Killian Waltz

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Killian Waltz
Amicable Alchemist


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Many have sight, but few have vision.

(Naren Nagin)


[edit]
Details


Vital Information


PRONUNCIATION... KILL-yen (ˈkɪljən).

NICKNAMES... Ian, Kian.

RACE & CLAN... Hyur (Midlander).

GENDER... Male.

AGE... Early twenties.

NAMEDAY... 3rd Sun, 3rd Umbral Moon.

ORIENTATION... Straight (curious?).

MARITAL STATUS... Single.

Other Statistics


NATIONALITY... Eorzean.

CITIZENSHIP... Gridania.

FAMILY... Unknown.

RESIDENCE... Carline Canopy.

OCCUPATION... Conjurer, alchemist.

PATRON DEITY... Althyk, the Keeper.

HEIGHT & WEIGHT... Roughly 5 fulms, 10 ilms, and 175 ponzes.

ALIGNMENT... Lawful Good.

General Information
(To be determined; profile unfinished).
People come and go, but I'll be here.
Appearance
Eyes
Hair
Skin
Build
Voice
Cloudy blue-grey. Red. Pale. Strangely athletic. Friendly, tenor.
Bearing
Laterality
Scars
Markings
Style
Open, confident. Ambidextrous. None visible. None visible. Simple clothes, lots of pockets.
Hair & Eyes
Untidy, fiery red hair falls to the base of Killian's neck, messy and roughly-cut. He generally wears it loose, but on rare occasions might pull it back with a simple band if he's tired of it falling into his face. Killian also keeps a much more neatly-trimmed beard along the line of his chin and jaw.

His eyes are unsettling, a cloudy grey-white color with the barest hint of what might have been their intended blue. They're often described as "dead" in spite of their sometimes-erratic movement. They never seem to focus on anyone thing, instead looking through it. Because of the discomfort people have expressed with them, Killian generally keeps them hidden behind a pair of round, heavily tinted glasses.
Physique & Markings
Killian stands tall, but certainly not out of the ordinary as far as Midlanders go, and his bearing is generally open, friendly and inviting. While his hands are soft and clearly not familiar with holding weaponry in combat, he presents a sharp figure with an athletic build that suggests a daily exercise routine. He might not be much of a runner, but he definitely looks like he can take care of himself in a fight. His pale skin is completely unmarked by any visible scarring, unlike many men his age, which suggests that he either avoids combat altogether or that he's quite adept at dodging hits - or some combination of both.
Attire
Although Killian apparently washes regularly enough, he always seems to smell like fresh-cut herbs or flowers, especially lavender. His scent and choice of clothes are generally consistent from day to day; Killian often wears plain, loose-fitting clothes that keep him fairly well covered (and hides his athletic build). Usually, his clothes are made from undyed cloth, which would suggest a lack of money, and although they generally seem well-worn, one might notice that the fabric he chooses to wear tends to be quite durable and soft, which suggests that he's invested no small amount of coin into it. Whatever it is he chooses to wear, there's always a collection of pockets or pouches that comes along with it, many of which are full of various knick-knacks, herbs, even a book or two, or loose leaves of parchment. If that isn't the reason why he tends to smell like herbs, it could be his time spent at the Botanists' Guild, evident by the dirt usually caked around his boots and knees. Like his collection of pockets, there are a few other things that Killian always wears or carries - notably, a pair of darkly-tinted glasses he almost never removes, and a knotted, old wooden cane worn smooth over the years.
Personality
Psychological Profile
Killian is often seen as both friendly and difficult to be around, and the contradiction is best seen in action rather than explained. He's kind and trusting to a fault, and always eager to help. Even when by himself, he wears an amicable smile that seems to be just a part of his natural, neutral expression, like someone who doesn't have a trouble in the world. Killian obviously doesn't like troubling people, and often says or does things he's uncomfortable with if he thinks it's required of him to put someone else at ease. He's too trusting of people as a general rule, and his gentle nature has been taken advantage of more times than he cares to admit - often without his knowing it. But in spite of his friendliness, he's not very good with people, and will often point out the fickle nature of the people around him. He can be very stubborn when it comes to his ideals, and his reasoning is often simple-minded. Indeed, more than one person has made the observation that Killian seems somewhat slow of mind, and arguing with him is usually an exercise in frustration. He's difficult to offend, but it's easy to tell when he's upset: distress shows itself in nervous energy, which he releases through repetitive motions like tapping his heel and bouncing his knee, rocking back and forth, or rubbing his hands together in a dry-washing motion. When pushed past this point, Killian becomes entirely unreasonable with a childlike anger most attribute to outright madness. It's usually best to just leave him be until he calms again, as he knows and trusts very few (if any) people who can handle him in such a state, and his powerful frame can cause significant injury to people who come too close.

In spite of Killian's (usually) friendly nature, there are times when the redhead withdraws entirely from the world, hiding away in his small room at the Carline Canopy. It's during these times that one might wonder if his carefree attitude is a mask for some deeper unhappiness, or at least a sense of loneliness. Such withdrawals only tend to last a few suns at a time, though - and usually go entirely unnoticed - before Killian is out and back to work with his ever-present smile.
Voice
Killian's voice is fairly unremarkable in sound: a middling tenor, with no particular smoothness or roughness to make it stand out. But his words are always spoken with warmth, and he always seems on the verge of laughter - the sound of which is often infectious. It's easy to hear a smile in his voice, and that often makes him easy to approach. It's also fairly easy to hear whether or not he's lying. His voice is possibly the only way to tell, in fact, as he lacks a lot of the body language most people inherently use to communicate, and his face isn't overly expressive.
Philosophy & Mannerisms
Although Killian generally presents an amicable face to those who approach him, he absolutely believes that people are fickle by nature and never expects to know anyone he meets for very long. Indeed, the redhead can be quite insistent with this view point even to people who argue otherwise, because his world is defined by his experiences: people always leave. He sees himself as little more than a passing curiosity in the opinions of those around him, and all his life those people have grown bored, or tired of trying to deal with him, or upset in some fashion by something he's said or done. They have often advantage of his kindness and willingness to help, and ultimately they have all left him to his own devices while they move on with their own lives. Though that hasn't changed his single-minded desire to help and make people happy, it has made him cynical of any argument that runs contrary to what he believes. To his mind, such arguments are almost synonymous to outright lies, simply because he knows no different. His inability to rely on others has been a driving factor in finding his own independence, and the reason he insists on living without a caretaker. Killian despises the thought of forcing others to stay with him through a sense of obligation as much as he despises being seen as a charity case to pity.

Killian's mannerisms reflect this mindset: he's quick to offer whatever assistance he can give, even if it's the clothes off his back, and it's almost impossible to get him to admit when something's bothering him. In almost any given instance, if something's within his power and won't physically hurt him or cause him long-lasting detrimental effects, Killian will put others before himself, without expectation of reward or even a word of thanks.
Preferences
Likes
● Conjury (and magic in general).
● Tea.
● Helping people.
● Making people happy.
● Things that have interesting textures.
● Fountains (and the sound of running water).
Dislikes
● Loneliness.
● Being used.
● Being pitied.
● Alcohol.
● Unfamiliar locations.
● People sneaking up on him.
Skills
● Healing.
● Alchemy.
● Making tea! (Alchemy?)


Combat, Abilities & Weaponry


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Basic Statistics
High: Intelligence, Mind.
Above Average: Vitality.
Average: Strength.
Low: Defense.
Aetheric Abilities
Mastery: Conjury/White Magic.
Expert: N/A.
Average: N/A
Novice: N/A.
Weapon Training
Mastery: N/A.
Expert: N/A.
Average: N/A.
Novice: ...Cane?
Combat Relevant Skills
High: Luck.
Above Average: Perception.
Average: Willpower.
Low: Charisma.
Known Non-Combat Abilities
Alchemy: Able to make a variety of potions and poultices, generally used to assist in healing.
Aetheric Detection: Sometimes able to detect 'oddities' in surrounding aether, such as magical glamour or void presence.
Heightened Perception: Killian pays attention to his surroundings. His lack of sight is made up for by his other senses, all trained to be much more precise.
Known Combat Abilities
"Conjury: Not so much a combat ability, as Killian doesn't generally participate in a fight, but he is skilled in the art of healing and elemental manipulation, able to call forth and command aether with expertise.
OOC Note
Combat plays an insignificant role in the RP I generally participate in. As a result, the skills and weapon proficiency listed above is a basic outline and subject to change.



History
Disclaimer: I play my character's history very close to the chest. With that in mind, the information below will be strictly limited to what can readily be discovered or what Killian would not mind answering, himself.
Sixth Astral Era
Childhood
Nothing is known of Killian's father, and all that's known about his mother is that she came to Gridania through the aether, heavy with child and on the verge of death thanks to overexposure to the Aetherial Sea. His birth was complicated, at best; his mother's waning health necessitated his early birth, leaving him frail and blind either as a result of the complications or the events leading up to them. Even as a babe, it was obvious that he bore strong aetherial potential and would grow into a powerful spellcaster. Though the Conjurers' Guild kept an eye on him throughout the years, Killian grew up an orphan passed around from family to family, ultimately living as something of a transient in the city with no real attachment to anyone and a deeply-embedded sense of independence. When he became old enough to start experimenting with magic, the guild took him in, teaching him how to read a special sort of text for the blind and guiding him through lessons of elemental manipulation and conjury.

Killian learned early to heavily limit his teleportation when he nearly got lost in the Aetherial Sea after too many attempts in a sun trying to reach the wounded and sick around the Shroud. It took weeks to recover from the experience, and he spent the rest of his life tending only to those sick and wounded in Gridania or in the immediate vicinity, never venturing too far out into the Shroud.

Seventh Umbral Era
Adulthood
Killian remembers very little of the Calamity. He knows through context that he would have been in Gridania, helping in any way he could, but those around him at the time would note his conspicuous absence. Only after the events of the realm's rebirth did he apparently come out of hiding, confused but ready and willing to help the way he always was. The following years were spent helping with the recovery effort, healing the sick and wounded, or practicing alchemy. Ultimately, he lived a very slow and relatively peaceful life, eking out a humble but happy existence.

In Recent Times
Moving Forward
Only recently has Killian's life begun to meet much in the way of complication, with brief forays into Ul'dah or Coerthas or deeper into the Shroud. He doesn't seem particularly happy about it, but neither does he complain; he simply takes life's punches as they come and hopes to return to simpler times.


Relationships
Relationship Status Legend
Relationship
Attraction
Complicated
Friend
Deceased

Positive
Negative
Neutral
Unsure
Family

(To be determined).

Acquaintances

(To be determined).

Former Acquaintances

(To be determined).

Deceased

(To be determined).


Rumors
NPC Rumors

Some of these rumors are untrue, speculation, or are greatly exaggerated.

◢ Common Rumors - Easily overheard. Use these freely!
"Poor soul what's blind. I dunno 'ow 'e gets around."
"Always seems happy, no matter what happens. Must be nice to be that happy."
"How does he get around? He's always by himself."
◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
"Ach, aye, 'e lives at the Carline Canopy, 'e does. No 'ouse of 'is own, nor family; innkeep's took pity on 'im."
"You seen his eyes? Looks like the dead's starin' through 'em."
"He's good with magic, aye, but he's not very bright. Real simple-minded, like a child sometimes."
◢ Rare Rumors - Very rarely overheard. Please ask before using!
"He's not no Midlander. I dunno what he is. Something devilish. Born outta aether, not no mam's womb."
"I dunno that he's really blind. Have you seen him get around? He looks the part, and acts it, but there are times it seems like he knows where everything is..."
"Please, 'e's violent. I insist ye force 'im outta 'is room 'fore 'e 'urts someone. I 'ear crashin' at night, like 'e's throwin' furniture around."
PC Rumors

Feel free to add your own rumors to this section.

◢ Player Character Rumors - Some of these are more rare than others!
"Rumor" — Rumormonger.
"Rumor" — Rumormonger.


RP Info


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Location & Probability
Places where the character is very likely to be seen
Gridania: Very High.
Lavender Beds: Medium.
The Black Shroud: High, depending on distance from Gridania.
Ul'dah: Very low.
The Goblet: Very low.
Affiliations
Most of these aren’t public, and would have to be asked after!
Carline Canopy: Resident in the Roost. Regular customer.
Gridania Conjurers' Guild: Member and healer.
Botanists' Guild: Regular customer. Helps the botanists on occasion.
Ul'dah Alchemist guild: Technically a member. Rarely visits.
IC Inventory
The following items are things that this individual carries on their person at all times. These are noted for pickpockets, and those watching her closely. This information is meant to be a prompt for insight and is not to be meta-gamed, though feel free to use this information if it comes up logically in RP (pickpocketing, a search, etc) with use of a simple /tell.
Weathered Cane: An old, knotted cane Killian uses to help get around.
Dark-Tinted Glasses: Almost always worn to hide or protect his eyes.
Too Many Pockets: Killian always wanders around with a collection of pockets and pouches, all full of various knick-knacks from herbs, medicine and medical supplies, to 'writing' implements and even books.
RP Limits
I like to consider myself a flexible player who is willing to commit to a number of different types of scenes and role-play scenarios, but even I have my limits. If something is on the play list, assume it means yes, as long as it's within the context of the current play or ongoing plot. No's are typically a hard no, and it means don't ask.
I will play (To be determined).
Ask about (To be determined).
I won't play (To be determined).
RP Hooks
While the below is by no means comprehensive, it's a kind of spring board for walk-up RP. Longer plots that are meant to run for more than a few quick RP's, please feel free to send me a tell so we can work out a good reason for our characters to get to know one another. I'm always looking for RP. Seriously, always.
■ Killian is blind. He doesn't make it readily apparent and doesn't tend to introduce himself as such, but it can serve as a talking point.
■ Killian is an excellent healer, and known in Gridania for willing to help those in need who might not be able to afford paying for medical services.
■ Killian is skilled with alchemy and can often be found making his own potions and poultices.
■ Killian usually sits alone, but carries himself with a very approachable demeanor.


OOC Notes
Player Information
Player Note
There is a lot of information on this character wiki, but it is by no means completely comprehensive. There are chunks of backstory that are left intentionally vague so that details can be later added as developed through creative writing or in role-play revelation. Feel free to use Common or Uncommon rumors freely, if you want to use a Rare Rumor as a plot hook or to spark RP, I would ask that you send me a tell first, to make certain it's alright.
Character Lore Adherence
Everything concerning this character that has not been confirmed by in-game lore should be taken with a grain of salt. Anything that has had to be changed because of lore shifting will be noted below.
■ No changes.
Character Concept
Information.
Character Tidbits
Links Out
Links that lead off the wiki, but are technically relevant to the character.
■ Link Description: Link Title
Tropes & Explanations
A trope is a convention or device that is often found in creative works. In this case, the tropes below describe my character either in part, or as a whole. Their background, personality, appearance, etc, most of them can be described in the tropes below.
Trope Tropes are devices and conventions that a writer can reasonably rely on as being present in the audience members' minds and expectations. On the whole, tropes are not clichés.


Credits

Wiki Information
This wiki is constantly changing as the character’s story changes. It was last modified on Month ##th, 2016.

A blank version of the wiki template can be found here
Layout Information
The following is not entirely comprehensive, but contains general credits. Please leave the link-backs if you use this template!
■ Original template by Bancroft Gairn.
■ Adapted by Xheja Rajhera.
■ Tabs by Unnamed Mercenary.
■ Expanded bits by Lucaell Tareth'eian.
■ Header image inspired by D'lyhhia Lhuil.
■ Music bits from J'karu Rhome.
■ Relationships & OOC notes by Glioca Sargonnai.
■ Various formatting inspired by Odette Saoirse & others.

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