H'aylio is a fairly well-shaped young woman with a typical hourglass figure, and is a little bit on the short side. Despite being a Seeker, she's not overly sunkissed and instead has fairer skin. Her hair and fur is a golden blonde color that brightens in the sun or turns a dusty blonde in the shade or dark. Offsetting the lighter coloration in her hair and skin are her eyes, which are silvery-grey.
Scars & Markings: Typical of a Seeker Miqo'te, H'aylio has stripes on her face - four on her cheeks and two swiping down from her forehead. She also has a small scar that goes across her nose.
Voice: H'aylio has a mid-ranged voice that never goes too high, save for when she happens to giggle over something. Even then, it's not much. Her having learned the ways of the bard has improved her singing as well, but there's still room for improvement.
Clothing: She can get a little picky when it comes to her clothes, but for the most part she prefers comfort a little more over protection. If her choice happens to be stylish as well, even better!
Hidden in the jungles of La Noscea lies the site of H'aylio's tribe. Filled with dangerous beasts and vilekin H'aylio had to quickly learn to have no sense of fear, else she would be useless as a huntress. She also learned the history and traditions of her tribe, as any Seeker female is ought to do in order to help provide. Though sometimes a difficult one, her life was simple while she grew up.
As she grew older she began to realize how limited her world was. H'aylio couldn't accept that the jungles were going to be all she'd know and her life in the tribe would be all she had to look forward to. So, one day, she ran off with what little she could carry and began her adventures. She wound up leaving the shores of La Noscea and heading further inland until she came to Gridania. For a while she began to train with the use of the lance, but other disciples of both war and magic caught her interest. Her adventures continued as she experimented with each new style.
The more she traveled and experimented, the more she realized that she wasn't sure which suited her best. Each had their perks, each had their irks. It wasn't until she returned to Gridania to further her training with the bow, even gaining the skills of the bard, that she felt she could figure herself out. She continues to understand herself the more she explores Eorzea.
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H'aylio is easy to understand. She enjoys life and she enjoys freedom. Her growing up as a huntress in the jungles also left her near fearless of anything, which proves helpful in her being willing to try almost anything that catches her fancy. However, it can also make her difficult to reel in, as that fearlessness can also be interpreted as folly or being over eager. Even so, she just wants to take every opportunity that's given to her, since there was a distinct lack thereof back in her tribe.
She also enjoys a good laugh, giggling and cracking up easily. She prefers to find the lighter side of things, if she can, and not allow herself to remain weighed down by troubles.
Her time as a huntress and adventurer has also taught her how to be serious when needed. She becomes particularly serious when friends and loved ones could get hurt, causing her to give her all to make sure that they make it through the situation safely.
Likes
Riding her coeurl, Oa
Food
Discovering hidden nooks and corners
Dislikes
Liars
Injustice
Ishgardians (for the most part)
Fears
Losing friends and close ones
Being alone
Having her skills prove useless
Trivia
Favorite Food: Most fish recipes
Favorite Drink: Grape Juice
Favorite Color: Othard Blue
Color Key
♥ In A Relationship: Name is romantically involved with this character.
♥ Romantic Attraction: Name is romantically interested in this character.
♥ Sexual Attraction Name is physically interested in this character.
♥ Platonic Love/Family: Name considers this person family.
♦ Friend: Name considers this person her friend.
♦ Friendly Acquaintance: Name considers this person mostly friendly, or as an ally.
● Good Standing: Name has no specific feelings about this character, however they left a good impression.
● Neutral: Name has no specific feelings about this character.
● Bad Standing: Name has no specific feelings about this character, however they left a bad impression.
♠ Dislike: Name doesn't consider this person a friend, and will talk if needed, but try to avoid them.
♠ Hate: Name consider this person an annoyance, and will try to avoid them. Conflict can happen.
♠ Fear: Name is terrified by this character, and will try to avoid them at all cost.
♠ Rivalry: Name consider this person a rival, and will try to initiate conflict every time she gets to meet them.
♥ Family Member: This character is related by blood to Name.
✔ Business: This character is either an Name's employer, employee, or coworker.
✖ Deceased: This character has passed away.
?Hidden Feelings/Unknown: This character has one of all the color keys above, but Name isn't fully aware of it yet.
NPC
H'rhu Nunh( ♥ )( NPC ) - Father/Sire
A good and fair leader to her tribe, if a bit old-fashioned. As she got older spats with him between their points of view happened more and more often.
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One of the first friends she made. She's grateful for how helpful he's been to her, guiding her along to become a skilled adventurer, and even began to develop a bit of a crush on him. However, when she realized that her interest would not be reciprocated, she decided to keep it to herself. She never intends for him to find out how she came to feel about him.
While wandering the market streets of Limsa Lominsa, she encountered this fellow Seeker. Interested in what he had to sell, as well as his story, since he didn't seem to be from the area, the two began to talk. Soon enough they began to bond over the subject of hunting and archery, discussing their tribes' techniques.
Though she, herself, isn't much of a pugilist she still has a respect for his skill for it.
She finds Masisi endlessly amusing with her antics, and is just grateful to have another female friend to balance things between having Riv and K'naji as well. More often than not she just wants to pick her up and tote her around.
Leader of the Siren's Bounty mercenary group that she joined. He's serious when it comes to getting the job done, but also appreciates how he's mostly laid back and easy-going with everything else. She was quick to make friends with the fellow Miqo'te and enjoys the various jobs that the group takes on. She intends to stick around for a while with him and the rest of the crew.
What started as friendly and playful challenges and banter between each other soon grew into a genuine interest. She didn't expect herself to fall for a Hyurian dragoon, let alone an Ala Mhigan from a now dead noble line. She appreciates his calm demeanor, his affection, and his wit (among other things). She'll remain happily at his side, for as long as he'll have her.
Some of these rumors are untrue, speculation, or are greatly exaggerated. Please feel free to add your own rumors under the Player Character category!
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◢ Common Rumors - Easily overheard. Use these freely!
■ "I've seen that girl running back and forth more times than I care to count. Does she ever slow down? -Hawkers Alley vendor-"
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◢ Uncommon Rumors -A little more difficult to hear. Use sparingly or ask first!
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◢ Rare Rumors -Very rarely overheard. Please ask before using!
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◢ Player Character Rumors -Feel free to add rumors of your own!
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Songs used set a mood, lyrics may not reflect the views of my character. Please mind your speakers when clicking the links.
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Personal RP Limits
■ I will play mild content and themes as long as they're logical in a plot-driven encounter. Mild language only. Temporary injury. Temporary imprisonment. Most walk-up encounters.
■ Ask about mature content and themes (violence, sexuality, alcohol use).
■ I won't play permanent character death or rape plots. Nor will I play permanent disfigurement, scarring, extended/permanent imprisonment, or gore.
Disclaimer
■ If an aspect of RP makes you uncomfortable in a scene we're playing, please send me a /tell, letting me know. Communication is very important, more important than potentially keeping immersion.
Links Out
Links that lead off the wiki, but are technically relevant to the character.
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Time Zone/Server
■ Mountain Standard Time/ GMT-7
■ Server: Mateus
Credit
Thank you all for letting me use/alter your codes. If it weren't for you my wiki would not look how it does.