Keaira Twinning

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Ul'dah-transparent.png Keaira Twinning
Twinning Airship.jpg
"We're given the path, in the world we deserve."

Gender Female
Race Hyur
Clan Midlander
Citizenship Ul'dah
Age 26
Occupation Fusilier and Lieutenant
Orientation Demisexual
Alignment Lawful/Neutral-Good
Affiliation Maelstrom Foreign Levy 81st Company

GENERAL INFORMATION

KEAIRA TWINNING has served as a scrivener, a scholar, a collector, and researcher, and mercenary, since leaving behind her life as an Ossuary thaumaturgist, and an Immortal Flames soldier. She remains a soldier at heart, and much of her personal life is guided by philosophies she established after her discharge from the Immortal Flames. She keeps personal feelings and admissions to herself, save for those few that she trusts enough with them. Often, she believes herself undeserving of her own desires and wants, and will 'protect' those she cares for from even hearing them.


APPEARANCE

Keaira's style of dress is focused more on utility than flair; function over aesthetic. Though she certainly looks after herself, the varied nature of her work's demands will find her in everything from robes to leather. After the recent loss of her right eye, she will not be seen in public without an eyepatch. Her hair is mostly worn short and kept away from her face, but recently, she's begin experimenting with different styles; a preference for aesthetic that has come around with her own sense of self-value. Well versed in thaumaturgy, she carries small, fulm-length focus somewhere on her person at all times. After her discharge from the Immortal Flames, she began taking up more practical methods of combat, and has collected a wide arsenal of firearms that she keeps in immaculate repair. The most recent development in her study and focus has brought her to astromancy, and she can often be found experimenting with her starglobe.


PERSONALITY

Haunted. Hopeful. Committed. Twinning was born with synesthesia, and though it often affects her perspectives and emotions, she rarely speaks of it, for risk of being treated poorly. She has also suffered from severe flashbacks since her service in the Immortal Flames, a problem that she is constantly seeking remedies for. This aside, Keaira is an optimistic person, and those she places a significant amount of trust in are likely privy to her excessively romantic heart. She has hard-earned philosophies tied to her own beliefs, many of them stemming from her longstanding faith in the Twelve, and a keen regard for the pursuit of beautiful things. Her enemies will find a relentless and cunning opponent. Business interests will find her shrewd and pragmatic. Friends and comrades will find someone that cares immensely for their well-being.

LIKES

Soldiers.

Fine liquor.

Flying.

Old things.

Beautiful things.

Performance and music.

DISLIKES

Bureaucracy.

Garlemald.

Selfish action.

The smell of cooking meat.

Crowded rooms and banquets.

STRENGTHS

Optimism in dire circumstance.

Her reverence for family.

Mastery and command of her own innate aether.

Martial prowess, physical skill, and dexterity.

Studious and direct demeanor.

WEAKNESSES

Quick temper, especially when her friends' lives are at risk.

Little value for her own wants and pursuits.

Tunneling determination, that can occasionally leave her blind.

Inability to be personal or open, outside of privacy.


CURRENT INVENTORY

This is a list of the items that Keaira currently is keeping on her person. Feel free to use this information if it comes up logically in the course of RP, such as pickpocketing, a search, etc.

Last Updated: 11/19/2015


  • Firearm: Though she owns several, there are two that Keaira is particularly fond of. One or the other travels with her, most places.

  • Focus: Keaira rarely utilizes her thaumaturgy in combat, any longer. Still, her focus remains with her, usually kept in a discreet place on her person.

  • Starglobe: Though it's usually kept in her chocobo's saddlebags, this magick conduit--and its accompanying divining deck--are never far, anymore. She practices her astromancy and ponders its implications quite often.

  • Turret: A modified weapon originating from the Haillenarte manufactury. Keaira's 'Little Pup' is only used when she's alone, or on very specific maneuvers; the risk of friendly-fire is too great, otherwise.

  • Necklace: Twinning has had very few gifts given to her, in all of her years. This silver necklace--featuring small, ornamented wings--came from Upa, and she rarely takes it off.

  • Ether: Part of mastering her own aether is ensuring its a ready utility, no matter how she needs to use it. A vial or two of ether ensures this.

  • Rations: Keaira is a soldier at heart, and doesn't travel without the basic sundries to keep herself alive. Dried fruits and meats are usually kept carefully wrapped and safe, somewhere in her belongings.

COMPANIONS

  • Barker: This sleek, black chocobo was commissioned to her when she was first recruited into the Immortal Flames, and he has remained her steadfast companion ever since. She dotes immensely upon the bird, and there are few training exercises or maneuvers that he doesn't accompany her on. He eats well, lives well, and has managed to be one of those few beings alive that's heard Keaira singing. When her final mission with the Flames turned into a nightmare, it's Barker who carried her broken body back to Ul'dah, where she was healed.

MISCELLANEOUS INFORMATION


Face Claim: To be determined :)

Body Claim: Anna Torv [1]

Voice Claim: Anna Torv [2]

COMBAT & WEAPONRY

Twinning's reserve of equipment is both vast and specific. Her several years spent in study at the Arrzaneth Ossuary have given her a keen, focused command of her own aether, though she rarely utilizes her thaumaturgy in combat, any longer. Time spent in the Immortal Flames saw her trained in basic hand-to-hand techniques as well; though she hasn't expanded this training, she has honed it down to a precision. Most often, Keaira employs her arsenal of firearms, utilizing a specific piece for the particular demands of various missions. She rarely travels anywhere unarmed, but also rarely makes effort to escalate any situation into violence. As much as she's a student of history, she's a student of combat, and enjoys training.


"Lietta"

Made from expertly crafted components and materials, this rifle is the most versatile weapon in Keaira's kit. The collapsible barrel allows it to travel most places, and the extensive use of electrum allows it to become imbued with aetheric effects. The scope atop is always kept sighted, and the barrel is threaded to receive a suppressor, in the case that stealth is needed on a given maneuver. Keaira keeps this weapon close, cleaned, and in expert repair; it's very important to her.

Overhand Punch - "Punchy"

Constructed by Xihra, this firearm is built for large-scale destruction. It fire explosive rounds of varying design across a wide potential trajectory. Rotating cylinders allow for six total rounds before a lengthy reload. As she doesn't seek any encounter that requires such destructive force, this weapon sees only limited use...but she does enjoy owning it.

"Spark"

After her discharge from the Immortal Flames, and before she sought to recreate herself and her career apart from the violence of the realm, Keaira made a new thaumaturge focus. A fulm and a half in length, surrounded with electrum filligree, and adorned with a highly conductive peridot stone, this weapon has been with its owner for several years. The bottom is fitted with a sharp, darksteel tip, and more than one opponent has felt how keenly useful it is apart from simply channeling aether.

Fen'rin's Starglobe

Not yet a weapon, necessarily, this starglobe was given to her by Fen'rin Tavek, when he decided to cease his study and practice of astromancy. At first, Keaira was able to do nothing at all with it, but the help of Senelle Silverlight and Mizuki Hagane helped her to attune her aether to the Bole--the first celestial gate--thus allowing her to animate the starglobe, and begin her own study of this school of magick.


EXPERIENCE LOG

Here is a list of recent and/or notable fights, roleplay scenes, etc. that Twinning has been a part of. This list is by no means all inclusive, and serves more as a general reference as to what she's been up to.


  • Vyncent Tanner: Though they've only sparred twice, Keaira has relished each occasion (She has also, both times, emerged the victor.).
  • Rhesh'ir, Onuma: Though not necessarily a melee, Keaira volunteered to help Rhesh'ir learn another talent in his training as a Paladin.
  • Tarvoth: 'The Tainted One.' A massive, violent Dravanian responsible for the deaths of two 81st members, now slain at their hands. The moons-long pursuit and culminating battle were grueling.

Childhood (1552 - 1565)

Keaira Twinning was born in an outlying settlement of Ul'dah, in the Thanalan deserts. Her mother, Joselyn Twinning, died during Keaira's birth due to complications in her pregnancy, leaving her as the sole daughter alongside three older brothers. Her father, Lowell, has since held an unshakable resentment of Keaira for 'killing the woman that he loved.' Her brothers, both young and impressionable, almost naturally attached themselves to the same ill feelings. She quickly became accustomed to being lonely; because of her family, it's a feeling that's become almost natural to her. That she was born with synesthesia, something which few in her life, still, have been able to (or willing) to understand, only served to isolate her view of the world even further.

Some many years before she was born, Lowell had established his name as an exceptional jeweler and goldsmith within the regions surrounding Ul'dah, and Joselyn's death proved the final spark that determined his moving the family business to the city itself. There, it managed to flourish, but very little of the family's wealth was dedicated to Keaira's upbringing, apart from what was needed to keep her clothed and healthy. The neglect didn't stop her from growing, however; jealous of her older brothers, she took what means she needed to learn how to read, whether that meant risky pestering of merchants and tradesmen in Ul'dah, or stealing her brothers' coveted volumes. While Keaira was busy raising herself, Lowell remarried, adding a new wife, Mirielda, and a brother, Albert, to the already sizeable family that cared little for her.

The young girl remained an outlier to most things that she was involved in. Stories of magick, adventure, and war fueled her interest in the realm's history. Though she hardly possessed the knowledge to discern fantasy from reality and legend from actual history, this voracious interest was much of what kept her from succumbing to the squalor, crime, and misfortune that still befalls much of the realm's neglected youth. All the while, the unyielding distance, distrust, and resentment fostered by her father continued to colour her perception of family and love.

Adolescence & the Arrzaneth Ossuary (1566-1570)

One of the strongest consequences of her forcibly isolated upbringing was a strong sense to prove herself capable. No greater opportunity arose before her coming of age, and her quick acceptance into the Arrzaneth Ossuary at the age of fourteen. Keaira was a bold student, ever seeking a balance between appeasing her own need for knowledge and pleasing those in authority, around her. What she had never received from her family, she found in her instructors within the Ossuary. Her innately abundant aether was quickly harnessed as she was instructed in the history, tradition, and use of thaumaturgy. Attuning herself to astral and umbral aspects was a task not met with hesitance or worry, but sheer eagerness. Throughout her years of study, the endless libraries finally began to sate the her long-kindled curiosities about the realm's history.

At seventeen years of age, Keaira was finally confronted with the prospect of genuine romance; until this point, such advances were either entirely unwanted, or looked upon as something 'not meant for her.' The outlook was, eventually, only further cemented as the courtship developed. Her suitor spent only a moon pursuing her before proposing that they Bond. Reluctantly envious of the man's wealth (as well as his own prior education within the Ossuary's halls), she accepted. The entire ordeal only amounted to a three-moon departure from her studies, as the man's abusive tendencies and utter reliance upon wealth that he'd done nothing himself to acquire drove all adoration from her. The Bond was annulled, and Keaira returned to the Ossuary.

The Immortal Flames (1570-1)

That Keaira excelled at thaumaturgy was a bit of knowledge that found its way to the Hall of Flames, and not long after her return following the annulment, she was offered a military position, pending the required training. With a fresh opportunity to prove herself ahead, said training was only a repetition of the speed and eagerness which with she took to her early studies at the Ossuary. The prospect of killing men wasn't met with joy, but the camaraderie that she found in her squad, and the widespread, venomous outlook towards Garlemald made training to do so much easier.

Serving as a Flame Mage, she rose quickly through the ranks after several maneuvers against the Empire, as well as more local threats, such as the Amalj'aa and their tempered. Her service plateaued when she became a Corporal and was stationed with a reconnaissance and special operations squad accustomed to working on the front lines of Eorzea's defense against Garlemald. It was with these men and women that her knowledge and determination found its calling. She learned exceptional amounts about survival in the wilds, stealth, and the handling and dismantling of the enemy's magitek. On the eve of the Battle of Carteneau, her squad was ordered to remain near the rear of the engagement, for the eventual cleanup and counterstrikes that were sure to follow the combat, no matter the outcome. The squad's resentment of these orders won out, but before they could reach the front lines, Dalamud erupted and drove the battlefield--and the realm--into chaos.

Continued combat against the Empire after the Battle of Carteneau allowed Keaira's unit amply more time in the field, dispatching stray and scouting units of Garlean soldiers throughout Thanalan and its borders. The losses suffered by the Flames left the Grand Company stretched thin, forced to appropriate its more specialized soldiers to a wider range of duties. Thus, the unit was eventually taken directly from its military work and put to a manhunt. Maisenta Brooks, wanted in Ul'dah for more than two dozen murders, had garnered enough attention from her acts that the Flames were forced to take exorbitant action against her. It was also the mission that would see Twinning's service ended.

The unit pursued Brooks deep into southern Thanalan, where she was attempting to escape with a merchant caravan. Upon reaching the caravan, however, events took a turn towards horrible. A trap utilizing several of the merchants in the caravan, as well as Amalj'aa, saw Keaira's unit decimated. Her Chief Sergeant, the leader of their unit, was killed by a traitor in their very midst--Spiral Crocus, someone whom Keaira had considered a very close comrade. Though she would later lie about it when the mission was reviewed by her superiors, she witnessed two privates from her unit escaping the combat. Left for dead, Keaira barely managed to escape the grisly end suffered by the rest of those few men and women she had served with for much of her career. In lieu of Brooks' escape, and the lack of provable details surrounding the demise of a renowned Flames unit, the Grand Company avoided public dismay by accusing Keaira of treason; a charge which they were unable to entirely prove. Her time with the Flames ended with a dishonorable discharge, and further isolation from her family than she had known, even as a child.

Independence (2-3)

Keaira made a vow to herself, to keep strong and move only upward after her discharge. Her time spent in the Ossuary and her dedication to history, coupled with her military experience and physical prowess allowed her a good deal of independence in her work, and it wasn't long before she found her niche as a private contractor in Ul'dah, specializing in retrieval and authentication of relics, tomes, and other historic artifacts. Surviving both Carteneau and the decimation of her Immortal Flames squad left her with a fresh sense of pragmatism, and most clients knew her foremost by her cutthroat demeanor, quick work, and brutal efficiency in whatever task she was set to; all of which, by her own choosing, kept her well clear of most chance of taking men's lives.

Both the swiftness and pride in her work led her to a man named Fifiriya Susuriya, who hired Keaira to authenticate an artifact through the inspection of five separate collectors. She did so, traveling to each of their homes with the artifact in tow. She realized, too late, that Fifirya didn't require authentication at all; the artifact's enclosed voidsent remained in the homes of each collector she visited, and only once the job was completed did she realize the destruction she'd unwittingly wrought. The potency of the artifact revealed, Fifiriya used Twinning's own reputation--as well as the common knowledge of her family's business--to blackmail her into cleaning and burying the carnage she'd made herself responsible for, with flames and earth.

Retreat & the Downward Spiral (3-5)

Burdened with the threat of blackmail and the weight of so many dead behind her, Keaira's optimistic drive finally shattered. Though she still remained absent from affection, especially physical, she took to drinking to calm her nerves. Her time in the Flames left her with a penchant for adrenaline-fueled activity at the risk of her own life, often the only thing besides alcohol that kept frayed nerves and flashbacks at bay. With her time in Ul'dah at an end, Keaira scrounged the sum of her profits together and bought a small flat for herself in Gridania. Though it came at great cost, it offered the seclusion she thought she needed. She told no one of it, and only returned to it as a respite from her continued, solitary work.

Her jobs were varied, and no longer discriminated by their danger. Ranging across the realm--but staying widely clear of Thanalan, when possible--she took small pleasures in exercising her pursuit of historic and contemporary lore. When her clients and contacts eventually allowed her to leverage a position at Mealvaan's Gate (in spite of having only limited knowledge and practice in the Arcanum), she found herself situated financially well, too.

The Killing Blow & the Maelstrom 81st (5-6)

Her position at Maelvaan's Gate put her in Mor Dhona, playing liaison to the Sons of St. Coinach. It was through this posting that two fateful encounters occured; Keaira was first introduced to the Maelstrom Foreign Levy 81st Company, and placed within the crosshairs of Fifiriya Susuriya once more. In an unlikely alliance, she committed herself to helping bring the powerful villain down, after he had enacted vengeance upon the 81st in the form of having the company accused of treason. Its officership imprisoned, Keaira aided in a raid on Fifiriya's compound, during which the man was killed.

More than just liberation for herself, the death of Fifiriya allowed Keaira the knowledge that her own poor choices could no longer be leveraged against her family. Though her hard-learned philosophies and long-kindled instincts urged her to run from the entrapment of new camaraderie, those few she'd grown close to urged her to stay. For better and for worse, 'stay' is what she decided was best.

A Fresh Path and Another Chance (6)

Not long after submitting her name to the Maelstrom Foreign Levy 81st Company, her vision began to brighten. Keaira has resources to fuel her passions, and comrades eager to share in them. Her marksmanship has earned her a reputation, and her substantial combat and military experience revealed her a capable leader. Now a Lieutenant, she makes every effort she can to guide the members of her new home to safety, no matter the trial or danger they're up against.

Those things that she once thought to deny herself for a lifetime--companionship, longing, love--have been placed back in her sights. Fate has placed her steps towards the study of astromancy, which she pursues with a philosophical passion correlating with her reverence for the Twelve. Those things that once haunted her still do, but never before has she had more help in combating them.


RELATIONSHIPS


RELATIONSHIP STATUS LEGEND
Romantic Attraction Physical Attraction Platonic Love $ Business Deceased Positive Negative Neutral 🔃 Unsure 🔒 Trust


FAMILY

These are mostly backstory-related relationships.

LIST OF FAMILY MEMBERS
Joselyn Twinning, mother. ( )
Keaira’s Thoughts: "I never knew her. Sometimes, I'll come close to seeing her face, in a dream. I like to think that I look like her."

Joselyn Twinning died giving birth to Keaira, and though her daughter doesn't know it, Jos is the one that chose her name. Keaira shares almost every feature with her mother, which has only fueled her father's unfair resentment of her. Joselyn was a talented woman of Ala Mhigan heritage, and even Lowell knew less than he'd have liked to about her combative history.

Lowell Twinning, father. ( 🔃 )
Keaira's Thoughts: "I've come close to hating him. I've said the words. Now, after everything that's happened and all that I've seen...I can only be sad."

From the moment that Keaira was born, and Joselyn died, Lowell has grieved. His daughter is a reminder of his wife's demise, and a crutch upon which he leans every failure, since. He will only speak to Keaira if he absolutely must, and considers her every effort doomed to failure before it's even begun.

Mirielda Ironsword, Step-mother. ( 🔃 )
Keaira’s Thoughts: ”I don't know what Lowell sees in her. Or, how she raised a son as good as Albert.”

Lowell's dislike of his daughter didn't carry immediately to the woman he married, after Joselyn's death. It took time, and Keaira's shameful trial and discharge from the Flames for Mirielda to share the man's resentment. It has remained since, but also isn't particularly strong. In truth, Keaira and Mirielda simply know far too little of each other.

Arthur Twinning, Brother. ( 🔒 )
Keaira’s Thoughts: "I thank the Twelve for their blessing, at allowing Art and I to come around. I can see it in his eyes. He knows I'm worth calling family, and I'll do what I have to to keep that feeling alive."

This middle brother of Keaira's three, at twenty-nine years of age. Arthur is almost as talented as his father at metallurgy and goldsmithing, and has a creative mind that's ever seeking new muses and canvas. He loves to explore, and it was through his sister's offer to help him see the realm that they first began to understand each other, and the almost unsealable divide that now keeps Keaira from her family. He won't readily admit it, yet, but he cares for her.

Clifton Twinning, Brother. ( 🔃 )
Keaira’s Thoughts: "I'll never know if he's as tough as he thinks he is. He's good at avoiding a scrap, and I think he knew better than to ever start one with me."

Though he has no love for his sister, he's always been wary of approaching her. Clifton isn't half the artisan that Arthur is, but he still aids his family's business with easier smithing work, and with offering courier service throughout the city of Ul'dah. His young, boyish features often misrepresent his age, and he's known for starting fights that he can't finish (and subsequently sneaking away from them.)

Alaire Twinning, Brother. ( 🔃 )
Keaira’s Thoughts: "I've tried to stay away from growing hatred towards any of them. Alaire made it hard. Fuck him."

It took Keaira some while to realize that she truly was an outcast, in her own family, and also in the sense of how a daughter ought to be treated. Alaire made this abundantly clear through much of her upbringing. More than resentful, he was outright abusive as a lad, and such tendencies only grew more rampant as he became older. He aids the family business only in the slimmest sense, and spends most of his time abroad, earning coin for himself while trading his family's wares when it pleases him.

Albert Ironsword, Brother. ( 🔃 )
Keaira’s Thoughts: "If records alone spoke, I'd be shite on someone's heel, and Albert would be a Gods-borne soldier. His might be accurate."

As with Mirielda, Keaira simply knows very little about Albert. Only a few years older than her, he was nevertheless greatly absent. She later discovered that this absence was to allow him extensive training; grooming for his eventual pursuit of Immortal Flames officership. He still pursues it, but is known as a ruthless--yet honest--soldier, committed entirely to the defense and prosperity of the city-state.


NON-FAMILY

Listed here are the non-family characters, both PC and NPC, that Keaira has interacted with enough or in such a way for her to form a real opinion about them. Please don't take personal offense if your character isn't listed here, or how the interaction or relationship is described. It isn't that I dislike your character or our RP. I just tend to only add these as necessary for those who make a real impact on Twinning, and descriptions are purely based upon in character experiences and opinions!

Last Update... 11/19/2015.

* An asterisks denotes that Keaira doesn't know the individual's true name.

LIST OF NON-FAMILY RELATIONS
Ainle Goldpaw, ( 🔒 )
Keaira'’s Thoughts: "Innovation behind golden ears and tail. The man is a genius."

"This man may have quite literally saved her life. They've spoken a few times since, and Twinning has witnessed his innovative mind at work. She has a lot of respect for Ainle, and looks forward to the time that they can speak when their surroundings are less dire."

Ander Brookstone, ( $ 🔒 )
Keaira’s Thoughts: "How do I find such easy trust in a man that can so quickly slip away, and become something else? It matters little. He's a good man, and the variety that deserves every onze of happiness that comes to him."

Though their meeting was one of coincidence, their every interaction since has brought them to be fast friends. Ander is handsome, capable, well-spoken, and also haunted. Keaira cannot ever blame him for feeling as he does, but she's determined to help him find resolution through it; to learn to live with the mystery of his past, but keep sturdy feet on the path he's set himself on. Meanwhile, she enjoys sparking a blush on his face far more than she should.

Auriana Wynter, ( 🔒 🔃 )
Keaira’s Thoughts: "Unpredictable, but trustworthy. Sometimes, she's a frightening mirror."

Keaira carries a large amount of respect for Wynter, having witnessed what she's capable of on more than one occasion. However, hesitance still stays her from too much trust. For the same reason that she has trouble trusting herself--a sense of broken struggle--Twinning has difficulty placing overly much expectation on this combative highlander woman.

Brielle Ashenfist, "Ashy" ( 🔒 )
Keaira’s Thoughts: "She's troubled, but I hope it doesn't get her into trouble. I'd like to help."

They've met few times, but Twinning finds her interesting. They recognized each other's potential on the field rather quickly, and that shared respect has led to shared, painful details from Brielle's private life.

Dieudonne Fournier, "Donne" ( )
Keaira’s Thoughts: "He's an odd man...but comfortable with that. A welcome presence."

Though Keaira has a difficult time thinking of Donne apart from his chocobo-torn trousers, she also knows him to be a stalwart companion. They spent a brief evening exploring a set of ruins together in the Forelands, and his own curiosities piqued her interest. She intends to sit down and talk to him, some near sun.

Ehrinn Thorn, ( )
Keaira’s Thoughts: "Wears a fairly good mask, but I'd guess all I have to do is remind her we could take the stage, together."

Upon joining Rhesh'ir's company, she was assigned to Sergeant Thorn. Playing the part of the professional mercenary, she was dutiful in reporting to her, and also surprised (and not surprised) at the nature of the discussion that ensued. Slow to trust, that bond was a bit more established after Keaira herself was promoted to Lieutenant, and she was given a chance to speak with Thorn, further.

Fen'rin Tavek, ( 🔒 )
Keaira’s Thoughts: "Another odd man...this one with an exceptionally resilient heart. I miss having him around."

Not knowing what to make of the man, Twinning has chosen to take him at face value. He's sometimes bumbling, most times endearing, and has a cute pet. He also has a growing talent in an area of magickal studies that Keaira is entirely unfamiliar with, which is part of the reason that she continues to pick at his brain. The other reason, of course, is that he's just bloody friendly.

Ferai Caolann, ( 🔒 )
Keaira’s Thoughts: "I want to keep him safe. He's a joy. He and his bloody snowman."

Perhaps the oddest person that Keaira has met in her short time as a guest of the Maelstrom Foreign Levy 81st. For as much of their dialogue consists of ridiculous banter and verbal competition, she would have a great deal of difficulty denying her enjoyment of their every encounter. Ferai is a mystery, and Twinning is fond of mysteries. Most recently, she played a part in quelling a dark element from Ferai's past; she is very happy to have done so.

Fyrilsunn Fiandoensyn, "Big Guy" ( )
Keaira’s Thoughts: "I think he made sergeant about the same time I did lieutenant. He's suited for it. Maybe suited for rank even more than me, given his experience. Which I am, also, mightily curious about."

Keaira knows little that's personal about Fyrilsunn, but she has seen firsthand his ferocity in battle, and also his commitment to his comrades. Unless more is offered (or revealed), she may not ask for more details about the man. They will simply have to be revealed during another night out drinking.

H'lanah Yhisa, "Fingers" ( )
Keaira’s Thoughts: "If I can get her eyes off my arse, she's a good conversation and a quick learner."

Keaira still doesn't know what to make of Lanah. Though she continues to look out for her, she can't help but wonder what would be revealed should the miqo'te girl's desires and lusts be stripped away.

Jebei Moks, "Big Blue" ( $ )
Keaira’s Thoughts: "A handy little mystery. There's a lot I intend to learn from him."

Though she's not certain what has stricken her about the auri man, Twinning finds that she both enjoys him, and has respect for his talents. No sooner did she learn of his capabilities on--and off--the field, than she began thinking of how the 81st could best make use of him. To boot, he is an interesting balance of straightforward bluntness, and genuine kindness.

Khairen Tumet, ( )
Keaira’s Thoughts: "The first thing I really learned, was that he had a daughter. It's a good first thing to learn."

Keaira knows more about this man through Onuma, than she does personally. He seems the sort to protect those who matter to him, and hasn't done anything to endanger the trust of any of his companions. Knowing how much he means to Onuma, Keaira has put her trust in him. It also helped, just an onze, that he was part of a daring rescue effort in the Coerthas Western Highlands.

Kikira Kira, ( )
Keaira’s Thoughts: "There's a story behind how tightly this one holds my hand, when she needs it. She's a darling, and I can see so clearly why she's here."

Not allowed a great deal of time to converse, Keaira has taken a liking to Kikira regardless. She suspects that many take the girl to be naive or innocent, but her prowess at those things she sets her mind to speaks against that, as does her willingness to throw herself into the fray, for the sake of her comrades. Twinning will keep a watchful, protective eye over her.

Lynn'wo Vahnal, "Frosty" ( 🔒 )
Keaira’s Thoughts: "You need to look past the surface of a person, especially so when that surface is pretty. Distracting. "

Twinning's first impressions of Lynn'wo were coloured by their excellent pairing in combat, but she's since learned more of the man. He is far more than the sum of his tricks and talents, and has a reverence for the living among his 'family' that most only manage to find once those souls are gone. He's among those few who quickly earned her trust through an honest show of priorities that so closely aligns with her own.

Mizuki Hagane, "Little Star" ( 🔒 🔃 )
Keaira’s Thoughts: "I want to know what brought her here, and what's kept her so bloody bright, through everything."

While Twinning knows very little about this woman or the path that brought her to Eorzea, she has been nothing but helpful and friendly, continually cropping up to help the 81st when it's in need. Most recently, she has provided the advice, guidance, and key components for Keaira's exploratory study of astromancy.

Noor Falmah, "Curly" ( )
Keaira’s Thoughts: "So far, I owe her for a dance lesson and a means to keep the ugly memories in check. That's to say, I owe her a fair bit."

Keaira's initial, lukewarm view of this woman was quickly banished for something more amiable. A thoughtful gift and time well spent (dance lessons much-appreciated) have allowed her to see the Moonkeeper woman in a broader light. Her strong history within the company makes itself evident in her rapport with most of them.

Keaira’s Thoughts: "There are those you drink with, and those you share a drink with. Ode's the fun sort, the latter, and so long as I'm forming an army of acquaintances, I wouldn't mind her being one of them."

Though Keaira has had no interaction with Odette outside of several small celebrations, she's enjoyed time spent with the woman. Easygoing and welcoming, Ode has been a friend separate from the strife of her company's involvements. Keaira hopes to drink with her again, and moreso, learn a bit more of the woman behind the banter.

Onuma Ahntifi, "Scruffy" ( 🔒 🔃 )
Keaira’s Thoughts: "It's hard to say what she is to me, and that's likely because she's unique. I'd do anything to keep her safe, and keep her happy."

Keaira's friendship with this woman arrived at an odd time, and at an odd place. She recognizes someone with a soldier's heart who has never lived that life. Perhaps they've arrived upon such shared ground by what they have each lost, but such complications remain unquestioned. Twinning sees Onuma as one of the 81st's most reliable, and someone that she can trust with a few, very personal secrets.

Ralamano Nulumano, ( 🔒 🔃 )
Keaira’s Thoughts: "He has the whole of my respect, his damnable stubbornness included. He gave me a chance, when he didn't have to. I can't repay that."

Having finally met this man face-to-face, she's found herself impressed by him. After a frustrating first meeting, she has only come to respect him more. Now, she openly recognizes that Ralamano has played a significant role in giving her life newfound freedoms. Recently, she has used her close proximity to the rest of his company to keep the injured main appraised of important goings-on.

Rhesh'ir Zhwan, "Captain Handsome" ( 🔒 )
Keaira’s Thoughts: "Nobody has made me question so much, for the better. I owe him my life, and more, and there isn't a person on this star who makes my heart beat so fast."

Rhesh'ir and his company represent a turning-point in Keaira's life, and the moonkeeper himself represents more. Her fresh opportunities and renewed hope all stem back to their fateful meeting, and though she knows her own efforts and talents have done the rest of the work, she's ever-thankful. Keaira has confessed sincere, romantic feelings to this man who's lost so much, and she finds it harder and harder to keep those feelings close and quiet. She admires his leadership, and carries an immense amount of respect for his wishes and happiness.

Seda'li Tayuun, "Mouthy" ( )
Keaira’s Thoughts: "He's just like I call him. Mouthy. Ferai's fond, and he doesn't seem a bad sort. Might be I'll get to know him better, some sun."

Mouthy. Mouthy, mouthy, mouthy. She nevertheless appreciates his apparent dedication to this rag-tag group of adventures, and would be hard-pressed to not enjoy both his company and his foul-mouthed commentary.

Senelle Silverlight, "Magic Cupboard" ( 🔒 )
Keaira’s Thoughts: "Likely, she's the most unexpected friend I have. Also, one of the dearest, and I can't place that. No matter...she's important."

This woman is a curiosity, and they've only spoken at length since the death of Y'lyfriel Sikah. Senelle is the one of the few people in the whole of her life that has helped with the psychological problems that she carries with her. Keaira has begun to recognize the role that this woman fills in others' lives, and will likely seek her out again, for aid and discussion.

Syrress Detilderan, ( 🔒 )
Keaira’s Thoughts: "She's devout. A believer in what she says, and has provided quite a lot for me, in quite few talks."

Though they've spoken infrequently, this seemingly devout woman has made a good impression. Coming from a pious background, Keaira has appreciated the two instances in which Syrress has led prayer to the Twelve, but she knows there's more to her, than that. Rather than simply look forward to future meetings, Twinning will likely seek her out.

Upa Zuvhe, "Orange Girl" ( 🔒 )
Keaira’s Thoughts: "She has more on her shoulders than most will ever know, and handles it better than most, too."

Though Keaira hardly knows this girl, the few times they've met has left her with a lingering respect. 'Orange Girl' obviously has a lot riding on her shoulders, after the rough times her tribe has endured. Twinning hopes the best for her, and most certainly acknowledges the air of authority and responsibility with which she conducts herself.

Vyncent Tanner, "Godsdammit Tanner" ( 🔒 🔃 )
Keaira’s Thoughts: "Aye, he's one of my best friends. You know how I found that out? Take a bloody nonce to figure him out, before you toss up 'bastard' and call it done."

He's foul-mouthed, gruff, confrontational and difficult to maneuver. He's also one of Keaira's closest friends. They've seen plentiful combat together, and have shared even more time in the quiet bells. Keaira confides in Tanner without worry of (serious) judgement, and looks forward to most occasions that they can spend time together, be it for shooting-the-shite or sparring. She dearly wishes that more could look past the surly armour that he wears.

Y'lyfriel Sikah, ( )
Keaira’s Thoughts: "I've heard nothing but good. Better than. I don't know if I'll ever see how deep her loss cut this lot. Or their Captain."

Twinning scarcely knew this woman, apart from the standing and reputation she seemed to have with other members of the 81st. She witnessed Lyf's bravery on two occasions before her death, and they were of great enough magnitude that she will be remembered by them.

Z'koa Rhiki, "Cutie" ( )
Keaira’s Thoughts: "I've a curiosity about her. Most don't keep their talents hidden away like she does...but she's good. Very good.

Though they haven't spent a large abundance of time together, Keaira's had an opportunity to see that Z'koa is one of the 81st's best-kept secrets. A talented fighter and the person responsible for many of the delicacies waiting around their beachside home, she has made a distinct impression by not flaunting any of these talents. Twinning wasn't even aware of her talents with a blade until they journeyed together through the Coerthan highlands.

Zarek Earthshaker, ( 🔒 )
Keaira’s Thoughts: "Mystery wrapped up in pretty muscle. I want to know how he does, what he does, with that aether of his."

Appointed as Twinning's temporary bodyguard during the 81st's 'final conflict' with Fifirya Susuriya. In spite of her clear fascination and curiosity with this man and his abilities, she's more concerned for the type of attention that such things are going to bring down on him.


RUMORS


These are rumors, both from NPCs and PCs, that one might overhear in regards to Keaira. Feel free to utilize these in your RP hooks, or add your own!


◢ Common Rumors - Easily overheard. Use these freely!
  • "She's a double-dealing, money-grubbing witch. Her clients only like her because she pitches faster than a bloody couerl can pounce." -- Ul'dahn Rare Items Dealer.

  • "Business only, that one. Don't expect her to talk friendship and family." -- Leofric Rouse, a former client.

  • "There's nothing more reliable than loyalty that can be bought with gil." -- Yoyoroga Aaroga, a former client.

◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
  • "Don't push at her privacy. And don't ask after her private collection, if you want to do an onze of business, at all." -- Eynwarg Stralzagylsyn, Lominsan Importer.

  • "For a few years, she took meals here. Boring food paired with Gridania's finest spirits. Don't know where home was, but she staggered there, most nights Come to think of it, I haven't seen her in a fair while." -- Syrio Burke, Carline Canopy Worker.


◢ Rare Rumors - Very rarely overheard. Please ask before using!
  • "Dishonorable discharge. I served with Corporal Twinning and there wasn't a dishonorable bone in her body." -- Immortal Flames Sergeant.

  • "She comes from a good, pious family. Come to think of it, she and the eldest brother are the only ones not in the business." -- Tatasomi Dedesomi, of the Arrzaneth Ossuary.

  • "I can't tell if she's a romantic, or if she's crazy. Went from one nonce talking over the loadout of her rifle to the next, staring out at the mountains and speaking in verses." -- Louisonet Cleves, Haillenarte Manufactury Worker


◢ Player Character Rumors - Feel free to add rumors of your own!
  • "Ah.. Mhm~ What could I say about Twinning that hasn't already been said? There's a lot I do know, and still a lot I don't. I guess I like that far too much~" -- Rhesh'ir Zhwan

  • "Twinning is a grizzled war veteran, and that's what you'd see on the surface. Beneath that she is many layers -- a woman hurt and betrayed by the evil that festers around this war-torn world. An innocent spirit trying to find her way into belonging. Moreover, my best of friends. I firmly think she has found her place, here. And I'm not giving her away. Any that tries can piss off or find a blade wedged in their gut." -- Onuma Ahntifi

  • "Keaira be part o' a world where ye need t'be 'ard t'survive. Ah respect 'er ability t'keep goin'. Ah think she an' mesen will be great friends, what can face a world t'gether nay matter 'ow life tries t'break us." -- Ferai Caolann

  • "I've heard she was discharged, but I question why. She's one of the greatest soldiers I've had the opportunity to fight alongside." -- Kodaro Ba'rococo

  • "Twinning? I first remember seeing her on that tower, and she's certainly made a presence since! Some fellows are reluctant to have a little fun in the face of danger - and thankfully for this realm, she's not that type at all! Her aim is uncanny, too... ah, I could simply go on for bells~!" -- Lynn'wo Vahnal

  • "From what little I know of her, she is collected and uses information wisely. She has taught me that there are solutions aside from the one you have considered. Also, she is one of my centurions." [pause] "Lieutenants." -- Jebei Moks

  • "Twiggy...what can I say? Uglier than shit....but one of a kind. She's got something inside her that most folks can only dream of having. I got her back....always." -- Vyncent Tanner

  • "Let's see... Twinning, well. I almost soiled myself the first time I heard her referred to as "Lieutenant". I cannae say I know her all that well, but she puts up with Tanner's shit so that's gotta be worth something, nae? I enjoy her company, what little we've shared. Ten out of ten, would drink with again."-- Odette Saoirse

  • "Feel free to add your own rumour, using this template!" -- Character Name Here


SCREENSHOTS

A collection of screenshots of Keaira Twinning that serves as a visual reference, or snapshots from certain roleplaying scenes.



ARTWORK

A collection of artwork of Keaira, either commissioned or gifted by the respective artist(s). Artist names & info are linked when you hover over images.
You are not permitted to re-use this artwork for your own characters or purposes, whether on Final Fantasy XIV or on other games, forums, etc.



ROLEPLAY HOOKS

Keaira has led a varied and diverse life, and those talents she's honed can be used on any number of fields or fronts. She has traveled throughout most of the known realm, and for much of her life, simply made a point of being wherever a given contract required her to be. That said, there are particular regions during particular times where it might have been possible for your character to have made a connection with her.

  • Thanalan Born: Prior to the Calamity--and a short while after--Keaira made her home in Ul'dah.
  • Arrzaneth Ossuary: Twinning was an excitable, determined student, but was never particularly sociable during her studies, here.
  • Immortal Flames: Immediately before and after the Calamity, Keaira was a hard-living soldier. Likely the most experimental phase of her life, she found combat and its training to be exciting.
  • The Independent Contractor: After her Flames discharge, Keaira worked between the three city-states as a fortune hunter and authenticator of rare goods.
  • Lieutenant of the 81st: After submitting her name to the 81st's roster, Keaira made her home on the Vylbrand. Those who find their home there, also, would have an easy time of running into her.

ABOUT THE PLAYER

Hello there! My name is Tom, I'm 29 years old, and have been roleplaying off-and-on (mostly in MMOs) for several years. I'm an avid gamer, but also a foodie, photographer, and professional writer; thus, one must strike a balance! I enjoy great roleplay just as much as the rest of a game's content, and value an immersive experience that allows me to take part in everything offered!

THINGS TO KEEP IN MIND...

I'm a working professional. Even though I mostly work from home, my hours can be pretty varied. Pumpkin hour can change on the fly any given night, but I'm usually very good at keeping to a planned schedule..
I enjoy other game-content, too. Though I certainly have a love for roleplay, I do go out of my way to set aside time to partake in FFXIV's PvE and PvP activities, as I can! Don't take it personally if I'm not available for roleplay; sometimes, a guy just has to run some Second Coil, ffs.
OOC and IC are all kinds of seperate. My character is not my vessel. Her experiences, motives, words, thoughts, and behaviors are entirely separate from my own, and I don't act out my life or emotions through my character. Every fictional character has a little bit of their typist, but rarely will you trace it back to me, directly.


GUIDELINES

I'm fairly laid back person, and generally feel that any established guidelines are capable of being bent in exceptional circumstances. Still, for the sake of making sure everyone's on the same page here, let me make a few mentions in particular:

I WILL NOT...

Break or "assume" the lore for your roleplay. FFXIV lore has a special, dear place in my heart, and though there are certainly gaps in what we know/don't know that can be a hindrance to roleplay, I won't allow assumption to bridge those gaps. I like my roleplay to be defined by the parameters set by the lore; thus, "new" uses of magick and fantastical devices that have no in-game representation will be a very hard sell, for me. Not impossible, but difficult.
Roleplay through an IC/OOC conflict. In this, I mean that I have no desire to roleplay my character against a typist who roleplays his or her self. I roleplay because I enjoy great storytelling, and all of the emotional pitching and climbing that comes with it. I do not enjoy using roleplay as a vessel to find OOC resolution to an OOC conflict or problem (at least, not purposefully).
Engage in excessively explicit content. I roleplay for sake of storytelling. Eorzea is a dark place, and its stories can sometimes go to dark places. However, there's a time, place, and limit for everything, and excessively graphic roleplay for exploitative or reaction's sake is something that I will almost always turn away from.

I WILL...

Explore the lore with you. Though I won't assume or create through wide gaps in the lore, I absolutely will explore its mysteries with you. The nature of usable magick that's already in-game, the motivations of established characters/groups, and the mysteries of the land are all ripe for investigation, and the journey can make for exceptional roleplay, even if there's no concrete answer at the end of it!
Roleplay romance and sensual scenes. Do read my claim about excessively explicit content above, but also know that I'm willing to roleplay romance and sensual scenes. Typically, I will avoid doing so in-game or in public spaces, preferring to take it to Skype or "fade-to-black," instead.
Fighting/Sparring/Brawling. Keaira is a combative character, and thus I'm not uncomfortable roleplaying her in a fight. Some prior discussion must take place beforehand, and do know that she'll fight your character on even ground, with even rules (unless, of course, she's injured or otherwise debilitated).
Abide by logical headcanon. If the lore abides your headcanon, then I will too. If there's no precedent whatsoever for it, then it's likely to be a hard sell. There are no vampires in Eorzea. There are no werewolves. Eorzea has no connection to any other Final Fantasy 'verse apart from those that allow SE-appointed cameos.


OTHER LINKS


Keaira's Tumblr: http://twinntania.tumblr.com/.
Random Link... TBD.


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