Rhysa Verkoh

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Rhysa Verkoh
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[Riss-ah Vair-koh]

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About
Name... Rhysa Verkoh
Alias... Rhys, Sass
Age... 20
Gender... Female
Race... Miqo'te
Clan... Keeper
Orientation... Bi-curious
Marital... Single
Deity... Menphina
Nationality... Gridanian
Occupation... Member of the Midnight Pearl
Alignment...Chaotic Good: Freedom is Goodness
Rhysa1.jpg

A young, female Keeper Miqo'te, Rhysa is short in stature and delicately-boned. Born with a shock of pure white hair, she keeps it styled loose, with only a loose braid to keep most of it out of her face whilst she roams Eorzea. Pale skin speaks of hours spent venturing out only past sundown, as was her tribe's tradition, while curious blue eyes seek out each and every new anomaly she stumbles across. Her large ears twitch and pivot at the slightest noise, while her tail sweeps behind her, its fur longer and shaggier than the average Miqo'te.


Scars & Markings: White tribal markings curve under her eyes and edge along her brow line, while a lone scar sits in her cheek. A Rhysa-typical injury, she gained it years ago when scrapping with her older, larger sister, despite knowing she'd lose.


Voice: A half-decent singer, Rhysa's voice often takes on a humming, melodious pitch, often causing others to confuse her statements for questions. More recently, the Keeper has proven that with a modicum of effort, she can lessen the accent to her voice to something closer to those of the city-folk, those she has yet to find a good reason to.

Clothing: As the fifth and final child in her family, the young explorer grew up clothed in hand-me-downs and patchworked threads. As an adult, she cares little for what she is wearing, so long as it gets the job done–Yet an observer might notice a certain spark in her eyes when passing tailors displaying their wares that may hint to a certain.. fascination. Above all else, the former huntress is near always found with a flower of some kind strewn into her hair, for reasons she remains noticably tight-lipped.

A studious individual, Rhysa often gives strangers the false impression that she is meek and quiet. In reality, once the miqo'te opens her mouth to ask a question, you may be hard pressed to get her to stop. Her interest in the world around her often trumps her interest for the people in that world, unless you are of race that she's yet to encounter. Still, if you can get her to stop and chat for a moment, Rhysa is a rather friendly and good-natured young woman, if a bit naive and gullible at times. If you prove to be someone of interest, or reveal yourself to be knowledgable in a field she is not (which are.. most fields), be prepared for an onslaught of studying looks and queries.

Likes

  • Exploring
  • Learning
  • Singing

Dislikes

  • Being stuck in one place
  • People who won't share knowledge
  • Elitist snobs


Fears

  • Running out of questions
  • Having to return to her tribe
  • Thunderstorms

Trivia

  • Favorite Food: Bubble Chocolate
  • Favorite Drink: Mulled Tea
  • Favorite Color: Blue, white, silver

Color Key
In A Relationship: Rhysa is romantically involved with this character.
Romantic Attraction: Rhysa is romantically interested in this character.
Sexual Attraction Rhysa is physically interested in this character.


Platonic Love/Family: Rhysa considers this person family.
Friend: Rhysa considers this person her friend.
Friendly Acquaintance: Rhysa considers this person mostly friendly, or as an ally.


Good Standing: Rhysa has no specific feelings about this character, however they left a good impression.
Neutral: Rhysa has no specific feelings about this character.
Bad Standing: Rhysa has no specific feelings about this character, however they left a bad impression.


Dislike: Rhysa doesn't consider this person a friend, and will talk if needed, but try to avoid them.
Hate: Rhysa consider this person an annoyance, and will try to avoid them. Conflict can happen.
Fear: Rhysa is terrified by this character, and will try to avoid them at all cost.
Rivalry: Rhysa considers this person a rival, and will try to initiate conflict every time she gets to meet them.


Family Member: This character is related by blood to Rhysa.
Business: This character is either Rhysa's employer, employee, or coworker.
Deceased: This character has passed away.
? Hidden Feelings/Unknown: Rhysa has one of all the possible color keys above, but she isn't fully aware of it yet.

NPC

Rhozai Verkoh ( ) ( NPC ) - Mother
Text, text, text, text.
Kerha'to Orhven ( ) ( NPC ) - Father
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PC

Vasir'li Solhu ( ) ( PC ) - Feathers
A prominent figure in the ever-inquisitve Keeper's life. Pirate captain, general scoundrel, and admittedly both dangerous and volatile, the man has oft proven to be a bit of a enigma both utterly foreign and achingly familiar in behaviour to the young woman. Rhysa has.. feelings for him. Strong ones. Ones she's quickly becoming more sure of, as time goes by. The pair have become ever-closer, and Rhysa is.. not keen to let him go anytime soon.
Hathaway Snow ( ) ( PC ) - Kindred Spirit
A fellow explorer, Rhysa met him at the end of a tedious hunt and discovered their similar interests in an evening of lively drinking. Friendly and charming, they've had a series of run-ins, and now that there are less secrets between them, the Keeper takes it upon herself to occasional worry about his state of being, especially after hearing of some of the things done to him.
Xeiz Feine ( ? ) ( PC ) - The Reaper
A threatening mystery, Rhysa counts herself lucky to have survived the encounter with the foreboding MIqo'te.. if he could still truly be classified as one. Still, despite the menace he seemed to exude constantly, he provided both companionship and intrigue. Already she has more questions for the next time they stumbled upon each other-- if she lives through a next time, that is.
Khaz ( ) ( PC ) - Rooftop Sleuthe
Found him climbing my rooftop, but he's a good sort. Would never have guessed who he's related to. (WIP)
Es'mena Nenda ( ) ( PC ) - Lady Captain
An impressive lady, and a good person t'do some minor escapes with. (WIP)
Tal'orei Neldawn ( ) ( PC ) - Tali
Excitable, lively sort. Also can throw people over shoulders, so that's'a big plus. (WIP)
Mek'ir Azhra ( ) ( PC ) - Snoop
Big eavesdrop, and a witch, but really not a bad person, I think. (WIP)
Kaito Nagano ( ) ( PC ) - Toast
Co-worker. Reliable distraction, good cook, and enjoys rilin' my partner... Not gonna tell him how amusin' I find that.(WIP)
Sunsgerel Monsaran ( ) ( PC ) - Gerelregano
My boss! Mysterious, but with'a sense of humour behind th' disguises. A bit spooky, but 'n a way that I wouldn't mind being, one day.(WIP)
Name Here ( Status Icons Go Here ) ( PC ) - Title Given By Character Goes Here
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Some of these rumors are untrue, speculation, or are greatly exaggerated. Please feel free to add your own rumors under the Player Character category!

NPC

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◢ Common Rumors - Easily overheard. Use these freely!

    "Did you see that Miqo'te girl had to be resuced from Water Sprites? Kept proddin' at them, apparently."
    "By the Gods, if you a white-haired cat start askin' questions, turn the other way!"
    "Heard she got lost in the South Shroud again- Girl doesn't have her head screwed on straight."

◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!

    "Say, I heard Rhysa's run out of Gil. Poor girl can't seem to find a steady job."
    "Damned Miqo'te stole fruit from me! Saw her lookin' pretty keen as she held those oranges. Shoulda known better."
    "You see her face when that cart crashed inna' the fountain? Near jumped outta her skin, she did."

◢ Rare Rumors - Very rarely overheard. Please ask before using!

    "How many folks you know born with'a natural black streak in their hair? S'not right, 'm telling you."
    "'Fore a girl that goes outta her way to avoid the North Shroud, sure keeps tabs on them Garlean movements in the area."

PC

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◢ Player Character Rumors - Feel free to add rumors of your own!

    "Think she's fair an' shy? Don't let her pretty face fool you. I think Sass has a knack fer bein' deceivin'. She's by no means weak despite her appearance, she knows how to use those claws. Oh... that she does." Vasir'li Solhu
    "There is something going on between her and Black Jack, that is for certain. But whatever it is, she is not opposed to sticking up for herself when he makes an idiot of himself. If you ever find yourself on a date with her, do well to hold your tongue and keep an eye on her, lest she slip out the back with something of your person." Es'mena Nenda
    "She's a liar and she stands there lookin' like a antelope 'fore a bow while her friends attack people!" Mek'ir Azhra
    "Add rumor here." Name

Combat

  • Hawk's Eye. A youth spent hunting game of all sizes with her sisters has made Rhysa into a formidable archer, more than able to hold her weight among her fiercesome litter.

  • Swiftsong. Near always the smallest in a group, the ivory-haired miqo'te makes up in speed what her slight form has denied her in strength, often utilizing this to put lethal distance between a beast and her arrows.

  • Fang and Claw. It would be unwise to dismiss her unarmed lethality. Born with the sharp claws of her race and the long canines of her tribe, she is not above using them as a last resort against a foe that has backed her into a corner.

Passive

  • Darkvision. As a Keeper of the Moon, a nocturnal evolution has granted her kind increased vision in the darkness they are so often surrounded by.

  • Detect. Another gift given from her time spent tracking wild prey through shrouded forests, Rhysa's sight and hearing have been honed to a sharp point. Movement in her line of sight or range of hearing very seldom go unnoticed, making her a hard target to sneak up on.


Resistances

  • Night Chills. A pleasant enough stroll during daylight hours, the temperature in the Black Shroud lowers significantly as the sun does, acclimitazing those who choose to wander in the darkness. Rhysa can stand colder temperatures than many, though artic temperatures are still lethal.

  • Featherfoot. Agile by birth and trade, Rhysa makes for a slippery target with any kind of distance.

Weaknesses

  • Sunlight. Born and raised in the safety of the shade, Rhysa is harshly affected by bright lights and hot heats, to the point of being nearly unable to function.

  • Personal Space. Small, slight, and used to range combat, she has little to no recourse against armed enemies that can get close and stay close.

Songs used set a mood, lyrics may not reflect the views of my character. Please mind your speakers when clicking the links.

Personal RP Limits

I will play mature content and themes (violence, sexuality, drug / alcohol use) as long as they're logical in a plot-driven encounter. Coarse and excessive language. Temporary injury and incapacitation. Temporary imprisonment. Most walk-up encounters.
Ask about long-term and/or permanent injury and disfigurement. Long-term captivity or imprisonment.
I won't play permanent character death or rape plots.
Disclaimer
■ If an aspect of RP makes you uncomfortable in a scene we're playing, please send me a /tell, letting me know. Communication is very important, more important than potentially keeping immersion.
Links Out
Links that lead off the wiki, but are technically relevant to the character.
■ Title: [Link Here Title]
Time Zone/Server
■ Time Zone: UTC+7/Pacific Standard Time
■ Server: Balmung


The Intrepid Archer



Artwork Stuffs!
This is a collection of artwork, I ask that you respect these artists and myself—please don’t use any of these images!


OOC Fun!


Credit

Thank you all for letting me use/alter your codes. If it weren't for you my wiki would not look how it does.

■ Template was created by Bancroft Gairn.
■ Adapted by Xheja Rajhera.
■ Background and headers Atreus del Alumet.
■ Tabs by Suen Shyu.
■ Combat Tab by Xeiz Feine
■ Music and OOC notes by Glioca Sargonnai.
■ Mashing everything together like a mad scientist D'lyhhia Lhuil.

Please remember to proper credit when using this wiki. Thank you.

"They say curiosity killed the cat... I say, at least the cat died knowing."