Alicia Bennett

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Ul'dah-transparent.png Alicia Bennett
Abennett avatar.png
Gender Female
Race Hyur
Clan Midlander
Citizenship Ul'dah
Age 24
Sexuality Pansexual
Occupation Researcher, Freeloader
Guardian Azeyma, the Warden
Nameday 22nd Sun of the 1st Astral Moon
Alignment Chaotic Good

The Woman, The Myth, The Legend

General

Alicia is a middle child in a fairly large Ul'dahn family of miners and merchants. After spending some years toiling away within Amajina & Sons Mineral Concern's mines, as all in her family had for at least some amount of time, she quickly veered away from the actual physical aspects of the job toward more behind-the-scenes endeavors such as process, policy, and eventually research. Research would be where she quickly gained prominence within the company, including an enrollment within the Arcanist Guild to further her studies. Soon she found herself officially whisked away to the company's research division. Unfortunately, it wasn't long into her new position that a heated disagreement over her contract occurred that resulted in a lot of vandalism and property damage. Alicia then found herself sans employment. Shortly after stopping off in Limsa Lominsa she happened to overhear of a Free Company that had recently fought and won against Leviathan. She was as surprised as anyone to find herself asking them for a job and further surprised by their leader's interest.


Upon joining, she set about what she was hired for: research. She locked herself in her room for what seemed like months at a time and barely spoke to a soul. Inevitably, she made her way outside and accidentally spoke to people. Then she accidentally made friends. It was watching these friends go off on increasingly more dangerous contracts that instilled something of a desire to help in her, or at least to spread out the beatings a little so that fewer people had to be carried back into the headquarters. She has since taken to seeking out training among various friends and the guilds of Eorzea, which she's almost certain is a terrible idea that will end in a messy demise.


Appearance

Alicia stands at 5 fulm, 6 ilms and holds a surprisingly fit physique for such a bookworm, which she can thank Ferai's ceaseless training regiment for. She has a head of long, red hair and skin that could said to be sun-kissed if we assume the sun is a very aggressive kisser. Her eyes are a deep green and filled with curiosity. Her left calf holds a minor, light scar from an old mining accident. The Hyur's sense of fashion is largely lacking and tends to be based more around utility than attractiveness.


Behavior

While most know Alicia professionally as a researcher and inventor, her actual skill lies in modification. When she sees a blueprint laid out before her she can immediately pick out the flaws. When working from scratch, she's often overwhelmed by the task at hand and isn't comfortable until she's read up on the subject to an obsessive degree, often including many sister subjects that may overlap with what she's working on.

Alicia deals with most of her problems with humor. She's socially anxious, cynical, and obsessive, which she tends to laugh off with sarcasm and ridiculous comments. Despite this, she's stubborn to her core and borders on arrogant. She's convinced she knows better until proven otherwise. While she is quick to listen, she's also quick to dismiss advice or information she can't agree with.


History

Alicia was born the fifth of eight children. Her parents soared to the heights of middle-management within the Amajina & Sons Mineral Concern which was all it took to instill in them a deep sense of loyalty to the company. As such, every one of their children has worked for the company at some point or another and many continue to do so to this day. Alicia began as most did: a miner. She was awful at it. Primarily because she made no real effort at the job and found it boring, repetitive, and though she would never admit it, beneath her. With all of the spare time she found she had from not doing her job, she began to notice numerous inefficiencies and outright dangerous situations within the way her crew and the company at large routinely did that were easily fixed. These changes, and her father's influence, were an excellent step towards her not getting fired. She briefly headed an experimental project to apply Arcanism to quicken the mining process. This allowed her to spend a good year with the Arcanist Guild, where she learned that this was a terrible and dangerous idea as well as the first evidence she had a disease, disorder, or something that prevented her from properly using aether. Upon returning from the Guild, she began spending her evenings reading up on ways to further improve production and began to stumble upon ideas for new alloys for their tracks and carts that the company still use to this day. This is what caused higher ups to notice her. She soon found herself in the Research and Development department with an armful of promises that began to fall away the moment she signed her new contract. Her desire to work on bigger and better things clashed strongly with the company's own desires for her, despite their initial promises. Tempers flared and Alicia found herself defacing millions of gil worth of company property and making off with all of her research that she could fit under her arms.


Having thought not a step further than she'd taken, she found herself wandering with her meager savings. She wound up in Limsa Lominsa looking for job leads. Finding a paper detailing the 81st Foreign Levy's recent fight against Leviathan, she was impressed. This was a big deal, and she imagined such a Free Company would only do more and need more assistance doing it. She tracked down their leader, Rhesh'ir Zhwan, and set about convincing him he needed her help, only to discover he required surprisingly little convincing. This was fortunate, as she otherwise did a terrible job at the impromptu job interview that was actually interrupting his otherwise peaceful fishing trip.


Time proved Alicia to be correct and the company did go on to do more and larger contracts. These contracts began to result in routine injuries and near-death experiences among the crew that dug a pit of guilt out in her stomach. After conjuring up the nerve to do so, the only conjuring she was any good at, Alicia began flirting with a number of different martial disciplines and continues to do so, having still not pinpointed a discipline that she can both perform worth a damn and that speaks to her.

Likes

 Reading
 Telling jokes
 Alcohol
 Sunlight
 Quiet
 Hot baths
 Coeurls

Dislikes

Deception
Orders
Discrimination
Garlemand
Compliments

Hobbies/Talents

Modifying existing works
Reading
Cheap date/Lightweight drinker
That thing with a cherry stem
Organizing other people's bookshelves

Favorites

Favourite Food/Drink:Aldgoat Steak, Old Dodo Rum
Favourite Place:Sapphire Avenue Exchange
Favorite Weather:Sunny
Favorite Season:Spring
Favorite Color:Green
Favorite Scents:Freshly split cactus, rain, grilled anything
Connections
You may know our plucky heroine if:
They've worked for Amajina & Sons Mineral Concern.
They've been heavily involved with the merchants of Ul'dah.
They were recently involved with the Archer's Guild. Alicia was briefly a member there.

Relationships

Romantic Interest     Sexual Desire     Platonic Love      Good Standing     Neutral Standing     Poor Standing

Friends & Allies

Ferai Caolann - Ferai has been equal parts remedy and cause of the bulk of Alicia's stress. Their friendship nearly began with her death or at least substantial maiming, but it managed to take a slightly more positive turn. They've been drinking buddies, friends, and business partners. What little true confidence she has in herself began with him.
Rhesh'ir Zhwan - Her boss. Whom she likes well enough, although she hasn't seen him in quite some time. He was supposed to teach her archery at one point in time, but this never really got off of the ground. She was upset about this for a while until she realized how little she actually does for the Free Company and that she's still getting paid. She found it in her heart to forgive.
Senelle Silverlight - Alicia really isn't sure what the Elezen woman sees in her, but she isn't going to argue. She simply lacks the skills to argue with so much leg.
Keaira Twinning - Alicia has had no run-ins with the woman outside of combat-related incidents, but she has been impressed by the woman's intelligence she's displayed in battle. So far, she hasn't questioned any of the woman's orders, which is generally a good thing in a commanding officer.
Onuma Ahntifi - Onuma simultaneously impresses and intimidates her. She has come off as a woman that knows a lot, which both induces awe and fear in the woman.
Ainle Goldpaw - After an unfortunate accident with her previous supervisor that she had nothing to do with, Ainle appears to be her new supervisor. She knows little about the man, save for a possible lethal shirt allergy.
Fyrilsunn Fiandoensyn - She and Fyril have had only a handful of encounters, but Fyril gave her some of the best and most timely advice she's ever received and is unable to help but have a healthy degree of respect for the man.
Auriana Wynter - A lovely woman that Alicia has enjoyed drinking with in the past. She was also very helpful in attempting to teach her rogue combat, and was also the first to realize it wasn't going to work.

Enemies & Right Pricks

Absolutely Nobody - Alicia is universally loved by all. To be so popular is a burden and a curse.