Weiss Loire

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UNDER CONSTRUCTION
This Page is under construction until the release of Male Viera Lore




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Weiss Loire

WeissLoire port3.png
"The sly eagle doesn't kill at whim."
_Forest Name _Sigurd Eruyt / Sigurðr Eruyt
_Gender _Male
_Race _Viera
_Clan _Rava
_Birthplace _Golmore Jungle
_Residence _Wanderer
_Guardian _Thaliak Icon.png Thaliak, the Scholar
_Nameday _25th Sun of the 3rd Astral Moon
_Age _30, but looks 25
_Height _184,5cm
_Weight _80KG
_Job or Occupation _Forest Protector
_Hobbies _Reading, Relaxing
_Maritial Status _It's a secret
_Sexuality _Demisexual
_Alignment _Chaotic neutral
_Server _Cerberus

General Information

Weiss Loire, real name Sigurd Eruyt ( Sigurðr Eruyt), is a young Rava Viera hailing from the Eruyt Village on Golmore Jungle. A former Wood-warder, Sigurd was able to go through the bloody rite of passage and survive to become a warrior for his tribe, keeping watch over its domain and the forest surrounding it. For years he followed the laws of the Viera and the Green Word to heart, however as time went by he started feeling unease as whispers of passerby’s spoke about the current events of the world.

Despite this he would continue to adhere by the rules of his people and protect the forest, until the faithful day he faced a Voidsent who was targeting a zone of the village domain for its aether. More Wood-warders were able to arrive on the scene to serve as a backup, however they were too late to avoid the incident that made every animal present perish but Sigurd, the Wood-warders themselves, and a single juvenile Chocobo. Although they were successful at making the twisted being perish, unknown to them a fragment of its essence made its way into Sigurd’s body leaving behind a mark that was easily mistakenly as a curse left from the fell beast. This occurrence was the starting point of his adventure, when Sigurd decided that in order to avoid placing the Village and the forest in danger he would leave in a journey to look for a cure for his curse. Until then he would be deem dead for everyone.

When he left Eruyt Village, he took pity of the Chocobo he saved and took it with him, affectionately calling him Boko. As many moons came and went, the Viera met many people of different casts and races, especially after reaching Eorzea in order to get away from the clutches of the Empire, and soon adopted the moniker Weiss Loire for himself, as his Forest Name was as good as dead. As for the nature of the voidsent mark left on his body back in Golmore, that's something the future is yet to reveal.

Appearance

A young Viera, from the Rava, clan with dark skin, thick, shoulder-length, silver-white hair, light blue eyes, and long ears which are covered in white fur with speckles of black fur at the tips. Weiss most often wears above his lean and toned build the typical outfit of the Wood-warders in his homeland, which adorns his right shoulder, forearms, and leg-wear in a metal adorned with filigree, and a brownish short-shirt that reveals his stomach. Underneath, he wears a pair of cedar-colored baggy pants with interconnecting black belts, filled with adornments, which rests above a white fur sash wrapped around his waist along with a pair of brownish fingerless gloves. Finally, his sollerets, which cover the lower part of his pants, have a claw-like design at the toes.

When not wearing his traditional Wood-warder clothing, he can be seen wearing clothes of a similar fashion, not only out of personal preference but also out of convenience so it doesn’t get in the way of duties such as hunting, battling, or scouting his surroundings. Despite this, he won’t deny the use of a different kind of fashion if appropriate for the occasion or if he feels in the mood to do so.

Regarding marks on his body, he has a Purple Wound on his posterior right forearm that was a result of his encounter with a Voidsent back in Golmore Jungle. However, recently, this mark is covered by Arcanima sigils inscribed by Cecile Morgenstern in the hopes of holding whatever curse might be connected to the wound.

Personality

Personality Traits

  • Sarcastic
  • Harsh
  • Serious
  • Reserved
  • Moody
  • Realistic
  • Well-intentioned
  • Caring
  • Reticent

Mannerisms

An introverted, Weiss presents himself as a sarcastic and scathing, serious, self-possessed, sardonic, moody, and cynical, who does not smile often nor breaks his stoic and stern demeanor. Preferring efficiency, he dislikes "small talk", cutting his sentences down to the bare minimum needed to get a point across, or usually uses "whatever," for want of the current topic to be dropped, often following with changing the subject. As such he is rarely the one to speak first, letting the others do the talking, preferring to usually offer his knowledge and insight in relevant situations. Although taciturn and seemingly cold, beneath the surface, due to coming from a closed society he is socially awkward, being well-intentioned but unsure how to carry himself in conversations, having difficulties expressing himself.

He is nonetheless kind-hearted and caring, having concern for his companions and empathy for some of his enemies, but to protect himself and due to being wary of strangers, Weiss has become reserved and prefers to keep his emotions locked up, choosing to examine the world with realism and logic. This combined with what he learned back when he used to protect the forest, made his outlook on life somewhat cynical: as far as he's concerned, the strong survive and the weak perish, and that's just the way it is. That doesn't mean he is heartless, as he does care about his companions, but doesn't show it the same way most people do. Instead, he believes in "tough love" by pushing others to be stronger to ensure they can look after themselves. On the other hand, when he starts to open up with his companions, even if a little, and if he feels they are getting overenthusiastic, he uses sardonic quips to jolt them to their senses as he prefers to approach situations rationally, with a collected and confident attitude, and plan out the objectives to ensure that what is necessary gets done instead of just rush blindly to the objective.

Tidy by nature, he prefers cleanliness; he cleans to alleviate stress. He dedicates free time to the watch the forests nearby, protecting its denizens from beasts, and teaching them self-defense. Weiss was also one of the few Male Vieras to recently question their beliefs on objective terms.

Never having partaken in alcoholic beverages before, Weiss recently found out that his resistance towards these types of drinks is very low, to the point of leaving him more talkative, open, and somewhat energetic when compared to how he usually behaves. Due to this, he came to avoid drinking them and doesn't hide his distaste regarding them.

Philosophy & Ideals

Wood-warders would return every three years to Eryut to mate or claim any young males that entered adulthood, Sigurd would only go so he could catch up with his family. His devotion is so great that after having the faithful encounter with a Voidsent, which left him scarred in more ways than one, Sigurd departed to find a cure for whatever happened to him and therefore avoid placing Eryut in Danger. He, however, upholds his costumes and the law of the Green Word to heart even when outside the Village, taking the moniker of Weiss Loire while outside of Golmore Jungle's surroundings.

Aside from the Green Word, Weiss has no interest in gods or the divine. He knows, however, to respect other people whose beliefs depend on it as long as it doesn't hurt man or nature.

Quirks

  • Ears twitch when slightly irritated.
  • Tends to doze off when a conversation is taking more than what it should.
  • Likes to analyze a new environment instead of rushing ahead of it.

On Hand

Bellow, it's a list of things that's normally in Weiss's possession.

Weaponry:

Ravel Keeper Spear Icon.png
Keeper’s Spear
A Spear made out of Alder wood that was entrusted to Weiss, by its previous owner, when he assumed the mantle of a Wood-warder. It’s a light yet durable weapon that doesn’t weights on him nor reduces his mobility.


    Bowofthewanderer.png
    Wanderer’s Bow
    A bow also made out of Alder Wood. Contrary to his Spear, however, this weapon wasn’t passed on to him and instead was bought when his old bow broke.


      Ravel Keeper Sickle Icon.png
      Ravel's Sickle
      A Sickle made on the same fashion as Weiss's other weapons; of Alder Wood with a sturdy adamantium blade. It was offered to him by Banok when he saw the Viera improving on his Reaper's training.


        Equipment:

        Augmented Cryptlurker's Helm of Maiming Icon.png
        Cryptic Helm
        A hood and helm combo allow Weiss to hide his face and keep his identity secret from people.


          Manusya Mail of Maiming Icon.png
          Reaper's Mail
          An outfit, normally used by Weiss, which fabric allows his wearer to use it in different environments while giving the body enough freedom to move and perform complex tasks.


            96px-Heirloom Necklace of Slaying Icon.png
            Legacy Shocker
            A shocker made of leather. Hanging from it there’s a stone, worked to be worn as a trinket, which Weiss brought from Golmore Jungle.


              Soul of the Reaper Icon.png
              Soul of the Reaper
              Soul Crystal entrusted by Banok to Weiss. Upon the surface of this multi-aspected crystal are carved the myriad deeds of reapers from eras past.


                Backpack

                This is a list of things that is either on his pouches or his Chocobo's backpack.

                Satchel:

                Buzzing Burlap Sack Icon.png
                Coinpurse
                A simple coin purse made of soft leather, containing a few hundred gil to cover his traveling expenses.


                  Eorzean Map Icon.png
                  Map
                  A map of the realm that he bought.


                    Solis journal.png
                    Sketchbook
                    Weiss uses this Sketchbook to draw the local fauna and flora to get more acquainted with it. He also makes small notes regarding, writing things such as if a plant is poisonous or can be used for a salve, etc.


                      Waterskin.png
                      Waterskin
                      A container made of Goatskin that he uses to hold water.


                        Provisions.png
                        Provisions
                        First-Aid provisions as well as some variety of dried food.


                          Change of Clothes:

                          Viera Harness Icon.png
                          Wood-Warder Outfit
                          A set of clothes traditionally worn by the Wood-warders of Golmore Jungle. As a former member, Weiss still keeps his set of clothes as not only are the most familiar to him but also the most comfortable.


                            Paglth'an Jacket of Maiming Icon.png
                            Paglth'an Fashion
                            A tribal set of clothes fashioned after the tribes from Paglth’an, comfortable for both cold and arid environments.


                              Woad Skylancer's Fur Icon.png
                              Woad Fur Set
                              A set of clothes fashioned after the fur outfits worn by the Tailfeather hunters from the Dravanian Forelands. It’s by far the warmest set of clothing in Weiss’s possession.


                                Heirloom Jacket Icon.png
                                Heirloom Legacy
                                The most formal outfit that Weiss owns. Although the fabric doesn’t give his body the same freedom as the clothes he is used to wearing, being a gift offered by Banok he saves it for the proper occasions.


                                  Combat & Weaponry

                                  Due to his lean stature, Weiss is capable of doing quick swings with his Scyth (or Spear) that are difficult to follow with untrained eyes. The way he moves on the battlefield makes one believe his opponents are making a swift dance with death itself thanks to the way he moves around swiftly and lands his blows in quick succession with efficiency and precision. He knows however that there are warriors far more powerful than him, so he keeps training his mind and body to not perish on the battlefield.

                                  • Hand-to-Hand: Hand-to-hand combat was taught to train not only his body but also his mind, following a strict training of concentration and discipline. Weiss's style focuses on agility and dealing attacks in quick succession instead of focusing on single strong yet slow blows. One of the teachings in this area was how to confront an armed opponent and how to disarm him to regain vantage on the battlefield.

                                  • Scythe: Although this weapon of choice is rare among the Wood-warders, the Viera came to prefer using it after handling one far too many times on his farmings and botany endeavors. His training with the Spear alongside his agility, resistance, and mobility, let him use the weapon as if it were an extension of his body.

                                  • Spears: One of the weapons, commonly used by the Wood-warders, for close combat scenarios. As such, he was instructed on it to a point he can confidently use it without second-guessing his judgment on wielding it.

                                  • Bow: A staple weapon used by the Wood-warders so they can attack their prey from multiple vantage points while staying out of sight. The training Weiss went through made him proficient enough to make most marks turn into porcupine pillows, or give more experienced ones a hard time.

                                  • Swords & Daggers: Not his area of expertise as the training he went by only thought the basics to handle such weapon in case he found himself in a situation where he needed to improvise a makeshift weapon or even grab one for his opponent or from something or someone nearby.

                                  Main Weapon

                                  Ravel's Sickle – A Sickle made on the same fashion as Weiss's other weapons; of Alder Wood with a sturdy adamantium blade. It was offered to him by Banok when he saw the Viera improving on his Reaper's training.

                                  Experience Log

                                  Here is a list of recent and/or notable fights, roleplay scenes, etc. that Weiss has been a part of. This list is by no means all inclusive, and serves more as a general reference as to what he has been up to.

                                  • Opponent Name (Date) : Weapon. Details about the fight.
                                  Likes Dislikes
                                  • Rain: The sound of Raining has a calming effect on the Viera. Sometimes he even enjoys being soaked by it as it lets him think more clearly.
                                  • Animals: As a former Wood-warder, Weiss enjoys the company and seeing new kinds of animals without disrupting their habit without a good reason.
                                  • Sightseeing: Ever since he had to leave Golmore Jungle behind, Weiss got fond of sightseeing in new places. The fewer people hanging around those places, the better.
                                  • Horror Stories: Ever since he was a small Viera that Weiss was fond of hearing scary stories. Although they had the desired effect (scaring him), the boy’s heart was always jumping with excitement to hear more and new stories of all kinds of spooks and horror.
                                  • Sleeping in the Wild: Even though Weiss loves a good comfortable bed, he wouldn’t think twice if he got the opportunity to sleep under the watchful eyes of the sea of stars above.
                                  • Dense Forests: As they remind him of Golmore.
                                  • Untidiness: Being tidy by nature, he dislikes seeing untidy places.
                                  • Entitlement: He dislikes people who feel entitled, be it to get help from others, who assume they deserve something without working for it, etc.
                                  • Voidsents: After his first encounter with one, he came to dislike the creatures.
                                  • Garlean Empire: Having heard histories in his village about how the Empire tried to expand to Golmore (without success), hearing whispers from passerby’s about what they have been up to, or even witnessing how they acted ever since he left Eryut Village, Weiss can’t stand the Empire. He understands there might be good people in its ranks, but in general, hates them almost as much as a Voidsent.
                                  • People with destructive whims: As Wood-warder he had to deal with numerous people like that who tried to disrupt Golmore Jungle.
                                  • Noisy People: From people who are loud and noisy to people who can’t stay out of other people's business.
                                  • Bustling Cities: The sound, the movement, even the people on it, are some of the things he can’t take for long. Not only due to feeling uncomfortable but also because all the excitement and noise are too much for his ears.
                                  • Alcoholic Beverages: Due to his low resistance towards them, Weiss avoids ingesting them under any circumstances not shying away to demonstrate his distaste regarding them.
                                  Skills Education
                                  • Farming: Having lived in the forest mostly on its own, Weiss has come to learn how to farm his food, with a respectful way towards the environment he is in, to sustain himself.
                                  • Survival: Another set of skills learned from his violent upbringing when he was subjected to the brutal rite of the Wood-warders. He also had to learn how to Hunt, Scout, Camouflage, and use all the means around him, from scavenging, to identify poisonous and edible plants and fungi, for its survival.
                                  • Swimming: He knows how to handle himself even around the most vicious types of waters and can hold his breath beneath them for quite some time.
                                  • General Education: Before his coming of age, Weiss was taught alongside other Viera kids on Eryut Village about a variety of subjects, including but not limited to language and its nuances, numbers, socialism, history, and about the Golmore Jungle and its traditions.
                                  • The Way of the Wild: After his coming of age and been taken by his father and all the male Vieras to the wild to go through the Wood-warders rite of passage, Weiss came to learn on his own about the wild through trial and error to survive. Despite learning back in the village the theory about it, nothing was compared to experience it first-hand.
                                  • Fighting: Even though back in his village days he was taught how to defend himself, it wasn’t only after he was able to pass the rite of passage for the Wood-warders that he would learn how to fight. He was taught how to use a Lance, a Bow, a Scythe, and he even his body in case he didn’t have a weapon at hand. He also got taught, very roughly, how to use a sword and a dagger, but it wasn’t something he dwelled properly like the previous mentions weapons.
                                  Strengths Flaws
                                  • Nightvision: Although not able to see in complete darkness, his eyesight is well-developed for a low light situation.
                                  • Acute Hearing: His ears are sensitive to sounds that wouldn’t be heard by normal people.
                                  • Speedy Built: His body is built for speed, making him faster than most but weaker in strength when compared to others.
                                  • First aid: Although not a healer, Weiss can easily get a quick salve out of plants and fungi as he knows those who have healing effects, poisonous effects, etc.
                                  • Keeper of Secrets: As he doesn’t like to dwell in drama or other's affairs (with some exceptions), everyone who tells him something can be assured he won’t tell it to others as he couldn’t care less. This extends to his secrets as he feels like he doesn’t have to tell others what he is or isn’t planning.
                                  • Adaptability: As long as it’s not a place full of people such, as a big bustling city, the Viera can easily adapt to his environment. This is something he is especially good at if it’s on a forest or a jungle.
                                  • Observant: Something he learned to be back when he was a Wood-warder. Weiss used to observe the environment around him to access the situation he was in or to evaluate if someone would soon act against the forest.
                                  • Loner: Even though he is capable of forging friendships or even team up with people to achieve a common goal, Weiss has a hard time opening up even to people who he considers close friends.
                                  • Uncommunicative: Preferring efficiency, Weiss dislikes “small talk” cutting his sentences down to the bare minimum. Although it’s rare hearing him say more than what’s necessary, it doesn’t mean he is incapable of holding long conversations or even giving a speech, however, it’s something he rather avoids doing.
                                  • Hasty: If he feels something is wrong or looks suspicious he tends to act first and ask questions later. This is something he got from his time as a Wood-warder as it was necessary to act as such to maintain his village out of warm’s way.
                                  • Social Awkwardness: Even though he is well-intended with his actions he doesn’t know how to express himself in a social environment which leads his words to sometimes sound harsher than what he means to.
                                  • Cynical: A cynical by nature, he tries to see the world with realism where the strong survive and the weak perish.
                                  • Emphatic: Even with his entire cold and distant front, Weiss is capable of feeling empathy towards others, even against his enemies which sometimes can place him in a hard situation. This is one flaw he is well aware of and tries his best to bottle it up.
                                  • Blunt: He believes in though love and doesn’t hold back in speaking his mind plainly, even if it’s to point out someone’s flaws, be it about his enemies or even his friends.
                                  Fears Favorites
                                  • Endangering his Village: He would do anything to keep his village from harm’s way, even from himself.
                                  • Voidsent: Not from Voidsents per se but the destruction they are capable of bringing to the realm, after witnessing the devastation one has left behind just trying to feed itself in a disruptive way towards Golmore Jungle and its denizens.
                                  • Branded: Being branded a Voidsent due to having been, what he thinks, cursed by one.
                                  • Forging Connections: Not understanding what effects his encounter with the Voidsent has left on his body, he fears creating close connections that might be hurt down the line as he tries to get rid of the Voidsent mark from his body.
                                  • Food: Juicy Fruits.
                                  • Drinks: Water.
                                  • Favorite Color: Cyan

                                  Early Life

                                  Childhood

                                  Notes about the character's childhood go here.

                                  Adolescence

                                  Notes about the character's adolescence go here.

                                  Adulthood

                                  A Storm of Blood

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                                  Radiant Horizon

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                                  From Then 'till Now

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                                  Recent Times

                                  As the world started to return to normal, Sigurd found himself a lot of free time for both traveling and reading. As he observed and met more people in Eorzea, especially on the Black Shroud and its surrounding territories, he finally decided to drop his forest name to be known instead by Weiss Loire.

                                  Common Uncommon
                                  These are rumors that are easily overheard or public knowledge. Use them freely!*
                                  • "I'm telling you; I was saved by one of those female bunny people...what were they called? Viis...? Vieiras...? Ah right, VIERAS! I wasn't able to see it properly, but I bet she was a true beauty! " - Drunkard from Buscarron's Druthers
                                  • "Did you know? The other day when I was hunting I was almost hit by a rain of arrows! What's worst is it felt like 'twas a ghost firing them as nary a soul was seen! I have heard eerie tales from the Black Shroud but going through them is a whole new story..." - Black Shroud Hunter

                                  * Some rumors may be partially or entirely untrue.

                                  These rumors may take a little digging to find. Use sparingly or ask permission before use.*
                                  • "Have you heard about the smugglers' group that was caught half-dead yesterday? They are telling 'twas made by a Viera wearing a Scythe." - An adventurer at the Carline Canopy

                                  * Some rumors may be partially or entirely untrue.

                                  Rare Player Character
                                  These rumors are very difficult to find. Ask permission before use.*
                                  • "I know this will sound weird but people say that a ghost of a male Viera can be sighted wandering these woods at night. I rarely see female Vieras, let alone a male." - Nine Ivies' whispers.

                                  * Some rumors may be partially or entirely untrue.

                                  These are rumors made by other characters. They are color coded for common, uncommon, or rare.*

                                  * Some rumors may be partially or entirely untrue.

                                  Relationship Status Key

                                    Newrelate positive.png Positive Standing    Newrelate neutral.png Neutral Standing    Newrelate negative.png Negative Standing
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                                    Newrelate business.png Business
                                    Newrelate uncertain.png Uncertain/Puzzled
                                    Newrelate deceased.png Deceased
                                    Newrelate enemy.png Enemy/Rival
                                    Newrelate npc.png NPC
                                  Inner Circle Family
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                                    Newrelate positive.png Banok

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                                  Friends Acquaintances
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                                  Artwork

                                  Screenshots

                                  Likely Locations Affiliations
                                  • Black Shroud: Very High
                                  • Gyr Abania: High
                                  • Coerthas: Moderate
                                  • Thanaland: Moderate
                                  • Ala Mhigo: Moderate
                                  • Gridania: Low
                                  • Golmore Jungle Birthplace.
                                  • Eruyt Village: The village where he comes from. Former Wood-warder.
                                  • Black Shroud: Current home.

                                  RP Hooks

                                  • Viera from Golmore

                                    As a Viera from Golmore Jungle others who share a similar birthplace probably have met him somewhere during his life, both before his Wood-warder days or after.

                                  • Eryut Village

                                    Like the previous Hook, Vieras from Eryut Village are likely to have met him. If they left the village either a few days before his departure or shortly after, they might know about his encounter with the Voidsent and how that pane out.

                                  • Wood-warder

                                    This Hook includes the previous two, however, Weiss will see other Wood-warders as fellow brothers in arms.

                                  • Lay of the Land

                                    Due to his experience as a Wood-warder Weiss can navigate in forests and adapt to such environments with ease.

                                  • One with the Woods

                                    Despite having left Golmore Jungle if Weiss is still in its surrounding area he can still hear the Green Word clearly but if gets too far from it he slowly stops hearing its whispers. On the other hand, while not being able to hear what other forests say he can sense how they feel.

                                  • Unseen

                                    Despite revealing himself to some, in general Weiss prefers to stay far from sight as a male Viera should. He can show up easily if there is one person around, however, if others suddenly show up he will vanish as quickly as he revealed himself.

                                  Acceptable RP Unacceptable RP
                                  • In-game & Discord RP.
                                  • One on one & group settings.
                                  • Mature & dark themes.
                                  • Character Driven.
                                  • ERP or romantic relations.
                                  • Concepts that disregard existing lore.
                                  • Serious injury or even character death without prior discussion.
                                  • RP with overpowered (WoL levels) or self-insert characters.

                                  Player Info

                                  I like to consider myself a flexible player who is willing to commit to a number of different types of scenes and role-play scenarios, but even I have my limits. If something is on the play list, assume it means yes, as long as it's within the context of the current play or ongoing plot. No's are typically a hard no, and it means don't ask for it.

                                  I don’t have any preference regarding RP Themes, as long as they are coherent with my character. Nor do I mind doing quick RP that doesn’t affect my character (nothing of it will be counting for my character progression. It will be as if it never existed to hum) since I understand that there are people who just like to make RP without being stuck to a story.

                                  I’m sorry if any of those things seemed hard, or if I gave the impression of being a real jerk, but there are things I don’t agree with and I prefer to state them from the start in order to avoid miscommunication or any sort of troubles.

                                  My Policies

                                  • Unannounced Role Play

                                    Since my wife (Mari Loire) doesn’t do RP, if I’m with her please avoid starting RP on the spot. I like to spend most of the time with her when she's logged in and since she doesn't do nor isn't interest in RPing I don’t find it fair for her to find herself dragged into something she is not fond of. I’ll only be open for RP when I have the RP tag on.

                                  • No ERP

                                    I will never agree with doing ERP (even vanilla ones), permanent character death, or rape plots.

                                  OOC Character Info Links
                                  • Lore Adherence: I spent sometime reading the lore and asking other people for a second opinion and even though, in my opinion, everything on it is in the game lore, there is also the possibility that I may be wrong. Everything concerning this character that has not been confirmed by in-game lore should be taken with a grain of salt.
                                  • Miscellaneous: There is a lot of information on this character wiki, but it is by no means completely comprehensive. There are chunks of backstory that are left intentionally vague so that details can be later added as developed through creative writing or in role-play revelation. Feel free to use Common or Uncommon rumors, or if you want to use a Rare Rumor as a plot hook or to spark RP, I would ask that you send me a tell first, to make certain it's alright.
                                  • Contact: You can DM me through discord; Weiss#5320
                                  • Player Info: EU player, GMT+1.
                                  Wiki Info Credits
                                  This wiki page is updated as the character's story changes.

                                  Last Updated: September 24, 2021

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                                  This theme was lovingly coded by Shieke. Feel free to use this theme for your character! I have taken inspiration from the following people: