Difference between revisions of "Nortyrzirn Iyrnblaet"

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<h3><span class="mw-headline" id="General"><div style="font-family:Georgia;padding:10px 15px; background: #547c65;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;"><center>COMBAT & WEAPONRY</center></div></span></h3>  
 
<h3><span class="mw-headline" id="General"><div style="font-family:Georgia;padding:10px 15px; background: #547c65;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;"><center>COMBAT & WEAPONRY</center></div></span></h3>  
  
<p>Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum viverra augue ut ex eleifend aliquet. Suspendisse eget lectus felis. Nullam varius fringilla metus, in suscipit justo consectetur a. Suspendisse placerat nunc eu vestibulum ornare. In at felis mattis, dapibus tortor ac, tempus justo. Nulla sit amet sem sed sem pretium imperdiet ut ac magna. Vestibulum non tempor ex, eget dictum enim. Ut vel efficitur odio, vitae luctus quam. Aliquam maximus nulla id congue imperdiet. Curabitur nisi elit, scelerisque mattis diam ac, blandit congue eros. Curabitur molestie lacus sed vestibulum euismod. Praesent aliquam lorem lacus, egestas vestibulum ante commodo ut. Ut nisl arcu, vestibulum ac vehicula at, aliquet et elit. Nam molestie interdum massa ac pharetra.</p>
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<p>Publically, Zirn’s combat style is unknown. He is rarely found in situations that cause him to be aggressive, and during those rare times that he is he handles the situation swiftly. It is rarer still to find him casting magic. </p>
  
 +
<p>Nortyrzirn was raised among Hellsguard and grew up learning their combat styles. Spending many years of his life fighting the Voidsent beside his brothers-in-arms, his fighting style evolved according to those he would often find at his side. With few comrades in battle, his style was defensive – he favored shields crafted of aetherically charged metal. During larger fights where he had more numbers on his side, he became more aggressive and left his shield behind to have better control of his blade. Regardless of this, all Hellsguard use magic as a natural part of their combat style, typically fire as it is the most common Aether Element available in the deep reaches of the Spine. </p>
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<p>Zirn’s grasp of magic is, comparatively, weak. Many of his brothers and those of his clan favored magic over steel, though he had no doubt of his place among them. He has a strong respect for mages of all kinds, and deems to never use his skills in combat against an ally – even for sparring. There were always plenty of Voidsent to practice one’s skills against. </p>
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<p>Even among his own kind, however, Zirn was always the slowest to resort to violence. Because of this he has been called cowardly, especially once he left his home to explore the world outside of the Spine. It is very easy to misconstrue his lack of desire for combat as fearful, cowardly, or even pacifistic, however those who know the man well understand that he has seen more than enough violence in his life. </p>
  
 
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<td style="vertical-align: top;font-size:9pt;font-family:Georgia;"><h3><span class="mw-headline" id="WEAPON">
 
<td style="vertical-align: top;font-size:9pt;font-family:Georgia;"><h3><span class="mw-headline" id="WEAPON">
 
<div style="padding:10px 10px;background: #991300;font-size:14px;color:#ffffff;text-shadow: 1px 1px 2px silver;letter-spacing:0.2em;font-family:Georgia;"><center>Sword</center></div></span></h3>
 
<div style="padding:10px 10px;background: #991300;font-size:14px;color:#ffffff;text-shadow: 1px 1px 2px silver;letter-spacing:0.2em;font-family:Georgia;"><center>Sword</center></div></span></h3>
<div style="font-family:Georgia;padding:10px 15px 10px; background: #e0e2e5;"><p>Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum viverra augue ut ex eleifend aliquet. Suspendisse eget lectus felis. Nullam varius fringilla metus, in suscipit justo consectetur a. Suspendisse placerat nunc eu vestibulum ornare. In at felis mattis, dapibus tortor ac, tempus justo. Nulla sit amet sem sed sem pretium imperdiet ut ac magna.</p></div>
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<div style="font-family:Georgia;padding:10px 15px 10px; background: #e0e2e5;"><p>Though rarely seen at his side any longer, Zirn’s sword appears somewhat different than a standard Eorzean blade might. It is longer and heavier than a standard one-handed sword, though Zirn is full capable of wielding it with a single-hand (favoring his left hand). The metal used to forge the blade makes it naturally hot to the touch (hotter than most can handle for more than a few seconds), and the hilt is thicker than most and anyone but a full grown Roe would have a very hard time handling the blade. </p>
 +
 
 +
<p>Beyond this, the blade itself is a dull silver hue with intricately designed fullers carved into the metal. The fullers are covered with a carefully tempered layer of glass, and a discerning eye might find that there is room for liquid which is added from the base of the hilt. Due to his people’s constant struggle with fighting the Voidsent, their blades, shields, and armor have been outfitted to contain special draughts designed to weaken or even harm the Voidsent. This liquid is completely harmless to normal people. </p>
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</div>
 
</td>
 
</td>
 
<td style="vertical-align: top;font-size:9pt;font-family:Georgia;"><h3><span class="mw-headline" id="WEAPON"><span class="mw-headline">
 
<td style="vertical-align: top;font-size:9pt;font-family:Georgia;"><h3><span class="mw-headline" id="WEAPON"><span class="mw-headline">
 
<div style="padding:10px 10px;background: #991300;font-size:14px;color:#ffffff;text-shadow: 1px 1px 2px silver;letter-spacing:0.2em;font-family:Georgia;"><center>Shield</center></div></span></span></h3>
 
<div style="padding:10px 10px;background: #991300;font-size:14px;color:#ffffff;text-shadow: 1px 1px 2px silver;letter-spacing:0.2em;font-family:Georgia;"><center>Shield</center></div></span></span></h3>
<div style="font-family:Georgia;padding:10px 15px 10px; background: #eeeeee;"><p>Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum viverra augue ut ex eleifend aliquet. Suspendisse eget lectus felis. Nullam varius fringilla metus, in suscipit justo consectetur a. Suspendisse placerat nunc eu vestibulum ornare. In at felis mattis, dapibus tortor ac, tempus justo. Nulla sit amet sem sed sem pretium imperdiet ut ac magna.</p></div>
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<div style="font-family:Georgia;padding:10px 15px 10px; background: #eeeeee;"><p>His shield is a bulky looking thing, a whopping thirty ponz of pure metal. The face of it has obviously seen a considerable amount of wear and tear, donning scars and dents along its weary face. Though silver in appearance, it no longer shines beneath the light. To many it might look as if the tired old piece of metal should be replaced, however the metal itself is still sturdy and solid, well-maintained despite its weathered look. </p>
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<p>Much like his blade, the shield has groves etched into the surface of the metal designed to house the draughts used to combat the Voidsent. Beyond this, there are names carved on the inside of the shield above the holsters for his arm, though these are old and perhaps difficult to read. </p>
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</div>
 
</td><td style="vertical-align: top;font-size:9pt;font-family:Georgia;"><h3><span class="mw-headline" id="WEAPON"><span class="mw-headline">
 
</td><td style="vertical-align: top;font-size:9pt;font-family:Georgia;"><h3><span class="mw-headline" id="WEAPON"><span class="mw-headline">
 
<div style="padding:10px 10px; background: #991300;font-size:14px;color:#ffffff;text-shadow: 1px 1px 2px silver;letter-spacing:0.2em;font-family:Georgia;"><center>Armor</center></div></span></span></h3>
 
<div style="padding:10px 10px; background: #991300;font-size:14px;color:#ffffff;text-shadow: 1px 1px 2px silver;letter-spacing:0.2em;font-family:Georgia;"><center>Armor</center></div></span></span></h3>
<div style="font-family:Georgia;padding:10px 15px 10px; background: #e0e2e5;"><p>Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum viverra augue ut ex eleifend aliquet. Suspendisse eget lectus felis. Nullam varius fringilla metus, in suscipit justo consectetur a. Suspendisse placerat nunc eu vestibulum ornare. In at felis mattis, dapibus tortor ac, tempus justo. Nulla sit amet sem sed sem pretium imperdiet ut ac magna.</p></div>
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<div style="font-family:Georgia;padding:10px 15px 10px; background: #e0e2e5;"><p>His armor is fitted exactly for his body, though it hasn’t been refitted in some time which leaves it sagging in some places, hinting that there was once more muscle. The metal here, unlike his sword and shield, are black. The main body is comprised of tightly woven chain-mail, though the chest, shoulders, and back have a top layer of heavy plate painted a deep red. There is more than enough room along the joints to allow for forceful forward movement. The pants are mostly chain, with plate to cover the groin and knees. The boots are solid plate and appear uncomfortable to walk in. The helmet appears to be missing…</p>
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 +
<p>The armor itself is designed to take a considerable amount of damage. It gives him almost complete protection against slashing and blunt strikes, however a piercing blow may have more luck. </p>
 +
</div>
 
</td><td style="vertical-align: top;font-size:9pt;font-family:Georgia;"><h3><span class="mw-headline" id="WEAPON"><span class="mw-headline">
 
</td><td style="vertical-align: top;font-size:9pt;font-family:Georgia;"><h3><span class="mw-headline" id="WEAPON"><span class="mw-headline">
 
<div style="padding:10px 10px; background: #991300;font-size:14px;color:#ffffff;text-shadow: 1px 1px 2px silver;letter-spacing:0.2em;font-family:Georgia;"><center>Abilities</center></div></span></span></h3>
 
<div style="padding:10px 10px; background: #991300;font-size:14px;color:#ffffff;text-shadow: 1px 1px 2px silver;letter-spacing:0.2em;font-family:Georgia;"><center>Abilities</center></div></span></span></h3>
<div style="font-family:Georgia;padding:10px 15px 10px; background: #eeeeee;"><p>Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum viverra augue ut ex eleifend aliquet. Suspendisse eget lectus felis. Nullam varius fringilla metus, in suscipit justo consectetur a. Suspendisse placerat nunc eu vestibulum ornare. In at felis mattis, dapibus tortor ac, tempus justo. Nulla sit amet sem sed sem pretium imperdiet ut ac magna.</p></div>
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<div style="font-family:Georgia;padding:10px 15px 10px; background: #eeeeee;"><p><b>Shield Slam.</b> Just as the name implies, Zirn lashes out horizontally with his shield. This is always intended to be a stunning or disabling blow and is often more than enough to throw an opponent on their ass if this lands.</p>
 +
<p><b>Slashing/Blunt Resistance.</b> Though not an ability per-say, when wearing his armor Zirn has a considerable amount of defense towards slashing or blunt strikes.</p>
 +
<p><b>Sturdy.</b> Also known as ‘turtling,’ this is Zirn’s main style of fighting when he doesn’t want to hurt his opponent. Due to his solid weight and choice of stance, he’s content to settle in and let his opponent exhaust themselves mentally and physically.</p>
 +
<p><b>Two-Hander.</b> His most aggressive stance, and something only seen when he’s well and truly pissed. He’ll abandon his shield and wield his sword with both hands, giving him a frightening amount of power to his swings.</p>
 +
</div>
 
</tr></table></div>
 
</tr></table></div>
 
 
 
<h3><span class="mw-headline" id="General"><div style="font-family:Georgia;padding:10px 15px; background: #PRIMARY COLOR;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px silver;letter-spacing:0.2em;"><center>EXPERIENCE LOG</center></div></span></h3>
 
 
<center><p>Here is a list of recent and/or notable fights, roleplay scenes, etc. that CHARACTER has been a part of. This list is by no means all inclusive, and serves more as a general reference as to what HE/SHE has been up to.</p></center>
 
 
 
* <div style="font-family:Georgia; font-size:12px"><b>Opponent Name (Date) :</b> <i>Weapon.</i> Details about the fight.</div>
 
* <div style="font-family:Georgia; font-size:12px"><b>Opponent Name (Date) :</b> <i>Weapon.</i> Details about the fight.</div>
 
 
  
 
=History=
 
=History=

Revision as of 15:35, 16 February 2016

PAGE IS MASSIVELY WIP!


[edit]
 Nortyrzirn Iyrnblaet
Nortpic.png
Zirn and his Companion, Mussy
The Stalwart Fisher

Gender Male
Race Roegadyn
Clan 75% Hellsguard / 25% Sea Wolf
Citizenship La Noscea
Age Appears late 30's (real age unknown)
Occupation Puller
Orientation Homosexual
Alignment Tempered Good
Nickname(s) Nort, Norbit, Zirn
Height/Weight 8 fulmes / 350 ponz

GENERAL INFORMATION

Nortyrzirn Iyrnblaet (Pronunciation: Nort-eer-zirn Eye-urn-blat), This is not a small Roe by any stretch of the imagination. At first glance one might only be willing to see a hulking beast of muscle, a veritable immovable object given that obviously sturdy build. He stands at least eight fulmes, probably a little over that, with wide shoulders and thick appendages. He appears Sea Wolf to most with his blue-grey skin, however those with a keen eye might take note of the red tones in his hair and the deep red shade of his eyes. He’s probably a halfbreed. Beyond that he has no natural buoyancy, his build is as solid as it appears, and he’ll sink like a stone in deep water.

Those who are sensitive to one’s natural aura might notice the man’s calmness, obviously very slow to anger. His patience stretches far and long, and he seems capable of taking a considerable amount of stress under any situation before reacting. Physically he shows great care in his movements, never moving too fast nor using too much strength to complete any task and shows a constant concern for the world around him as if afraid he might break something.

He is most often garbed in leather Puller’s gear, well-worn tired. This outfit carries the scents of the water, rivers, lakes, and the ocean. Some may deem this overpowering – a very obvious smell that follows the Roe everywhere. When he is not in his Puller’s garb, he can sometimes be seen wearing a bold red overcoat and red glasses, making him a standout figure in a crowd.



APPEARANCE

Nortyrzirn’s body shape is heavily-muscled and solid. A large figure. He is a lot heavier than he seems (and he seems heavy to begin with). There are some areas where the muscle is seemingly softer or perhaps…thicker. Certainly he’s not letting himself go at all, right? His skin is a rich shade of blue-grey, reminding most of the sea, however the flesh is also slightly rough to the touch and seems to emit natural heat like a furnace.

His hair and eyes are more noticeably Hellsguard in origin – black hair, thick like a wolf, with streaks of natural red, and deep red eyes that seem to flicker like slow dying embers. These are a far cry from other Sea Wolves. Less noticeable is his weight, his muscles dense enough that he is almost incapable of swimming in deeper waters. Hellsguard tend to have denser muscle structures than their Sea Wolf brothers.

He dons a scar on his face, old and weathered though fairly noticeable. Three claw marks tear down the left side of his jaw, from his cheekbone down, leaving track marks through his beard. His nose seems crooked, as if it has been broken more than once and wasn’t healed right. He’s missing half of his right middle finger. The skin along his knuckles is raw and worn and unpleasantly rough to the touch.


PERSONALITY

Calm. Patient. Constant. Zirn is a man of seemingly unending patience. He is content to remain quiet and watch, or keep himself busy with even the most menial tasks, though he’s quick (and quite happy) to strum up a conversation or meet those around him. He shows no outward desire for combat nor does he openly display desires of lust or fleshy wants. Overall he seems to be a very passive, relaxed man.

In private, however, one might discover that he’s quite boisterous. He enjoys physical contact (sexual or platonic) and seems content to talk about everything or nothing.

He has a natural, kneejerk protective instinct. He will actively and swiftly put himself between danger and those he deems innocent, and has found himself in heaps of trouble more than once for this behavior.

LIKES

Meeting People. He loves getting to meet new people, and will sometimes go out of his way to do so.

Fishing. Something that he can be found doing often. He can spend hours or even days at a time standing knee-deep in a body of water waiting for that perfect-catch. Mostly he enjoys the fresh air and open spaces that comes with a life of fishing.

Physical Contact. Sexual or platonic, Zirn is happy to share hugs or contact with those around him. He's used to being used as a chair or a personal heater, and rarely complains about this.

Naps. Who doesn't love a good nap? If the man isn't fishing, he's probably napping.

DISLIKES

Sahagin. He and Sahagin just plain don't get along.

Aggressive Behavior. Though he's very used to seeing this, he doesn't enjoy seeing aggressive or 'Alpha' behavior from those around him. He sees little need for anyone to behave that way, though he'll very likely remain quiet unless it becomes dangerous to others.

Closed/Small Spaces. He becomes quickly nervous and uncomfortable. Obviously claustrophobic. He rarely stays indoors for any length of time.

Open Water. Being out on a boat or trapped in open water makes him equally nervous, perhaps even fearful.

STRENGTHS

Curious. He's always ready and willing to learn about people. He will happily ask friends and companions questions to strengthen their bond.

Strength. Literal physical strength. If Zirn hits something, chances are it'll do some damage (though no he can't break rocks with his bare fists).

Solid. Zirn is a solid weight. He's very difficult (near impossible) to move.

Patience. He's got patience for days. It takes a lot to really upset this man, meaning that he'll very rarely start or be involved in trouble without good reason.

WEAKNESSES

Intelligence. Though very far from dumb, Zirn is not a scholar nor does he have immense worldly knowledge.

Speed. Zirn is not physically very fast, making it very easy for others to outrun him.

Agility. Due to the build of Zirn's body structure, he is neither flexible or dexterous. He can no more do a flip than he can sprout wings and fly.

Arthritis. Though he doesn't make it openly known, Zirn has arthritis in his hands and knees that further adds to his lack of speed and agility.


CURRENT INVENTORY

This is a list of the Companions that Zirn can often be found with.

Last Updated: 2/16/16.


  • Dagger: A great blue Wyvern with an intricate color pattern. Dagger can be aggressive towards those who approach him without Zirn nearby.

  • Mussy: A small Galecat that is still scrawny though obviously getting thickened up. He is a recent addition to Zirn's little family.

COMBAT & WEAPONRY

Publically, Zirn’s combat style is unknown. He is rarely found in situations that cause him to be aggressive, and during those rare times that he is he handles the situation swiftly. It is rarer still to find him casting magic.

Nortyrzirn was raised among Hellsguard and grew up learning their combat styles. Spending many years of his life fighting the Voidsent beside his brothers-in-arms, his fighting style evolved according to those he would often find at his side. With few comrades in battle, his style was defensive – he favored shields crafted of aetherically charged metal. During larger fights where he had more numbers on his side, he became more aggressive and left his shield behind to have better control of his blade. Regardless of this, all Hellsguard use magic as a natural part of their combat style, typically fire as it is the most common Aether Element available in the deep reaches of the Spine.

Zirn’s grasp of magic is, comparatively, weak. Many of his brothers and those of his clan favored magic over steel, though he had no doubt of his place among them. He has a strong respect for mages of all kinds, and deems to never use his skills in combat against an ally – even for sparring. There were always plenty of Voidsent to practice one’s skills against.

Even among his own kind, however, Zirn was always the slowest to resort to violence. Because of this he has been called cowardly, especially once he left his home to explore the world outside of the Spine. It is very easy to misconstrue his lack of desire for combat as fearful, cowardly, or even pacifistic, however those who know the man well understand that he has seen more than enough violence in his life.

Sword

Though rarely seen at his side any longer, Zirn’s sword appears somewhat different than a standard Eorzean blade might. It is longer and heavier than a standard one-handed sword, though Zirn is full capable of wielding it with a single-hand (favoring his left hand). The metal used to forge the blade makes it naturally hot to the touch (hotter than most can handle for more than a few seconds), and the hilt is thicker than most and anyone but a full grown Roe would have a very hard time handling the blade.

Beyond this, the blade itself is a dull silver hue with intricately designed fullers carved into the metal. The fullers are covered with a carefully tempered layer of glass, and a discerning eye might find that there is room for liquid which is added from the base of the hilt. Due to his people’s constant struggle with fighting the Voidsent, their blades, shields, and armor have been outfitted to contain special draughts designed to weaken or even harm the Voidsent. This liquid is completely harmless to normal people.

Shield

His shield is a bulky looking thing, a whopping thirty ponz of pure metal. The face of it has obviously seen a considerable amount of wear and tear, donning scars and dents along its weary face. Though silver in appearance, it no longer shines beneath the light. To many it might look as if the tired old piece of metal should be replaced, however the metal itself is still sturdy and solid, well-maintained despite its weathered look.

Much like his blade, the shield has groves etched into the surface of the metal designed to house the draughts used to combat the Voidsent. Beyond this, there are names carved on the inside of the shield above the holsters for his arm, though these are old and perhaps difficult to read.

Armor

His armor is fitted exactly for his body, though it hasn’t been refitted in some time which leaves it sagging in some places, hinting that there was once more muscle. The metal here, unlike his sword and shield, are black. The main body is comprised of tightly woven chain-mail, though the chest, shoulders, and back have a top layer of heavy plate painted a deep red. There is more than enough room along the joints to allow for forceful forward movement. The pants are mostly chain, with plate to cover the groin and knees. The boots are solid plate and appear uncomfortable to walk in. The helmet appears to be missing…

The armor itself is designed to take a considerable amount of damage. It gives him almost complete protection against slashing and blunt strikes, however a piercing blow may have more luck.

Abilities

Shield Slam. Just as the name implies, Zirn lashes out horizontally with his shield. This is always intended to be a stunning or disabling blow and is often more than enough to throw an opponent on their ass if this lands.

Slashing/Blunt Resistance. Though not an ability per-say, when wearing his armor Zirn has a considerable amount of defense towards slashing or blunt strikes.

Sturdy. Also known as ‘turtling,’ this is Zirn’s main style of fighting when he doesn’t want to hurt his opponent. Due to his solid weight and choice of stance, he’s content to settle in and let his opponent exhaust themselves mentally and physically.

Two-Hander. His most aggressive stance, and something only seen when he’s well and truly pissed. He’ll abandon his shield and wield his sword with both hands, giving him a frightening amount of power to his swings.

BACKSTORY

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum viverra augue ut ex eleifend aliquet. Suspendisse eget lectus felis. Nullam varius fringilla metus, in suscipit justo consectetur a. Suspendisse placerat nunc eu vestibulum ornare. In at felis mattis, dapibus tortor ac, tempus justo. Nulla sit amet sem sed sem pretium imperdiet ut ac magna. Vestibulum non tempor ex, eget dictum enim. Ut vel efficitur odio, vitae luctus quam. Aliquam maximus nulla id congue imperdiet. Curabitur nisi elit, scelerisque mattis diam ac, blandit congue eros. Curabitur molestie lacus sed vestibulum euismod. Praesent aliquam lorem lacus, egestas vestibulum ante commodo ut. Ut nisl arcu, vestibulum ac vehicula at, aliquet et elit. Nam molestie interdum massa ac pharetra.

RECENT HISTORY

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum viverra augue ut ex eleifend aliquet. Suspendisse eget lectus felis. Nullam varius fringilla metus, in suscipit justo consectetur a. Suspendisse placerat nunc eu vestibulum ornare. In at felis mattis, dapibus tortor ac, tempus justo. Nulla sit amet sem sed sem pretium imperdiet ut ac magna. Vestibulum non tempor ex, eget dictum enim. Ut vel efficitur odio, vitae luctus quam. Aliquam maximus nulla id congue imperdiet. Curabitur nisi elit, scelerisque mattis diam ac, blandit congue eros. Curabitur molestie lacus sed vestibulum euismod. Praesent aliquam lorem lacus, egestas vestibulum ante commodo ut. Ut nisl arcu, vestibulum ac vehicula at, aliquet et elit. Nam molestie interdum massa ac pharetra.


RELATIONSHIPS


RELATIONSHIP STATUS LEGEND
Romantic Attraction Physical Attraction Platonic Love $ Business Deceased Positive Negative Neutral 🔃 Unsure 🔒 Trust


FAMILY & TRIBE

These are mostly backstory-related relationships.

LIST OF FAMILY MEMBERS
Mother’s Name, mother. ( SYMBOLS GO HERE )
CHARACTER’s Thoughts: "Quote goes here."

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum viverra augue ut ex eleifend aliquet. Suspendisse eget lectus felis. Nullam varius fringilla metus, in suscipit justo consectetur a. Suspendisse placerat nunc eu vestibulum ornare. In at felis mattis, dapibus tortor ac, tempus justo. Nulla sit amet sem sed sem pretium imperdiet ut ac magna. Vestibulum non tempor ex, eget dictum enim. Ut vel efficitur odio, vitae luctus quam.

Father’s Name, father. ( SYMBOLS GO HERE )
CHARACTER's Thoughts: "Quote goes here."

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum viverra augue ut ex eleifend aliquet. Suspendisse eget lectus felis. Nullam varius fringilla metus, in suscipit justo consectetur a. Suspendisse placerat nunc eu vestibulum ornare. In at felis mattis, dapibus tortor ac, tempus justo. Nulla sit amet sem sed sem pretium imperdiet ut ac magna. Vestibulum non tempor ex, eget dictum enim. Ut vel efficitur odio, vitae luctus quam..

Sibling’s Name, sibling. ( ??? )
CHARACTER’s Thoughts: ”Quote goes here.”

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum viverra augue ut ex eleifend aliquet. Suspendisse eget lectus felis. Nullam varius fringilla metus, in suscipit justo consectetur a. Suspendisse placerat nunc eu vestibulum ornare. In at felis mattis, dapibus tortor ac, tempus justo. Nulla sit amet sem sed sem pretium imperdiet ut ac magna. Vestibulum non tempor ex, eget dictum enim. Ut vel efficitur odio, vitae luctus quam.


NON-FAMILY

Listed here are the non-family characters, both PC and NPC, that CHARACTER has interacted with enough or in such a way for HIM/HER to form a real opinion about them. Please don't take personal offense if your character isn't listed here, or how the interaction or relationship is described. It isn't that I dislike your character or our RP. I just tend to only add these as necessary for those who make a real impact on CHARACTER, and descriptions are purely based upon in character experiences and opinions!

Last Update... DATE.

* An asterisks denotes that CHARACTER doesn't know the individual's true name.

LIST OF NON-FAMILY RELATIONS
Character Name, short descriptor. ( SYMBOLS GO HERE )
CHARACTER’s Thoughts: "Quote goes here."

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RUMORS


These are rumors, both from NPCs and PCs, that one might overhear in regards to CHARACTER. Feel free to utilize these in your RP hooks, or add your own!


◢ Common Rumors - Easily overheard. Use these freely!
  • "Rumor goes here." -- Rumor Author.

  • "Rumor goes here." -- Rumor Author.


◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
  • "Rumor goes here." -- Rumor Author.

  • "Rumor goes here." -- Rumor Author.

  • "Rumor goes here." -- Rumor Author.


◢ Rare Rumors - Very rarely overheard. Please ask before using!
  • "Rumor goes here." -- Rumor Author.

  • "Rumor goes here." -- Rumor Author.


◢ Player Character Rumors - Feel free to add rumors of your own!
  • (Insert rumor here.) -- Rumor Author / Location

  • (If you add a player rumor, please first copy and paste the above line of code to leave behind for the next person! Thanks!)


SCREENSHOTS

A collection of screenshots of CHARACTER that serves as a visual reference, or snapshots from certain roleplaying scenes.



ARTWORK

A collection of artwork of CHARACTER, either commissioned or gifted by the respective artist(s). Artist names & info are linked when you hover over images.
You are not permitted to re-use this artwork for your own characters or purposes, whether on Final Fantasy XIV or on other games, forums, etc.



ROLEPLAY HOOKS

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  • Role Name or Type: Description about the role or hook.
  • Role Name or Type: Description about the role or hook.
  • Role Name or Type: Description about the role or hook.


ABOUT THE PLAYER

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THINGS TO KEEP IN MIND...

Summary of thing to keep in mind. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum viverra augue ut ex eleifend aliquet. Suspendisse eget lectus felis. Nullam varius fringilla metus, in suscipit justo consectetur a. Suspendisse placerat nunc eu vestibulum ornare. In at felis mattis, dapibus tortor ac, tempus justo.
Summary of thing to keep in mind. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum viverra augue ut ex eleifend aliquet. Suspendisse eget lectus felis. Nullam varius fringilla metus, in suscipit justo consectetur a. Suspendisse placerat nunc eu vestibulum ornare. In at felis mattis, dapibus tortor ac, tempus justo.
Summary of thing to keep in mind. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum viverra augue ut ex eleifend aliquet. Suspendisse eget lectus felis. Nullam varius fringilla metus, in suscipit justo consectetur a. Suspendisse placerat nunc eu vestibulum ornare. In at felis mattis, dapibus tortor ac, tempus justo.
Summary of thing to keep in mind. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum viverra augue ut ex eleifend aliquet. Suspendisse eget lectus felis. Nullam varius fringilla metus, in suscipit justo consectetur a. Suspendisse placerat nunc eu vestibulum ornare. In at felis mattis, dapibus tortor ac, tempus justo.
Summary of thing to keep in mind. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum viverra augue ut ex eleifend aliquet. Suspendisse eget lectus felis. Nullam varius fringilla metus, in suscipit justo consectetur a. Suspendisse placerat nunc eu vestibulum ornare. In at felis mattis, dapibus tortor ac, tempus justo.


GUIDELINES

Overall, I'm pretty chill as far as guidelines go. I don't have an extensive list of 'Do's or 'Don't's or things that I personally find triggering. So chances are, you won't offend me or make me uncomfortable unless you're trying to or just being really skeevy in general. Still, for the sake of making sure everyone's on the same page here, let me make a few mentions in particular:

I WILL NOT...

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Summary of thing to keep in mind. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum viverra augue ut ex eleifend aliquet. Suspendisse eget lectus felis. Nullam varius fringilla metus, in suscipit justo consectetur a. Suspendisse placerat nunc eu vestibulum ornare. In at felis mattis, dapibus tortor ac, tempus justo.
Summary of thing to keep in mind. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum viverra augue ut ex eleifend aliquet. Suspendisse eget lectus felis. Nullam varius fringilla metus, in suscipit justo consectetur a. Suspendisse placerat nunc eu vestibulum ornare. In at felis mattis, dapibus tortor ac, tempus justo.

I WILL...

Summary of thing to keep in mind. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum viverra augue ut ex eleifend aliquet. Suspendisse eget lectus felis. Nullam varius fringilla metus, in suscipit justo consectetur a. Suspendisse placerat nunc eu vestibulum ornare. In at felis mattis, dapibus tortor ac, tempus justo.
Summary of thing to keep in mind. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum viverra augue ut ex eleifend aliquet. Suspendisse eget lectus felis. Nullam varius fringilla metus, in suscipit justo consectetur a. Suspendisse placerat nunc eu vestibulum ornare. In at felis mattis, dapibus tortor ac, tempus justo.
Summary of thing to keep in mind. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum viverra augue ut ex eleifend aliquet. Suspendisse eget lectus felis. Nullam varius fringilla metus, in suscipit justo consectetur a. Suspendisse placerat nunc eu vestibulum ornare. In at felis mattis, dapibus tortor ac, tempus justo.


OTHER LINKS


Random Link... [WWW.URL.COM Link Text].
Random Link... [WWW.URL.COM Link Text].


This template was created by Deirdre Ta'ea, then modified/mixed from Franz Renatus, Leanne Delphium, Bancroft Gairn, and Jaliqai Qulaan.
Feel free to use and edit this template to better fit your needs. However, please be sure to leave all credits in place. Thank you!
For a blank copy of this template, complete with ease of color scheme customization, click here.









DO NOT COPY ANYTHING FROM HERE DOWN AS IT IS NOT PART OF THE WIKI


CHANGING THE COLOR SCHEME To change the color scheme of this wiki, copy the wiki code into a document. Using the find and replace feature, exchange each of these color keywords (i.e. ‘PRIMARY COLOR’, ‘SECONDARY COLOR’, etc.) with a six digit/letter hex code for the color of your choice (i.e. ‘FFFFFF’, ‘000000’, etc.). A good place to find hex codes is www.color-hex.com.


COLOR KEYWORDS:

PRIMARY COLOR: Changes the primary banner background color (i.e. personality, appearance, inventory, etc.)

SECONDARY COLOR: Changes the secondary banner background color (i.e. likes, dislikes, strengths, weaknesses, etc.)

LEGEND COLOR: Changes the color of the background for the character relationship legend, ‘list of family members’, and ‘list of non-family relations’.

HIGHLIGHT COLOR: Changes the color of highlighted text, such as the characters name under the ‘General Information’ banner.

RUMOR 1 COLOR: Changes the background color of the ‘Common Rumors’.

RUMOR 2 COLOR: Changes the background color of the ‘Uncommon Rumors’.

RUMOR 3 COLOR: Changes the background color of the ‘Rare Rumors’.

RUMOR 4 COLOR: Changes the background color of the ‘Player Character Rumors’.


EASIER TO READ RELATIONSHIP STATUS ICONS Since the code in the wiki itself can be kind of hard to read, here is a list of the code for the character relationship status icons for easier copy/paste ability.

ROMANTIC ATTRACTION (♥): PHYSICAL ATTRACTION(♥): PLATONIC LOVE (♥): BUSINESS ($): $ DECEASED (❖): POSITIVE (✔): NEGATIVE (✖): NEUTRAL (●): UNSURE (🔃): 🔃 TRUSTED (🔒): 🔒



RANDOM TIPS

Remember that when you are writing blocks of text and wish to break them into a new paragraph, use new

tags. Otherwise, the text will tender as one paragraph or break.


If you wish to create a new tab, all you have to do is add =TAB NAME=, followed by whatever code / text / information you want to put inside of that tab. Likewise, if you wish to remove a tab, remove the =TAB NAME= and the information below it until you get to the next =TAB NAME= that you wish to keep.


URLs work a little funky on wikis. The typical HTML <a href=’www.url.com’>Link Text</a> doesn’t work. To link to another character’s wiki page, type Character Name. To link to an external site, type www.url.com Link Text.


When your wiki is complete and no longer a WIP, you can remove the second line of code (

PAGE IS MASSIVELY WIP!

) from the wiki to remove the huge ‘PAGE IS MASSIVELY WIP!’ message.