N'ymira Khai

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Gridania-transparent.png N'ymira Khai
NymiraProfile.png
Gender Female
Race Miqo'te
Clan Seeker of the Sun
Citizenship Gridania
Age 26
Deity Rhalgr
Orientation Bisexual
Occupation Huntress, Information Gatherer
Nameday 4th Sun of the 3rd Astral Moon
N'ymira was born in the Aldgoat tribe of La Noscea. Her mother ran off shortly after her birth with a Tia she had fallen in love with, leaving her to be raised by her tribe. She grew up to become a huntress, gaining experience hunting prey for food even while young, and proved to be quite talented with a bow. As a result of this upbringing she soon became rather independent and developed a keen interest in the world outside of the tribe. Not long later she decided it was time for her to leave the tribe while she was still in her early teens and explore the very world she was so enamoured with. This decision ultimately led to her being shunned by most of her former tribe for not wanting to follow their traditions. She was soon exploring and discovering that very world she wanted too, for a while at least things went pretty well for N'ymira however eventually she began to discover that the world wasn't all roses like she imagined.
Eventually she found her way to the city state of Gridania where she signed up with the Adventurer's Guild and put her former skills as a huntress to use, earning herself a living taking odd jobs. These odd jobs eventually earnt her enough gil that she could afford to continue to hone her hunting and archery skills at the Archer's Guild in Gridania. She put her all into training her aim, and got better at a consistent rate. She would practice every day until her arms started to give out. Within three years, her aim was near perfect and was helping out regularly with requests that they took. One of these requests had her and a small team of archers tracking down and taking care of a pack of poachers making base near Everschade in the Central Shroud.
((This profile is still very much a work in progress))

Height: 5'4

Weight: 90 ponz

Complexion: Slightly tanned

Hair: Dyed Red with some pink highlights

Eyes: Blue

Build: Slim

Noticible Features: A small scar can be found on her right cheek.

In general, N'ymira is easy-going, often flirty. She's a bit of a smart-mouth, but more in terms of sounding clever than putting others down. She is rather mischievous, bratty and sarcastic with a fondness for pranks. She's fiercely loyal and tries to keep a cool head in combat, and doesn't tend to run away. Though she does have an inclination to prove herself, which can cause her to make mistakes or act recklessly.

Flaws

Stubborn
Naive
Impatient
Mischievous

Fears

Snakes
Being alone
Being abandoned again

Preferences

Hobbies

Pranks and Jokes
Hunting
Frequenting bars with strangers
Reading
Studying magic

Likes

Pretty clothes
Travelling
Good food and wine
Conversing
Forests

Dislikes

Having her tail pulled by strangers
Deserts (Especially the sand)
Being bored
Rules
Sour candy

Favorites

Favorite Color: Red and Blue
Favorite Food: Cheese and crackers
Favorite Drink: Wine
Favorite Scent: Flowers
Favorite Place: Quarrymill and surrounding areas

Weapons

N'ymira is incredibly fond of her bow and extremely protective of it and as a result carries it with practically everywhere she goes. It was one of the few things she manage to take with her when she left her tribe and has had it with her ever since. Though she has improved it significantly since that time, making adjustments, replacing bits and pieces where needed and generally improving the bow as she studied and learned at the Archers Guild. She is a near perfect shot and rarely misses her mark.

Magic

Magic is a new area of interest for N'ymira, she has only recently began studying the art of magics and has a wide array of books on the subject. Whilst she understands some of the basic magics she has yet to master any particular. Usually only able to summon a magical carbuncle for a very short period of time, her record being 30 seconds so far is the most impressive she has learned thus far. Despite her impatience for learning skills such as a crafting she has made a pact with herself to continue her studies of magics in the hopes of being able to utilize it in combat and whilst she is exploring and adventuring in the real world.

Crafting

While she can appreciate the work that goes into crafting most things she lacks the patience to try to learn any of the many crafts.

💑 In a Relationship Romantic Interest Sexual Desire Platonic Love Family Good Standing Neutral Poor Standing Deceased

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RP Style:

  • I have a very open mind when it comes to what can happen in a role play, but I do try to stay within the means of lore. I can short post, long post, paragraph post, post while moving, post while standing still, etc. While it sounds silly, I want you to know that I don't have a real standard for my RP as terms of length. I am fine with the casual conversations or the in-depth ones. I can match my roleplay to that of my partner's style. If I can help, I will on most occasions. I, and my character included, both enjoy helping others out and being a positive force in the community.

What I will RP:

Below you will find a general list of things that I will and won't do within the context of roleplay. I ask you to please respect my wishes and limits. If there's anything not on this list that you're unsure of, please don't hesitate to ask me.

  • I will play . . . Mature and/or dark content and themes (violence, sexuality, drug / alcohol use). Occasional erotic themes for the purpose of developing characters and interactions / relationships.** Coarse and explicit language. Injury and incapacitation.
  • Ask before . . . Long-term and/or permanent injury and disfigurement. Captivity or imprisonment, either long or short term.
  • I won't play . . . Permanent character death. Non-continuity / one-shot ERP with little to no merit for character development.

What I will NOT RP:

  • Anything that causes serious long term damage to my character such as gore.

Disclaimer:

  • If an aspect of RP makes you uncomfortable in a scene we're playing, please send me a /tell, letting me know. Communication is very important, more important than potentially keeping immersion.
  • I am quite often AFK or distracted in another window when not active in game, but feel free to send me a /tell and you will get my attention.

Server and Timezone:

  • Australia East Coast (AEST - GMT +10)
  • Balmung (US Server)

Links:

Annotations:

This template created by Rihxo Matoi with the help of Nanagi Nagi and has pieces from the templates of Unnamed Mercenary, Roen Deneith, Cyrus Wolfe, and Coatleque Crofte.