Jihn'a Gahre
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Contents
Basic Info
- "No one ever taught me peace. I didn't learn how to heal, and I didn't learn how to save. I learned how to destroy, and I'm good at it. Good enough that pretending I'm anything less than a villain is a waste of talent."
- "Dreams are for people too weak to take what they want. I don't have dreams, I have achievements."
- "You're going to get youself killed-- Magic's not a toy. If you treat it as such, you'd better be damned sure you've got more control of it than it's got of you."
- Tumblr:
- jihna-tails
- Theme Song:
- Don't Mess With Me - Temposhark
- Throne - Bring Me the Horizon
- Beg For Mercy - Adam Lambert
- Villain - Wild Fire
- For Your Entertainment - Adam Lambert
- TV Tropes:
- Under Construction
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Appearance & Personality
- He's known best for his hair, flowing locks that drop down past his shoulders in layers of crimson mixed with a silvery purple that has come as a result from all his dealings in high level magiks. At first glance Jihn'a seems to look innocent enough, a friendly face with a constant grin practically painted on. His clothing choice varies by the event, though he's often found wearing a set of leather pants and a cropped, hooded top in raven black. On rare occasions he'll don his old mage's robes for old times sake, though he often ends such days tempted to burn the clothing that is linked so intricately with the part of his life that gave him so much grief-- and so much strength.
- Jihn'a is a playful Keeper who takes little seriously, as he's long since decided that caution is for the weak. He's flirtatious and graceful by nature. Charismatic and outgoing, he's a personality that's hard to miss in a crowd. He does little to hide his true nature, however, and only a short time with the Miqo'te will reveal that he's practically a sociopath and most certainly a sadist with little care for others unless they can offer him something he wants. He'll kill because he's bored, torture because it's fun, and command because he can. He's the life of the party... until you find his bad side.
Biography
Childhood
- Abandoned at age seven by his birth parents, he was found by a hermit Thaumaturge who took him in. The man had lost his wife and was intent on coming up with a way to bring her back using thaumaturgy. When he realized Jihn'a had a capacity for aetherial attunement stronger than his own, he trained Jihn'a in the hopes that Jihn'a could do what he couldn't. His teacher was also a trained alchemist and taught Jihn'a his craft. Unfortunately, they were attacked by bandits when Jihn’a was sixteen and his teacher was killed while trying to protect his adopted son. Jihn'a tried to bring him back and ended up setting their home on fire instead, accidentally drawing on much more power from his surroundings in his grief than he could contain. He barely escaped alive.
Teenage/Young Adult
- After that, he traveled to Ul'Dah in an attempt to start a new life. Besides his teacher and the bandits who murdered him, Jihn'a hadn't interacted with another soul since his parents left him alone. Try as he might, he couldn't find a place for himself because no one was willing to lend help to a poor kid on the streets. Having just set his only home ablaze, he was too terrified to use his magic. He found himself victim to the cruel doings of other street gangs and shady characters. He was eventually driven by his need to end that cruelty to join a band of mage mercenaries who did the jobs other mercs either couldn't... or wouldn't. These mages had no morals. They fed on Jihn'a's anger and shaped him into the perfect weapon, a monster in his own right. Within a year he grew powerful enough to lead them. He remained with the mages until he was 20, at which point they were hired on to destroy a particularly troublesome group of thieves. When they arrived to complete their task, Jihn'a learned that this 'group' was made of children who were so like him when he'd first come to Ul'Dah. The mages didn't bat an eye and burned every last one of them down. That night, Jihn'a disappeared and never returned. He sought redemption by sealing away his soulstone and swearing to give up magic.
Adulthood
- Needing a way to survive, Jihn'a joined up with the Gladiator's Guild and began to fight in the Bloodsands. He remained a Bloodsands fighter for a decade, eventually making a name for himself via both combat skills and his learned ability to entertain the crowd and manipulate his opponents. It was at the end of the decade that his old mage friends paid him a visit. He'd fallen in love with a fellow Gladiator during his time in the Sands, a Seeker by the name of A'lahn. They were inseparable up until the day Jihn'a came home to find his lover's head on a pike in front of his doorstep. It was a message from the mages, a reminder that no one abandoned their order and got to live. In his rage and seeking justice for his fallen mate, Jihn'a took up his old wand and slew the mages in a fury of magic. He'd forgotten how good power felt-- how much of it he had at his disposal. He retired from the Bloodsands the next day, at age 30, and since then has fallen back into his old habits of doing as he pleased and to hell with the consequences. The mages were dead but they'd gotten their wish: Jihn'a had fallen again to the lure of power that magic offered him.
Near Past
- If you ask a Flames official, they will tell you his record is spotless. If you ask the Gladiator's guild (where he's taken up a position as a trainer), you'll be told that while sometimes he's a bit unorthodox, he's always delivered good results with training the new recruits. If you ask the Alchemist's guild, he's one of their more active members and always a great source of knowledge in the lab. If you ask his victims, however, they'll tell you he's a sadistic sociopath with no morals and no mercy. He's murdered, tortured, stolen, and committed nearly every other crime in the book for his own amusement. At least, they'd tell you that if there weren't too scared to talk. There was also that little incident involving a few dead ala mhigo refugees, a company of injured adventurers, and the kidnapping of an officer's husband, but good luck pinning that on a respected member of society with no evidence. He prefers his record clean. That's the easiest way to get away with using whatever measures he wants to get what he desires: everything.
Present
- He's made a lot of mistakes. Made the wrong enemies, made the wrong decisions, and made the wrong moves. It all came back to bite him and now he's being forced to keep his head down. But he's alright with that because it means he gets to put his full attention on his husband Kyt'ir, and onto the future they're looking to build together. Though he claims he's given up the darker sides of himself, they're never truly gone and Jihn'a knows that. But so long as he can keep up appearances around his husband and those with any sway, soon enough they'll stop watching him so closely-- and then the playing field will be his once more.
Miscellaneous
TIMELINE!
- -Age 7 - Separated from parents/adopted by Thaumaturge
- -Age 16 - Attacked by bandits/teacher dies/sets off for Ul'Dah
- -Age 17 - Joined the Mage's merc group
- -Age 20 - Left Mage merc group/Joined Gladiator's Guild
- -Age 30 - Left Gladiator's Guild.
- -Age 33 - Current Age
Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC! ◢ Common Rumors (Easily overheard)
◢ Moderate Rumors (Moderately difficult to overhear)
◢ Rare Rumors (Very difficult or rarely overheard. Please ask before using these.)
◢ PC Rumors (Rumors from the character's of other players)
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*Only includes active players AKA people Jihn'a has interacted with over the last 3-4 months
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Gallery
Jihn'a and Valentinoix! Drawn by http://mightier.tumblr.com/
Drawn by http://aethericseafarer.tumblr.com/
Footnotes
- Template by Bancroft Gairn