Difference between revisions of "Garen Stone"

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♦✔ - Fireborn - Risen From the Ashes. This Free Company was established shortly after the raid on the Praetorium and the battle against the Ultima Weapon. With a child on the way, Garen found himself thinking of his future and his place in it. It just so happened that he met the right people with the right ideas that would encourage him into signing the paperwork to start a company of soldiers and saints from all walks of life. Experienced and eager warriors were his intent, and he had only one goal - ''none should live through what we have. We have become stronger for it, and we use that strength to ensure peace in our future.'' While the company's count and influence has waxed and waned in the years, it remains his primary method of influencing the world around him, and will probably remain his own until his  passing. Strangely enough, on his trips to the First he found an organization of the same name and purpose there... but, that's impossible... right?
  
 
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Latest revision as of 21:49, 26 March 2020


Garen Stone
The White-Hearted Warrior
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They're under my protection! You'll need more than that to take them!

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[edit]
Details


Vital Information


PRONUNCIATION... Gah-ren Stone

NICKNAMES... Garen, Commander, Boss

RACE & CLAN... Highlander Hyur

GENDER... Male

AGE... ?? (physically early 30s)

NAMEDAY... 11nd Sun, 5th Umbral Moon, 1551 S.A.E.

ORIENTATION... Functionally heterosexual

MARITAL STATUS... Married

Other Statistics


NATIONALITY... Ala Mhigo

CITIZENSHIP... Ul'dahn

FAMILY... Stone Family, first generation

RESIDENCE... Lavender Beds

OCCUPATION... Free Company commander

PATRON DEITY... Hydaelyn (in theory)

HEIGHT & WEIGHT... 6 fulms, 8 ilms. 285 ponze.

ALIGNMENT... Chaotic Good

General Information
.
COME ON THEN!
Appearance
Eyes
Hair
Skin
Build
Voice
Pale Green Dusty Brown Heavily Tanned Muscular Baritone, Reverberating
Bearing
Laterality
Scars
Markings
Style
Tall and Straight Right-Handed Right eye, left cheek Mark of Althyk, back of neck Barbarian, Ultra-casual
Hair & Eyes
Garen has sandy brown hair, usually cut short, and pale green eyes set against naturally tanned skin. He resembles a heavily built individual of the sands.
Physique & Markings
Garen is a well-built individual, with a body designed for war. He has two visible scars on his face, one over his right eye and another on his left cheek. When bare-chested, he has multiple scars - the most notable is a circular, pale scar right over his heart. The upper nape on his back has a jet-black, burned brand familiar to those who study the Battle of Carteneau and the disappearance of the Warriors of Light.
Hygiene & Attire
Garen attempts to remain clean, but mostly at the insistence of his wife. It is not uncommon for him to go upwards of a week or more without bathing, and while he attempts to keep himself smelling good, it is often overpowered by the scent of blood and steel. At the minimum he regularly tends his teeth and hair...
Personality
Psychological Profile
Garen is an often boisterous, often cheerful force of energy and nature. He throws himself into whatever he must do with glee and reckless abandon. He harbors something of a martyr complex and won't hesitate to dive in front of devastating blows to save his allies, but his from-the-front mindset and zeal of life does its best to win over those around him.
Voice
Garen is loud and emphatic, sucking the air out of the room and into his lungs upon entry. His voice settles approximately in the baritone region and is deep while not being too overpowering, save for its volume. (For the interested, he sounds just a bit deeper than Christopher Sabat's depiction of All Might from the anime My Hero Academia.)
Philosophy & Mannerisms
Garen doesn't put a lot of faith in philosophy or religion. He has lived his life at the edge of a sword's blade and that doesn't leave a lot for philosophising. While he fights with the best wishes of the realm in mind, and attempts to do good rather than harm, he isn't the type to think deeply about actions or hesitate beyond a few moments.
Preferences
Likes
● Drinking and celebrating
● A good fight
● His family (especially his daughter)
Dislikes
● Zis
● The Garlean Empire (not necessarily individual Garleans)
● Too much reading!
Skills
● Smithing (weapon and armor)
● Bartering
● Inspirational speeches


Combat, Abilities & Weaponry


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Basic Statistics
High: Strength, Constitution
Above Average: Charisma
Average: Dexterity, Wisdom
Low: Intelligence
Aetheric Abilities
Mastery: None
Expert: None
Average: Basic transportation magic
Novice: White magic, black magic
Untrained: Red magic, blue magic, arcamina, summoning magic
Weapon Training
Mastery: Greataxe, katars and punching daggers, longsword
Expert: Shield, greatsword, spear, gunblade
Average: Daggers
Novice: Bow, gun, katana
Untrained: Support weaponry/chakrams
Combat Relevant Skills
High: Improvisation
Above Average:
Average: Traditional Battlefield Tactics
Low: Self-Preservation Instincts
Non-Combat Abilities
Charismatic: Garen is a gregarious individual and unknowingly tends to inspire loyalty and courage in others through his own self-sacrifice and compassion for others.
Business-Savvy: Born in Ul'dah, Garen has learned the value of a gilbit and is a difficult negotiator, having a skilled head for business and operation.
The Power to Transcend Words (unknown): As most Echo-Users do, Garen can understand every language. However, Garen is unaware of this. As far as he's concerned, since he returned from the Carteneau Plains everyone has spoken the same language. He is similarly unaware of his own ability to adjust his tongue to fluently speak any language he encounters. When told such, he is likely to dismiss the explanation as nonsense.
Combat Abilities
The Power to Transcend Mortality: This advanced Echo ability grants Garen an unreal resistance to damage, ensuring that it will take that much longer for him to be downed in combat.
Instinctual Combat: A life of battle has left Garen skilled in the arts of war, and whether on a battlefield or in an arena, he acts with sharpened instincts. This reduces his reaction time in battle to nearly zero, ensuring he's fast enough to at least interact in the worst situations.
The Inner Beast: Having possession of a Soulstone, Garen is capable of interacting with the beast within a warrior's soul. He can harness this to ignore the damage from blows further (though it doesn't restore the wounds) and strike with incredible force.
OOC Note
Garen, as with most of the members of Fireborn, occasionally uses a house-built combat system set up within the guild. This system is used to create a tabletop-style experience for people within the game. If interested, please inquire!



History
.
Disclaimer: .
Sixth Astral Era
Childhood
This is typically pre-calamity information, or information from before the turn of the era (Domans & others not in Eorzea proper).

Seventh Umbral Era
Adulthood
This is typically post calamity information, or information since the turn of the era (Domans & others not in Eorzea proper).

In Recent Times
Moving Forward
.


Relationships
Relationship Status Legend
Relationship
Attraction
Complicated
Friend
Deceased

Positive
Negative
Neutral
Unsure
Family

ღ♦✔ - Liliana Stone - Beyond Time Itself. Garen and Liliana (Lily) have endured the hells of war together. Before the Calamity, they were an innocently naive and flirtatious couple, but afterwards they had become so much more. First lovers who crossed seas of time to find each other, then parents facing off against the tremendous forces of the world, then a married couple taking their own names and cutting their own paths through fate. While the two seem incompatible at first - one, an enormous hunk of meat and strength, the other a fount of magical force and intelligence - they compensate well for the others flaws and have found beauty and love in their opposites. They have one child together...

✔ - Roysia Stone - The Firstborn Daughter. Roysia was born with the incredible power of the Echo, a result from Liliana's own acquisition of the power while pregnant with her. She seemed very much a child with a great destiny, and Garen has been absolutely smitten with her since the day she was born. Garen has an incredible weak spot for his daughter, and no force in the world - not even Liliana - can spur him to action much like her danger. Recently she returned much older than she was before, to the point that it seems unusual that she'd be the child of the two. Yet, she is still her father's daughter to her very blood, and there is not a thing in the world Garen would not do for his little girl.

♦✔ - Z'attana Mitnu, now Attana Stone - Destiny has a strange way of placing someone where they need to be at the time they're needed. So it was with the Miqo'te girl who needed to learn how to fight, and the swordsman who taught her the path. Atty, as she came to be known, never really stuck with the art of the sword, but their meeting in the Bloodsands started a trusted friendship that endures to this day. He assisted with training her after she lost her sight, and the woman disappeared with the rest of the family during the start of the Second Garlean War. When they returned, Atty had at some point taken the family name, effectively making her the adopted aunt of Roysia and sister to Liliana and Garen.

Acquaintances

♦✔ - Fireborn - Risen From the Ashes. This Free Company was established shortly after the raid on the Praetorium and the battle against the Ultima Weapon. With a child on the way, Garen found himself thinking of his future and his place in it. It just so happened that he met the right people with the right ideas that would encourage him into signing the paperwork to start a company of soldiers and saints from all walks of life. Experienced and eager warriors were his intent, and he had only one goal - none should live through what we have. We have become stronger for it, and we use that strength to ensure peace in our future. While the company's count and influence has waxed and waned in the years, it remains his primary method of influencing the world around him, and will probably remain his own until his passing. Strangely enough, on his trips to the First he found an organization of the same name and purpose there... but, that's impossible... right?

Former Acquaintances
Deceased


Rumors
NPC Rumors

Some of these rumors are untrue, speculation, or are greatly exaggerated.

◢ Common Rumors - Easily overheard. Use these freely!
"Rumor." — Rumor Monger.
"Rumor." — Rumor Monger.
◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
"Rumor" — Rumormonger.
"Rumor" — Rumormonger.
◢ Rare Rumors - Very rarely overheard. Please ask before using!
"Rumor" — Rumormonger.
"Rumor" — Rumormonger.
PC Rumors

Feel free to add your own rumors to this section.

◢ Player Character Rumors - Some of these are more rare than others!
"Rumor" — Rumormonger.
"Rumor" — Rumormonger.


RP Info


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Location & Probability
Places where the character is very likely to be seen
Location: Probability
Affiliations
Most of these aren’t public, and would have to be asked after!
City-State, Region or Organization: Affiliation reason/purpose.
IC Inventory
The following items are things that this individual carries on their person at all times. These are noted for pickpockets, and those watching her closely. This information is meant to be a prompt for insight and is not to be meta-gamed, though feel free to use this information if it comes up logically in RP (pickpocketing, a search, etc) with use of a simple /tell.

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Coinpurse: A simple coin purse made of soft leather, containing a few hundred gil.
RP Limits
I like to consider myself a flexible player who is willing to commit to a number of different types of scenes and role-play scenarios, but even I have my limits. If something is on the play list, assume it means yes, as long as it's within the context of the current play or ongoing plot. No's are typically a hard no, and it means don't ask.
I will play .
Ask about .
I won't play .
RP Hooks
While the below is by no means comprehensive, it's a kind of spring board for walk-up RP. Longer plots that are meant to run for more than a few quick RP's, please feel free to send me a tell so we can work out a good reason for our characters to get to know one another. I'm always looking for RP, unless I'm actively spamming PvE content.
■ List item.
OOC Notes
Player Information
Player Note
There is a lot of information on this character wiki, but it is by no means completely comprehensive. There are chunks of backstory that are left intentionally vague so that details can be later added as developed through creative writing or in role-play revelation. Feel free to use Common or Uncommon rumors freely, if you want to use a Rare Rumor as a plot hook or to spark RP, I would ask that you send me a tell first, to make certain it's alright.
Character Lore Adherence
Everything concerning this character that has not been confirmed by in-game lore should be taken with a grain of salt. Anything that has had to be changed because of lore shifting will be noted below.
■ No changes.
Character Concept
Information.
Character Tidbits
Links Out
Links that lead off the wiki, but are technically relevant to the character.
■ Link Description: Link Title
Tropes & Explanations
A trope is a convention or device that is often found in creative works. In this case, the tropes below describe my character either in part, or as a whole. Their background, personality, appearance, etc, most of them can be described in the tropes below.
Trope Tropes are devices and conventions that a writer can reasonably rely on as being present in the audience members' minds and expectations. On the whole, tropes are not clichés.
Credits

Wiki Information
This wiki is constantly changing as the character’s story changes. It was last modified on Month ##th, 2016.

A blank version of the wiki template can be found here
Layout Information
The following is not entirely comprehensive, but contains general credits. Please leave the link-backs if you use this template!
■ Original template by Bancroft Gairn.
■ Adapted by Xheja Rajhera.
■ Tabs by Unnamed Mercenary.
■ Expanded bits by Lucaell Tareth'eian.
■ Header image inspired by D'lyhhia Lhuil.
■ Music bits from J'karu Rhome.
■ Relationships & OOC notes by Glioca Sargonnai.
■ Various formatting inspired by Odette Saoirse & others.
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