Josiah Covey

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 Josiah Covey
Josikun Com.png
"All I desire is peace."
Josiah Covey, the Guardian.

Gender Male.
Race Huyr.
Clan Highlander/Midlander mix.
Citizenship Coerthas (Former), Ul'dah (Current)
AGE 24.
Occupation Wandering vigilante.
Orientation Pansexual.
Alignment Chaotic Good (Type 4)
Affiliation Rusted Sigil

GENERAL INFORMATION

Josiah Covey (Pronunciation: Jo-sai-ah Co-vay), Josiah, as many others in his line of trade, is a wandering man who seeks to aid whomever he's able to do, instinctively using his life, or coin, in order to do so. Within recent days, the man can be damn near anywhere within Eorzea. Wherever the calls for help are..


APPEARANCE

The Highlander stands roughly at six and a half fulms(6'6), weighting little over 300 ponze. While most of his weight is from muscle, the man seems to have a healthy layer of body fat as well, softening the edges of his muscles. His skin is a dark olive shade, due to his heritage, as well as the time he spends outside. Aside from muscles, his body is covered in scars, varying in style and size, leaving barely an ilm of otherwise smooth skin between each one. The most notable are he large crater of missing skin above his heart, and the three smaller missing masses along his back. just right of his spine. His black and blue hair reaches well beyond his shoulders. Both out of style and practicality, he has a majority of it braided, allowing a bang over his right eye. From far away, his irises seem to be completely jet-black, however, with closer inspection, one would see they are a darker brown. Encircling his jaw is a rough beard, trimmed to about half an ilm.


PERSONALITY

Calm. Carefree. Compassionate. Towards almost everyone he meets, Josiah give off a calming aura. He typically keeps his words to himself, but shares his smile to all around him. When left to his own devices, Josiah spends most of his time enjoying the world around him, or tending to his gear, and on rare occasions, reading a book. He's not one to start conflict, but he's more then glad to end it, usually taking on the role of a mediator. However, if he sees someone whom he sees as innocent about to be harmed, he will always intervene. With those he's more comfortable with, he presents a more carefree side, tending to joke around or roughhouse with his companions. The man holds no loyalties to flags or ideals. Though he may be a free Paladin, it's his respect for individuals that earn his loyalty. Surprisingly to others, his reputations with some guardsmen has been less then favorable because of this.


CHARACTER TROPES

Gentle Giant
All Loving Hero
Hope Bringer
Broken Hero
Heroic Sacrifice
Tell Me About My Father

LIKES

LIKE. Enjoying the world before him.

LIKE. Helping those he's able to.

LIKE. Being in the company of his allies.

LIKE. Learning more about subjects that interest him.

DISLIKES

DISLIKE. Those who would harm others.

DISLIKE. Complete disregard for personal liability.

DISLIKE. Stairs.

DISLIKE. Lack of social connection.

STRENGTHS

STRENGTH. The determination to see his words or actions through.

STRENGTH. His physical strength and endurance.

STRENGTH. The ability to adapt to most scenarios.

STRENGTH. Higher tolerance to the cold then most.

WEAKNESSES

WEAKNESS. His speed and agility.

WEAKNESS. Fairly gullible/easier to manipulate.

WEAKNESS. Extremely unlikely to break his moral code.

WEAKNESS. Overheats easily.


CURRENT INVENTORY

A few miscellaneous items that Josiah tends to carry with him. For now the list is extremely small, but as time goes on, more will be added to the list.

Last Updated: 6/18/16


  • Silver sapphire ring: An average silver ring, with a small sapphire jewel in the center. Only known to Josiah and his mother, the ring his father gave his mother before his birth. Or so he's told.

MISCELLANEOUS INFORMATION


Face Claim: See above.

Body Claim: See above.

Voice Claim: Iron Tager from BlazBlue. Examples

COMBAT & WEAPONRY

During combat, Josiah's primary focus is to protect his allies, happily becoming a human shield. While his offensive capabilities are lacking, his ability to intercept attacks for another and taking whatever is thrown at him is excellent. Since he started his career as a Gladiator, he's trained with sword and shield daily, learning to use his own body to subdue others should he find both away from himself. It has only been a few years since he took up a conjurer's staff, but he never skips the chance to practice his conjury.


Falchion

A simple longsword. He favors it for the length of the blade, as well as the small hook along the blunt. With it, his attacks consist primarily of thrusts and hooks. From the beginning, he was taught to disable, disarm, and subdue. With this type of weapon, doing so makes it noticeably easier.

Scutum

A rather plain looking shield, covering almost the man's entire side. In combat, he's always behind it, pressing his sword beside the steel to poke at his opponents. He's also been seen using the rim of the shield as a cestus. When he finds himself with allies, he uses the shield to cover them more then himself, leaving the softer parts of his armor exposed.

Oaken Crook

A wooden staff, a very common sight among the Conjurer's of Gridania. It's rare for him to wield it, being more comfortable protecting others with his physical strengths, but he'll carry it with him from time to time, finding it helpful for when the act of conjury is needed.


EXPERIENCE LOG

Here is a list of recent and/or notable fights, roleplay scenes, etc. that CHARACTER has been a part of. This list is by no means all inclusive, and serves more as a general reference as to what HE/SHE has been up to.


  • Opponent Name (Date) : Weapon. Details about the fight.
  • Opponent Name (Date) : Weapon. Details about the fight.


BACKSTORY

Youth: Josiah doesn't know much of where his ancestry originated from. As far as he knows, his mother's family had lived in a small Corerthas hamlet for a few generations. As long as he could remember, his father had been missing from his life. When he asked his mother, or any of the other villagers, he was told he was a great and kind adventurer, albeit fairly unknown. Throughout his early life, he was told of some of the deeds his father preformed, always leaving him awestruck. Whenever he asked where his father was, the unanimous reply was that he was living another adventure, making the world a better place for his son and collecting coin to bring back. Every year Josiah was hopeful his father would come back, with stories of trials and tribulations, and enough coin to put him and his mother in the lap of luxury for the rest of their days. But he never did. Still, Josiah hoped and dreamed, and because of that, he made the decision to follow his father's footsteps.

Most of his childhood was uneventful. There were only a dozen other children in the village, however, they all were farmer's children, and Josiah hardly had a chance to interact with them. Most of his early education came from his mother. While it was nothing sophisticated, she was able to teach him most of the basic knowledge about the world. How to read and write, mathematics, and common history about Eorzea. However, the most important lesson she was taught him, was compassion. While the stories of his father's selflessness introduced the idea, his mother always made sure he knew what it meant, and how it was done. Whenever he fought with another child, or he caused any trouble, she would always guide him with a kind, sometimes strict, hand.

To both better the world like his father was doing, and to make him proud once they met, he began to offer his hand to anyone around the small village, once he was old enough. From farming to housework, Josiah did whatever needed to be done, and while he usually didn't ask for compensation, he typically received some form of it. By 15, he had finally saved enough Gil through the years to be able to afford a blade and passage to Ul'dah, the same city his father headed for. Although everyone, including his mother, attempted to stop him, they also knew the kind of man he was and would become. So when he showed his unyielding determination, they gave in. When the day came to leave, a large amount of people gave him small parting gifts. Some gave standard adventuring tools, some gave food, and other gave much needed gil, should the worst happen and he needed a way back home. Most important of the parting gifts was what his mother gave him. Before his carriage left, his mother pulled him aside from the rest. Without saying much, she put something into the palm of his hand. When he opened his hand, he was met with an old silver ring, She told him that his father had left it behind for his child, for when he was old enough to venture out into the world. He left it so he would never forget where he came from, or where he was going. With a few tears and an embrace exchanged, they parted ways. It was the closest Josiah had felt to his father.

Becoming an adult: The sight of Ul'dah threw him for a loop. Always accustomed to the slow paced life of the hamlet, the bustling city offered winding streets and dark shadows. Had it not been for a certain man, he would have fell victim to a petty con. The elder man, a grizzled Sea Wolf by the name of Ahlditar, gave young Josiah a harsh, relentless scolding once he was safe. When the man demanded the youth to return home, Josiah met him with eyes set ablaze. He told him he would never return home, not until he became a shield for the innocent. While the man initially laughed in his face, causing Josiah some anger and embarrassment, the old man looked him over in silence. When he was satisfied, he told Josiah to follow him, telling him that there was a way to reach his goal. With some hesitation, he followed. After a short walk, they arrived at a place Josiah had never seen before. What startled him the most was the clashing of steel, and the cheering of crowed. It was the first time he had ever seen a gladiatorial arena. The man stopped and told Josiah to watch the fight that was taking place. He did so, watching the fighters partake in a dance of sword and shield play. It had been so long since something left Josiah awestruck. Seeing his face, the man felt joy himself and motioned Josiah to continue walking. With another small walk, they found themselves in a room filled with others like the gladiators, honing their skills and bodies. It was there that Josiah found out the man who saved him was also one of these fighters, and a rather skilled one at that. It was there the Roegadyn gave Josiah an offer. At the current state he was in, there was no way Josiah could even protect himself, let alone others. So, he would take the young lad under his wing and train him to be a skilled gladiator just like him. It was going to be hard, and some days he would wish for death, but if he was so determined to become a hero of peace, he would need to earn to power to do so. Without a second though, Josiah agreed. He knew the man was right, and if he passed that opportunity up, another one would never come. Thus began the most brutal years he had ever faced.

Life with Ahlditar was never uneventful. Between relentless training sessions, the Roegadyn taught Josiah other things he would need to know in order to survive in the world, not just as an adventurer, but as a man as well. The sort of unspoken honor he should have towards other warriors, how to survive outside the safety of cities and villages, and how to protect himself in large cities such as Ul'dah. Their bonds deepened every moon they spent together, and it wasn't long before they felt more like father and son. Josiah always asked his mentor about his life, but he tended to keep most of it unknown, giving the young man small snippets after satisfying him in training. It was after the third year of his training that the Calamity took place. Just like with most, he wasn't able to remember much of the event, only fuzzy bits and pieces. It was after the disaster, when citizens of Ul'dah took to rebuilding what was destroyed, that he made the grim discovery of his master's death. For the first in his life, Josiah was taken with rage and despair. Time was taken to mourn, as well as help in the city, but it wasn't long before the Coliseum began to hold matches. WIthout Ahlditar, who was his manager as well, the guild paired the young man up with another, though, Josiah didn't allow the new man to grow close. He fought his matches, with increased vicousness. And when he was injured, he barely gave the wounds time to heal, even having some reopen in his following match. While it was unsettling, the other Galdiators he had grown with simply didn't know how to help him. All attempts was met with a rather agressive cold shoulder. This ended up becoming his life for the next two years, until he was twenty.

Becoming a free Paladin Five whole years had passed since Josiah began as a Gladiator. While he wasn't the best, or most famous, he was near the top. After wandering the city one day, he had heard rumors of the Sultansword accepting new recuits, and of those called free Paladins. Once again, the Gods had given the man the oppertunity to step closer to his goal. The next day he had away from the bloodsands, he took the trip to the Hustings Strip. There were others who had heard the same rumors, and Josiah found himself among a dozen or so other men and woman. The Sultansworn tasked with weeding through the faces put them through trials, testing both their bodies, minds, and morals. Josiah himself passed the tests well, but when it came time to see who had made the cut, his name was not among them. His anger got the better of him, and demanded the trainers to explain why he wasn't chosen, given his results.

They told him flat out that he was an unstable man, having seen his actions in the Coliseum, and his demands only proved their points. His dream now seemingly out of his reach, his upset mind was visible on his face. While he was ready to accept his defeat, one of the Sultansworn gave him one piece of advice. If he truely desired to be among them, he would seek the Conjurers of Gridania, and present himself to them. There, should he be deemed qualified, would he learn what he needed to become whole again. And so Josiah went, sending his resignation to the Gladiator's guild, and setting out for the Shroud before they were able to stop him.

During his journey, Josiah had ample time to think of his actions. The effect they had on others, and himself, his body war-torn. Though he first gave excuses to his actions, the closer he was to Gridania, the more he saw just how wrong he was, and see the justification in the Paladins' decision. Once to the Conjurer's guild, he did as the others said, and presented himself with an open heart, and mind. To him, the interviewing process was a rather long one, the man probing him as much as he could. Though he was ready to be rejected, it was not the case, and Josiah found himself training immediately. While commuing with the Elementals didn't strain his body so much, it was his will that was put to the test. And along with the betterment of his mental fortitude, his current view on life and all it consists of began to take shape. How every living being is precious, but one shouldn't hold life as an absolute. The Gods and Elementals have their nature, and death was among them.

Two years passed before he had reached this elightenment, and though his conjury wasn't the strongest, he resigned himself from the guild. They new his reasons for joining, and sent him off with smiles. He was a new man after his time with them, and for that, he would ever be thankful to them. Returning to Ul'dah, he went to the Sultansword again, asking for another set of trials. He was given the tasks, and like before, he succeeded. Yet, this time, peace seemed to follow him. As the trainers began to discuss, Josiah couldn't help but feel anxiety. It was after an unbearable silence that they gave him their say. And they said he passed, and was to begin his training. Try as he might, he could hold back his tears, and the man broke down in happiness. Once again, he was closer to his dream, and while not directly, to his father.

Adulthood For the better part of a year, Josiah trained under the Sultansworn. Though they didn't have much to teach him with sword and shield, they were able to fine-tune his desire to protect into his fighting style. Along with becoming increasingly defensive in fights, he had learned more of what it meant to be a hero from the men and women who sworn an oath to the Sultana. Just like with his fighting, his own sense of justice and morals turned into what they are today. His training with them lasted much less then his time with the Gladiators and the Conjurers, but it was just as effective. Letting the man go where he pleased, Josiah left Ul'dah a guradian of Eorzea, wandering from nation to nation seeking those who would need his aid.

RECENT HISTORY


RELATIONSHIPS


RELATIONSHIP STATUS LEGEND
Romantic Attraction Physical Attraction Platonic Love $ Business Deceased Positive Negative Neutral 🔃 Unsure 🔒 Trust


FAMILY & TRIBE

These are mostly backstory-related relationships.

LIST OF FAMILY MEMBERS
Venetia Covey, Ma (🔒)
CHARACTER’s Thoughts: "The strongest woman I've ever known."

With the help of a few other villagers, she was able to give Josiah the best childhood she was able to. From what she has revealed to Josiah, it was her family that has held deep roots within the Coerthas highlands. Her mother and father passed before he was born, and most of her siblings had spread throughout Eorzea. She never received formal education in any trade, however, she had learned whatever she could through books Josiah's father had given her before he left. From clothcraft to farming, she has a basic understanding of everything needed for a domestic farm life, which became essential once Josiah was born. While Josiah was growing up, she didn't have a solid way of earning gil, instead trading her services and knowledge for food and household goods. Some moons were harsher then others, but neither minded too much.

Whenever the subject of Josiah's father comes about, she usually puts on a somber smile. She would always recount his tales fondly, however, Josiah always felt a hidden sorrow in her heart, and whenever he tried to confront her about it, she would always dismiss such things. But as the years continued, Josiah started to pick up the same feelings from others who remember his father, and while he never obtained the truth before his departure, he always wonders about it when his thoughts drift to the man he's sworn to follow.

*Aldawin Geier, Pa (🔒)
CHARACTER's Thoughts: "A great hero, and the man I want to become."

All who have met the man tend to say the same thing, that he's a warrior send by the Twelve themselves. Selfless, honorable, and courageous are always used to describe him whenever tales are told of him. Once a traveling adventurer, he temporarily settled down after saving a small hamlet deep within the Coerthas highlands, where he met beauty incarnate. Together, him and Venetia conceived a child and begun to plan a homely life together. But it didn't take long for his legs to ache for adventure, and with neither of the two know an actual trade, Gil quickly became a concern. After much convincing, of both his wife and those around the village, he was able to leave knowing full well that his love and their child would be safe, until he returned with enough gil to keep them all happy for life. Moons passed after he left, but no word of him or his deeds ever reached the village. As moons turned to years, and years to decades, some grew disdain towards Aldawin, others worried for the worst.


NON-FAMILY

Listed here are the non-family characters, both PC and NPC, that CHARACTER has interacted with enough or in such a way for HIM/HER to form a real opinion about them. Please don't take personal offense if your character isn't listed here, or how the interaction or relationship is described. It isn't that I dislike your character or our RP. I just tend to only add these as necessary for those who make a real impact on CHARACTER, and descriptions are purely based upon in character experiences and opinions!

Last Update...6/22/16.

* An asterisks denotes that CHARACTER doesn't know the individual's true name.

LIST OF NON-FAMILY RELATIONS
Ahlditar Roehbhar, Master Gladiator (🔒)
CHARACTER’s Thoughts: "Another whom I owe everything I have to."

Before his early death, Josiah had grown quite close to the rugged giant. Although the father/son relationship they shares sometimes gave him bitter thoughts, he still enjoyed having the young man around, teaching him everything he had come to learn in life. He never shared all of his life with Josiah, though, he did share short stories every now and then, most important being how he became a gladiator. Years before Josiah was born, Ahlditar was a standard adventurer, taking to sea rather then land. Through his adventures, he grew soft on one of his shipmates, and both of them decided to leave the ship behind and start a domestic life in Limsa Lominsa. And for the most part, all went well. Ahlditar became a dockhand in the port city, and earned enough to keep his wife, and soon to be daughter, comfortable. And before he knew it, the day of his daughter's birth came. But as soon as his wife went into labor, was when problems started to arise. Joy turned to panic as the world started to spin out of control for Ahlditar. He tried to make sense of the chaos around him, holding his lover's hand to comfort both her and himself. But it was when he felt her hand go limp that he snapped back into reality. He couldn't feel anything, every sense in his body going numb. He heard the midwife make noise, but no words reached him. Without saying anything, he just left, his old axe in hand, and began to live his life day by day.

It was years later when he arrived at the desert city of Ul'dah. Just like with every other settlement, it wasn't long before he found himself in a fight. Usually it was with villagers, but this time, it was with actual fighters. Of course he held his own, but it was with one man, a gladiator, that he met his match. After the long fight, the Roegadyn just stormed off, retiring to an inn room. But the next night, the same thing happened, with the same gladiator. The more the two met, the more rage built up inside of him, until he finally exploded after their brawl. First with pure anger, which slowly turned into sorrow. The gladiator was taken aback, seeing him only as a thug. He listened to Ahlditar's tale, and after some consideration, gave him an offer. To join the gladiator's guild, and continue forward with his life. He eventually accepted, and through all his training, began to recover from his loss. When he was a man to actually be proud of, he ventured back to Limsa Lominsa, and put to rest his sorrow for his lost wife and child.

The Pathfinders ($)
CHARACTER’s Thoughts: "I'm honored to have known them."

For some moons, Josiah found himself within the company of these wonderful men and woman. They lived together, drank together, and put their lives on the line together. And at some point, the man suddenly found his heart at a warming ease, knowing he had such allies. However, as life goes, it didn't last forever. Josiah had come across a small group of Maelstorm guards that would rather abuse their powers then used them justly. Nearly every time the man went into Limsa, him and the group clashed, and made some sort of scene out of it. Eventually, these spats caught the eye of officers, who vowed to look into the guards, so long as Josiah agreed to leave Limsa to avoid further conflict. After some hesitation, Josiah agreed. Wanting none of his actions to catch the company the ire of the city-state, and with no idea how long he would be away, the man resigned himself from the company quietly, and focused his time and effort solely on his adventures.

CHARACTER’s Thoughts: "Good man. Handles liquor well."

One of his first budding friendships while working with the Pathfinders, Josiah is always happy to be around the man, and help him anyway he's able to. Eaubront has become one of the very few to truly bring the reserved Highlander out of his shell. When they're together, the man seems to let go of his quiet voice, simply unable to hold back either laughter, or a quick verbal jab.

Ehfi Rhinsu (🔒)
CHARACTER’s Thoughts: "A wonderful healer. Just... listen to her."

Josiah has come to easily recognize the face of this Keeper, and not just because of his role in combat. Even when he doesn't have wounds that require rest, the large Highlander always feels a slight sense of panic, and some anxiety, when he's near her. But don't get him wrong. He enjoys the company of the woman just as much as he does with her lover. He will admit he hasn't spent as much time with her as Eaubront, but he would happily take any chance to spend time with her.

*Relavel Poison, Vel ( 🔃 )
CHARACTER’s Thoughts: "Ah... right, Vel."

Josiah's romantic life has been almost non-existent his entire life. He can count those he's had such a relationship with on a single hand, and the furthest he's ever gotten has been light kisses, more due to his own will then the other's. Yet, she was able to strike his heart so quickly, and rather powerfully. Though their time was short, he knew being with the woman was right. Through their struggles and celebrations, he could have never asked for anything more. But, life is never quite that easy. Vel wanted to go places, where the man just wasn't able to follow. Not while there were those in Eorzea that needed his help. Not while the fate of his father was unsolved. And thus, their time ended. Thankfully, there was no argument or large scene to leave the two with regrets, but the pain that followed will be something that Josiah will remember for some time to come.


N P C

Some of these rumors are untrue, speculation, or are greatly exaggerated.

◢ Common Rumors - Easily overheard. Use these freely!
"------------------------------------"
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◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
"--------------------------------"
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"-----------------------------".
◢ Rare Rumors - Very rarely overheard. Please ask before using!
"----------------------------------------------"
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P C

Feel free to add your own rumors to this section.

◢ Player Character Rumors - Some of these are more rare than others!
"Josiah? He gets injured an awful lot so I have to keep an eye on his injuries whenever... While I don't make him stay at the infirmary, I'm just concerned that eventually the injuries will catch up if they are not looked after...Otherwise talk to him, I'm sure he'll talk to you." — Ehfi Rhinsu.
"He's a good man. Damn good swordsmen and fighter. He deserves all the happiness in the world, even iffin' I ain't the one able to do that for him. But don't mistake my steppin' down as not carin'. I'll rip your swivin' arms off iffin' I hear a single PEEP of someone hurtin' him, savvy?" — Relavel Poison.



SCREENSHOTS


A collection of screenshots of CHARACTER that serves as a visual reference, or snapshots from certain roleplaying scenes.



ARTWORK


A collection of artwork of CHARACTER, either commissioned or gifted by the respective artist(s). Artist names & info are linked when you hover over images.
You are not permitted to re-use this artwork for your own characters or purposes, whether on Final Fantasy XIV or on other games, forums, etc.



ROLEPLAY HOOKS


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  • Role Name or Type: Description about the role or hook.
  • Role Name or Type: Description about the role or hook.
  • Role Name or Type: Description about the role or hook.



ABOUT THE PLAYER


Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum viverra augue ut ex eleifend aliquet. Suspendisse eget lectus felis. Nullam varius fringilla metus, in suscipit justo consectetur a. Suspendisse placerat nunc eu vestibulum ornare. In at felis mattis, dapibus tortor ac, tempus justo. Nulla sit amet sem sed sem pretium imperdiet ut ac magna. Vestibulum non tempor ex, eget dictum enim. Ut vel efficitur odio, vitae luctus quam. Aliquam maximus nulla id congue imperdiet. Curabitur nisi elit, scelerisque mattis diam ac, blandit congue eros. Curabitur molestie lacus sed vestibulum euismod. Praesent aliquam lorem lacus, egestas vestibulum ante commodo ut. Ut nisl arcu, vestibulum ac vehicula at, aliquet et elit. Nam molestie interdum massa ac pharetra.


THINGS TO KEEP IN MIND...

Summary of thing to keep in mind. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum viverra augue ut ex eleifend aliquet. Suspendisse eget lectus felis. Nullam varius fringilla metus, in suscipit justo consectetur a. Suspendisse placerat nunc eu vestibulum ornare. In at felis mattis, dapibus tortor ac, tempus justo.
Summary of thing to keep in mind. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum viverra augue ut ex eleifend aliquet. Suspendisse eget lectus felis. Nullam varius fringilla metus, in suscipit justo consectetur a. Suspendisse placerat nunc eu vestibulum ornare. In at felis mattis, dapibus tortor ac, tempus justo.
Summary of thing to keep in mind. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum viverra augue ut ex eleifend aliquet. Suspendisse eget lectus felis. Nullam varius fringilla metus, in suscipit justo consectetur a. Suspendisse placerat nunc eu vestibulum ornare. In at felis mattis, dapibus tortor ac, tempus justo.
Summary of thing to keep in mind. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum viverra augue ut ex eleifend aliquet. Suspendisse eget lectus felis. Nullam varius fringilla metus, in suscipit justo consectetur a. Suspendisse placerat nunc eu vestibulum ornare. In at felis mattis, dapibus tortor ac, tempus justo.
Summary of thing to keep in mind. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum viverra augue ut ex eleifend aliquet. Suspendisse eget lectus felis. Nullam varius fringilla metus, in suscipit justo consectetur a. Suspendisse placerat nunc eu vestibulum ornare. In at felis mattis, dapibus tortor ac, tempus justo.


GUIDELINES


Overall, I'm pretty chill as far as guidelines go. I don't have an extensive list of 'Do's or 'Don't's or things that I personally find triggering. So chances are, you won't offend me or make me uncomfortable unless you're trying to or just being really skeevy in general. Still, for the sake of making sure everyone's on the same page here, let me make a few mentions in particular:

I WILL NOT...

Summary of thing to keep in mind. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum viverra augue ut ex eleifend aliquet. Suspendisse eget lectus felis. Nullam varius fringilla metus, in suscipit justo consectetur a. Suspendisse placerat nunc eu vestibulum ornare. In at felis mattis, dapibus tortor ac, tempus justo.
Summary of thing to keep in mind. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum viverra augue ut ex eleifend aliquet. Suspendisse eget lectus felis. Nullam varius fringilla metus, in suscipit justo consectetur a. Suspendisse placerat nunc eu vestibulum ornare. In at felis mattis, dapibus tortor ac, tempus justo.
Summary of thing to keep in mind. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum viverra augue ut ex eleifend aliquet. Suspendisse eget lectus felis. Nullam varius fringilla metus, in suscipit justo consectetur a. Suspendisse placerat nunc eu vestibulum ornare. In at felis mattis, dapibus tortor ac, tempus justo.

I WILL...

Summary of thing to keep in mind. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum viverra augue ut ex eleifend aliquet. Suspendisse eget lectus felis. Nullam varius fringilla metus, in suscipit justo consectetur a. Suspendisse placerat nunc eu vestibulum ornare. In at felis mattis, dapibus tortor ac, tempus justo.
Summary of thing to keep in mind. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum viverra augue ut ex eleifend aliquet. Suspendisse eget lectus felis. Nullam varius fringilla metus, in suscipit justo consectetur a. Suspendisse placerat nunc eu vestibulum ornare. In at felis mattis, dapibus tortor ac, tempus justo.
Summary of thing to keep in mind. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum viverra augue ut ex eleifend aliquet. Suspendisse eget lectus felis. Nullam varius fringilla metus, in suscipit justo consectetur a. Suspendisse placerat nunc eu vestibulum ornare. In at felis mattis, dapibus tortor ac, tempus justo.


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