O'kihp Tia
ALIASES:
|
Contents
There was once a boy ...now a nameless monster.
A being forged of wind-aspected crystal, tainted by the chunk of Dalamud that decimated the Burning Wall. This poison has resided always within himself since the boy was very young, and was kept tightly sealed within his subconscious. But a certain series of unfortunate events has caused Harrow to become unleashed--permanently. Albeit he's known for having a short and destructive temper and rarely interacting without violence, he toned down after spending a few nights with the gypsies became more of a mellow beast. However, when the Tribe recaptured him, the boy fell even deeper and turned into more of a wild animal. Once known as Chip, O'kihp, and Azrael, he now is nameless and homeless, damned upon the blazing sands of Thanalan.
Forced to walk alone...forever.
APPEARANCE:
A light steel galerus plates his shoulder and upper arm with gleaming armor, strapped to his upper torso with leather straps. Remnants of fabric shreds also hang from his arms and waist, of a past discarded. Mole brown pants cling to thin legs, shredded and held together by straps of white bandages. His ankles, though once plated with steel coverings, are bare and surrounded by thick calluses caused by shackles that once bound him. His wrists hold similar markings. Though the armor he wears is minimal, there is little to hamper his movements and he makes up for the lack of defense with uncanny speed.
His skin has remained pale in color despite living in the desert, for most of his time was spent in the darkness of a cave. No longer almost free of blemishes, his entire body is nearly covered with varying degrees of scars. His dark-purple mane, now long enough to cover his neck, is tangled and matted with dried blood. Eyes once aglow with the silver face of the moon are now soulless orbs of starless nocturne. Having been malnourished for quite some time, he is very thin and his bones jut out painfully against scarred flesh.
NOTABLE FEATURES:
- Claws: sharpened black nails will grow out of his fingertips, about three inches in length. Thin and deadly, they are able to pierce through the tiniest weak points in armor. Often performing a fighting style that involves spinning and darting around, the slashing movements of his claws make no sound.
- Blackened Eyes: when possessed, his pupils will completely dilate and his sclera will turn black. Basically, this results in the entirety of his eyes to be soulless pits of obsidian. Although its unclear to tell whom Harrow is exactly looking at, there are often subtle hints in his body posture and head tilts. Oftentimes, however, one is not even given enough time to decipher something so meaningless before their throat is slit in a fountain of blood.
- Fangs: unlike the Keepers of the Moon, Seekers of the Sun do not possess teeth with quite so defined sharpness. However, his teeth have become permanent Keeper-like fangs that will extend whenever he's completely enraged.
- Scars: His pale skin is almost completely covered with them. While a good portion of them are the thin and ropy lines of knife wounds, he also bares remnants of burns, stab wounds, and whip lashings. There are thick scars across his heels where his Achilles Tendon was severed multiple times. Ragged claw marks streak across his back, administered by himself in order to hide a hurtful message carved there by a dagger.
- Carnivorous: as ruthless a killer as Harrow is, he will also take the time to sample what bits of flesh may have been so delicately preserved upon his claws. He delights in the taste of his enemies, often feasting upon the spoils if he finds a chance to in the midst of his careless bloodthirsty spree. Other times, gnawing off the limbs of his victims is part of the fight itself.
- Tainted Aether: in the past, the subtle impurity of his aether could only be sensed if someone were to try and absorb his aether. However, since Harrow has been unleashed for such a long period of time, the boy's aether has become almost completely impure. It can be sensed by anyone who is able to detect someone's aetheric properties.
ABILITIES:
- Speed: by nature of how the wind blows, the more disrupted his mental state is, the greater the speed in which he possesses. At a normal level, his movements are fast enough to be unable to track, but a blurred form of his figure is still visible. However, when he's beyond saving and overcome with unquenchable fury, Harrow becomes nearly the wind itself, with serrated edges that fatally slice any living soul in its wake.
- Teleportation: at a high enough level of power, Harrow can move so fast that he literally can disappear and reappear in a totally different location nearby. Although he cannot teleport to completely different areas, the ability extends to about a mile away from his current spot.
His strength comes from his emotions. The more upset, agonized, or tortured the boy is, the more powerful he becomes.
|
|
|
|
Color Key
|
---|
|
FAMILY & TRIBE
These are mostly backstory-related relationships.
| |||
| |||
| |||
| |||
|
NON-FAMILY
Listed here are the non-family characters, both PC and NPC, that my character has interacted with.
Last Update... 2/10/2015.
| ||||
| ||||
| ||||
| ||||
| ||||
| ||||
|
| ||||
| ||||
| ||||
| ||||
| ||||
|
Some of these rumors are untrue, speculation, or are greatly exaggerated. Please feel free to add your own rumors under the Player Character category! ◢ Common Rumors - Easily overheard. Use these freely!
◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
◢ Rare Rumors - Very rarely overheard. Please ask before using!
|
. ◢ Player Character Rumors - Feel free to add rumors of your own!
|
Once upon a time, a boy dwelled in a camp within Middle La Noscea. Though empty and often lonely was he, he was happy and very much at peace. Such were the days of Chip, who was best known for his motto: A story for a fish. Sometimes visitors did gather, and he delighted them with grilled trout while they told him a tale or two.
And then, Chip's world blossomed with color. A Miqo'te nearly fell upon him while he was out fishing. After an amusing game of chase to reclaim his bandana, the Miqo'te, now known as Skycat, allowed Chip to ride his griffin with him, and the boy felt the joys of flying for the first time. A haunted ship, whose decor carried the soul of its captain, led Chip to discover music within her eerie walls. Throughout the months he made many friends and developed plenty of long-lasting relationships.
But perfection was not without mishap.
|
|
|
|
Under the cover of darkness, drawn to the bittersweet melody of a wooden music box, a group of Miqo'te and an Elezen mage stole Chip from his home and destroyed what was left of it. He was taken back to his Tribe in Thanalan and stripped of whatever identity he might've procured during his time in La Noscea. Now O'kihp once more, his father sought to tame the monster within him and turn him into the Tribe's secret weapon. Within a damp cave that was always thick with shadows, the little moon was shattered.
Through numerous sessions of brutal torture, O'ctan forced his son to believe he was nothing but an animal under his control. Happiness, joy, and cheer were all emotions lost to the boy who soon forgot what peace was like. Hell became the demon's lair and under his father's cruel fist he eventually became obedient by fear. No longer was he Chip, but a nameless fiend that any enemies of the Tribe would only learn to dread. |
- "Indulge us."
After being reclaimed after a successful killing one fateful afternoon, the boy unexpectedly retaliated as he was being drug back into the cave. His father had grabbed the chains to try and move him by force, and Tome had tried to subdue him with an ice enchantment that would subsequently freeze him into place. Neither worked, however, for fate at last had decided that their time was up. The beast had developed an unknown resistance to the ice magic, but the frost enchantments that worried the shackles around his limbs and neck had still been in play, so he’d known whom to attack first. The mage cloaked in shadows went down easily, frail as he was, and just as his claws sunk deep into that hood, the Nuhn and his remaining Tias came upon him with daggers and swords alike. Although their blows were well-placed, the pain only enraged the beast further and coursed newfound strength into his battered body. Willed into a frenzy, no one was safe from him as he ultimately destroyed every single member of the Tribe. Women were torn apart, their limbs both tossed aside and gnawed upon, and whimpering children were greeted with a jeering smile before their insides were splattered across the sands.
Every moment was carried out with uncharacteristic delight, until it had only been his father standing in the middle of a gore-stained camp. O’ctan had only barked a virulent laugh before tossing his dagger aside. “I know what you want. Go ahead and eat up, you waste of a son. I hope you’re haunted by this for the rest of your miserable life.” And he had. Without hesitation had the boy lunged upon his father and slammed him into the dirt. Claws had gouged deep across his father’s corpse, ripping open his chest cavity and digging past bone and organs alike until he found what he desired. A disgusted roar had burst from his bloodied lips then, to discover that even his merciless father still had an unspoiled heart. The organ had been squeezed until its contents no longer spewed out gore, before devoured by a bloodthirsty appetite. He feasted upon the decimated corpse of O’ctan until he was satisfied that no other scavenger could find any piece of his body worthwhile. The discarded dagger was plunged into sightless eyes again and again, before finally lodged into the hole where his heart should never have been.
Slow and torturous was the process of recovery afterwards, for after having accepted that the deed was done, he collapsed in the eerie silence of the camp and writhed in the bloodstained ashes of tarnished gold as the blinding fury left him and he became aware of the sheer agony inflicted upon his body. Many of the wounds weren’t fatally deep, but it was enough for him to realize that not all the blood strewn across the sand was from his adversaries. He screamed and snarled and howled into the sky, but he did not know what kind of emotion set the tone of his bestial melody. Anger, hurt, triumph, and loss were all the same to him as the gravity of the events overwhelmed his mind. Eventually, though, he slowly came to realize that he could not stay here, for the neighboring beastkin would soon catch wind of the bodies and come in search of spoils. This time, he really was the scapegoat. He’d really gone and destroyed his entire Tribe. The shackles around his limbs were cleanly pulled off, for his limbs were painfully thin and slick with blood. The shackle around his neck remained firmly clamped around his calloused throat, but the long chain was hacked off to provide easier movement.
Hours ticked by as the maddened beast sought to make sense the rampaging thoughts and emotions that clustered in his head. He eventually came up with a different desire entirely, one spurred by the quick backfire of his body as it rejected the meal he’d eaten. No matter the kind of raw flesh he ate, it always came back up. And so, when the boy finally did leave the remnants of his Tribe, a pile of bloody vomit that contained half-digested pieces of his father was also left in his wake.
Eventually he ended up in Southern Thanalan, wading through endless mountains of sand with half-healed wounds and sun-blistered skin. Something out in the desert of Thanalan called to him an the animal inside followed on pure instinct, for there was nothing else he could go by. Without purpose, without reason, the simple desire spurred him onward. He was nameless, homeless, and alone again. He didn’t know where to go, or what to do, but dune after dune of sand did he climb in search of something that he wanted.
The Tribe of the Mole originated in La Noscea, where many of the beastkin, in which the Tribe was named after, resided. However, a subspecies of the mole migrated into Thanalan, after an unintentional stowaway was found upon a ship sailing to Ul'dah. This species, known as the Hedgemole, was adopted as the Tribe's beastkin. They are known to be aggressive and extremely territorial, which are the key traits of this particular Tribe.
NOTICE: This Tribe is no longer in effect, having been completely destroyed, and all information below is now considering OOC.
Location: The Tribe resides in the southern part of Drybone, alarmingly close to the encampment of the Amalj'aa. Skirmishes are a common occurrence between them and other wandering Tribes. Due to their viciousness, however, more often than not is the Tribe of the Mole fearfully left alone.
Customs:
|
Hierarchy: Note: These names are intended for OOC only. Please ask for further details, or if your player character is unintentionally listed. Nuhn:
Nuhn's Retainer:
Tias:
Breeding Females:
Other Details: Current Status: Extinct
|
Characteristics: AGGRESSIVE. BRUTAL. TERRITORIAL. This particular Mole Tribe is bred for only one purpose: war. The Tias that make up most of its members are skilled warriors and are often involved in numerous skirmishes between neighboring Tribes--be it beast or man. Despite their relatively small size, they are quite savage.
|
Character Themes:
|
Other Themes:
|
CURRENT SERVER: Balmung
|
|