S'raku stands at 5 fulm and 6 ilms, with broad shoulders and an athletic build honed from a life of hunting, climbing and fighting. His fluffy ash-blonde hair almost always sits in a mess upon his head, despite being well groomed along with his lengthy tail, and the small patch of hair on his chin. He is odd-eyed, his right a shade of blue and the left a shade of turquoise.
Scars & Markings: Raku bears numerous scars across his body, the most notable of which being one large scar across his back, from his right shoulder down to the left of his hip. He bears a small tattoo on his left cheek, depicting a Zu.
Voice: Soft yet eager, with a slight roughness. When speaking huntspeak, he has a habit of exaggerating his clicks, often into an odd chirping sound.
Clothing: S'raku is rarely seen in anything but a mere one or two outfits of simple cloth and light leather, unremarkable for the most part, save for several decorative strips of his tribe's cloth and charms here and there.
Approaching life with a care-free attitude and no small amount of enthusiasm for what he does, S'raku's adventurous nature and nigh insatiable curiosity has a knack for getting him into trouble, more often than not. Dedicated to honing his abilities, he is easily frustrated by his own shortcomings, and quick to dig his feet in when he sets his mind to something. He is inexperienced with the wider realm, and is easily misled, placing too much trust in those he does not know.
Likes
Exploration
La Noscea
Socialising
Combat
Meeting others of his tribe
Tribal Miqo'te
Zu
Dislikes
Cold climates
Deception
Arrogance
Being alone
Snow
Garleans
Allagans
Fears
Failing his tribe
Dark places
Helplessness
Morbols
Au Ra
Destructive Magicks
Trivia
Favorite Food: Dodo
Favorite Drink: Coconut Water
Favorite Color: Red
Favorite Place: Bronzelake
S'raku set out from his tribe to seek martial prowess, only recently arriving in the Pugilists' Guild, where he is currently in training. Possessing the high stamina and endurance characteristic of his kind, Raku can last a considerable amount of time before being wore down, though will often continue to push himself even then.
General Skills
Hunting
Tracking
Climbing
Cooking
Foraging
Leatherworking
Combat-related Skills
Hand-to-hand
Archery
Knifework (Limited)
Color Key
♥ In A Relationship: Name is romantically involved with this character.
♥ Romantic Attraction: Name is romantically interested in this character.
♥ Sexual Attraction Name is physically interested in this character.
♥ Platonic Love/Family: Name considers this person family.
♦ Friend: Name considers this person his friend.
♦ Friendly Acquaintance: Name considers this person mostly friendly, or as an ally.
● Good Standing: Name has no specific feelings about this character, however they left a good impression.
● Neutral: Name has no specific feelings about this character.
● Bad Standing: Name has no specific feelings about this character, however they left a bad impression.
♠ Dislike: Name doesn't consider this person a friend, and will talk if needed, but try to avoid them.
♠ Hate: Name consider this person an annoyance, and will try to avoid them. Conflict can happen.
♠ Fear: Name is terrified by this character, and will try to avoid them at all cost.
♠ Rivalry: Name consider this person a rival, and will try to initiate conflict every time he gets to meet them.
♥ Family Member: This character is related by blood to Name.
✔ Business: This character is either an Name's employer, employee, or coworker.
✖ Deceased: This character has passed away.
?Hidden Feelings/Unknown: This character has one of all the color keys above, but Name isn't fully aware of it yet.
NPC
S'khali Fher( ♥ )( Mother )
S'raku's mother, to whom he owes many of his cooking and foraging skills. A woman of little words, she was supportive of her tribe and her children.
S'tohra Nunh( ♥ ♠ )( Father )
The previous Nunh, and S'raku's father. An intimidating man that used fear to hold his position for some time, before being struck down and subsequently exiled by his eldest son, S'rahr Tia.
S'rahr Nunh( ♥ ♥ )( Big Brother )
S'raku's older brother, though by different mothers. He bested their father, taking his place as Nunh, and the best fighter of the tribe. S'raku has had many conflicting feelings toward him over the years, and the two have fallen out on several occasions.
S'lahi Tohra( ♥ )( Huntsister )
S'raku's hunting partner, and the closest of his sisters. The two were inseparable, and got up to no small amount of mischief in their youth.
S'yamah Tia( ♥ ♠ )( Little Brother )
Determined to one day become Nunh, like his father S'rahr; S'yamah protects the position from all those who would seek to take it. Often going as far as to challenge his fellow Tia. S'raku does his best to avoid him at all costs.
S'vemya Tohra( ♥ )( Big Sister )
Head huntress within the tribe, S'vemya taught S'raku much of what he knows about hunting. Speaking almost exclusively in her own modified form of huntspeak, young hunters seeking to learn from her were required to catch the tongue quickly.
S'zhesu Fher( ♥ )( Tribe Elder )
The eldest of S'fher Nunh's daughters, S'zhesu leads the tribe alongside the current Nunh, and oversees their ceremonies and most other tribe activities.
S'raku's near-identical twin brother. Separated at a young age, S'ruka has lived a very different life than his brother, one of abuse and slavery, until he broke free, roaming the wilds in a near feral state, until were reunited after seventeen long summers.
The first Keeper of the Moon that Raku met...and then promptly stormed with questions; Qih'li was not as friendly as the Tia believed, his sarcastic remarks falling on deaf ears for a time, until a dispute over S'imba showed Qih'li's true colours...at least, so he thought at the time.
Meeting R'khei just shortly before setting out on a task, S'raku received much needed directional help from the other Tia. The two sharing talk of their cultures before parting ways.
S'raku met K'rahja in Ul'dah, at first awed by the man's armour; the two shared talk of their fighting styles, eventually engaging in a sparring match. His first impressions of the Nunh were positive, though he remains a little fearful of the other's use of magitek.
S'raku bears a great deal of respect for the other Zu tribe Tia, for his kindness to others, his skill in combat and the many tales of his exploits. Not even considering that there may have been a little embellishment in the stories.
A Sharlayan mage and Keeper shaman, Ridah'li intimidated S'raku at first with his mastery of magicks and expansive knowledge. While he is grateful for all that he learned, S'raku remains wary of the Keeper, even more so after a recent ultimatum.
Though he was at first wary of Lucius for being a garlean and using magitek, S'raku agreed to give him a chance. Coming to trust Lucius after being saved from several dangerous situations, and the two became close friends, and eventually partners.
A Seeker of the Sun woman with a constantly changing attitude, chaotic abilities and powerful allies, Raku sees her as a threat, and does his best to avoid her. When they do cross paths, hostilities almost always follow.
An Allagan android discovered by Lucius, who later came to develop a personality of her own. Despite the potential risks, Raku respects her as the person she wishes to be, and has come to see her like a sister.
A Lalafellin woman that Raku has met on a number of occasions. Though he believes her nice for the most part, he still holds a grudge after she shot him in the foot.
A well-spoken Lalafell that claimed to know Raku in the past, and sought his protection. Razon came across as a little suspicious, causing Raku and his friends to distance themselves, and when the time came that he needed them the most, they were nowhere to be seen, and came to hear he had passed away in their absence.
A pitfighter from Ala Mhigo, Raku would watch her fight in the coliseum on a few occasions, until finally getting the chance to fight her, and receive instructions on the ways of the Monk. She went missing not long after, only surfacing again in recent times, worn and wounded from battle. Raku hopes to one-day learn more from her, but until then, will do all he can to aid her recovery.
Skilled in many arts and fighting styles, Arylisse held Raku's respect almost at the moment they met, for her skills and tendency to say exactly what he wanted to hear. And more recently, offered to teach him in the ways of the monk.
Hailing from Doma, Raku met the Auri Raen at a waterfall. A foreigner to the realm with no place to stay and not a gil to his name, he was offered shelter at Raku's apartment, rather reluctantly on the Seeker's part. Though over time he has realised the Raen isn't quite as intimidating as he looks.
A friend of Lucius' that offered them shelter. Though he left a positive impression at first, it was some time before Raku would see Ariaut again, but they quickly became friends, Raku appreciating his knowledge and tendency to take him seriously, saying exactly what he wants to hear.
Another friend of Lucius', T'leyeh and Raku approach things somewhat similarly, because of this, Raku sees him as something of a rival, feeling the need to compete whenever they are together.
Adventurer and gladiator, Toshisuke and Raku got off on the wrong foot from the start, the Seeker being fearful of the Au Ra and his demeanour. After getting the chance to fight him, however, he didn't seem all that bad, though S'raku remains wary of him.
Name Goes Here( Status Icons Go Here )( NPC ) - Title Given By Character Goes Here
Pretty much just left this here so the template didn't mess up...
Personal RP Limits
■ I will play mature content and themes (violence, sexuality, drug / alcohol use) as long as they're logical in a plot-driven encounter. Coarse and excessive language. Temporary injury and incapacitation. Temporary imprisonment. Most walk-up encounters.
■ Ask about long-term and/or permanent injury and disfigurement. Long-term captivity or imprisonment.
■ I won't play permanent character death plots.
Disclaimer
■ If an aspect of RP makes you uncomfortable in a scene we're playing, please send me a /tell, letting me know. Communication is very important, more important than potentially keeping immersion.
Links Out
Links that lead off the wiki, but are technically relevant to the character.