Difference between revisions of "Sabine Aislihn"

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: ''[https://www.youtube.com/watch?v=Tl0DMTlwLw4 I Won't Say (I'm in Love)]''
 
: ''[https://www.youtube.com/watch?v=Tl0DMTlwLw4 I Won't Say (I'm in Love)]''
 
:: Artist: Susan Egan
 
:: Artist: Susan Egan
:: Origin: ''Hercules''
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:: Origin: Disney's ''Hercules''
 
:: <small>Context: Growing fond of Ganale.</small>
 
:: <small>Context: Growing fond of Ganale.</small>
 
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Revision as of 16:15, 3 December 2014

Ul'dah-transparent.png Sabine Aislihn
Sabine.png
Gender Female
Race Miqo'te
Clan Keeper of the Moon
Citizenship Ul'dah
Place of Birth Poor Maid's Mill, La Noscea
Nameday 26th Sun of the 3rd Astral Moon
Guardian Thaliak, the Scholar
Profession Artisan, Scholar & Summoner
Theme Song Genuine Girl

Sabine Aislihn is an artisan, crafter and stubborn summoner who frequents Ul'dah and Gridania.

Appearance

Appearing a studious sort, Sabine stands five fulms and six ilms tall. Her hair is jet black and has an attractive sheen to it, falling naturally straight. She keeps it trimmed short and evenly, with straight bangs trimmed above her eyes. Sabine's rich, magenta-red colored eyes are the typical Keeper sort with wide, full pupils. The miqo'te has a thick lashes, a pert chin and full cheeks, giving her a rounded face, and full lips. Sabine has faint white markings that barely show up on her pale skin, but she is fond of using a light touch of eye shadow, usually in her signature magenta color.

When it comes to clothing, she is most often seen in a magenta bliaud with white trim and gold filigree. Around her neck she'll most often wear a soft collarguard. Sabine's outfit also consists of bits of replica attire modeled off of the summoners of the past: magenta wrist wraps who which she tucks her bliaud into, a layered waistclout split at the middle to reveal a white layer underneath a black upper layer and a pair of thigh-high leather boots that lace up the front.

This is not to say that the above is Sabine's only outfit, however, and her fondness of a full wardrobe is second only to her fondness of a full bookshelf. Still, that is what she most often wanders about in, though when she is on healing-duty she will wear a robe of arachne and Allagan silk that is trimmed in a silver brocade of her own design.

The last thing of note? Sabine is never seen without a pair of silver half-spectacles perched on the bridge of her nose.

Personality

Text.

Biography

Early Life

Born to impoverished parents living in Poor Maid's Mill, Sabine lead a childhood abound with a number of questions. When was the next meal? Would the wild creatures attack again today? What did life hold for a miqo'te with no tribe or clan. Sabine's parents, Morgane Aislihn and Yho'li Jaahn, had originally lived in the Black Shroud, prior to her being born. Morgane had originally had airs of starting her own clan, setting out with Yho'li from the Shroud for La Noscea and leaving behind their lives there. Unfortunately, tough seasons and tough times finding a means of living lead to the couple settling on their own and giving up the clan life as a means to get by. As a result, they settled in Poor Maid's Mill, appropriately named because cheap housing was to be found there, and bore their first and only child into the world: Sabine.

Knowing little of life beyond the hovel township, Sabine spent a childhood insatiably interested in the world outside of Oakwood. This was further fueled by the prevalence of all sorts of history around the mill. Nymian ruins, ancient fossils and the Floating City alike all played into Sabine's initial interest in adventuring and exploring... even at the cost of her safety. It was not an uncommon sight around the mill for Yho'li and Morgane to scold the girl for having gotten lost in some ruin and Yho'li having needed to come fish her out. There was little to be said of her parents' skills at raising a child, however, except that they allowed Sabine to fend for herself more often than not.

When she was roughly ten or so, Tanga Tonga moved to the region to begin his life's studies on the fossils to be found there. The lalafell took pity on the girl and she attributes him with her fascination with the written word, having found in his books a wealth of knowledge that she had never before realized existed. Sabine also discovered arcane magic from the tomes Tanga Tonga owned, gleaning from them the ability to cast rudimentary spells. She quickly found she was highly apt at the field of arcane magic, thrusting herself into what spells she could find, be they in the lalafell's library or in some esoteric scroll she dug up from a ruin as she tripped into them.

Magic

Shortly after turning fourteen, Sabine left with not a word to her parents. Bartering her way with a passing qiqirn caravan by paying them in Nymian orbs and relics found during her explorations, she departed for Limsa Lominsa. With nothing but blank journal (stolen from Tanga Tonga with a note that she would refund him one day) and the clothing on her back, she entered the massive port city. A scruffy, dirty miqo'te with not even two gil to rub together, the scoundrels of the port quickly saw two things to be had: some saw a saw a waste of space, but others saw vulnerable girl to be taken advantage of, after all, there was a lot of money to be made in the dark alleys selling a nobody into a dark trade...

The latter, whom were the ones that approached Sabine and attempted to steal her away into servitude, quickly found themselves proved wrong. The stoic girl was quick to flick her hand at them, tossing a liquid green spell that whisked around them and seeped into their pores, crippling their lungs and leaving them gasping for air. As blood speckled at their lips, the young girl might have become a killer right then and there, had it not been for a quick squad of Yellowjackets whom ordered her to halt the spell and told her they would take care of the scum bothering her. A moment later, the girl released the incantation and the real criminals were carted away. One remaining Yellowjacket was left with the girl to keep an eye on her.

It was then that Sabine spoke, asking where the Arcanists' Guild was and how she might sign her name on its roster. The Yellowjacket was taken aback by the directness, but escorted the girl to the guild. Sabine was quick to make ties in the guild, though they were initially obtuse about taking on someone of her age, she demonstrated an ability they recognized as a near-savant level of arcane aptitude. Informing the Yellowjacket lieutenant that Sabine would be under their care, the arcanists in charge of the guild quickly boarded Sabine in a dorm with a few other students. With that, the girl's studies began.

The young girl positively devoured knowledge. The subject did not matter. On the one hand, Sabine tore through any magical tome put before her, but it was not the only thing she soaked up into the insatiable sponge of her interest. History, cooking, botany, biology, geography, alchemy, warfare, smithing, wood-working, weaving and tanning... her curiosity and need to understand how things worked seemed never-ending. Just when her teachers thought she might be content, they found Sabine with some new tome acquired from the Twelve know where tucked under her arm.

Sabine quickly adapted to a city lifestyle, thriving with fresh clothing and a fully belly. Her hair, grown long in her youth, she trimmed to a short cut that framed her face. Any possession Sabine came to own was generally a book. Those in charge of the guilds' dorms eventually moved her to a small study all her own when her roommates complained about the sheer volume of tomes Sabine was amassing around her bed. Seasons came and went and Sabine quickly advanced through courses and curriculum at the guild, rising to and surpassing some of her elders by her sixteenth year.

By the time she was eighteen, Sabine had become an arcanist of some renown within the guild. It was then that she left, however, at the behest of the guildmaster himself. The man had noticed the miqo'te had been hemming and hawing about other interests for a day and an age, so he took it upon himself to point out that she ought to delve into those with as much fervor as she had arcane magic. Distressed that it would mean her attention to magic was wavering, Sabine questioned the course of such an action. The guildmaster pointed out that should Sabine ever become interested in furthering her arcane magic, she ought to seek out another teacher anyways. With that, he left her with two names: Aeronwis Siorwyn and Rinoro Tiyanoro, two individuals who would help her better herself as an arcanist.

Armed with that reassurance, Sabine set out into the world again.

To Learn a Craft

Leaving Limsa Lominsa by ferry at the first of summer, she landed in Vesper Bay and made her way to the desert city of Ul'dah. Finding herself immediately at home with the warmth of the city and the plethora of makers and crafters, the woman signed her name at the first crafter guild that caught her eye: the Goldsmiths' Guild. The woman was quick to find that book-learning in a craft was significantly different than the actual hands-on-process and, for the first time in years, she struggled to learn a skill. Nevertheless, she literally hammered through the training, swiftly becoming that student that showed up early and left late, bleary eyed and weary.

In this new found obsession, Sabine found a love for all things of the hand. She quickly applied herself to the Weavers' and Alchemists' Guilds, finding an obsessions with them as well. Attending all three left her in a flurry of activity and she quickly began to make a fair deal of coin off of a light, breathy linen with a silver brocade of her own design. Having come into the first real amount of money in her life, and the largest sums of it she had ever known, Sabine began to rent a small apartment in one of the local housing districts of Ul'dah. Within it, she began to amass a fair amount of goods for later use. Ingots of silver and bolts of linen were her first acquisitions. Over the next year, she rented a stall and began to work it, selling a number of goods and beginning to make a small name for herself in the Ul'dah markets as she mastered the crafts of Ul'dah.

After making a fair headway, she ventured to Gridania in the winter of her nineteenth, leaving her stall in the care of her first hired retainer, a lalafell living in Ul'dah named Pachoulili Pachouli. Greeted by the forests and armed with a veritable knowledge of jewelry-craft, alchemy and weaving, to this arsenal she began to add carpentry and leatherworking, signing her name at the Carpenters' and Leatherworkers' Guilds. Studying these over the course of a year, the next winter saw her turning twenty. It was then that she was met with a strange prospect when someone sought her out at her workbench in the Carpenters' Guild.

She called herself Rischa Aislihn and she introduced herself as Sabine's aunt, her mother's sister. Inviting the woman back into the clan, Sabine felt that strike a cord. She had never felt any kind of attachment to her family, but she had also never known them. Knowing that Keeper clans were most often a tight-knit family unit, the woman felt as if perhaps she might consider reconnecting with a family she had never known. Rischa invited the budding crafter back to the home of her parents. Though welcomed, Sabine was quickly put off by the fact that they would want her to join in the line of succession for the family. Rischa and Morgane's mother and Sabine's grandmother, Aranen Aislihn had passed away with a fever of some sort three seasons before and Rischa had thus far only borne two sons. Though she spent spring and summer with the clan, Sabine swiftly deduced from the way that Rischa was acting that her aunt wanted her to, more or less, be a figurehead leader while Rischa controlled things from the background. Declining, Sabine left, turning away from what remaining extended family she had.

As winter thawed and spring budded into summer, Sabine ventured back to Limsa Lominsa. Though cooking with the Culinarians' Guild turned out to be quite a change from her usual handiwork with the other guilds, she came to enjoy it immensely, finding it to be a much more relaxing form of alchemy. Her time spent around the Bismarck, where she began to take great interest in how to make the many confectioneries and sweets that the restaurant served was a welcome breather from the hard last two year spent learning a majority of the trades in Eorzea's city-states.

Granted, her interest did not end with the skillet and ladle. After spending all of summer and some of fall cooking with the Bismarck, she entered herself that fall into the duo-guild of the Armorers' and the Blacksmiths', Sabine had saved what she deemed the hardest for last. And, indeed, she struggled with the hard work of the forge and the anvil. Her masters attributed some of it to her lack of physical strength and pointed out that many of her smaller pieces, ingots, gauntlets, daggers and the like were as fine as some of her jewelry-craft. Sabine worked at the trade for that long autumn and winter, but shortly after her twenty-first nameday. Pachoulili had said in correspondence that the small stall they were using was becoming too much for one little lalafell, so the Sabine felt the need to go in and check on the stall she had not properly minded in the last two years. Sabine promised herself that she would return later to hone herself as a smith and armorer, but somewhere inside the miqo'te knew she would never succeed in the way that others might at such trades.

Arriving at the desert city, Sabine found that Pachoulili was indeed right. Business was booming for the small stall and in the past two years it had grown exponentially. That being the case, Sabine quickly acquired the service of another two retainers, Remiria Miria and Sasaku Saku, and quickly put them to work. For the next cycle of seasons, Sabine minded the stall and eventually began to rent a small shop off the market street, moving from an open air setting to an indoor one and naming the storefront Saffron Commodities. Something of a spendthrift, Sabine began to put her fortune behind keeping the shop steadily stocked and behind funding her staff's apprenticeships at the Ul'dah guilds, so that she would not be the only one filling commissions. With that, Pachoulili studied under the Alchemists' Guild, Remiria studied under the Goldsmiths' and Sasaku studied with the Weavers'.

A Summoner and a Scholar

Having secured a livelihood for herself, the woman began to pursue other interests. It had been four years now since leaving the Arcanists' Guild behind, and the now worn slip of paper with the names she'd been given by the guildmaster served its purpose. She decided now was the time to seek out those two on the paper. The past few years had allowed her to amass a sizable library, but none of the information she could glean from the books, even ancient texts, provided her with any further learning to advance her arcane knowledge and thirst for magic. Given that this thirst had frankly been set aside for so many seasons as she established her crafts, Sabine now felt as if she were a dying man in a desert, who's dearest wish was for nothing but a single glass of water.

Tracking down the first of the names lead her back to Gridania's Black Shroud, where she found Aeronwis Siorwyn, a roegadyn summoner of some renown. Though the cross woman was originally unwilling to take Sabine, pure determination and perseverance convinced the surly roegadyn otherwise. It was with a demonstration of Sabine's savant-like ability to command the arcane that Aeronwis began to teach Sabine the arts of commanding the egi, or icons of the primal gods that the beastmen worshiped. Finding the task at hand a daunting one, Sabine leaped into it without a second thought, eager to command a new knowledge and a rare field of magic. If Aeronwis was frightened by the sheer aptitude and fervor that the miqo'te showed, she said nothing as days and weeks lengthened into months.

Those months were spent drilling in spells so intricate that Sabine feared that she might not be able to memorize them and come to understand the woven geometry of the magic on the pages before her. She did come to understand, however, why it had been such a difficult task for her to find the books on this subject in the first place. Many of the texts concerning the egi and the Nymian fairies simply remained in daunting tombs that had yet to be raided or discovered. Allag ruins and knowledge on the egi were few and far between, and the Nymian information on summoning was likewise guarded by fiends of fearsome ferocity.

Sabine's apprenticeship under Aeronwis became even more of a nightmare on the miqo'te's magical reserves and learning when the roegadyn bid her journey with her to Vylbrand's shores. There, the two sought out, unbeknownst to Sabine, the second person on the piece of paper: Rinoro Tiyanoro. The lalafell was a scholar of large ego to make up for his short stature and, had Aeronwis not brought Sabine to him herself, the lalafell might have never taken the girl as a student. Nevertheless, the trio spent two seasons drilling to the backdrop of the Floating City of Nym, Sabine never breaking even under their combined lessons. Rinoro and Aeronwis cautioned Sabine in that her learning would never be over, that there were always other texts to be found that covered the arcane. Especially those of the lost Nymian culture, added Rinoro. As a final test, the two teachers ordered Sabine to uncover a lost tome from a ruin north of the Floating City, a tome rumored to have knowledge of the lost Nymian art of binding Voidgates.

Venturing forth into the ruins she had spent her childhood trawling, Sabine was faced with the foul horrors of fiends that still inhabited the ancient places. A close scrape with one of the feared tonberries later, however, found her victorious. A much tattered scroll, not a tome, in her clutches as she returned through the ruinous passage ways to where her teachers awaited above ground. As Nymeia and fate would have it, however, a cry for help would reach her ears before she exited the Nymian catacombs. Rushing to the sound of the fearful screams, she fended off a trio of tonberries that were bearing on another tomb raider. Her egi driving them away, she turned to help the man to his feet, only to discover that it was her father, Yho'li.

At first taken aback by the sudden reunion, Sabine did not have time to dwell on the matter as she guided her father safely out of the catacombs, fiends at nearly ever turn. Coming out of the tunnels on the Oakwood side of the area, just near Poor Maid's Mill, Yho'li questioned where the girl had been. Idly and awkwardly, Sabine explained her studies to her father, feeling someone off put by his attitude and his carelessness. Nevertheless, he said his goodbyes to his daughter without much thought, though he did mention she was welcome to visit should she want, and she turned away from him to return to her teachers.

Presenting Aeronwis and Rinoro with the scroll, both the summoner and the scholar proclaimed that they had no more personal knowledge to pass onto Sabine, and that any other learning she might want was possessed in lost texts such as the one she had retrieved. Embracing her, the two bid her good studies and passed onto her two spellbooks fashioned in the manner of lost tomes. Aeronwis's gift was a brown, leather-bound tome with a hinged crystal reading light, while Rinoro's was a set of journals bound in white fabric and with a fold over latch.

Gifts in hand and knowledge squarely secured, Sabine returned to Ul'dah satiated... but disheartened by yet another reminder that her family was a sour, lacking thing.

The Battle of Carteneau

Sabine would not have long to dwell on that inner issue, as shortly after her return to Ul'dah, the Garlean Empire advanced into Eorzea, Nael van Darnus and the VIIth legion taking the realm by storm. Though Sabine did not partake in the initial fighting, her shop began to aid in supplying the Immortal Flames' medicinal wares and a number of other commodities. Working overtime, Sabine spent long nights weaving bandages or brewing potions for the troops that were being sent out.

Like all in the realm, she was there for the experience when Dalamud fell, staring up into the sky as the moon broke apart and sent a rain of terror even towards Ul'dah. Though this brought an end to the war, it did not bring an end to the strife of Eorzea, and Sabine found herself on the remains of the battlefield in the end anyways. Shortly after the battle of Carteneau, a call for medics was issued, and Sabine volunteered herself, heading out to the war-torn region in hopes of relieving some of the stress on the over worked healers. She spent the next many weeks tending the infirm in a healing ward as the realm attempted to rationalize the terrible losses they had sustained.

As the ward began to empty and patients left either healed or with family, Sabine returned to Ul'dah. The horrors of Carteneau had not been something she personally witnessed... but seeing its aftermath had left her with a sullen view of the combat and the Empire that had brought it.

A Tome Unread

As Eorzea began to revive itself from the attack of the wyrm Bahamut, Sabine joined her countrymen in the rejuvenation and began to sell her skills as a acquirer of ancient tomes and texts. Though none would say that Dalamud falling had been a blessing, the shards of the prison had opened rifts and wefts in the countryside and revealed a plethora of new ruins, be they Allag or otherwise, under the surface of the realm. That left a fair amount of new places for Sabine to explore. Be the ruin an Allagan catacomb, a Nymian palace or a long forgotten temple of the Qarn civilization, Sabine spent her time equally between exploring ruins and minding her burgeoning shop.

Some of her travels concerning the Nymians did take her back home, but a scant few visits with her family revealed that, other than their glee at receiving enough funds to get by well off in the Maid's Mill, they were not thrilled to see their daughter. Morgane in particular began to speak of returning to the clan she'd left in the Shroud. Once, she did ask Sabine if she would want to join them, but the miqo'te, now well into her own life and ways, declined.

As chance would have it one traipse into a desert ruin in Sagolii brought an ancient text into her possession. Bringing the weathered thing back with her to Ul'dah, she quickly began to the task of deciphering the knowledge within it. The Book of Gates, she found it to be called, was an ancient Qarn text concerning the magic of opening Voidgates and summoning Voidkin. Intrigued by this spellcraft, Sabine worked out the diagram for the first spell in the book. Drawing out the arcane circles on the floor of her workroom, she cast the magic, the words bringing a dark chill to the room as she spoke them.

As soon as the last syllable left her lips, an eerie purple glow was cast and a high pitched keen screeched through Saffron Commodities. Though the three lalafell she had hired came at a flurry to figure out what their mistress was up to so late at night, they did not make it to Sabine before the spell backfired tremendously, taking out the entire back portion of the store and blowing a billow of magical smoke into the street besides.

Sabine staggered out into the alley, her body bare of clothing and steeped in Void-essence, sending a pack of street-rats scattering away at the red glow of her eyes. Wobbling, she collapsed there upon the stone. Her retainers found her swiftly and covered her, the lalafellin trio whisking her away as curious eyes came to see what had caused such a mess and noise.

When Sabine awoke, her gaze was bleary and she felt as if someone had split her head open like an nut. Sitting up, she was greeted by Pachoulili, who warily informed her that it had been a week since she had last been awake and it had been a month since the explosion. Shocked at the time frame, it wasn't until Pachoulili explained that they had sedated Sabine due to the fits of anger and terror that had racked her whenever she'd awoken... and in the lalafell's opinion, today was the first day their mistress had shown any lucid behavior. Sabine laid back against the pillows and let her eyes slide shut. Her head pounded, but she felt well enough. Cracking her eyes back open, she inquired about the tome. To that, Pachoulili brought forth the Book of Gates. Its pages were blackened and charred, the spells within lost now to whatever blast had happened. Sitting up and flipping through the pages, Sabine felt a pressing thought, a dark attitude almost, seeping through her and felt cold fury at the loss pool in her chest. Shrugging it off, she focused on recovering.

The Contract

Time and seasons passed. To Saffron Commodities, long since repaired from the explosion, she added one more retainer: Meimeirin Meirin, yet another lalafell. She also paid for her others' apprenticeships for alternating turns in Gridania and Limsa Lominsa. If any of the lalafell in charge of minding her shop and learning their trades from Sabine noticed that the passing seasons had brought a change on Sabine, they failed to mention it. Her skin took on a pale pallor and her appetite slacked. While this was often attributed a scholar's complexion, neither could explain the nightmares that began to plague her slumber.

Nevertheless, Sabine was champion at ignoring things that did not interest her. So she cast aside any worry at the growing signs of something dark and sinister and continued to explore the tombs across Eorzea. Having spent quite some time continuing onward down her chosen path, Sabine finally came to a crossroads. As fiends and the Voidspawn that plagued Eorzea began to increase in number, she found herself in need of a more physically inclined companion to aid her in her explorations. As such, she eventually put in with Momodi at the Quicksand that she was looking for a bodyguard to mind her.

It was not a month later that the Quicksand proprietress contacted her that she had someone on hand and that she ought to come to the adventurers' guild at her earliest convenience. Hurrying over, Sabine was introduced to one Chris Ganale. Her imperious attitude unbecoming of her, she was quick enough to size him up. He certainly fit the bill in her eyes. Nevertheless, while Sabine remained civil in her opinion, she stated her demands of the contract: they would go where and when she said, and he was to follow her directions at all times, and, of course, he would be the one to face any wandering beasts, nefarious brigands, or voidsent that happened to assail them in their travels. Taking note of the fact he seemed undaunted in the face of those statements, she was quick to hire him on as a bodyguard.

Their first few ventures went smoothly enough. A voyage into the depths of a Qarn crypt left no small amount of reanimated mummies and corpses in pieces at Ganale's feet as Sabine mused away before the hieroglyphs on the wall before her. A quick jaunt into a Nymian tomb found Chris fending off tonberries full of rancor as Sabine worked out a myriad of puzzles the Nymians had left behind. The duo even challenged an Allag ruin once, though Sabine almost deemed it a waste of time when they ran into a deadlock she couldn't coax open. To her surprise, a hefty axe swung past her and cleaved the lock in two. The doors rattled in their track and Ganale pushed them open just enough that the pair could enter. Sabine managed to uncover a small collection of Allagan tomestones for Ganale's trouble... and that was perhaps the first moment that she began to consider Ganale as more than the hired guard. Granted, she would never admit to such. ...Yet.

A season passed with Ganale in Sabine's employ and, in her opinion, she treated him well. Though her back was often turned as she fought down fiends and brigands, she always sealed his payments with additional hazard pay. Though, not a gil more than her advertised sum on the additions. Nevertheless, they became a common sight in the Quicksand, having begun to use the establishment as a place to meet up before their ventures and a place to share an evening meal. While for the first few weeks, and many times after them as well, Sabine shared this meal behind the pages of a book, scant conversations between the two eventually did grow into a kind of bickering they seemed to share. Ganale never argued their destination, as per the contract, but he was fond of pointing out which path would be the best, where they should stay over at and what kind of provisions they needed to bring.

As fate would eventually have it, the two would be contracted into a free company together. Put up for room and board in said company's headquarters, Sabine moved a portion of her belongings to the room they allotted her. Though their time with the company was a short season, Sabine managed to make a few connections that would later crop up in her life. Though, true to her nature, conversations were scant with these new faces, Sabine was introduced to one Vervara Rozthan and one Ashiira Azaria, a miqo'te who had joined the company to hunt down a group of denizens. Her dealings with Vervara did not extend much further than a few exchanges, but they coordinated well enough when it came to a serious dealing within the company involving a Voidsent possession. Chris and Sabine's time with the company came to an end when they felt their, or rather, Sabine's, interests lay elsewhere. Moving her operations back Ul'dah, Sabine took up her old mantle of exploring the plethora of lost ruins around Thanalan.

It was shortly before moving back to Ul'dah that the nightmares Sabine had been experiencing came back in full fold. Though on her best days, she managed to hide her fluctuating attitude behind the mask of lacking sleep, Ganale would bear the brunt of the scathing attitude this afflicted Sabine with on her worst days. On her best days, Sabine became acquainted with a number of new allies through Vervara: Cain Lear, Gunnbjorn Darkblade and Devilish Sarracenia among them. On her worst days, she would find Ganale at her door, an uneasy, but concerned, look on his face as he questioned why she was ragged and unprepared for a scheduled journey into a ruin she had wanted to go explore.

Even Sabine's bullheadedness would not allow her to ignore the going-ons now and this was her reasoning for relocating back to Ul'dah. The nightmares she was having were not simple terrors of her mind's doing, but something sinister that had afflicted her and it had begun when she had attempted that spell from the Book of Gates. Though she had scrounged through the Book of Gates since it had been scorched, searching for any inkling of a remaining scrap of information, she had found nothing. Recent expeditions into Qarn ruins had revealed no further information and the nightmares became clearer over the waning and waxing moons. What before had been twisting shadows now were visions of her naked form dancing over a blood soaked dune, eyes reflecting as a predator's in the moonlight, only red.

As she delved deeper into the affliction that had taken her, Sabine's

Traits

Likes

Books
Ancient ruins
Studying
Sweets
Ganale

Dislikes

Cold
Ignorance
Hypocrisy

Hobbies

Collecting books
Reading
Exploring ruins
Collecting wind-ups and minion critters.
Crafting jewelery.

Other

Favorite Food & Drink: Sweets & tea
Favorite Creatures: Birds
Least Favorite Food: Carrots
Least Favorite Creature: Voidsent

Combat

A savant at arcane magic and commanding summoned creatures, Sabine's strengths lie wholly on the magical side of the spectrum. She is never seen without a spell tome in her hands, either one to cast poisonous and sickening incantations, one to summon a faerie or egi to her side, or one to heal the wounds of her contracted allies. That aside, Sabine has some handling of thaumaturgy and conjury, enough so to buffer her knowledge of the arcane. On the other wise of things, Sabine has absolutely no handling of any melee-range weaponry, nor does she have the strength to employ them with any favorable effect. For a time she did practice archery, but this was more to focus her aim than for any real interest in the skill.

Endurance
Strength
Agility
Magic
Intelligence
Luck
  • Arcane Magic: Having long since delved into the science of casting illness spells and harmful curses created from the geometry of the pages of an arcane text, one could say that Sabine is a master arcanist... except that the women would quickly argue that there is always lost knowledge to uncover concerning the arcane. Nevertheless, she is in top form as far as arcane magic is concerned. On top of the normal skill set acquired by the Arcanists' Guild, Sabine has added the lost knowledge of the Allagan Empire of summoning egi and the lost art of commanding faeries of the Nymian culture to her robust and growing knowledge of spells and incantations.
  • Archery: Having applied herself to the Archers' Guild during her off days training in Gridania as a crafter, Sabine never showed much adeptness at learning the ranged art. As it were, she rarely employs the bow and arrow nowadays in actual combat or while attending to a serious matter, but she will sometimes put herself through the aiming and warm-up drills she learned during her time in the guild as a means to hone her aim with magic.
  • Conjury: A self-taught conjurer from books and texts, Sabine only garnered as much about conjury as she needed to in attempts to buffer her Nymian spells for her and her faeries. As such, she does not often pass herself off as a conjurer and is much more fond of weaving conjury into the spells in her books rather than actually drawing purely from the forces of nature for her magic.
  • Thaumaturgy: Sabine has something of a special relationship with thaumaturgy and void magics.

Rumors & Relationships

Rumors

Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!
◢ Common Rumors (Easily overheard.)
"Hmm? That girl grew up in these parts. I've never seen someone so thirsty for knowledge. Myself aside, obviously." — Tanga Tonga
"She charges a pretty penny, but you'll never find someone who puts more work into her craft than Miss Aislihn, be it book, blade or bench." — Ul'dahn Citizen
◢ Uncommon Rumors (Moderately difficult to overhear.)
"Sabine? Aye, I know that'un. She visits every now an' again. I don't think her and her sires get along well... come to think of it, I don't think I've ever seen her folks smile." — Salthound Boatswain
"I've heard she came to these parts to get away from the heat of the desert... or maybe because it reminded her of a man she loves! ...I've also heard he followed her. Now that's true love." — Gridanian Citizen
◢ Rare Rumors (Very difficult or rarely overheard.)
"That woman ain't natural, she's done some darker arts... I don't mess with folk that dabble in the Void. If you know what's good for you, you'll leave her be. Myself? I try to forget what I seen that night..." — Ul'dahn Street-rat
◢ PC Rumors (Rumors from other players' characters.)
"I could name half a dozen out of the hundred or so things that make her special, but none of them would make sense to anyone else but me. Now if only I could get around to letting her know that." — Chris Ganale
"We worked together once in one of those companies that puts you up in their house with room and board. That wasn't the first time I met Ganale, but his—I mean this sweetheart? I walked past her room once when the door was open. I was bored, you see, and seeing her there, reading her book, I took a few more passes, each time stepping a little heavier until I was practically stomping. Then I just waited, leaning on her door frame. Did I mention the only time I talked to her during our stay with that company was to coordinate a mess in the field and once when I cooked dinner for the two of us? Yeah, she gets lost in those books, alright. She wouldn't be herself if she didn't!" — Vervara Rozthan

Relationships

Romantic Interest Platonic Love Good Standing Neutral/Acquaintance Poor Standing Enemies
Chris Ganale: Description
Ariilyn Azaria: Description
Ashiirra Azaria: Description
Cain Lear: Description
Clouse Sydonis: Description
Devilish Sarracenia: Description
Gunnbjorn Darkblade: Description
Liriel Kaza: Description
Vervara Rozthan: Description
A'rklonn Sargonnai: Description
Desert Nightingale: Description
Glioca Sargonnai: Description

Music

Genuine Girl
Artist: Noriyuki Iwadare
Origin: Radiata Stories
Context: Character theme.
Theme of Prontera
Artist: Lee Seung-Yeon
Origin: Ragnarök Online
Context: To master a craft... To master all trades.
No Such Thing As the Promised Land
Artist: sephfire & SGX
Origin: Final Fantasy VII: Voices of the Lifestream
Context: Reading from the Book of Gates.
Lapis Philosophorum
Artist: Akira Senju
Origin: Fullmetal Alchemist: Brotherhood
Context: Exploring ruins...
Xepher
Artist: Tatsh
Origin: beatmania IIDX 12 HAPPY SKY
Context: A summoner and a scholar.
I Won't Say (I'm in Love)
Artist: Susan Egan
Origin: Disney's Hercules
Context: Growing fond of Ganale.
Cry
Artist: 38BEETS
Origin: Touhou ~ Embodiment of Scarlet Devil
Context: Learning the arcane.
Fate
Artist: Moscow International Symphonic Orchestra
Origin: Fullmetal Alchemist
Context: Healing the bloodied of Carteneau...

Trivia

  • This character is based on an interpretation of the character Sabrina, from Pokémon.
  • The Book of Gates is based on the Book of the Dead from The Mummy.