Appearance: Livia stands slightly tall for a midlander with snowy hair that hangs just below her shoulders and frames otherwise delicate features. Poppy red eyes stand out starkly against otherwise muted coloring to reflect a genuinely happy disposition, under which is concealed an unreadable nature. Her build is toned and reflects extensive usage of her weapon of choice, while her posture is dignified, in evident contrast to the majority of what comes out of her mouth.
Scars & Markings: A significant faded scar along her left rib marks her first injury from a weapon. Other than that, she has surprisingly few scars for someone as inclined toward violence as she is.
Voice: Surprisingly modulated, with a slight monotonous quality at times, though her voice can reflect at times that she is very animated. Her vernacular tends to vary significantly depending on who she's speaking with.
Clothing: While she favors the colors black, white, and red, she sometimes chooses to dress inappropriately. She is usually wearing armor and fairly covered, particularly if nursing a wound.
Livia prefers to know others than be known herself. She often seems crass, disorganized and unpredictable, but has occasionally shown herself to be deliberate. Ultimately she is swayed far more by the promise of an interesting outcome than a good one, which contributes to her reputation for causing disorder. At her best, she is welcoming, friendly, and entertaining. Simultaneously, she is severe and favors extreme solutions to eliminate risk while placing little bearing on the morality of her decisions.
Livia has a remarkable talent for withstanding a beating and will often be back on her feet immediately after taking serious hits. She prefers to resolve her wounds independently and will tend to herself privately after combat. She is largely prone to distraction, heavily self-interested, and extremely present-oriented.
Likes
Homecooked meals
Hard candy
Games
Storms
Dislikes
Weakness.
Inaction.
Arrogance.
Cooking.
The smell of burnt hair.
Fears
She may seem uneasy at times with certain paths and opt to re-route to take a longer alternative.
Trivia
Favorite Food: Oranges
Favorite Drink: Orange Juice
Favorite Color: Black, White
Livia absolutely adores animals.
Her diet is strictly vegetarian.
She admits to having being raised in Middle La Noscea on an orchard, but that's just about all that she's fessed up to.
Color Key
♥ In A Relationship: Livia is romantically involved with this character.
♥ Romantic Attraction: Livia is romantically interested in this character.
♥ Sexual Attraction Livia is physically interested in this character.
♥ Platonic Love/Family: Livia considers this person family.
♦ Friend: Livia considers this person her friend.
♦ Friendly Acquaintance: Livia considers this person mostly friendly, or as an ally.
● Good Standing: Livia has no specific feelings about this character, however they left a good impression.
● Neutral: Livia has no specific feelings about this character.
● Bad Standing: Livia has no specific feelings about this character, however they left a bad impression.
♠ Dislike: Livia doesn't consider this person a friend, and will talk if needed, but try to avoid them.
♠ Hate: Livia consider this person an annoyance, and will try to avoid them. Conflict can happen.
♠ Fear: Livia is terrified by this character, and will try to avoid them at all cost.
♠ Rivalry: Livia consider this person a rival, and will try to initiate conflict every time she gets to meet them.
♥ Family Member: This character is related by blood to Livia.
✔ Business: This character is either an Livia's employer, employee, or coworker.
✖ Deceased: This character has passed away.
?Hidden Feelings/Unknown: This character has one of all the color keys above, but Livia isn't fully aware of it yet.
Livia's Father, a Lominsan physician. He owned a orchard in Middle La Noscea where the trees supplied aether used for conjury. Livia has not seen him in 20 years.
Livia's Mother, a Lominsan physician. She owned a orchard in Middle La Noscea where the trees supplied aether used for conjury. Livia has not seen her in 20 years.
Some of these rumors are untrue, speculation, or are greatly exaggerated. Please feel free to add your own rumors under the Player Character category!
NPC
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◢ Common Rumors - Easily overheard. Use these freely!
■ ""I heard she crushed a man's skull with her bare thighs""
◢ Uncommon Rumors -A little more difficult to hear. Use sparingly or ask first!
■ "They say that one talks to thin air, she does.”
■ "She came in here with her whole ear cleaved clean off. Asked for a mirror an' stitched it right back on at the bar like it was nothin'. I got health inspectors to deal with, you know? I ain't saying she didn't do good work but I can't have my patrons just putting back body parts where I's serving drinks. I'll get cited, ya see?"
■ "I might've seen that mug on a wanted poster."
◢ Rare Rumors -Very rarely overheard. Please ask before using!
■ "Doesn't she look like the girl who went missing from just outside Limsa Lominsa all those years back?"
■ "I saw her walking around with one of them disfiguring scars across her throat. The next week it was gone."
PC
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◢ Player Character Rumors -Feel free to add rumors of your own!
■ "Aye that's her, the one with the big axe and funky helmet. Now the password we got going for this is 'Oranges' just in case some of the Blades come by. So say the password to her a few times and she'll hook you up, my friend." - Anagna Kenesa, to some poor sod he isn't particularly fond of."
■ "The mask she wears? A facade. It's a cover for the true mask she wears, one that she wears knowingly but unwillingly. There is something there behind those pretty eyes of hers, something wrong that I can't quite place. She will take that mask off one day, I wonder if she'll be okay when she finds out who she is." Dovienya Cuenn
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Songs used set a mood, lyrics may not reflect the views of my character. Please mind your speakers when clicking the links.
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Personal RP Limits
■ I will play mature content and themes (violence, sexuality, drug / alcohol use) as long as they're logical in a plot-driven encounter. Coarse and excessive language. Temporary injury and incapacitation. Temporary imprisonment. Most walk-up encounters.
■ Ask about long-term and/or permanent injury and disfigurement. Long-term captivity or imprisonment.
■ I won't play permanent character death. Please don't try to force or trick her into eating meat (it's a weird OOC thing, I know hahaha), thanks!
Disclaimer
■ If an aspect of RP makes you uncomfortable in a scene we're playing, please send me a /tell, letting me know. Communication is very important, more important than potentially keeping immersion.
Links Out
Links that lead off the wiki, but are technically relevant to the character.