U'njira Odh

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 U'njira Odh
Placeholder person.gif
Path of the Magi
Gender Female
Race Miqo'te
Clan Seeker of the Sun
Citizenship The Forgotten Springs, Southern Thanalan
Age 23
Deity Menphina the Lover and Oschon the Wanderer.
Orientation Bisexual
Marital Status Tribal Miqo'te - Not married.
Occupation A Student of Magic.
Nameday 26th Sun of the 1st Astral Moon
Njira, Or Nidj for short, was born during a desert rain storm in the small oasis settlement known as the Forgotten Springs. She spent the early part of her life training to became a huntress of the Drake tribe but was unable to complete her trials. Instead, her path would lead north, out of the desert and into the weeping wounds of Post-Calamity Eorzean society.


Free Company Info N/A

Your Character's Inventory

Last updated: MAR 20th, 2016

- On her person: A small jar of Aloe, A small sack of dried sage and another one of dried ginger root. Some thread and crystals.

Height: 61 ilms

Weight: 130 ponz

Complexion: Fairer skin. Much of her dark tan has faded since leaving the Sagolii Desert.

Hair: Ash Grey

Eyes: Dark blue/grey

Njira is quiet and non-confrontational. She can be wary of strangers and the large cites are too loud.


Flaws

Stubborn
Reluctant to ask for help
Can be prejudice towards nontraditional Miqo'te (Especially men.) and Ul'dahns

Fears

Loneliness (Being tibeless)
The Elementals
Yarzon

Talents

Knowledge of medicinal herbs and practices

Quirks

Adores smells, both good and bad ones... To an awkward extent. x:


Preferences

Hobbies

Fishing
Botany
Combat training
Practicing her crafts. She especially enjoys cooking and alchemy.

Likes

History
Herbology
Small spaces

Dislikes

Over confident Miqo'te men.
The misuse of power

Favorites

Favorite Color: Blue
Favorite Food: Fish
Favorite Drink: Sweetened warm milk
Favorite Scent: All scents
Favorite Place: Buscarron's Druther's

Njira has troubles maintaining muscle mass which limits her physical strength and mobility.

Her abilities as a healer are not yet developed enough for her to be able to conjure at will. She's been sent north to the Still Glade Fane to train under the conjurer's guild.


Weapons

Her "Claws" referring to her pugilist's arms are kept close at hand at all times. (Especially when traveling.) She began training with them at a very early age but has yet to master any proper skill with them. She knows how to use them but is predictable and slow, overthinking her form shifts or taking to long to get the perfect motion. She can take on lesser beasts but is easily overwhelmed by multiple targets. Despite this, she continues to practice, enjoying the dance if not the results.

Magic

Njira's left her tribe to study magic. Leaving the desert and arriving in the Shroud has greatly improved her mental focus and ability but she still has yet to attend one of Brother E-sumi-yan's lectures in the Fane.

Crafting

An experimental alchemist, brewer and cook. She's handy with her crafts, able to do most of her repairs and her remedies sell well on the Markets! (Good at: Alchemy, Cooking. Decent at: Tailoring, Leatherworking. Interested in: woodworking.)

Birth and childhood (0-10)

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Calamity

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What I am looking for/interested in:

  • To experience RP in FFXIV.
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This template created by Rihxo Matoi with the help of Nanagi Nagi and has pieces from the templates of Unnamed Mercenary, Roen Deneith, Cyrus Wolfe, and Coatleque Crofte.

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