Lynn'wo Vahnal

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 Lynn'wo "Sparrow" Vahnal
LynnWo.png
Gender Male
Race Miqo'te
Clan Keepers of the Moon
Citizenship Undocumented
Age 23
Marital Status Single
Occupation Archer of the 81st, Street Performer
Height/Weight 5'11, 145lb
Orientation Pansexual
Relatives
  • Lynn (Mother)
  • Six Siblings (Status Unknown)

Lynn'wo "Sparrow" Vahnal (Known ingame as Lynn'e Sparrow) is a young Miqo'te male currently residing in Limsa Lominsa. He is best known as a regular street performer in the city-state of Ul'dah, earning him the nickname "The Silver Sparrow of Ul'dah" for his fascination with monochrome colours and feather motif in his performance garb. He has since adopted this name, and will commonly introduce himself as "Sparrow".


Basic Info

LIKES

Attention
Snow
Dressing Up
Magic Tricks
Singing/Song
Dancing
Beautiful People

DISLIKES

Serious Situations
Quiet
Guards
Fighting
Hot Weather / Sunshine
Insects

OTHER

Alignment: Lawful Neutral
Vice(s): Drinking, Promiscuity, Oversleeping
Favorite Food: Salmon Meuniere
Favorite Drink: Pineapple Juice w/ Rum
Favorite Color: Snow White
Favorite Dance: Ul'dahn Ballroom Dance
Favorite Type of Clothing: Frilly
Favorite Activity: Magic Tricks

Appearance & Personality

Lynn'wo, in terms of build, is none too special. He's of slightly above average height with a slim frame. As any basic Miqo'te would, his body is toned with lean muscle more suited for running than fierce, one-on-one combat. Down his left arm (from his perspective) was a long, black tribal tattoo. He tends to wear loose fitting, comfortable garb when not on duty with the 81st. Almost all of his clothing adheres to his monochrome motif, complimenting his pale white hair. He was almost never seen without a hat or a collar/choker of some sorts. Though he hid nothing with his hat, his choker concealed a bright red scar that encircled his entire neck.
Lynn'wo, given his lifestyle, has developed a brash, cocky personality. He is very direct about his thoughts, typically showing no restraint in blurting out whatever he felt like despite it being appropriate or not. Though this suited him on his own, his eventual signup with the 81st forced him to take a long step back and make some serious changes. He is now a tad more calm and reserved when around those in his company, and even around those outside it. Though elements of his cockiness are still heavily present, he is now much better at speaking in a way that'll not get him punched.
His voice is a bit more on the flamboyant side, with sort of a "posh" accent to it. This was likely a facade, as in moments of high tension or anger, his voice would crack, reverting to a voice more typical of a former Ul'dahn street rat.

Biography

1542-1561

Childhood
Lynn'wo was born around the year 1554 in the Black Shroud. His early childhood is a distant, lost memory, but records of his tribe are documented and readily available. His tribe wasn't too large, only consisting of seven families, though each was large, all three having seven children. Upon having the seventh child, it was forbidden to have any more - the tribe believed that seven children would bring good luck to all of them, especially to the last. Lynn'wo's tribe believed heavily in the guidance of the stars - they revered them above their typical patron deity, Oschon the Wanderer.
A common ceremony for Lynn'wo's tribe was what they called the "lunar reach" ceremony. Upon the day a child is able to hold a tool, they are given a sharpened stick. With heavy supervision they are they instructed to punch two to four holes into a sheet of stretched hide. Around age seven, this hide is brought out of storage. The child would then lay flat on the ground as their mother lifted the sheet above the child. Wherever the moonlight pushed through upon the child was marked by a small tattooed dot. Upon the child's tenth birthday, each area was tattooed with a small star. This extremely strange ceremony had no real purpose that any scholars could find, though any children formerly of it claimed that it was to bring good fortune to the child and to help them navigate their way in future travels. Lynn has two of these tattoos on his right cheek, just below the eye.
Though Lynn'wo's tribe hunted occasionally, they focused primarily on gathering fruits and vegetables. At age twelve, all children of the tribe were let out for the first time to assist each other in a gathering mission. The leaders would plant a small cache of scavenged candies, and the first group to find them got to keep every single one. This was also the day they were considered adults. They would all receive sleeve tattoos from their left shoulder to the elbow, though these tattoos were not too detailed - they were filled out with time depending on the child completing certain tasks, such as coordinating a group of gatherers on their own or finding any rare materials.
Teenage
Around Lynn'wo turning fourteen his tribe began to fell apart. Internal disputes became more frequent. Eventually, families began to leave, Lynn'wo's being one of the first. As they traveled on to seek a new home in La Noscea, they were ambushed by a pack of jackals. In the chaos of the attack, Lynn'wo slipped away. Lost and without a home, he eventually joined a caravan to Ul'dah. He took up residence there, living mostly in the streets. It was then he began to learn a number of tricks and talents to help him scrape by, though at times he had to turn to stealing to eat. This eventually landed him in deep trouble as a mob formed, nearly causing a great riot around the year 1570. The mob had grown sick of theft and lawlessness in the city and began to take measures into their own hands. A large number of thieves and criminals were hung, Lynn'wo being one of them. Be it by the luck he was claimed to have at birth or by faulty engineering, he managed to escape after the rope snapped, but not until he'd been left with a nasty scar left by the noose around his neck.
Many years later he managed to come upon a small group of individuals when wandering La Noscea. These people turned out to be a friendly bunch - an unnamed free company. Tired and sick of the dangerous life he'd been living, latched onto them and began to tag along to monitor their activities. Inspired and with a new calling, he signed on to the free company, who he currently resides with at the present day.

Miscellaneous

RUMORS

Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!

◢ Common Rumors (Easily overheard)
"That boy tried to pay for a bottle of rum with magic tricks. Magic tricks!" - Unknown Bootlegger
"He's a decent looker 'till he opens his mouth." - Young Lass
"I don't think he knows how to behave. He ain't a bad kit, but he's just down the wrong path." - Former Innkeep, ~five years ago.
◢ Moderate Rumors (Moderately difficult to overhear)
"I saw that kit go crazy, once. Got real angry, got into a nasty fight. He got hurt real bad." -Ul'dahn Citizen
"He's a lightweight. Once challenged me to a drinking contest and he was down after only a couple drinks!" -Lominsan Citizen
◢ Rare Rumors (Very difficult or rarely overheard)
"I don't think he even likes magic tricks. I see right through that fake smile of his." -Performance Onlooker
◢ PC Rumors (Rumors from the character's of other players)

RELATIONS

Romantic Interest     Platonic Love      Sexual Interest      Good Standing      Neutral Standing      Poor Standing
Rah'na Lihzeh : Lynn'wo has been in a constant prank war with the fellow keeper boy for quite a while. It got a tad serious, resulting in Rah'na becoming fairly upset. Lynn'wo dislikes the boy for this, claiming on a consistent basis that "He can throw a punch, but stars, just try and watch him take one."
Kodaro Ba'rococo : After a prank went sour, Kodaro pulled Lynn'wo to the side, threatening him should his spat with Rah'na continue. Convinced that Rah'na sent Kodaro after him, he finds both cowardly and actively avoids them.
Rhesh'ir Zhwan : Though they've never interacted much on a personal basis, he finds Rhesh'ir to be an inspiring, level-headed captain and a role model in a sense. He envies his way with words and is slightly jealous of the man's charm.
Onuma_Ahntifi : Though he feels like he should dislike her, Lynn'wo has an odd respect for Onuma that surprises even him. She's one of the few he'll listen to when they've snapped.
Y'lyfriel Sikah : They've only interacted a few times, but each time Lynn'wo has come to respect her. She's one of the first people he genuinely tried to be polite around, even if his best efforts are equal to the worst of others.
Tahla'li Tayuun : Lynn'wo, in his few times around Tahla'li, has gotten along with the keeper quite well... to say the least.
O'vitah Nunh : O'vitah, in a way, is probably Lynn'wo's closest friend at this point. The older Seeker tends to keep him in line, but he manages to do so in a way that he respects. In a strange way, he almost enjoys set straight by the nunh. In just a few days the man was able to iron out a lot of Lynn'wo's worst flaws, something that amazes the keeper. He heavily believes that everyone around this man is lucky to have his guidance.
Noor Falmah : Noor and Lynn'wo connected over some old literature he'd found, and right off the bat he was convinced that they had the potential to become good friends. They've planned an expedition for the near future to study some old Nymian ruins. Lynn'wo believes that with any luck, he might pick up more useful hobbies from her. He's also since developed a small schoolboy-level crush, but for what seems like the first time with him, he's chosen to not pursue it for a good while in interest of building upon a friendship and learning new things.


Magic Tricks

Common
"The Vanishing Coin"
Lynn'wo manages to make a participant lose a coin - right into his own pocket. A similar, but counterfeit one, is found behind their ear. He has since retired this.