Difference between revisions of "Qulaan Tribe"
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<div style="font-size:10px; text-align:justify;"><font style="color:#3a2d2d;" size=2px;>A partner will not always be readily available as soon as one passes their trial. In this case, they may have to wait until another person suitable for them passes their trial. As a result, <i>arukhani</i> ages may be separated by a few years. However, if long enough time passes with no prospects for a match, the unfortunate tribe member may be fated to not take a hunting partner at all and lose out on mating rights and social status.</font></div><br> | <div style="font-size:10px; text-align:justify;"><font style="color:#3a2d2d;" size=2px;>A partner will not always be readily available as soon as one passes their trial. In this case, they may have to wait until another person suitable for them passes their trial. As a result, <i>arukhani</i> ages may be separated by a few years. However, if long enough time passes with no prospects for a match, the unfortunate tribe member may be fated to not take a hunting partner at all and lose out on mating rights and social status.</font></div><br> | ||
<div style="font-size:10px; text-align:justify;"><font style="color:#3a2d2d;" size=2px;>In the case of the death of a hunting partner, the surviving hunter is generally not paired up with another. However, on rare occasions if there are a number of unpaired tribe mates of prime reproductive age, the tribal leader may make an exception and pair these individuals together. However, the pair must undertake a hunting trial together. If the results of their hunt together are unsatisfactory, the pairing will be undone and the two individuals will have to remain unpaired or be paired with another.</font></div></td> | <div style="font-size:10px; text-align:justify;"><font style="color:#3a2d2d;" size=2px;>In the case of the death of a hunting partner, the surviving hunter is generally not paired up with another. However, on rare occasions if there are a number of unpaired tribe mates of prime reproductive age, the tribal leader may make an exception and pair these individuals together. However, the pair must undertake a hunting trial together. If the results of their hunt together are unsatisfactory, the pairing will be undone and the two individuals will have to remain unpaired or be paired with another.</font></div></td> | ||
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| + | <div align=center><b>━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━⁅</b> <font style="color:#ba1414;"><b>‹</b></font> <font style="color:#dbbe13;"><b>⧫</b></font> <font style="color:#ba1414;"><b>›</b></font> <b>⁆━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━</b></div> | ||
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| + | <center><div style="font-family:Georgia;font-size:16px;color:#544141; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;"><u>◢▮▮▮ <font style="color:#ba1414;">THE WEAK, INJURED, AND INFIRM</font> ▮▮▮◣</u></div></center> | ||
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| + | <div align=center><table style="position:center; margin-top: 5px; padding-top: 8px; table-layout: fixed;" width="60%" cellspacing=15> | ||
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| + | <td style="vertical-align: top;font-size:9pt;"> | ||
| + | <div style="font-size:10px; text-align:justify;"><font style="color:#3a2d2d;" size=2px;>Despite being a tribe that places such a high value on hunting and fighting, the Qulaan still take care of their own, even if they are unable to take care of themselves. Especially given the nature of their ways, injuries that can ruin a tribe member's ability to hunt are common. If the injury isn't so severe and extensive enough to warrant a mercy killing, the injured hunter will often take up duties back at the tribe's camp, such as caring for children, tending to food, repairing weapons and armor, and so on. Likewise, they may be even more driven to have children at this point, to make sure their bloodline continues. The same goes for those who fall sick, as long as the sickness isn't communicable.</font></div></td> | ||
| + | <td style="vertical-align: top;font-size:9pt;"> | ||
| + | <div style="font-size:10px; text-align:justify;"><font style="color:#3a2d2d;" size=2px;>However, for those who are born weak or ill, they also occupy a very low rung on the Qulaani social ladder. They are protected and cared for, but much like the omega wolf in a pack, they may take the brunt of their stronger, more dominant peers' anger and frustrations from time to time. It isn't typically a constant cruelty, but they can certainly feel the weight of their station. They lack breeding rights, have little voice in tribe matters, are the last to receive food and supplies, and they are often relegated the least desirable jobs about camp, such as cleaning up after the horses and gathering firewood.</font></div> | ||
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<center><div style="font-family:Georgia;font-size:16px;color:#544141; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;"><u>◢▮▮▮ <font style="color:#ba1414;">OLD AGE</font> ▮▮▮◣</u></div></center> | <center><div style="font-family:Georgia;font-size:16px;color:#544141; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;"><u>◢▮▮▮ <font style="color:#ba1414;">OLD AGE</font> ▮▮▮◣</u></div></center> | ||
| − | <div align=center><table style="position:center; margin-top: 5px; padding-top: 8px; table-layout: fixed;" width=" | + | <div align=center><table style="position:center; margin-top: 5px; padding-top: 8px; table-layout: fixed;" width="60%" cellspacing=15> |
<tr> | <tr> | ||
<td style="vertical-align: top;font-size:9pt;"> | <td style="vertical-align: top;font-size:9pt;"> | ||
| − | <div style="font-size:10px; text-align:justify;"><font style="color:#3a2d2d;" size=2px;> | + | <div style="font-size:10px; text-align:justify;"><font style="color:#3a2d2d;" size=2px;>For the Qulaan, living to old age is something of a rarity. The tribe considers anyone over their fortieth nameday past their prime for bearing children. However, most still continue hunting until they are physically unable to do so. Those who do reach elevated ages after a successful youth, even once they lose their ability to keep hunting, retire to running the camp and assisting the tribal leader in making important decisions with the wisdom of their age and experience. Even if they cannot hunt, the social status in the tribe that they have earned during their youth typically does not fade.</font></div> |
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<center><div style="font-family:Georgia;font-size:16px;color:#544141; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;"><u>◢▮▮▮ <font style="color:#ba1414;">DEATH</font> ▮▮▮◣</u></div></center> | <center><div style="font-family:Georgia;font-size:16px;color:#544141; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;"><u>◢▮▮▮ <font style="color:#ba1414;">DEATH</font> ▮▮▮◣</u></div></center> | ||
| − | <div align=center><table style="position:center; margin-top: 5px; padding-top: 8px; table-layout: fixed;" width=" | + | <div align=center><table style="position:center; margin-top: 5px; padding-top: 8px; table-layout: fixed;" width="60%" cellspacing=15> |
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<td style="vertical-align: top;font-size:9pt;"> | <td style="vertical-align: top;font-size:9pt;"> | ||
| − | <div style="font-size:10px; text-align:justify;"><font style="color:#3a2d2d;" size=2px;>When a Qulaani tribesman passes, the tribe places the body upon a large funeral pyre and surrounds them with their weapon(s) and the armor that they typically wore. As day gives way to dusk, the pyre is lit and the remaining hunters gather around it to sing the customary grieving songs in their native dialect. These beautifully haunting melodies sound much like the solemn howling of wolves, and beseech their goddess of hunting, Balanai, to accept the offered trophies in her glory and to return the hunter to life as a wolf. After the flames die down, a part of the ashes are collected and the deceased’s hunting partner will mark their face with the ashes for the next moon.</font></div>< | + | <div style="font-size:10px; text-align:justify;"><font style="color:#3a2d2d;" size=2px;>When a Qulaani tribesman passes, the tribe places the body upon a large funeral pyre and surrounds them with their weapon(s) and the armor that they typically wore. As day gives way to dusk, the pyre is lit and the remaining hunters gather around it to sing the customary grieving songs in their native dialect. These beautifully haunting melodies sound much like the solemn howling of wolves, and beseech their goddess of hunting, Balanai, to accept the offered trophies in her glory and to return the hunter to life as a wolf. After the flames die down, a part of the ashes are collected and the deceased’s hunting partner will mark their face with the ashes for the next moon.</font></div></td> |
| − | <div style="font-size:10px; text-align:justify;"><font style="color:#3a2d2d;" size=2px;>The tribe takes funerary rites and cremation extremely seriously, as it is believed that if a body is preyed upon by another creature – whether through lack of burial or underground burial itself – the | + | <td style="vertical-align: top;font-size:9pt;"> |
| + | <div style="font-size:10px; text-align:justify;"><font style="color:#3a2d2d;" size=2px;>The tribe takes funerary rites and cremation extremely seriously, as it is believed that if a body is preyed upon by another creature – whether through lack of burial or underground burial itself – the hunter is irreparably shamed and part of their soul is consumed by that which preys upon them. As such, with the soul incomplete, one is unable to be reincarnated. Likewise, a hunter’s trophies play a vital part in their funerary rites, as a Qulaani cremated without proper offering to appease Balanai and win her favor is not ensured reincarnation. In Qulaani culture, to not give a person proper burial is beyond disrespectful. Only the worst sort of traitor would be refused this rite.</font></div> | ||
| + | </td> | ||
</tr></table></div> | </tr></table></div> | ||
Revision as of 00:31, 4 October 2015
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THE QULAAN were one of the lesser Xaela tribes that roamed far and wide across the continent of Othard, often referred to as the Wolves of the Steppe by other tribes and Othardian peoples alike. Known for their exceptional prowess in tracking and bringing down prey, much like the wolves that they claim as brethren, the Qulaan revered the Hunt above all else. Never lingering in one place for too long, this tightly knit group of Auri trackers and warriors followed wherever the promise of worthy quarry led them. Yet the constant danger of their pursuits as well as the occasional brushes with larger, hostile Xaela tribes tended to keep their numbers small with little growth. Despite this, the cunning tribe compensated for their lacking numbers with traditions meant to breed and raise even stronger stock, keeping their bloodlines going for generation upon generation. Paired with their willingness to interact with, learn from, and trade with outsiders, the pack remained strong. As the Garleans began to appear with frequency in Othard with the continent's subjugation in the year 1521, the Qulaan found their hunts and way of life stifled by these foreign invaders, as many other Xaela tribes did. It took them a good deal of time to adjust to the restriction in movement and availability of resources. Yet eventually, the tribe -- which had always placed a high value on adaptability and survival -- managed to learn how to carry on, finding ways to continue living and hunting without drawing the Garleans' attention nor ire. Still discontent remained, as it was wont to do, with only the barest of begrudging tolerance for the inconvenient presence given. Roughly nine years ago, the other tribes, villages, and cities that the Qulaan regularly interacted and traded with began to notice the tribe's marked absence. After a few moons, rumors began to spread that the tribe was no longer. No one quite knew for certain what had happened to the Wolves of the Steppe, yet myriad theories were put forth. Some believed that the tribe had turned in on itself, erupting in battle that left them fragmented and easy pickings. Others suspected that another larger tribe, such as the Adarkim, subjugated and assimilated them into their ranks. Or maybe an attack by a hostile Dotharl tribe, who destroyed them as they did the Hotgo? Perhaps a hunt went terribly wrong, even? Whatever the case, even if the circumstances were unknown, one thing was: the proud hunters were no more. For cycles afterwards, the once glowing reputation of the Qulaani continued to fade as they were forgotten. Yet with the recent mass exodus from Othard to Eorzea, surprising whispers have begun to crop up of Qulaani hunters roaming these new lands. However, it remains to be seen if there is any truth to be found in these words, or if they're just words invoking the ghosts of a tribe lost.
The Qulaan are a player-made Xaela tribe created by Jaliqai Qulaan. All information presented here, unless otherwise noted, is of her creation. If you have any questions, comments, or concerns, please direct a message to her either in-game (Jaliqai Qulaan), on the RPC (Ephemerality), or on Tumblr (Jaliqai-the-Red or wittypungoeshere). Tribe logo was created by Jaliqai, with the howling wolf tattoo resource taken from FreeTattooDesigns. Wiki format template was created by Deirdre Ta'ea, then modified/mixed from Franz Renatus, Leanne Delphium, Bancroft Gairn, and Jaliqai Qulaan. Sidebar to the right is a modified version of Industrythirteen's RoeBox.
◢▮▮▮ CREATION MYTH ▮▮▮◣
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◢▮▮▮ NOTABLE HISTORICAL EVENTS ▮▮▮◣
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◢▮▮▮ THE END OF THE TRIBE ▮▮▮◣
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◢▮▮▮ A TRIBE SCATTERED, A NEW HUNTING GROUND ▮▮▮◣
◢▮▮▮ BELIEF SYSTEM ▮▮▮◣
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◢▮▮▮ GODS, SPIRITS, AND SACRED CREATURES ▮▮▮◣
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◢▮▮▮ VALUES AND TABOOS ▮▮▮◣
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◢▮▮▮ RELIGIOUS CELEBRATIONS ▮▮▮◣
◢▮▮▮ BIRTH & CHILD REARING ▮▮▮◣
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◢▮▮▮ COMING OF AGE ▮▮▮◣
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◢▮▮▮ HUNTING COMPANIONS ▮▮▮◣
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◢▮▮▮ THE WEAK, INJURED, AND INFIRM ▮▮▮◣
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◢▮▮▮ OLD AGE ▮▮▮◣
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◢▮▮▮ DEATH ▮▮▮◣
◢▮▮▮ LANGUAGES & WRITING ▮▮▮◣
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◢▮▮▮ THE ARTS ▮▮▮◣
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◢▮▮▮ LEADERSHIP HIERARCHY ▮▮▮◣
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◢▮▮▮ REPRODUCTION AND ROMANCE ▮▮▮◣
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◢▮▮▮ OUTSIDERS ▮▮▮◣
◢▮▮▮ FRIENDLY TRIBES ▮▮▮◣
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◢▮▮▮ HOSTILE TRIBES ▮▮▮◣
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◢▮▮▮ OTHARDIANS ▮▮▮◣
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◢▮▮▮ GARLEANS ▮▮▮◣
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◢▮▮▮ EORZEANS ▮▮▮◣
◢▮▮▮ THE QULAANI DIALECT ▮▮▮◣
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◢▮▮▮ SAMPLING OF VOCABULARY ▮▮▮◣
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◢▮▮▮ SAMPLING OF PHRASES ▮▮▮◣
◢▮▮▮ JOINING THE TRIBE ▮▮▮◣
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◢▮▮▮ CHARACTER CREATION ▮▮▮◣
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