Cerys Grants

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CERYS GRANTS

Shining in Radiance


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APPEARANCE & PERSONALITY
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Cerys is a Miqo'te female. She has two eyes of a deep blue and dons short length rose colored hair. White tribal markings are apparent on her upper cheek bones as well as on the back of her neck. She has a slender body and a rather clean complexion.


On the outside she appears as a very bubbly and friendly character, but she tends to cut herself off from others due to previous experiences. She can also be overly-confident and coy at times. Her thought process is very precise and analytical just like her mentor before her, but her emotions can sometimes get in the way of her judgement. Always ready and never backs down from a challenge, she always makes an effort to prove her worth and live up to her mentors image.



CHARACTER DETAILS

You will never be a memory...

Ventus-Swirl-Vector.png
Lingering Sentiment of The Silver Lion


PERSONAL DATA


FULL NAME: Cerys Grants
PLAYER: Negikun
JOB CLASS: Red Mage

ALIASES/TITLES: Cerys, Seri, Selene

AGE & DATE OF BIRTH: 17 - Unknown Date

ZODIAC: Menphina The Lover (♋)

BLOOD TYPE: )O+

EYE COLOR: Deep-Sea Blue

HAIR COLOR: Rose Red

HEIGHT: 4ft 9"

WEIGHT: 185 pnz.

BIOGRAPHICAL DATA


GRAND COMPANY: Immortal Flames

FREE COMPANY: Knights of Eorzea

OCCUPATION: Former EXiLE of Ul'Dah Garden, Aetheric Researcher, and Saboteur

PLACE OF BIRTH: Ul'Dah

RELATIONSHIP STATUS: Single

EDUCATION: Aetheric Manipulation, Magitek Engineering, and Military

ELEMENTAL AFFINITY: Non-Elemental, Ice

SUMMON AFFINITY: Unknown

ALIGNMENT: Chaotic Good

Relatives: Ventus Zeruel (Surrogate Father)



[edit]


LIKES

Flowers.

Fighting / Combat.

Soteriology.

Aetherology.

Reading/Books.

DISLIKES

Authority.

Liars.

Solitude.

Dodo Meat.

STRENGTHS

Optimism in dire circumstance.

Strong willed, Determined, and Focused.

Aetheric-manipulation.

Martial prowess, physical skill, and dexterity.

Analytical.

WEAKNESSES

Quick temper, easily irritated or provoked.

Ambition for personal goals overcomes priorities and established goals.

Tunneling determination, that can occasionally leave her blind.

Napoleon complex.


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CURRENT INVENTORY
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This is a list of the items that Cerys currently is keeping on her person. Feel free to use this information if it comes up logically in the course of RP, such as pickpocketing, a search, etc.

Last Updated: 2/23/2017


  • FFVII Item Icon.PNG
    Crystal Pouch - A pouch that carries various aspected elemental crystals and powders, used as ammunition for her weapon Fragarach.

  • YumIDU6.png
    Crystal Remnants - When her mentor and father faded away, he left behind a single fragmentary remnant; she has this hanging around her neck via a silver chain at all times.


MISCELLANEOUS INFORMATION


Icons for Items

FFVII Sword Icon.PNG
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Themes/Music

Note: Vocal Songs are attributed themes in which the lyrics seem to relate or partially relate to the character. They don't mean to resemble the character's voice. The instrumental themes are meant to give an idea of the atmosphere around the character. Songs with character names (example: "Tidus's Theme") are NOT meant to indicate that the character is like the theme owner. I just find the instruments and melody fitting, not the character the song was originally addressed to.

COMBAT & WEAPONRY

Cerys's reserves of equipment are both vast and specific. Her ears spent studying and training under her father Ventus in the arts of Aetheric-manipulation and Swordplay have given her a keen, focused command of her own abilities, though perhaps not as effective as him, she still does her best to live in his image. Time spent in Ul;'Dah Garden saw her trained in basic hand-to-hand techniques as well; though she hasn't expanded this training and is less efficient at it than most due to her small stature. Most often, Cerys employs her arsenal of gadgets--utilizing a specific piece for the particular demands of various missions. She rarely travels anywhere unarmed, but also rarely makes effort to escalate any situation into violence. As much as she's a scholar of history, she's a student of combat...and enjoys training.


"Fragarach"

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Her mentors sword passed down to her. It utilizes special crystal chambers to harness the aether in her body and around the atmosphere. A form of Red Magick that her master taught her is projected via this sword.


Total Ammunition Chamber Slots
Magic Materia Single Slot.pngMagic Materia Single Slot.pngMagic Materia Single Slot.png

"Nethicite"

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When using the Nethicite at her disposal, she can temporarily absorb and negate any amount of concentrated aether/magics in the area; bestowing a means of complete magical defense from both friend and foe. As this is active, she is unable to perform as a spell-blade, nor can she receive any sort of magical support from her allies; as being near proximity to her can leave others in her range completely sapped of energy entirely. Unfortunatley due to the damage done to the crystal, it is now unaspected and can no longer be used. It is merely a memento and remnant of what he left behind. Uses of this are severely limited, as it takes a toll on his sanity after excessive use.

"Dáinsleif"

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Forged within the depths of Amdapor; this sword is said to be cursed by the void, dooming the lives of whoever choose to wield it, forcing them to kill--lest their own soul be taken unto the blade. Aether seems to be drawn to the weapon itself, causing the wielders life to slowly drain. It houses a single crystal chamber slot that can hold either one over-aspected materia or the nethicite. Due to the size of crystal it houses and lack of multiple chambers, it's best used when dealing devastating Deathblows to the enemy.



EXPERIENCE LOG

Here is a list of recent and/or notable fights, roleplay scenes, etc. that Cerys has been a part of. This list is by no means all inclusive, and serves more as a general reference as to what he's been up to.

  • Calamity Survivor - Having witnessed the destruction of Dalamud and the Primal Bahamut as a child, Cerys will forever be scarred and haunted by the memories of that day. Too young to fight ,she lost her family and was orphaned.
Limit Breaks
Limit Level 1
1.1: Lion's Radiance
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Overwhelming light fuels Cerys's Strength. Enhancing her overall abilities; A blast of brilliant purging light is sent out towards her opponent, Contrasting her masters darker form of the same limit.
Bonus - Morale Boost; Party members around her all gain a free dodge or life point depending on the situation.
1.2: ' '
Limit Level 2
2.1: ' '
2.2: ' '
Limit Level 3
3.1: ' '
3.2: ' '
Limit Level 4
4: ' '



Please be aware that limit breaks, though cool, have some rules attached to them. Any limit that is used has to be agreed upon by those in combat at the time. An example would be if you wanted to use your level 3-1 limit break in combat. You would check and make sure that it wasn't overpowered and so on and so forth. Also remember that all limit breaks that are used normally drain the user completely after use, unless there are special circumstances. They are limits, you break your threshhold and barriers to perform these actions. The other thing to remember is that your limit breaks are NOT unblockable. They still have the same rules as normal RP combat, but most will take into account that they are a limit break and will treat it accordingly. One more thing to consider is that canonly, you will NOT start with access to all your limit breaks. Perhaps you will want to follow the game and have to use or defeat a certain amount of enemies before you unlock them. Perhaps you base your limit breaks from traumas given to the character, or by seriously dangerous situations.


What Is a Limit Break?:

A powerful attack or technique available after some requirement during battle is fulfilled. In video games, this is often indicated by a refillable or chargeable gauge on the menu allowing the player to gauge when it will become available, how strong it will be, or so on; and the most common requirement is taking (or giving) damage in combat. Thus, it's usually a kind of Evolving Attack. May overlap with Super Mode, or may be a form of Desperation Attack. It may be accompanied by a Super Move Portrait Attack. The popularity of the trope, and its assimilation into numerous forms of media is a testament to the widespread effect that Final Fantasy VII, the originator of the term, had in making RPGs more mainstream. Although a nearly identical game play mechanic appeared a few years earlier in Lufia II: Rise of the Sinistrals, the concept has become synonymous with the Final Fantasy games series and the term is now widely used as a catchall term to describe such attacks.

Attributes
 
   Strength
   P.Defense
 
   Dexterity
   M.Defense
 
   Martial Prowess
   Intelligence
 
   Magic Affinity
   Luck
   
 


Childhood

WIP


EXiLE

A military force within Ul'Dah Garden. They were dispatched around the world on missions and to clients on request, and were paid for their efforts as a soldier of Garden. These were the soldiers that had worked hard to earn the trust and respect of their peers within garden, having completed dangerous missions and exceeded all expectations within their classes and exams; These were the elite of Garden itself.

Unfortunately, fame brought unwanted attention; and that attention caused the fall and destruction of Garden. It's not exactly known how the Garden fell, but many suspect it was due to aetheric research that caused others to attack and rebel against them. Some theorize that the headmaster; Ventus Zeruel, became too greedy and power hungry to lead his forces, and thus inevitably caused the fall of his own company.

After which, Ventus once gain fell into seclusion and vanished for another two years. It was during this time he perfected his research as well as recovered from the impending illness that caused his life to fade, and age to progress faster than expected.

A Fresh Path and Another Chance (7-8)

WIP


R E L A T I O N S H I P S
Color Key
In A Relationship
Romantic Attraction
Sexual Attraction


Platonic Love/Family
Friend:
Friendly Acquaintance


Good Standing
Neutral
Bad Standing


Dislike
Hate
Fear
Rivalry


?

N P C

Evelyn Zeruel ( Deceased ) ( NPC ) - Mother
Perished due to the calamity of Silver Tear Lake
??? ( Deceased ) ( NPC ) - Father
Not Much is known about his father...
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Name Goes Here ( Status Icons Go Here ) ( NPC ) - Title Given By Character Goes Here
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P C

Light Armeigo ( Alive ) - Friend and Pupil
A comrade in arms, He served by Ventus's side for many years and through many battles. Light is a loyal, warm-hearted man who always fights for what is right and just. Light has always followed Ventus respecting his skills and knowledge, many of Light's own prowess and knowledge comes from learning from Ventus.
Rai Vaara ( Alive ) - Sister
Though not by blood, they lived their childhoods together as if they were. It became her her duty to become strong enough to fight on her own, picking up the lance and becoming one of his most trusted and loyal companions. She has stood by him both through the creation and the fall of Garden. Though they are distant now, her devotion to him is unfaltering.
Leilani Makina ( Alive ) - Friend and Pupil
Introduced through Light, she became one of his few pupils. As one of very few who has learned of his darker past; Her undying devotion and loyalty to him extends the boundaries of friendship. "Your story isn't over! It can't end like this!"
Paufu Kor ( Alive ) - Romantic Interest and Friend
She has a passion for adventure and knowledge unlike he's seen in anyone else. Upon meeting her, she was originally meant to be a pawn for Adrian Namour... the mysterious being within Ventus that kept him alive for all these long years. As Adrian enacted his plan to 'End' everything, his use for her came to an abrupt halt. Feeling guilt for using her in his plans, he made his last amends before fading away with the promise that Ventus would soon take his place and protect her.
Name Goes Here ( Relationship Icons Go Here ) - Title Given By Character Goes Here
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RUMORS


These are rumors, both from NPCs and PCs, that one might overhear in regards to Ventus. Feel free to utilize these in your RP hooks, or add your own!


◢ Common Rumors - Easily overheard. Use these freely!
  • "He used to run an Academy back in the day! Something happened though and they just all up and vanished..." -- Momodi of the Quicksand


◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
  • "He has a strange chain with a crystal around his neck... not sure what it does though!" -- Ul'Dahn Citizen.

  • "He used to live near Silver Tear Lake... before the war there. He ended up in an orphanage in Gridania after that." -- Flame Quartermaster.


◢ Rare Rumors - Very rarely overheard. Please ask before using!
  • "He died once you know... they say he was offered another life by a man in black robes, and ever since he's never been the same." -- ????

◢ Player Character Rumors - Feel free to add rumors of your own!


SCREENSHOTS

A collection of screenshots of Ventus Zeruel that serves as a visual reference, or snapshots from certain roleplaying scenes.



ARTWORK

A collection of artwork of Ventus, either commissioned or gifted by the respective artist(s). Artist names & info are linked when you hover over images.
You are not permitted to re-use this artwork for your own characters or purposes, whether on Final Fantasy XIV or on other games, forums, etc.



ROLEPLAY HOOKS

Ventus has led a varied and diverse life, and those talents he's honed can be used on any number of fields or fronts. He has traveled throughout most of the known realm, and for much of his life, simply made a point of being a help to anyone he deemed worth his time. That said, there are particular regions during particular times where it might have been possible for your character to have made a connection with him.

  • Thanalan Born: Prior to the Calamity--and a short while after--Ventus made his home in Ul'dah.
  • Immortal Flames: Long before and after the Calamity, Ventus was a hard-living soldier. Likely the most experimental phase of his life.
  • Scholar: Knowledge being one of his many strengths, word gets around that this man collects many artifacts, and tomes alike. Look to delve into the darker mysteries of Hydaelyn!
  • Combat Instructor / Mentor: A teacher and mentor to many, always seeking more pupils.

ABOUT THE PLAYER

WIP

THINGS TO KEEP IN MIND...

WIP - WIP


GUIDELINES

I'm fairly laid back person, and generally feel that any established guidelines are capable of being bent in exceptional circumstances. Still, for the sake of making sure everyone's on the same page here, let me make a few mentions in particular:

I WILL NOT PLAY

Permanent Damage - "(Unless character plot specific)".
Rape - "I will not involve my character in any scenes regarding rape and abuse."

I WILL PLAY

Mature content and Themes. - (violence, sexuality, drug / alcohol use) as long as they're logical in a plot-driven encounter.
Coarse and excessive language. - Allowed
Temporary injury and incapacitation. Temporary imprisonment. - Allowed



This template was created by Deirdre Ta'ea, then modified/mixed from Franz Renatus, Leanne Delphium, Bancroft Gairn, and Jaliqai Qulaan and further additions like -Limit Breaks- were added by Ventus Zeruel.
Feel free to use and edit this template to better fit your needs. However, please be sure to leave all credits in place. Thank you!
For a blank copy of this template, complete with ease of color scheme customization, click here.