carved bone pendant made in the shape of some winged creature. "Tis not mine intention to convince you-- only to speak in truths. What you choose to believe thereafter is no business of mine."
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โ HISTORY โ
โผ CHILDHOOD
Born in Gyr Abania to a nomadic tribe calling themselves "Taligriff", Gehr'ir was to be raised by his extended family. So large was his tribe they felt it necessary to split the group in twain, fearing they would deplenish and over-hunt the lands they loved. The two Taligriff caravans would thereafter meet twice per cycle for celebration and trade. These were the few occasions he would be able to spend time with his birth-mother and sisters-- one many summers older, and another born mere minutes after he. As a babe, the boy was shy, though ever curious. He would cling to the skirt and breast of his caretakers, seldom straying far from their security. Come age four, Garlemald had taken Ala Mhigo, and shortly following the influx of refugees into Eorzea, Taligriff soon followed. They were unwilling to risk Garlean assimilation by proximity. Or worse. โผ TEENAGE
While the main division of the tribe migrated the deep, northern wilderness, Gehr'ir's wandering troupe took to the south and eastern wood, where they would come into contact with the forests' Gridanian inhabitants and its wandering adventurers. Civil trade was conducted with the cityfolk and local banditry alike. Though fortunate to learn both sides of a centuries' old plight 'twixt Gridania and its poachers, Gehr'ir would be, unfortunately, horseshoed into the latter. In being seen as no better than the rest of them, a toxic grudge began to stew, and one he would only grow out of in his later years... after losing a couple fingers to the local peacekeepers, of course. โผ CURRENTLY
Recent events that have taken place at the Twelveswood's eastern border has left Gehr'ir unwilling to stray too far from the forest. In case anything goes awry, he wants to be near enough to Gridania to catch wind of any ill tidings and return the news thus to his tribe living in the deep northern wood. He still travels across the lands to Vylbrand and Thanalan, but his visits are less frequent. โ RUMORS โ
โ โโ COMMON RUMORS - Use to your heart's content.
๐
โ LOCATIONS & AFFILIATIONS
โ โ MIND
โ HOOKS โ
โ โ โ POSTITIVE HOOKS - Should have positive views of one another.
๐ โ ABILITIES
โผ MAJOR
โผ MINOR
โผ POOR
๐ฌ โ OTHER
๐ฌ CHARACTER QUOTES
๐ KEY ITEMS
โซ MUSICAL THEMES โน TV TROPES
โ ARTWORKS โ
๐ป SCREENSHOTS & EDITS ๐ป
๐ง โ CONTACT
๐ โ LINKS
โบโบ THIS TEMPLATE AND ITS ICONS WERE MADE BY LUCILE TOWNSEND. DO NOT USE WITHOUT EXPLICIT PERMISSION FROM LUCILE TOWNSEND. CONTACT MEISHALI or KINGSODA @ THE RPC!
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"The moment I realize the Goddess sits inside the temple of every mortal body is the moment I stand in reverence before each being and see the Goddess working from within. It is there that I am free from bondage; aught what binds vanishes, and I am free."
GUARDIAN DEITY
Menphina, the Lover Error creating thumbnail: File missing CITIZENSHIP None โพ โ VITAL RECORDS
โพ โ ADDITIONAL RECORDS
โพ โ EXTRAS
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