Weiss Loire
This Page is under construction until the release of Male Viera Lore
Weiss Loire | |
"The sly eagle doesn't kill at whim." | |
_Forest Name | _Sigurd Eruyt / Sigurðr Eruyt |
_Gender | _Male |
_Race | _Viera |
_Clan | _Rava |
_Birthplace | _Golmore Jungle |
_Residence | _Wanderer |
_Guardian | _ Thaliak, the Scholar |
_Nameday | _25th Sun of the 3rd Astral Moon |
_Age | _30, but looks 25 |
_Height | _184,5cm |
_Weight | _80KG |
_Job or Occupation | _Forest Protector |
_Hobbies | _Reading, Relaxing |
_Maritial Status | _It's a secret |
_Sexuality | _Demisexual |
_Alignment | _Chaotic neutral |
_Server | _Cerberus |
General Information
Weiss Loire, real name Sigurd Eruyt ( Sigurðr Eruyt), is a young Rava Viera hailing from the Eruyt Village on Golmore Jungle. A former Wood-warder, Sigurd was able to go through the bloody rite of passage and survive to become a warrior for his tribe, keeping watch over its domain and the forest surrounding it. For years he followed the laws of the Viera and the Green Word to heart, however as time went by he started feeling unease as whispers of passerby’s spoke about the current events of the world.
Despite this he would continue to adhere by the rules of his people and protect the forest, until the faithful day he faced a Voidsent who was targeting a zone of the village domain for its aether. More Wood-warders were able to arrive on the scene to serve as a backup, however they were too late to avoid the incident that made every animal present perish but Sigurd, the Wood-warders themselves, and a single juvenile Chocobo. Although they were successful at making the twisted being perish, unknown to them a fragment of its essence made its way into Sigurd’s body leaving behind a mark that was easily mistakenly as a curse left from the fell beast. This occurrence was the starting point of his adventure, when Sigurd decided that in order to avoid placing the Village and the forest in danger he would leave in a journey to look for a cure for his curse. Until then he would be deem dead for everyone.
When he left Eruyt Village, he took pity of the Chocobo he saved and took it with him, affectionately calling him Boko. As many moons came and went, the Viera met many people of different casts and races, especially after reaching Eorzea in order to get away from the clutches of the Empire, and soon adopted the moniker Weiss Loire for himself, as his Forest Name was as good as dead. As for the nature of the voidsent mark left on his body back in Golmore, that's something the future is yet to reveal.
Appearance
A young Viera, from the Rava, clan with dark skin, thick, shoulder-length, silver-white hair, light blue eyes, and long ears which are covered in white fur with speckles of black fur at the tips. Weiss most often wears above his lean and toned build the typical outfit of the Wood-warders in his homeland, which adorns his right shoulder, forearms, and leg-wear in a metal adorned with filigree, and a brownish short-shirt that reveals his stomach. Underneath, he wears a pair of cedar-colored baggy pants with interconnecting black belts, filled with adornments, which rests above a white fur sash wrapped around his waist along with a pair of brownish fingerless gloves. Finally, his sollerets, which cover the lower part of his pants, have a claw-like design at the toes.
When not wearing his traditional Wood-warder clothing, he can be seen wearing clothes of a similar fashion, not only out of personal preference but also out of convenience so it doesn’t get in the way of duties such as hunting, battling, or scouting his surroundings. Despite this, he won’t deny the use of a different kind of fashion if appropriate for the occasion or if he feels in the mood to do so.
Regarding marks on his body, he has a Purple Wound on his posterior right forearm that was a result of his encounter with a Voidsent back in Golmore Jungle. However, recently, this mark is covered by Arcanima sigils inscribed by Cecile Morgenstern in the hopes of holding whatever curse might be connected to the wound.
Personality
Personality Traits
- Sarcastic
- Harsh
- Serious
- Reserved
- Moody
- Realistic
- Well-intentioned
- Caring
- Reticent
Mannerisms
An introverted, Weiss presents himself as a sarcastic and scathing, serious, self-possessed, sardonic, moody, and cynical, who does not smile often nor breaks his stoic and stern demeanor. Preferring efficiency, he dislikes "small talk", cutting his sentences down to the bare minimum needed to get a point across, or usually uses "whatever," for want of the current topic to be dropped, often following with changing the subject. As such he is rarely the one to speak first, letting the others do the talking, preferring to usually offer his knowledge and insight in relevant situations. Although taciturn and seemingly cold, beneath the surface, due to coming from a closed society he is socially awkward, being well-intentioned but unsure how to carry himself in conversations, having difficulties expressing himself.
He is nonetheless kind-hearted and caring, having concern for his companions and empathy for some of his enemies, but to protect himself and due to being wary of strangers, Weiss has become reserved and prefers to keep his emotions locked up, choosing to examine the world with realism and logic. This combined with what he learned back when he used to protect the forest, made his outlook on life somewhat cynical: as far as he's concerned, the strong survive and the weak perish, and that's just the way it is. That doesn't mean he is heartless, as he does care about his companions, but doesn't show it the same way most people do. Instead, he believes in "tough love" by pushing others to be stronger to ensure they can look after themselves. On the other hand, when he starts to open up with his companions, even if a little, and if he feels they are getting overenthusiastic, he uses sardonic quips to jolt them to their senses as he prefers to approach situations rationally, with a collected and confident attitude, and plan out the objectives to ensure that what is necessary gets done instead of just rush blindly to the objective.
Tidy by nature, he prefers cleanliness; he cleans to alleviate stress. He dedicates free time to the watch the forests nearby, protecting its denizens from beasts, and teaching them self-defense. Weiss was also one of the few Male Vieras to recently question their beliefs on objective terms.
Never having partaken in alcoholic beverages before, Weiss recently found out that his resistance towards these types of drinks is very low, to the point of leaving him more talkative, open, and somewhat energetic when compared to how he usually behaves. Due to this, he came to avoid drinking them and doesn't hide his distaste regarding them.
Philosophy & Ideals
Wood-warders would return every three years to Eryut to mate or claim any young males that entered adulthood, Sigurd would only go so he could catch up with his family. His devotion is so great that after having the faithful encounter with a Voidsent, which left him scarred in more ways than one, Sigurd departed to find a cure for whatever happened to him and therefore avoid placing Eryut in Danger. He, however, upholds his costumes and the law of the Green Word to heart even when outside the Village, taking the moniker of Weiss Loire while outside of Golmore Jungle's surroundings.
Aside from the Green Word, Weiss has no interest in gods or the divine. He knows, however, to respect other people whose beliefs depend on it as long as it doesn't hurt man or nature.
Quirks
- Ears twitch when slightly irritated.
- Tends to doze off when a conversation is taking more than what it should.
- Likes to analyze a new environment instead of rushing ahead of it.
On Hand
Bellow, it's a list of things that's normally in Weiss's possession.
Weaponry:
Equipment:
Backpack
This is a list of things that is either on his pouches or his Chocobo's backpack.
Satchel:
Change of Clothes:
Combat & Weaponry
Due to his lean stature, Weiss is capable of doing quick swings with his Scyth (or Spear) that are difficult to follow with untrained eyes. The way he moves on the battlefield makes one believe his opponents are making a swift dance with death itself thanks to the way he moves around swiftly and lands his blows in quick succession with efficiency and precision. He knows however that there are warriors far more powerful than him, so he keeps training his mind and body to not perish on the battlefield.
Hand-to-Hand: Hand-to-hand combat was taught to train not only his body but also his mind, following a strict training of concentration and discipline. Weiss's style focuses on agility and dealing attacks in quick succession instead of focusing on single strong yet slow blows. One of the teachings in this area was how to confront an armed opponent and how to disarm him to regain vantage on the battlefield.
Scythe: Although this weapon of choice is rare among the Wood-warders, the Viera came to prefer using it after handling one far too many times on his farmings and botany endeavors. His training with the Spear alongside his agility, resistance, and mobility, let him use the weapon as if it were an extension of his body.
Spears: One of the weapons, commonly used by the Wood-warders, for close combat scenarios. As such, he was instructed on it to a point he can confidently use it without second-guessing his judgment on wielding it.
Bow: A staple weapon used by the Wood-warders so they can attack their prey from multiple vantage points while staying out of sight. The training Weiss went through made him proficient enough to make most marks turn into porcupine pillows, or give more experienced ones a hard time.
Swords & Daggers: Not his area of expertise as the training he went by only thought the basics to handle such weapon in case he found himself in a situation where he needed to improvise a makeshift weapon or even grab one for his opponent or from something or someone nearby.
Main Weapon
Experience Log
Here is a list of recent and/or notable fights, roleplay scenes, etc. that Weiss has been a part of. This list is by no means all inclusive, and serves more as a general reference as to what he has been up to.
- Opponent Name (Date) : Weapon. Details about the fight.
Likes | Dislikes | |
|
|
Skills | Education | |
|
|
Strengths | Flaws | |
|
|
Fears | Favorites | |
|
|
Early Life
Childhood
Notes about the character's childhood go here.
Adolescence
Notes about the character's adolescence go here.
Adulthood
Recent Times
As the world started to return to normal, Sigurd found himself a lot of free time for both traveling and reading. As he observed and met more people in Eorzea, especially on the Black Shroud and its surrounding territories, he finally decided to drop his forest name to be known instead by Weiss Loire.
Common | Uncommon | |
These are rumors that are easily overheard or public knowledge. Use them freely!*
* Some rumors may be partially or entirely untrue. |
These rumors may take a little digging to find. Use sparingly or ask permission before use.*
* Some rumors may be partially or entirely untrue. |
Rare | Player Character | |
These rumors are very difficult to find. Ask permission before use.*
* Some rumors may be partially or entirely untrue. |
These are rumors made by other characters. They are color coded for common, uncommon, or rare.*
* Some rumors may be partially or entirely untrue. |
Relationship Status Key
Inner Circle | Family | |
Friends | Acquaintances | |
Likely Locations | Affiliations | |
|
|
RP Hooks
-
Viera from Golmore
As a Viera from Golmore Jungle others who share a similar birthplace probably have met him somewhere during his life, both before his Wood-warder days or after.
-
Eryut Village
Like the previous Hook, Vieras from Eryut Village are likely to have met him. If they left the village either a few days before his departure or shortly after, they might know about his encounter with the Voidsent and how that pane out.
-
Wood-warder
This Hook includes the previous two, however, Weiss will see other Wood-warders as fellow brothers in arms.
-
Lay of the Land
Due to his experience as a Wood-warder Weiss can navigate in forests and adapt to such environments with ease.
-
One with the Woods
Despite having left Golmore Jungle if Weiss is still in its surrounding area he can still hear the Green Word clearly but if gets too far from it he slowly stops hearing its whispers. On the other hand, while not being able to hear what other forests say he can sense how they feel.
-
Unseen
Despite revealing himself to some, in general Weiss prefers to stay far from sight as a male Viera should. He can show up easily if there is one person around, however, if others suddenly show up he will vanish as quickly as he revealed himself.
Acceptable RP | Unacceptable RP | |
|
|
Player Info
I like to consider myself a flexible player who is willing to commit to a number of different types of scenes and role-play scenarios, but even I have my limits. If something is on the play list, assume it means yes, as long as it's within the context of the current play or ongoing plot. No's are typically a hard no, and it means don't ask for it.
I don’t have any preference regarding RP Themes, as long as they are coherent with my character. Nor do I mind doing quick RP that doesn’t affect my character (nothing of it will be counting for my character progression. It will be as if it never existed to hum) since I understand that there are people who just like to make RP without being stuck to a story.
I’m sorry if any of those things seemed hard, or if I gave the impression of being a real jerk, but there are things I don’t agree with and I prefer to state them from the start in order to avoid miscommunication or any sort of troubles.
My Policies
-
Unannounced Role Play
Since my wife (Mari Loire) doesn’t do RP, if I’m with her please avoid starting RP on the spot. I like to spend most of the time with her when she's logged in and since she doesn't do nor isn't interest in RPing I don’t find it fair for her to find herself dragged into something she is not fond of. I’ll only be open for RP when I have the RP tag on.
-
No ERP
I will never agree with doing ERP (even vanilla ones), permanent character death, or rape plots.
OOC Character Info | Links | |
|
|
Wiki Info | Credits | |
This wiki page is updated as the character's story changes.
Last Updated: September 24, 2021 |
Please leave the credits section intact! Many people work very hard on their themes; please do not disrespect them!
This theme was lovingly coded by Shieke. Feel free to use this theme for your character! I have taken inspiration from the following people:
A big thank you to all these lovely people! |