|
|
Line 156: |
Line 156: |
| <tr><td> | | <tr><td> |
| | | |
− | <div align=center bottom>[[File:Mea-Combat-Banner.png]]</div> | + | <div align=center bottom>[[File:WIP.png]]</div> |
| <div align=center><table style="position:center;" width="80%"> | | <div align=center><table style="position:center;" width="80%"> |
| <tr> | | <tr> |
Line 216: |
Line 216: |
| </div></div> | | </div></div> |
| </tr></table></div> | | </tr></table></div> |
− | <!-- THIS CONTENT IS HIDDEN, BECAUSE PEOPLE SHOULD FIND OUT VIA ROLE-PLAY
| |
− | <div style="padding: 7px 4px;font-size:13px; color:#585350;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''Non-Combat Abilities'''</div>
| |
− | <div align=justify><div style="padding: 7px 4px;font-size:13px; color:#585350;font-family:Georgia;">
| |
− | : ❄ '''Aetheric Cycle:''' Meallaire's body is under a constant aetheric cycle. This cycle means that she regenerates and heals at a much faster rate than most other individuals. This also prevents her from aging in any normal fashion beyond what would be considered her physical ‘peak’ condition, as her cells continually rejuvenate themselves. She can be scarred if a wound is inflicted with particularly nasty magical means, or if the wound is very deep. Her regeneration is limited, however, and can only do so much to stave off death. If she's under extreme duress, or focusing her aether in other ways such as spellcasting, or channeling during physical combat, this regeneration is suspended to a degree. She won't heal until after her aether usage goes back to a minimal level.
| |
− | : ❄ '''Aetheric Capacity:''' Those who have a strong aether sense may be able to detect the abundance in Meallaire. Her aether flows through her body at a fairly exponential rate, or did, until recent times when her husband helped her create a stop-gap measure that's used to control the flow of her aether. She still gives off a feeling of strong aether around her, aspected such that it actually makes her skin feel slightly cooler than normal to the touch.
| |
− | : ❄ '''Aetheric Channeling:''' When it comes to channeling aether, she has an easier time than some do, because of the way it's a constant in her body, instead of shifting and flowing as it usually should. Interestingly enough, Meallaire doesn't have an endless pool of aetheric power to draw from when using magic, as it's a different direction than her aether usually takes. The aether required to fuel her body and regenerate is a rather large amount, and this limits the amount she can devote to her spell casting. Her pool would be considered large in comparison to some, but decidedly not limitless.
| |
− | : ❄ '''Echo:''' The Echo is an ability that some rare individuals possess. Those that have been 'gifted' have the ability to resonate with other people's souls. This permits them to see their past, albeit not able to interfere or change it, as well as being able to speak every language in the world. As a side effect, the Echo also seems to prevent it's user from being tempered by the Primals. Interestingly, Meallaire's Echo came to light some 15 years ago. This led to a lot of misunderstandings, headaches, and a worsening of her aetheric condition for a number of years. Her husband assisted her with the use, and she can now willingly keep herself out of the memories of others. When the Calamity came, she, like many others, began getting the visions of meteors falling from a burning sky. It is thought that the Echo is in part responsible for the changes that later occurred to her. ''Disclaimer: This power is never used without explicit player permission in role-play. ***''
| |
− | : ❄ '''Eidetic Memory:''' Eidetic memory is the ability to recall visual information, such as pages from books and other visual sources, in great detail after only brief exposure to it. In Meallaire, this trait developed in early childhood, and was nurtured by her parents and grandparents to allow her to more readily retain information from whatever source she might learn from. The ability was nurtured very early on, and is one of the reasons that Meallaire is multi-talented, especially in the field of magic, where much of her study into Thaumaturgy and Arcanima relied on her ability to first memorize theory and calculations, and opposed to the expression strictly of aether itself, as with Conjury. Further, Meallaire has a secondary trait that rarely presents itself in those with Eidetic Memory, and that is that she is Photo-reflexive. She often uses these two abilities in conjunction to attempt to learn as much as possible as quickly as possible, though she is sometimes (often) hampered by her own bodies abilities, and the aetheric condition which she is under.
| |
− | : ❄ '''Scientific Knowledge:''' She has extensive knowledge of the workings of the humanoid body, and has studied anatomy on all of the Eorzean races, albeit one of them not in the last hundred or so years (Au Ra). She has scientific knowledge that has been bolstered by the study and research of Allag technologies, and as such is capable of utilizing things like cloning techniques and genetic splicing. Most of her scientific knowledge is medical in nature, and like most other things she does, she uses this to further her healing, enabling her to solve common problems that would otherwise stop many healers from aiding the sick. This knowledge also causes her great frustration when dealing with less learned healers who think that simple diseases with easy treatments are a death sentence for their patients.
| |
− |
| |
− | <div style="padding: 7px 4px;font-size:13px; color:#585350;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''Combat Abilities'''</div>
| |
− |
| |
− | : ❄ '''Aetherfist:''' The only 'job' that Meallaire is considered as having openly, the Aetherfist is a work-in-progress that is a flawless fusion of magic and martial arts into a combative fighting style that allows her to utilize powerful spells and channel them through her hands for explosive effect when she strikes. The Aetherfist is still being developed, and she's working on a prototype soulstone, but there's no telling if or when this project will ever be finished. The magic utilized often appears to be pre-Calamity conjury, with some thaumaturgy mixed in. Status effecting spells aren't typically able to be channeled in the way that Aetherfists cast and utilize their spells, but again, she's working on it.
| |
− | : ❄ '''Boosted Physique:''' Meallaire’s skill with conjury is such that she has learned to utilize the magic in a way that many wouldn’t expect, reinforcing her body in such a way that her physique is incredibly boosted, an act that has provided her with increased endurance and somewhat increased agility. Additionally, it has greatly increased her strength, resulting in permitting her to make pinpoint strikes that are capable of crippling in one punch, or in the case of many inanimate objects, blowing holes in, or through them. She can punch through weaker steel plating and some armor, but only with extra boosting from her gates, now that her abilities are locked behind limiters. The downside is that she no longer suffers under the monstrous strength she used to. The bright side is that she no longer suffers under the monstrous strength she used to.
| |
− | : ❄ '''Magical Prowess:''' A conjurer since her youth, she is quite capable with the manipulation of aether. As such, conjury is her strongest magic. Because her conjury predates the Calamity, she is capable of using spells that were later practiced more heavily in thaumaturgy, resulting in a mixed magic style that seems to allow her to draw from many different schools and types of magic. She has training in arcanima, some minor training in astromancy, and knows a little bit of bardic magic. She is trained in thaumaturgy, but like her conjury, the form she practices predates the changes that came after the Calamity. She is actually incapable of utilizing strong fire magic because of her attunement to the ice element. Coupled with her aetheric imbalance, she is always considered to be in a state of umbral ice. She is striving to formulate a unified magic theory that breaks the divisions between the different types of spellcasting into a type of multi-casting or hybridized casting, which is still a working theory, though she has made a little headway into the style.
| |
− | :: ❄ '''Ice Resistance:''' Her strong attunement to ice and water magic have made it so that not only is she in a constant state of umbral ice, but she is highly resistant to frost and ice-based attacks. These attacks do a minimal amount of damage to her, and further, she is relatively unaffected by the cold.
| |
− | : ❄ '''Martial Arts:''' Having begun training in her late youth, Meallaire has been fighting since she was approximately 26 years old. During her travels across the world, she picked up a number of different martial arts styles, though a few still prominently feature in her common combat style which is a mixture of overwhelming power, strong defensive techniques, and battlefield control. Her years of honed skills coupled with her physical reinforcement, photo-reflexivity and enhanced reflexes have turned her into a devastating fighter. More recently, she has begun training with a Fist of Rhalgr, learning Ala Mhigan martial techniques as well as picking up techniques more recently from the Pugilists Guild in her spare time, usually by watching the other fighters during their bouts. Her martial arts techniques are unique in that while channeling aether during them is the only time she can easily utilize fire, as her ice doesn’t seem to translate the same way when used as part of a martial style.
| |
− | :: ❄ '''Juken:''' Referred to as ‘Gentle Fist’, this fighting style utilizes circular techniques and movement patterns to allow the martial artist a wider range of motion and full use of momentum to control the flow of the fight. It utilizes various strikes (with palm, fist, elbow, fingers, etc), kicks, joint locks, throws, and distinctly evasive circular footwork. Many of these techniques cause internal damage and do not require a large amount of force to be exerted to deliver them, hence the reason the martial art style is called ‘Gentle’. It was also necessary at the time of her teaching for Meallaire to utilize great care when fighting anyone as she had limited control over her strength. Though this is no longer the case, she continues to utilize this style the most heavily of all of them that she uses. (This fighting style is based largely on Baguazhang.)
| |
− | ::: ❄ '''Piercing Palm:''' One of the most dangerous abilities of ''Juken'' is that coupled with her knowledge of anatomy and the internal workings of the body, she is able to reinforces her strikes with her own aether to use them to counteract a casters ability to channel aether, either from outside, or through their body. This effectively cuts mages off at the knees, and in someone else who utilizes chakra or chi, such as a monk, or a practitioner of ninjutsu, it cuts off their ability to channel these skills as well.
| |
− | :: ❄ '''Tenchi Jouge:''' Also called the ‘Stance of Overpowering Annihilation’, it is a highly offensive combat stance, one which lends itself to the secondary style which Meallaire uses, typically when in a truly lethal battle with a strong opponent. If she cannot successfully disable an opponent either with spells or if an opponent is so dangerous that she knows death is the only way to stop them, she will switch into this stance for the duration of combat, either until her opponent is on the ground, or she is.
| |
− | : ❄ '''Photo-reflexivity:''' Photo-reflexiveness is the pinnacle of the rare genetic trait found in those with an eidetic memory. The ability to become physically attuned to the movements of others simply by witnessing them, gaining their expertise and a scope of experience through mere moments or less depending on how comfortable one is with their trait. Once seen or heard, the user is now permanently filled with the knowledge, and their body adapts to be able to perform it to the best of its ability. Training is required for the body to meet the challenges presented by the knowledge taken in, and obviously, some things can’t be mimicked based on the limitations of the body. This ability also functions as highly accelerated learning, as the user can do whatever they wish with their new knowledge - even building upon what they've witnessed, not limited to simply mirroring what has been observed. The limitation, of course, is provided that the user's body can actually physically perform the movements it is now educated in doing. Witnessing someone running at extreme speeds does not make them just as speedy... nor does witnessing someone juggle cinderblocks mean that they can even lift one. While this means she wouldn’t be able to mimic a quadruped’s combat movement, for example, she will memorize it and if reasonably skilled in that area - might draw inspiration using it as a basis. This also extends to audial perceptions as well, giving her the ability to perfectly mimic sounds and voices to the best of her physical capability.
| |
− | : ❄ '''Technological Prowess:''' Among the things that Meallaire has studied during her long life, Garlean and Allagan technology are in the forefront, though this aptitude has only been honed most prominently during the last 30 years or so of her life. She is capable of reverse-engineering different technological devices, though much to the frustration of those around her, many of her technological developments have been used solely for defense, and any application she can use that will permit her to greatly enhance her healing capabilities. She has developed a few weaponry systems, mostly minor. Primarily, she tinkers and dissects, using the technology to expand her library and find a way to create workable and easily utilized devices that improve the quality of life for those who have suffered some body failure.
| |
− | :: ❄ '''Dual Ranged Shot Gauntlets (DRSG’s):''' Built out of a desire to be never without a failsafe for those times when her aether is limited or she is unable to get across a battlefield to an opponent, Meallaire developed a gauntlet that permits a free range of motion while utilizing her martial arts, while simultaneously containing a powerful firearm, boosting her utility. These collapse down into bracelets for day-to-day wear when not in their gauntlet form, and are powered by magazines of magitek rounds. Each magazine consists of 12 shells, giving 24 shots in total when both gauntlets are fully loaded. These rounds don’t traditionally pierce, but instead explode upon impact.
| |
− | : ❄ '''Weapon Proficiencies:''' Necessity has dictated that Meallaire grow proficient with several weapons. Included among these are Long-swords, Short-swords, Great-swords, Daggers, Axes, Lances, Staves and Pole-arms. Meallaire is fairly much incapable of using Bows, and given her DRSG’s, is quite capable with firearms. In a twisted sort of irony, she considers utilizing swords to be a handicap for her, as she is much more capable when utilizing bare-handed martial arts styles. As such, when fighting an opponent she doesn’t want to kill, she uses swords rather than martial styles. She is capable of using hora and other pugilist weaponry, but prefers not to, as they interfere with the fine control needed for her piercing palm techniques.
| |
− | </div></div>
| |
− | -->
| |
− | <div style="padding: 7px 4px;font-size:13px; color:#585350;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''OOC Note'''</div>
| |
− | : <div align=justify><div style="padding: 7px 4px;font-size:12px; font-family:Georgia;">When it comes to unavoidable combat RP, I'm willing to go with either Dice, or Freeform, depending on what's decided on by those of us fighting. That said, I prefer freeform, and use what is referred to as an "interrupt" style of RP combat, in that when an action is performed, a description of the effects (such as in the case of spells, etc) it would have is included. It is then up to the other individual to defend against the action and/or mitigate the effects as they're described. Don't hesitate to send a /t if you have questions, or are uncertain about a specific action performed in a battle.
| |
− | </div></div>
| |
| <br> | | <br> |
| </td></tr></table> | | </td></tr></table> |