Difference between revisions of "Chao Lingshen"
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<h3><span class="mw-headline" id="General"><div style="font-family:Georgia;padding:10px 15px; background: #4d1715;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px black;letter-spacing:0.2em;"><center>APPEARANCE</center></div></span></h3> | <h3><span class="mw-headline" id="General"><div style="font-family:Georgia;padding:10px 15px; background: #4d1715;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px black;letter-spacing:0.2em;"><center>APPEARANCE</center></div></span></h3> | ||
− | <div style="padding: 7px 4px;font-size:13px; color:#9c0d04;font-family:Georgia;">Chao is tall for miqo'te, standing at five fulms and nearly four ilms tall, weighing one hundred and sixteen ponzes. She wears her hair cropped close in a somewhat-boyish style, with two forelocks hanging down just past her chin, secured in place with bronze bangles. Her hair is black, with faint auburn highlights best seen at the back of her head. Afflicted with the normal miqo'te tendency toward heterochromia, her left eye is a dark brown and her right a dark crimson, the two shades close enough together that she could easily be mistaken for having one eye color at a distance or in poor lighting. The tribal markings on her face are slightly more vibrant than normal, this due to the effect of the Garlean anti-aether sigils on her body. When activated, the markings glow bright red. A faint scar on her left cheek, not normally visible due to her tribal markings, is the only visible reminder of the ceruleum explosion at Castrum Meridianum. < | + | <div style="padding: 7px 4px;font-size:13px; color:#9c0d04;font-family:Georgia;">Chao is tall for miqo'te, standing at five fulms and nearly four ilms tall, weighing one hundred and sixteen ponzes. She wears her hair cropped close in a somewhat-boyish style, with two forelocks hanging down just past her chin, secured in place with bronze bangles. Her hair is black, with faint auburn highlights best seen at the back of her head. Afflicted with the normal miqo'te tendency toward heterochromia, her left eye is a dark brown and her right a dark crimson, the two shades close enough together that she could easily be mistaken for having one eye color at a distance or in poor lighting. The tribal markings on her face are slightly more vibrant than normal, this due to the effect of the Garlean anti-aether sigils on her body. When activated, the markings glow bright red. A faint scar on her left cheek, not normally visible due to her tribal markings, is the only visible reminder of the ceruleum explosion at Castrum Meridianum. <br><br> The clothing she wears varies, but she has a marked tendency to prefer more subdued colors such as black, white, and dark browns. Typically she can be found wearing a black and white yukata she picked up from the most recent Moonfire Faire, as it reminds her of her lost home in Doma. She's not big on accessories or jewelry, but usually wears a pair of peach blossom earrings, again as a reminder of Doma. She also always wears either tall boots, dark-colored leggings, or some combination of the two to hide the ceruleum burns on the backs of her legs from sight. </div> |
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<h3><span class="mw-headline" id="General"><div style="font-family:Georgia;padding:10px 15px; background: #4d1715;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px black;letter-spacing:0.2em;"><center>PERSONALITY</center></div></span></h3> | <h3><span class="mw-headline" id="General"><div style="font-family:Georgia;padding:10px 15px; background: #4d1715;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px black;letter-spacing:0.2em;"><center>PERSONALITY</center></div></span></h3> | ||
− | <div style="padding: 7px 4px;font-size:13px; color:#9c0d04;font-family:Georgia;">As any who would have even taken notice of her at the Quicksand would be quick to point out that she very easily disappears in the background of much more colorful and varied individuals, often preferring to mind her own business and just listen to the goings-on around her, as they have occasionally helped provide some insight into a problem she had been working on. When approached, she is polite and well-spoken, demonstrating an amiable personality with a tendency to make jokes and tease. A favorite thing to do is begin an ominous-sounding statement, then laughing it off instead of finishing the threat. On romance and sexuality, however, Chao can be considered completely asexual, having no consideration of romantic emotions at all. She does recognize romantic advance, but is unresponsive to it. < | + | <div style="padding: 7px 4px;font-size:13px; color:#9c0d04;font-family:Georgia;">As any who would have even taken notice of her at the Quicksand would be quick to point out that she very easily disappears in the background of much more colorful and varied individuals, often preferring to mind her own business and just listen to the goings-on around her, as they have occasionally helped provide some insight into a problem she had been working on. When approached, she is polite and well-spoken, demonstrating an amiable personality with a tendency to make jokes and tease. A favorite thing to do is begin an ominous-sounding statement, then laughing it off instead of finishing the threat. On romance and sexuality, however, Chao can be considered completely asexual, having no consideration of romantic emotions at all. She does recognize romantic advance, but is unresponsive to it. <br><br> Beneath that playful exterior, she is singularly-focused on the downfall of the Garlean Empire and the salvation not just of Eorzea, but of all lands that have suffered under Garlemald's iron fist. This desire drives every action she takes, from her research into greater and more powerful magitek to her quest for greater personal power. The lack of any sort of unity or cohesion amongst the city-states of Eorzea greatly distresses her, and she has considered several times a gambit wherein she presents herself as a great existential threat to the realm, thereby forcing them to unify or face destruction, but has so far held back because the clear and present threat presented by Garlemald sure hasn't done it so far. If the situation demands it, however, she is still more than willing to become a martyr and take on the role of a villain to ensure that the realm is saved.</div> |
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<div align=center><table style="position:center;" width="90%"> | <div align=center><table style="position:center;" width="90%"> | ||
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<div style="padding:10px 35px;background: #792521;font-size:14px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 1px black"><center>'''L I K E S'''</center></div></h3> | <div style="padding:10px 35px;background: #792521;font-size:14px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 1px black"><center>'''L I K E S'''</center></div></h3> | ||
− | + | <div style="font-family:Georgia;color:#9c0d04;"> | |
− | : | + | : <font style="color:#792521;" size="3">■</font> Developing magitek. |
− | : | + | : <font style="color:#792521;" size="3">■</font> Increasing her own combat ability. |
+ | : <font style="color:#792521;" size="3">■</font> Recovering advanced technology from ancient civilizations, even better when she can improve it and make it work again.</div> | ||
<td style="width: 33%;vertical-align: top;font-size:9pt;font-family:Helvetica;"><h3><span class="mw-headline"> | <td style="width: 33%;vertical-align: top;font-size:9pt;font-family:Helvetica;"><h3><span class="mw-headline"> | ||
<div style="padding:10px 35px; background: #b33730;font-size:14px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 1px black"><center>'''D I S L I K E S'''</center></div></span></h3> | <div style="padding:10px 35px; background: #b33730;font-size:14px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 1px black"><center>'''D I S L I K E S'''</center></div></span></h3> | ||
− | + | <div style="font-family:Georgia;color:#9c0d04;"> | |
− | : | + | : <font style="color:#b33730;" size="3">■</font> The Garlean Empire |
− | : | + | : <font style="color:#b33730;" size="3">■</font> Those who advance personal profit at the expense of others, especially in the face of a grave existential threat. |
+ | : <font style="color:#b33730;" size="3">■</font> Tribal miqo'te, considering them primitive. </div> | ||
<td style="width: 33%;vertical-align: top;font-size:9pt;font-family:Helvetica;"><h3><span class="mw-headline"> | <td style="width: 33%;vertical-align: top;font-size:9pt;font-family:Helvetica;"><h3><span class="mw-headline"> | ||
<div style="padding:10px 35px; background: #792521;font-size:14px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 1px black"><center>'''H O B B I E S / T A L E N T S'''</center></div></span></h3> | <div style="padding:10px 35px; background: #792521;font-size:14px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 1px black"><center>'''H O B B I E S / T A L E N T S'''</center></div></span></h3> | ||
− | + | <div style="font-family:Georgia;color:#9c0d04;"> | |
− | : | + | : <font style="color:#792521;" size="3">■</font> Developing and enhancing magitek |
− | : | + | : <font style="color:#792521;" size="3">■</font> Light culinarian skill |
− | : | + | : <font style="color:#792521;" size="3">■</font> A decent head for business |
+ | : <font style="color:#792521;" size="3">■</font> Improvisation and customization of existing schools of talent </div> | ||
</tr> | </tr> | ||
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<div style="padding:10px 35px;background: #792521;font-size:14px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 1px black"><center>'''S T R E N G T H S'''</center></div></h3> | <div style="padding:10px 35px;background: #792521;font-size:14px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 1px black"><center>'''S T R E N G T H S'''</center></div></h3> | ||
− | + | <div style="font-family:Georgia;color:#9c0d04;"> | |
− | : | + | : <font style="color:#792521;" size="3">■</font> High intelligence |
− | : | + | : <font style="color:#792521;" size="3">■</font> Strong melee aptitude |
+ | : <font style="color:#792521;" size="3">■</font> High magical aptitude</div> | ||
<td style="width: 33%;vertical-align: top;font-size:9pt;font-family:Helvetica;"><h3><span class="mw-headline"> | <td style="width: 33%;vertical-align: top;font-size:9pt;font-family:Helvetica;"><h3><span class="mw-headline"> | ||
<div style="padding:10px 35px; background: #b33730;font-size:14px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 1px black"><center>'''W E A K N E S S E S'''</center></div></span></h3> | <div style="padding:10px 35px; background: #b33730;font-size:14px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 1px black"><center>'''W E A K N E S S E S'''</center></div></span></h3> | ||
− | + | <div style="font-family:Georgia;color:#9c0d04;"> | |
− | : | + | : <font style="color:#b33730;" size="3">■</font> Hubris |
− | : | + | : <font style="color:#b33730;" size="3">■</font> Martyr complex |
+ | : <font style="color:#b33730;" size="3">■</font> Overreliant on self </div> | ||
<td style="width: 33%;vertical-align: top;font-size:9pt;font-family:Helvetica;"><h3><span class="mw-headline"> | <td style="width: 33%;vertical-align: top;font-size:9pt;font-family:Helvetica;"><h3><span class="mw-headline"> | ||
<div style="padding:10px 35px; background: #792521;font-size:14px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 1px black"><center>'''O T H E R'''</center></div></span></h3> | <div style="padding:10px 35px; background: #792521;font-size:14px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 1px black"><center>'''O T H E R'''</center></div></span></h3> | ||
− | + | <div style="font-family:Georgia;color:#9c0d04;"> | |
− | : | + | : <font style="color:#792521;" size="3">■</font> Occasionally refers to the Allagan Empire as Forerunners. |
− | + | : <font style="color:#792521;" size="3">■</font> She goes through a lot of gear and clothes (read: destroyed) in the process of testing and experimenting with her magic and magitek.</div> | |
</tr></table></div> | </tr></table></div> | ||
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<h3><span class="mw-headline" id="General"><div style="font-family:Georgia;padding:10px 15px; background: #4d1715;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px black;letter-spacing:0.2em;"><center>COMBAT & WEAPONRY</center></div></span></h3> | <h3><span class="mw-headline" id="General"><div style="font-family:Georgia;padding:10px 15px; background: #4d1715;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px black;letter-spacing:0.2em;"><center>COMBAT & WEAPONRY</center></div></span></h3> | ||
<div align=justify><div style="padding: 7px 4px;font-size:13px; color:#9c0d04;font-family:Georgia;"> | <div align=justify><div style="padding: 7px 4px;font-size:13px; color:#9c0d04;font-family:Georgia;"> | ||
− | + | :● '''Magical Prowess''': A budding mage in her own right, Chao is talented in the arts of thaumaturgy, with a far greater affinity for magic of the fire element than other types. This affinity allows her mana to regenerate normally at all times; as such, she is not affected by the astral fire/umbral ice duology many thaumaturges are shackled by. Because of this trait, she is seeking to develop her own, personal style of magic outside the existing systems. Aside from this, she also has some light training in conjury. | |
− | + | ::● '''Fire Resistance''': Due to absorbing both living and offensive aether of the Lord of the Inferno, Chao has become more heavily-aspected toward fire, further increasing the power of her magic as well as making her highly-resilient to heat or fire-based attacks. | |
− | + | ::● '''''Magia Erebia''''': Translating to 'Dark Magic', ''Magia Erebia'' is the result of Chao's experimentation in magic circles, aetherflow, and how magic and spirit energy can be made to interact with the body. By creating a magic circle, she is able to then absorb a directed energy attack that comes in contact with her, fusing it with her soul and imbuing her with enhanced statistics, depending on the type of energy, for a limited period of time. As a drawback, the unnatural interaction between the soul and aetheric energies causes a corrosive effect, relegating the use of ''Magia Erebia'' to emergencies only. | |
− | + | ::● '''Magic Seal''': As a result of the experimentation to resist tempering (see below), when her sigils are activated, she is a complete aetherial void, unable to access her latent magical talents or be affected by anything that would relate to a mana pool. This is mostly used to allow her to pass off as having no magic talent whatsoever, as her mana is not detectible when in this state. | |
− | + | :● '''Martial Arts''': Trained from a young age in the Doman style, unarmed combat is one of the most dangerous places to face her. Her style is visually similar to that of the Fist of Rhalgr, but structurally different. Whereas the monks favor strikes and work best from the flanks or rear of a foe, Chao's ''Hokuryuu Shourinken'' favors kicks, wide sweeping stances, and keeping a distance from the enemy. However, she has taken aspects of the Ala Mhigan style into her own, giving her a much wider array of abilities and actions in combat. | |
− | + | :● '''Shundo''': A ki-based technique of Doman origin, also known by its translated names of ' ''Ground Contractor'' ' or ' ''Instant Movement''. ' By focusing ki or magic energy to the bottom of her feet, she is able to 'grip' the ground and propel herself forward at immense speed, traversing up to sixty fulms in less time than it takes to register movement in the brain. She is only capable of traveling in a straight line across relatively even terrain, and cannot pass obstacles. Individuals with high martial training are able to sense her movement to a degree. | |
− | + | :● '''Spell List''': Chao has developed a list of spells that she prefers to use in combat, primarily based around fire magic and other aetheric uses. All of them are incanted in Garlean (Latin). Additionally, she has her own incantation phrase, which is used to unlock the aetherflow in her body and allow her to channel more powerful magic spells. Said incantation phrase is "''Rasteil mai magicscir magister''." It should also be noted that all of Chao's fire-based spells are aetheric and therefore do not require oxygen to continue burning, and some can even continue to burn when fully immersed in water. | |
− | + | ::● ''Calefaciens Exarmatio'': Translating to ''Heatwave Disarmament'', this is a spell used to disarm a foe. It is specially-tuned fire magic that destroys equipment, weapons, and clothing, but leaves the person themselves unharmed. | |
− | + | ::● ''Cantus Bellax'': Lit. ''Battle Song'', this is a simple self-buffing spell that reinforces her body with aether. Aside from providing a long-lasting anti-physical shield, this magic also exponentially increases muscle tension, allowing greater power, speed and endurance; it also increases the flexibility of muscles and tendons to prevent Chao from damaging herself from overexertion. In addition, her reflexes are enhanced by a moderate increase in the stimulation of the nervous system. | |
− | + | ::● ''Captus Flammeus'': A binding spell, ''Fiery Captor'' summons ropes of fire magic that bind a target in place. Though not ''intended'' to cause harm to the bound target, Chao can cause them to do so at will. | |
− | + | ::● ''Flagrantia Rubicans'': A moderately-powerful fire spell, about on par with Fire II, ''Red Blaze'' is Chao's mainstay offensive spell. | |
− | + | ::● ''Incendium Gehennae'': A very potent fire spell developed after absorbing the living and offensive aether of Ifrit. Visually, ''Hellfire Conflagration'' is similar to Ifrit's own ultimate attack. | |
− | + | ::● ''Ignis Deflexio'': A fire-based anti-physical protective shield. Its defensive effects are small. | |
− | + | ::● ''Sagitta Magica Series Ignis'': Chao can summon a number of magic missiles of fire, always a prime number, which will independently track and pursue their target with no input from her. Their tracking method can be defeated if faced cleverly, and one could simply knock the magic missile away when it reaches them. Their damage is limited individually, but she can also cast this spell as a massive, single magic missile comprised of the energy of all the individual ones. While this is more powerful, it is also easier to avoid or counter. | |
− | + | :● '''Technological Genius''': From her youth, she has had a disturbing knack for understanding and knowledge of magitek devices. This ingenuity saw her placed in the Garlean Empire's research division once she was conscripted, where she enhanced and streamlined numerous Garlean weaponry and drive systems. Though more than capable of creating new devices from her own mind, her skills are strongest at refining and adapting existing technology to perform even better. She is responsible for the technological control devices that the Garleans use on their colossi to prevent them from rampaging in battle. Since coming to Eorzea, she has developed a powered assault armor and numerous other systems. | |
− | + | :● '''Temper Resistance''': As a result of Garlean experimentation, Chao possesses a set of sigils inscribed on her body that allows her to seal her aether. The theory is that this will protect her from the primals' method of tempering individuals by way of overloading their aether with the primal's own, due to their aether being unable to interact with her. This has proven to function as intended, tested under fire during her confrontation with Ifrit. | |
− | + | :● '''Weapon Proficiency (Firearm)''': As with all Garlean soldiers, she was trained to use their advanced firearms technology. Though she prefers magic and unarmed combat, she does keep a concealable pistol loaded with large-caliber, high-explosive ammunition on her person. Just in case. | |
− | + | :● '''Weapon Proficiency (Gunblade)''': As a conscript of the Garlean army, and valued slightly above the rank-and-file for her technical genius, she was trained in how to use a gunblade. Though she does not favor the weapon herself, she is capable of picking up and easily-using any of the non-specialized types of gun-weapons.</div></div> | |
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<div align=justify><div style="padding: 7px 4px;font-size:13px; color:#9c0d04;font-family:Georgia;">'''OOC Note:''' I unilaterally prefer freeform combat to dice, as dice cannot adequately reflect skill and equipment of a character. I practice what I refer to as an "interrupt" style of RP combat, in that when I make an action, I include a description of the effects it would have, and leave it to the other individual to defend against the action and/or mitigate the effects. Don't hesitate to send a /t if you have questions or are unsure of something I did in a battle.</div></div> | <div align=justify><div style="padding: 7px 4px;font-size:13px; color:#9c0d04;font-family:Georgia;">'''OOC Note:''' I unilaterally prefer freeform combat to dice, as dice cannot adequately reflect skill and equipment of a character. I practice what I refer to as an "interrupt" style of RP combat, in that when I make an action, I include a description of the effects it would have, and leave it to the other individual to defend against the action and/or mitigate the effects. Don't hesitate to send a /t if you have questions or are unsure of something I did in a battle.</div></div> | ||
+ | <br> | ||
+ | |||
+ | =Misriah Armory= | ||
+ | <h3><span class="mw-headline" id="General"><div style="font-family:Georgia;padding:10px 15px; background: #4d1715;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px black;letter-spacing:0.2em;"><center>MISRIAH ARMORY</center></div></span></h3> | ||
+ | [[File:Misriah-logo.png|center]] | ||
+ | <div align=justify><div style="padding: 7px 4px;font-size:13px; color:#9c0d04;font-family:Georgia;"> | ||
+ | After settling at Vylbrand Academy, Chao finally found the stability required to dedicate her efforts fully to designing and developing her magitek weaponry. After a sizable payment for technologies rendered, she was able to fund the creation of her own arms company, '''Misriah Armory'''. Adapting the slogan "Battle-tested for your home", Chao has hired a number of production personnel from the Ironworks and purchased several proprietary systems from Cid nan Garlond to begin her work on magitek combat systems, primarily in the form of powered armor. | ||
+ | ::● '''Anti-Magic Reactive Armor''': A system wherein a piece of armor or shield is imbued with reactive aether that, when an offensive spell acts upon it, explodes outward to disperse the effects of the spell and reduce harm to the wearer. This system is still in the prototype phase; currently, it reacts far too vigorously to offensive spells. | ||
+ | ::● '''Armory Device''': Utilizing the principles of aetheric teleportation, Chao can imbue specific items with a unique aetheric signature, and then pair them to a device, traditionally a ring, that summons the items onto the wearer, allowing one to be armed and equipped in the blink of an eye. | ||
+ | ::● '''Electromagnetic Aether Pulse Protection''': After an...unpleasant...event that saw her powered devices shut down by an enemy electromagnetic aether pulse, Chao worked to ensure that this never occurred again. By studying the recorded particulate effects just before her devices lost power, she was able to determine the frequency at which the particulates used interacted with her devices, and modify her shielding to nullify that frequency. To prevent circumvention by simply using a ''different'' frequency, all her powered equipment shielding is designed to modulate through differing frequencies. | ||
+ | ::● '''Ironworks Powered Armor Mk.I''': The upgraded, field-ready combat version of her prototype armor. Designed as a modular system that supports varying upgrades as requested by the wearer. A detailed description can be found [http://tinyurl.com/mdjcwvd here]. Unlike her other, proprietary powered armor designs, her personal set retains the designation 'Ironworks' partly out of nostalgia, and partly in recognition that she was aided by members of the Garlond Ironworks in designing and creating it. | ||
+ | ::● '''Misriah Powered Armor/BREAKER''': A direct assault variant built for Grundy, focusing on strong armored protection, resilient shielding, armor-augmented strength enhancers, and a VISR (detailed below) uplink to identify allies and enemies. As Grundy lacks the technical expertise to manipulate armor systems, the BREAKER variant is designed to function largely autonomously, with all systems functioning when power is applied. Grundy's personal variant features two additional features: two spiked chain shots built into both forearms for grappling, and remote systems override allowing Chao to lock down his armor to stop him from going on a berserker rampage. | ||
+ | ::● '''Misriah Powered Armor/INFILTRATOR''': An infiltrator variant designed for use by those who prefer a stealth approach. The INFILTRATOR variant lacks the plate protection of its more up-armored brethren, relying on faster-cycling aetheric shielding technology and the user's own ability to evade hits to provide its protection. This powered armor increases user reaction speed and possesses proprietary sound-dampening technology to enhance stealth. | ||
+ | ::● '''Powered Fist''': Built to augment her new powered armor, Chao designed a gauntlet that allows her free range of hand motion and also has a powerful gun device built into it for added anti-armor punch. When not desired for use, it collapses down to the size of bracelets worn on both wrists. | ||
+ | ::● '''Project μ''': Considered by Chao to be her Magnum Opus, Project μ saw the creation of a sentient, free-willed combat android in a form that would allow it to pass undetected in society (in this case, the prototype unit possesses the frame of a female miqo'te). Utilizing a combination of a purpose-built mammet heart and an unprogrammed Allagan Defense System node to achieve sentience, a frame was constructed using both Allagan metals and repurposed Garlean steel. The result: an infiltrator prototype given the name ''Myu'' whose combat potential is surpassed only by her learning potential. | ||
+ | ::● '''Remote/Observation, Self-Propelled Model 1B Reconnaissance Drone''': A variant of the WASP drone, with its aetherochemical beam replaced with high-fidelity observation and monitoring equipment to perform the functions of battlefield reconnaissance. Recon data from these drones can be fed to any authorized user of a MISRIAH powered armor system. | ||
+ | ::● '''Sterilization Tools''': A number of devices requested by Vylbrand medic Keero in order to sterilize medical equipment before use. A non-mobile version was delivered to the medical ward, allowing the sterilization of large numbers of equipment, or large pieces of equipment. Several smaller versions were also built for field use. Both versions generate high-heat, high-intensity energy beams that kill microorganisms and scour surfaces clean. | ||
+ | ::● '''Visual Intelligence System, Reconnaissance''': A HUD feature included in all of her powered armors, VISR allows for unprecedented battlefield information to wearers of her powered armor. In its most base form, VISR serves as an identify-friend/foe system, highlighting friendly targets in a green outline, enemy targets in red, recognizable weapons in blue, items of interest in yellow, and unidentified persons/civilians in orange. It can also receive visual reconnaissance from any nearby ROSP drones and functions as low-light enhancement at night or in darkened spaces. | ||
+ | ::● '''Weapon/Anti-Magitek, Self-Propelled Model 1A Nonlinear Rifle''': A small, high-mobility portable weapon system developed by Chao using the magitek bits of the Allagan and Garlean Empires as its base. Unlike it much larger cousins, the "WASP"--also known by the descriptor "funnel"--is small enough to fit in the palm of one's hand, but is no less deadly for it. Armed with an aetherochemical beam that can pierce the armor of a magitek reaper in a single strike, its power is balanced by its slow rate of fire and limited fire capacity. When drained of energy after five shots, it is capable of re-energizing itself by drawing aether from its environment, but this will only allow it to fire again once every five minutes. The WASP is targeted by voice commands. | ||
+ | </div></div> | ||
+ | |||
<br> | <br> | ||
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: <div style="font-family:Georgia;"><font style="color:#9c0d04;" size="2">Chao began to work tirelessly on her projects, particularly the powered armors, so that never again would any close to her be caught without an adequate means of defense. On one morning, as she perused the Academy's library for inspiration, she chanced to overhear a conversation between the headmaster and a troubled Seeker tribe elder. There was trouble in Thanalan: mysterious music was causing those who heard it to become hypnotized and wander into the desert. Some began to show up in slave caravans, and a few even returned to their home, but all had no memory of any of the events. It was a textbook assignment for the heroes of Vylbrand: track down the nefarious party responsible and put a stop to their machinations. <br><br> Arming herself in her battlesuit, Chao headed out to the desert with Grundy, the headmaster, and several others, leaving Myu behind to serve as a sort of 'mission control' and overwatch via the systems in her armor. As the party split into small groups to gather intelligence, Chao elected to stick by Grundy's side, keeping an eye on the well-meaning-but-not-too-smart roegadyn, and using her funnel as an eye-in-the-sky to watch over the village from above. Though initially bearing little fruit in their investigations, the enemy soon made a move, the music beginning to echo out across the sands. Tracking several of the enthralled miqo'te of the village--and barely regaining control of one of their own who hadn't been properly protected at the time--they found a work camp in the desert, where Grundy immediately pressed the attack. <br><br> For her part, Chao sought to knock out and immobilize the enthralled victims, keeping them out of harm's way, before setting after the foes herself. Before she could, however, ambush troops using camouflaged fighting pits in the sand sprang up to flank them, forcing her to deploy her funnel's aetherochemical laser against them. As the battle raged, an enemy airship entered the fray from behind concealing dunes, scattering a strange aetheric field that disrupted magitek devices, shorting out Chao's armor. As she reeled in confusion and the airship dropped a large box nearby, the fragment of Ifrit within her mind took advantage of the chaos--and its higher influence as a result of being in Thanalan, Ifrit's stronghold--and seized control of Chao's body. <br><br> Even though it was now in control through the airship's interference, it was just as displeased that the enemy forces had effectively handicapped Chao--whom Ifrit had previously considered a worthy champion--in one fell swoop. It began to cast, through Chao, a lesser version of the primal's own Hellfire attack--though 'lesser' here should by no means be considered any less deadly--targeted at the airship. Inexplicably, the airship and the enemy forces began to retreat as soon as the box was deployed. Knowing full well the likelihood that it was some manner of trap, the possessed Chao turned the fury of the devastating spell onto the box, unconcerned for the allied forces and civilian victims that would be caught in the blast radius. <br><br> It was only through a combination of a fountain of ice aether from an unknown source--later revealed to be the headmaster herself--and healing magicks from one of Vylbrand's personnel, that nobody died to the application of ''Incendium Gehennae''. Overtaxed to the extreme by the amount of aether expended in the attack, Chao immediately passed out. While she was helpless, two of the others from the Academy, a lalafellin mage and a hyuran rifleman, assaulted Chao over the events; the rifleman struck her hard enough in the face with the butt of his weapon to break her nose and cheekbone, and the pummeling from the lalafell doing a number on her as well. Within minutes thereafter, Myu arrived on the scene, having been forced to travel the long route from the Academy; as a machine, she was unable to manipulate aether allowing her to teleport, and the aetheric field had disabled the signals from Chao's powered armor that would have allowed her to relay directly to her maker's side. After exchanging words with several present, Myu collected Chao and returned to the Academy where, at the headmaster's request, sequestered Chao within her workshop and stood guard at the door, disallowing access to any without proper authorization--but in particular those individuals whom she had reason to suspect wished her maker further harm.</font></div> | : <div style="font-family:Georgia;"><font style="color:#9c0d04;" size="2">Chao began to work tirelessly on her projects, particularly the powered armors, so that never again would any close to her be caught without an adequate means of defense. On one morning, as she perused the Academy's library for inspiration, she chanced to overhear a conversation between the headmaster and a troubled Seeker tribe elder. There was trouble in Thanalan: mysterious music was causing those who heard it to become hypnotized and wander into the desert. Some began to show up in slave caravans, and a few even returned to their home, but all had no memory of any of the events. It was a textbook assignment for the heroes of Vylbrand: track down the nefarious party responsible and put a stop to their machinations. <br><br> Arming herself in her battlesuit, Chao headed out to the desert with Grundy, the headmaster, and several others, leaving Myu behind to serve as a sort of 'mission control' and overwatch via the systems in her armor. As the party split into small groups to gather intelligence, Chao elected to stick by Grundy's side, keeping an eye on the well-meaning-but-not-too-smart roegadyn, and using her funnel as an eye-in-the-sky to watch over the village from above. Though initially bearing little fruit in their investigations, the enemy soon made a move, the music beginning to echo out across the sands. Tracking several of the enthralled miqo'te of the village--and barely regaining control of one of their own who hadn't been properly protected at the time--they found a work camp in the desert, where Grundy immediately pressed the attack. <br><br> For her part, Chao sought to knock out and immobilize the enthralled victims, keeping them out of harm's way, before setting after the foes herself. Before she could, however, ambush troops using camouflaged fighting pits in the sand sprang up to flank them, forcing her to deploy her funnel's aetherochemical laser against them. As the battle raged, an enemy airship entered the fray from behind concealing dunes, scattering a strange aetheric field that disrupted magitek devices, shorting out Chao's armor. As she reeled in confusion and the airship dropped a large box nearby, the fragment of Ifrit within her mind took advantage of the chaos--and its higher influence as a result of being in Thanalan, Ifrit's stronghold--and seized control of Chao's body. <br><br> Even though it was now in control through the airship's interference, it was just as displeased that the enemy forces had effectively handicapped Chao--whom Ifrit had previously considered a worthy champion--in one fell swoop. It began to cast, through Chao, a lesser version of the primal's own Hellfire attack--though 'lesser' here should by no means be considered any less deadly--targeted at the airship. Inexplicably, the airship and the enemy forces began to retreat as soon as the box was deployed. Knowing full well the likelihood that it was some manner of trap, the possessed Chao turned the fury of the devastating spell onto the box, unconcerned for the allied forces and civilian victims that would be caught in the blast radius. <br><br> It was only through a combination of a fountain of ice aether from an unknown source--later revealed to be the headmaster herself--and healing magicks from one of Vylbrand's personnel, that nobody died to the application of ''Incendium Gehennae''. Overtaxed to the extreme by the amount of aether expended in the attack, Chao immediately passed out. While she was helpless, two of the others from the Academy, a lalafellin mage and a hyuran rifleman, assaulted Chao over the events; the rifleman struck her hard enough in the face with the butt of his weapon to break her nose and cheekbone, and the pummeling from the lalafell doing a number on her as well. Within minutes thereafter, Myu arrived on the scene, having been forced to travel the long route from the Academy; as a machine, she was unable to manipulate aether allowing her to teleport, and the aetheric field had disabled the signals from Chao's powered armor that would have allowed her to relay directly to her maker's side. After exchanging words with several present, Myu collected Chao and returned to the Academy where, at the headmaster's request, sequestered Chao within her workshop and stood guard at the door, disallowing access to any without proper authorization--but in particular those individuals whom she had reason to suspect wished her maker further harm.</font></div> | ||
+ | |||
+ | <div style="padding:0px 10px; font-size:18px;color:#4d1715;font-family:Georgia;text-shadow: 1px 1px 1px silver;">'''Pariah'''</div> | ||
+ | |||
+ | : <div style="font-family:Georgia;"><font style="color:#9c0d04;" size="2">In the days that passed, Chao remained in her workshop, watched over by Myu, her injuries tended to by Keero. She wound up suffering several broken bones in her face as a result of the assault on her, prompting him to conspire with her to create an aetherically-charged healing mask that she could wear over her injuries. Its purpose was threefold: to protect her from further harm, to ensure that her bones healed back into their proper shape, and to stimulate her own aether to speed up the healing process. A built-in vocabulator allowed her words to be heard through the metal without shouting, but it had the unfortunate side effect of giving her a much deeper tone and a metallic tinge to her words.<br><br> It began to seem like, however, she had been largely forgotten. Though she expected a swift trial of her actions by those above her at the Academy, the days continued to pass in solitude, with only Myu and occasionally Keero for company. Though slightly put off by it, she nonetheless spent her time productively, buckling down and diving into her magitek designs. Within two bells, she had completed Grundy's armor design and sent it off to be machined up. In two more, she had created an entirely new system to ensure she never got chumped by anti-magitek fields again. After two weeks, she had redesigned her anti-magic reactive armor to react less vigorously, tweaked and streamlined the overlay of her VISR system, designed a reconnaissance variant of her magitek funnels, and begun three new powered armor variants. This productivity came at the cost of sleep, which she avoided so that the fragment of Ifrit in her mind could not trouble her dreams. Over that two weeks, she slept perhaps one total day.<br><br> A freak spring storm overtaking Vylbrand marked the first time that she seemed to be recognized by the Academy at large, when a lightning strike knocked out the power grid. Summoned by Kyra down to the workshop, Chao was asked to bring the generator up and running to provide emergency power. Though nothing of the event in the desert was spoken of save Kyra's inquiring whether Chao was in control of her faculties, it was not lost on the magitek prodigy that no matter where she moved to work on the generator, Kyra was never outside of sword range. After a brief time, Kyra left the workshop, evidently deeming Chao not to be a threat. In silence, she finished the work and powered up the generator, bringing emergency power back to the Academy. Heading into the library to report her success, she took note of the silence that befell the room at her appearance, choosing to make her report and then return to her exile.</font></div> | ||
+ | |||
+ | <div style="padding:0px 10px; font-size:18px;color:#4d1715;font-family:Georgia;text-shadow: 1px 1px 1px silver;">'''Holding Patterns'''</div> | ||
+ | |||
+ | : <div style="font-family:Georgia;"><font style="color:#9c0d04;" size="2">Throwing herself back into her work, Chao's reckless non-sleeping habits did not go unnoticed by Keero, who prescribed fast-acting and potent sleep aids to knock her out and ensure her recuperative sleep processes. Now able to focus more clearly when she was awake, her design progresses improved significantly. Another week passed, and growing tired of the neglect, Chao began to venture outside her workshop for brief periods, mostly in the efforts of acquiring food for herself, which had previously been left to Myu. <br><br> Finally, after deciding she needed to actually test the new version of the AMRA system--and she was not about to have loose magic and reactive material interacting in her workshop--she took her design out to be tested on the dummies. During her test--which was a resounding success in that the reactive layer detonated outward and dispersed her spell without damaging the armor or the dummy--she met with a hyur well-versed in magitek knowledge who introduced himself as Saruna, founder of the company Resolve Industries. She hadn't heard of it, but was surprised to learn that they dealt in weaponry utilizing the power of the primals themselves. After cautioning him to exercise care in dealing with such powers, they parted ways, and she returned to her workshop to evaluate her test results. <br><br> She didn't have long to consider this, however, as a scream soon pierced through the Academy. Tracing it back to its source, she found herself in the infirmary, where Keero and several others were working on freeing an unlucky miqo'te from voidsent possession. Lacking any means to assist, Chao simply stood by and watched, but armed one of her gun gauntlets should anything come to violence. After successfully purging the void taint, Keero asked Chao if she would create a prosthetic eye for the patient, whose eye had been destroyed in the process of saving him. She agreed on the mechanical end, knowing and stating her lack of knowledge in the medical side of it, to which Keero stated he could perform the necessary surgery. At this, Chao returned to her workshop to machine up the prosthetic and load it up with a lesser version of her VISR software. <br><br> The next day, she delivered the prosthetic and observed the successful surgery to affix it to the victim's optical nerves. Afterward, as he rested, she spoke with Keero, who inquired after her own health. Removing her mask to show him that she had perhaps another week before being fully-healed, she was then asked what had caused her injuries. She revealed to him that she held a fragment of Ifrit bonded to her soul, and that it was her loss of control over it that had caused her to nearly kill several of their comrades. This revelation was overheard by one such comrade from the incident, and Chao took the opportunity to fully explain herself, stating that she didn't hold the others' contempt for her against them, and apologizing for her actions. <br><br> The matter seemed settled for a time, at least to a few inidivudals, and so Chao returned to busying herself with work.</font></div> | ||
+ | |||
+ | <div style="padding:0px 10px; font-size:18px;color:#4d1715;font-family:Georgia;text-shadow: 1px 1px 1px silver;">'''A Reclaimer's Revenge'''</div> | ||
+ | |||
+ | : <div style="font-family:Georgia;"><font style="color:#9c0d04;" size="2">Just when it seemed as though Chao would finally be able to come to terms with and move on from Satomi's death, old wounds were viciously torn open. A visitor arrived to the Academy one eve, one whom several of the others were apparently familiar with, speaking of a badly-damaged mammet named 'Seven' that had been spotted in Limsa lately. Recognizing that naming scheme as belonging to the series of mammets that Satomi had built, many of the fallen scientist's acquaintances made their way to Limsa, hunting down the woman who had the mammet in her possession. Chao arrived shortly thereafter, and was immediately recognized by the mammet, who spoke to her--in not only typical garbled mammet speech but further mangled by damage as well--of things hidden in Satomi's lab, as well as cryptic statements of her final moments. As Chao attempted to discern what it spoke of, O'rahn purchased the mammet from the woman who was currently holding it. <br><br> Returning to the Academy, Chao immediately connected Seven to Myu, using their similar basic programming structure in an effort to attract as much data as possible. While that was going on, she began to repair what wiring and internals she could without interfering with the data extraction operation. The entire time, Seven continued to speak of the Doman scroll in Satomi's lab. Eventually, she loosed the little machine from its connection to Myu, upon which time it made immediately for Satomi's lab. <br><br> Chasing after Seven, Chao entered the darkened room, and queried over the Academy linkpearl whether the room's power had been cut. Questioned as to why and what she was doing there, she was soon joined by several others, including Grundy, O'rahn, Imogene, and Myth. Before Chao could investigate the scroll, Seven malfunctioned again, and as she went to repair it, Grundy--having no patience for civility in this instance--tore the scroll from the wall, revealing a hidden cache behind it containing a lockbox and several parchments. Grundy retrieved the items and handed them over to Imogene, who began to read from the parchment. <br><br> It was Satomi's last will and testament, containing personalized messages to those she had been closest to. <br><br> As Imogene read the words--herself not even able to remain unaffected by it--those around her took it in their own way. Grundy, unable to understand his grief, hurled his helmet into the wall of Satomi's lab and unseated the doorframe with the haste in which he moved through it. O'rahn disintegrated into tears, rage, and regret. Even Chao, ''especially'' Chao, could not control her emotions, struggling to keep herself together but failing miserably, collapsing into a sobbing heap. Into this whirling chaos of emotion, the unexpected occurred: mammet Seven, still malfunctioning and not-altogether-there, responded to the grief of the others by beseeching them not to cry...in Satomi's voice. <br><br> Her resolve hardened by the sound of her friend's voice, Chao determined that she would dedicate her time to seeking revenge on the pirates who had caused Satomi's death; a sentiment that was echoed by the others. Taking Seven back to her workshop, she set about repairing and replacing its damaged components, keeping it connected to Myu so that none of the remaining data would be lost. Even as she worked on this, she contacted the manufactory where her products were created and had them immediately get the completed BREAKER and INFILTRATOR power armor variants delivered to the Academy, as well as begin mass-production of the Mark-I battlesuit for distribution to the others that would come on the revenge mission. Knowing that they would have to head into the sky pirates' strongholds in the uncharted reaches of the Sea of Clouds, she began drawing up schematics to weaponize the Academy's airships. <br><br> The seven hells, these pirates would come to learn, held no fury as could match that of a magitek prodigy with a fragment of Ifrit's power. </font></div> | ||
<br></td> | <br></td> | ||
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<div style="border:0px solid; padding:8px;"> | <div style="border:0px solid; padding:8px;"> | ||
<div style="padding:10px 25px; background: #e56a2c; color:#ffffff;font-family:Georgia;font-size:12px;text-shadow: 1px 1px 1px black"><b>◢ Common Rumors - </b>''Easily overheard. Use these freely!''</div> | <div style="padding:10px 25px; background: #e56a2c; color:#ffffff;font-family:Georgia;font-size:12px;text-shadow: 1px 1px 1px black"><b>◢ Common Rumors - </b>''Easily overheard. Use these freely!''</div> | ||
− | + | <div style="font-family:Georgia;"> | |
− | : | + | : <font style="color:#e56a2c;" size="2">■</font> "All she ever does is sit in that corner with her nose buried in that journal of hers, muttering to herself and occasionally having some stew. Really odd one, that one." — ''Quicksand patron''. |
+ | : <font style="color:#e56a2c;" size="2">■</font> "She sure gave those Garleans a thumpin' they wasn't lookin' for. Guess that settles that as to whose side she's on." — ''Drowning Wench patron''. | ||
+ | </div> | ||
<div style="padding:10px 25px; background: #cc5e27; color:#ffffff;font-family:Georgia;font-size:12px;text-shadow: 1px 1px 1px black"><b>◢ Uncommon Rumors -</b> ''A little more difficult to hear. Use sparingly or ask first!''</div> | <div style="padding:10px 25px; background: #cc5e27; color:#ffffff;font-family:Georgia;font-size:12px;text-shadow: 1px 1px 1px black"><b>◢ Uncommon Rumors -</b> ''A little more difficult to hear. Use sparingly or ask first!''</div> | ||
− | + | <div style="font-family:Georgia;"> | |
+ | : <font style="color:#cc5e27;" size="2">■</font> "Word is she used to be in the Garlean military. So as to whether she's absconded from their service or is here to spy on us, no one's yet figured." — ''Unknown''. | ||
+ | </div> | ||
<div style="padding:10px 25px; background: #b35222; color:#ffffff;font-family:Georgia;font-size:12px;text-shadow: 1px 1px 1px black"><b>◢ Rare Rumors -</b> ''Very rarely overheard. Please ask before using!''</div> | <div style="padding:10px 25px; background: #b35222; color:#ffffff;font-family:Georgia;font-size:12px;text-shadow: 1px 1px 1px black"><b>◢ Rare Rumors -</b> ''Very rarely overheard. Please ask before using!''</div> | ||
− | + | <div style="font-family:Georgia;"> | |
+ | : <font style="color:#b35222;" size="2">■</font> "There be ''two'' of that'n, I tells ye! At the very same time I had on good authority from a mate o' mine she was sittin' in the Quicksand, I seen another one answerin' to the same name head off toward the Imps (Imperials) outside Wineport. Only this'n was a hyur lass wearin' some sort o' strange armor. She waltzed in like she bloody owned the joint, and then there weren't nothin' but fire and explosions comin' from there, an' them screams weren't from a wee hyuran lass, either." — ''Drunken Storm Sergeant''. | ||
+ | </div> | ||
<td style="vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;"><h3><span class="mw-headline"> | <td style="vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;"><h3><span class="mw-headline"> | ||
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<div style="border:0px solid; padding:8px;"> | <div style="border:0px solid; padding:8px;"> | ||
<div style="padding:10px 25px; background: #99461d; color:#ffffff;font-family:Georgia;font-size:12px;text-shadow: 1px 1px 1px black"><b>◢ Player Character Rumors -</b> ''Some of these are more rare than others!''</div> | <div style="padding:10px 25px; background: #99461d; color:#ffffff;font-family:Georgia;font-size:12px;text-shadow: 1px 1px 1px black"><b>◢ Player Character Rumors -</b> ''Some of these are more rare than others!''</div> | ||
− | + | <div style="font-family:Georgia;"> | |
− | + | : <font style="color:#99461d;" size="2">■</font> "She's Doman, no doubt about that. But the look in her eyes shows something unnatural. Not in a foul manner either, but one that draws you in and buys your trust. If anyone asks, I'd say you can rely on her." — ''[[Zoey Holendoey]]''. | |
− | + | </div> | |
</div></div></td></tr></table> | </div></div></td></tr></table> | ||
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File:ChaoLab001.jpg|Chao in her research lab within Vylbrand Academy. | File:ChaoLab001.jpg|Chao in her research lab within Vylbrand Academy. | ||
File:ChaoLab002.jpg|Chao contemplates one of her research projects, with her funnel drifting nearby. | File:ChaoLab002.jpg|Chao contemplates one of her research projects, with her funnel drifting nearby. | ||
+ | File:ChaoUSH04.jpg|Chao speaks with O'rahn and Set about her projects. | ||
+ | File:ChaoUSH05.jpg|Performing an early test of the helmet for Grundy's powered armor. | ||
+ | File:ChaoUSH06.jpg|Speaking with Keero in the gardens, with O'rahn and Set nearby doing whatever it is they do. | ||
+ | File:ChaoUSH07.jpg|Following a power failure at the Academy, Chao readies the backup generator to be turned on for emergency power...and is not ignorant to Kyra standing within sword range behind her. | ||
+ | File:ChaoUSH08.jpg|Two weeks into her exile within her workshop, Chao has been somewhat neglecting the tidiness of her workspace. | ||
+ | File:ChaoMisriah001.jpg|Inspecting the results of another AMRA test, this one successful. | ||
+ | File:ChaoUSH09.jpg|After witnessing a successful voidsent exorcism, Chao offers to create a prosthetic eye for the victim. Magitek-enhanced, of course. | ||
+ | File:ChaoUSH10.jpg|Chao reveals the truth of her condition. | ||
+ | File:ChaoUSH11.jpg|Wholeheartedly apologizing for the incident in Southern Thanalan. | ||
+ | File:ChaoTheSearch001.jpg|Chao and Myu analyze the fragmented data from Seven, one of Satomi's mammets. It seems that justice may be within reach. | ||
+ | File:ChaoUSH12.jpg|Searching Satomi's abandoned lab. | ||
+ | File:ChaoUSH13.jpg|Chao nearly discovers the hidden cache, but stops to perform emergency repairs on Seven. | ||
+ | File:ChaoUSH14.png|Imogene reads Satomi's will. | ||
</gallery> | </gallery> | ||
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<div align=justify><div style="padding:0px 10px; font-size:16px;color:#4d1715;font-family:Georgia;text-shadow: 1px 1px 1px silver;">'''Personal RP Limits'''</div></div> | <div align=justify><div style="padding:0px 10px; font-size:16px;color:#4d1715;font-family:Georgia;text-shadow: 1px 1px 1px silver;">'''Personal RP Limits'''</div></div> | ||
<div align=justify><div style="padding:5px 15px;font-family:Georgia;color:#9c0d04;">''I like to consider myself a flexible player who is willing to commit to a number of different types of scenes and role-play scenarios, but even I have my limits. If something is on the play list, assume it means yes, as long as it's within the context of the current play or ongoing plot. No's are typically a hard no, and it means don't ask, and if I'm in the mood for it, I'll be the one to initiate. '' </div></div> | <div align=justify><div style="padding:5px 15px;font-family:Georgia;color:#9c0d04;">''I like to consider myself a flexible player who is willing to commit to a number of different types of scenes and role-play scenarios, but even I have my limits. If something is on the play list, assume it means yes, as long as it's within the context of the current play or ongoing plot. No's are typically a hard no, and it means don't ask, and if I'm in the mood for it, I'll be the one to initiate. '' </div></div> | ||
− | + | <div align=justify><div style="padding:5px 15px;font-family:Georgia;color:#9c0d04;"> | |
− | : | + | : ■ '''''I will play''' mature content and themes (violence, drug / alcohol use) as long as they're logical in a plot-driven encounter. Coarse and excessive language. Temporary injury and incapacitation. Temporary imprisonment. Most walk-up encounters.'' |
− | : | + | |
+ | : ■ '''''Ask about''' long-term and/or permanent injury and disfigurement. Long-term captivity or imprisonment. Temporary character death. Kidnap and/or abuse plots will require advance planning, as these can be seriously impacting, as well as take a significant amount of time to resolve on an infrequently played character.'' | ||
+ | |||
+ | : ■ '''''I won't play''' permanent character death. ''</div></div> | ||
<div align=justify><div style="padding:0px 10px; font-size:16px;color:#4d1715;font-family:Georgia;text-shadow: 1px 1px 1px silver;">'''Disclaimer'''</div></div> | <div align=justify><div style="padding:0px 10px; font-size:16px;color:#4d1715;font-family:Georgia;text-shadow: 1px 1px 1px silver;">'''Disclaimer'''</div></div> | ||
<div align=justify><div style="padding:5px 15px;font-family:Georgia;color:#9c0d04;">'' Chao is my take on an existent character from the ''[https://en.wikipedia.org/wiki/Negima!_Magister_Negi_Magi Negima! Magister Negi Magi]'' manga by Ken Akamatsu. I have developed her from the ground up to fit within the FFXIV setting, while still maintaining as many similarities from the source material as possible.''</div></div> | <div align=justify><div style="padding:5px 15px;font-family:Georgia;color:#9c0d04;">'' Chao is my take on an existent character from the ''[https://en.wikipedia.org/wiki/Negima!_Magister_Negi_Magi Negima! Magister Negi Magi]'' manga by Ken Akamatsu. I have developed her from the ground up to fit within the FFXIV setting, while still maintaining as many similarities from the source material as possible.''</div></div> | ||
− | + | <div align=justify><div style="padding:5px 15px;font-family:Georgia;color:#9c0d04;"> | |
− | : | + | : ■ '' Chao is a technological and scientific prodigy. I am not. I try my best, but typically have to rely on technobabble more than I would like. '' |
− | : | + | |
+ | : ■ '' Chao is highly skilled in both unarmed combat and magic. Traditionally, my preferred means of RP combat has always been firearms or swords, so I'm sure I come across as an untalented hack to anyone more experienced in those combat fields. '' | ||
+ | |||
+ | : ■ '' Regarding nearly everything to do with Chao, she is the character with which I push the bounds of established lore. While I do nothing that has been directly contradicted by lore, she almost entirely operates in an extremely shadowy, unspecified zone regarding lore. Bear this in mind for interactive purposes. ''</div></div> | ||
<td style="width: 50%;vertical-align: top;font-size:9pt;font-family:Helvetica;"><h3><span class="mw-headline"> | <td style="width: 50%;vertical-align: top;font-size:9pt;font-family:Helvetica;"><h3><span class="mw-headline"> | ||
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<div align=justify><div style="padding:0px 10px; font-size:16px;color:#4d1715;font-family:Georgia;text-shadow: 1px 1px 1px silver;">'''Potential Plot Hooks'''</div></div> | <div align=justify><div style="padding:0px 10px; font-size:16px;color:#4d1715;font-family:Georgia;text-shadow: 1px 1px 1px silver;">'''Potential Plot Hooks'''</div></div> | ||
<div align=justify><div style="padding:5px 15px;font-family:Georgia;color:#9c0d04;">''Chao is a very busy individual. Even when I'm not actively playing her, she's always got something going on. While the below is by no means comprehensive, it's a kind of spring board for walk-up RP. I am more than open to longer-term RP plots that carry on over multiple sessions, all I ask is that you coordinate with me beforehand. I am nearly always willing to drop anything I'm doing and RP, even if I'm on another character.''</div></div> | <div align=justify><div style="padding:5px 15px;font-family:Georgia;color:#9c0d04;">''Chao is a very busy individual. Even when I'm not actively playing her, she's always got something going on. While the below is by no means comprehensive, it's a kind of spring board for walk-up RP. I am more than open to longer-term RP plots that carry on over multiple sessions, all I ask is that you coordinate with me beforehand. I am nearly always willing to drop anything I'm doing and RP, even if I'm on another character.''</div></div> | ||
− | + | <div align=justify><div style="padding:5px 15px;font-family:Georgia;color:#9c0d04;"> | |
− | : | + | : ■ ''Chao was, until recently, a prominent weapons developer at the Garlond Ironworks.'' |
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− | : | + | : ■ ''She has most recently opened her own weapons company, Misriah Armory. While no formal office location exists, she can typically be found in or around Vylbrand Academy in the Mist.'' |
+ | |||
+ | : ■ ''She is a known member of Vylbrand Academy.'' | ||
+ | |||
+ | : ■ ''Garlemald is still aware of her continued existence, and still wishes to see her killed for her actions against them.''</div></div> | ||
<div align=justify><div style="padding:0px 10px; font-size:16px;color:#4d1715;font-family:Georgia;text-shadow: 1px 1px 1px silver;">'''Character Lore Adherence'''</div></div> | <div align=justify><div style="padding:0px 10px; font-size:16px;color:#4d1715;font-family:Georgia;text-shadow: 1px 1px 1px silver;">'''Character Lore Adherence'''</div></div> | ||
<div align=justify><div style="padding:5px 15px;font-family:Georgia;color:#9c0d04;">''Information in this Wiki is Lore Compliant to the best of my knowledge pre-Calamity using Wikis, and lore-dredging on Google. Information that has been changed to better fit with the lore of XIV will be listed below as necessary.''</div></div> | <div align=justify><div style="padding:5px 15px;font-family:Georgia;color:#9c0d04;">''Information in this Wiki is Lore Compliant to the best of my knowledge pre-Calamity using Wikis, and lore-dredging on Google. Information that has been changed to better fit with the lore of XIV will be listed below as necessary.''</div></div> | ||
− | + | <div align=justify><div style="padding:5px 15px;font-family:Georgia;color:#9c0d04;"> | |
+ | : ■ ''No changes required.''</div></div> | ||
<div align=justify><div style="padding:0px 10px; font-size:16px;color:#4d1715;font-family:Georgia;text-shadow: 1px 1px 1px silver;">'''Tropes & Explanations'''</div></div> | <div align=justify><div style="padding:0px 10px; font-size:16px;color:#4d1715;font-family:Georgia;text-shadow: 1px 1px 1px silver;">'''Tropes & Explanations'''</div></div> | ||
<div align=justify><div style="padding:5px 15px;font-family:Georgia;color:#9c0d04;">''A trope is a convention or device that is often found in creative works. In this case, the tropes below describe the character either in part, or as a whole. Their background, personality, appearance, etc, most of them can be described in the tropes below.''</div></div> | <div align=justify><div style="padding:5px 15px;font-family:Georgia;color:#9c0d04;">''A trope is a convention or device that is often found in creative works. In this case, the tropes below describe the character either in part, or as a whole. Their background, personality, appearance, etc, most of them can be described in the tropes below.''</div></div> | ||
− | + | <div align=justify><div style="padding:5px 15px;font-family:Georgia;color:#9c0d04;"> | |
− | : | + | : ■ [http://tvtropes.org/pmwiki/pmwiki.php/Main/ActionGirl Action Girl] ''She's usually seen doing more fighting than science-ing.'' |
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− | : | + | : ■ [http://tvtropes.org/pmwiki/pmwiki.php/Main/BareFistedMonk Bare-Fisted Monk] ''Unarmed combat is her primary means of engaging the enemy. Though trained at the Ul'dah pugilist guild, her fighting style is a modified Doman style that favors kicks rather than strikes.'' |
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− | : | + | : ■ [http://tvtropes.org/pmwiki/pmwiki.php/Main/ClothesMakeTheSuperman Clothes Make the Superman] ''Her battlesuits are powered armor and provide her an incredible boost in combat potential and survivability, but she's by no means helpless without them.'' |
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− | : | + | : ■ [http://tvtropes.org/pmwiki/pmwiki.php/Main/CombatPragmatist Combat Pragmatist] ''When her foes want to run their mouths, she will very quickly demonstrate that talking is not a free action.'' |
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− | : | + | : ■ [http://tvtropes.org/pmwiki/pmwiki.php/Main/DeadlyUpgrade Deadly Upgrade] ''Emphasis on the ''deadly'' part, as she is well aware that overusing Magia Erebia can destroy her soul. The one time she's used it to date, she wound up with a fragment of a primal living in her head.'' |
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− | : | + | : ■ [http://tvtropes.org/pmwiki/pmwiki.php/Main/EnemyWithin Enemy Within] ''An unintended side effect of absorbing the dissipating aether of Ifrit via Magia Erebia, a semblance of the primal was able to take residence within her mind. Though it lacks the ability to exert any proper power or temper her or others, it still whispers in the back of her mind and has, on one occasion, seized control of her body.'' |
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+ | : ■ [http://tvtropes.org/pmwiki/pmwiki.php/Main/FacialMarkings Facial Markings] ''Par for the course given she's a miqo'te, but hers prominently glow when her aether seal is active, as another reference to her home series.'' | ||
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+ | : ■ [http://tvtropes.org/pmwiki/pmwiki.php/Main/HeroicRROD Heroic RROD] ''Overusing Magia Erebia runs the risk of causing this effect on her. Sometimes, if she's caught unawares, the fragment of Ifrit bound to her soul will ''force'' this effect on her--even potentially out of combat--in order to seize control of her.'' | ||
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+ | : ■ [http://tvtropes.org/pmwiki/pmwiki.php/Main/PlayingWithFire Playing With Fire] ''When using magic, she only uses fire. Her aetheric aspect is so strongly tilted toward fire that she is in a permanent state of Astral Fire but does not suffer from the inability to recover mana when in that state.'' | ||
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+ | : ■ [http://tvtropes.org/pmwiki/pmwiki.php/Main/RenaissanceMan Renaissance Girl] ''She can fight barehanded, with magic, with a gun (or any gun-type derivative weapon), cook, build all manner of stupendously-advanced magitek devices, strategize fairly well on the battlefield, and run arms companies.'' | ||
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+ | : ■ [http://tvtropes.org/pmwiki/pmwiki.php/Main/RoaringRampageOfRevenge Roaring Rampage of Revenge] ''The sky pirates who caused Satomi's death are in for some very rough times.'' | ||
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+ | : ■ [http://tvtropes.org/pmwiki/pmwiki.php/Main/SuperPoweredEvilSide Superpowered Evil Side] ''Arguable on how superpowered it is, as she's not inherently stronger when this side is released, but when the fragment of Ifrit residing in her soul seizes control, Dark Chao then proceeds to completely ignore such trivial niceties as "friendly fire" and is more than happy to expend all of her power in such a way that she achieves her objectives and immediately passes out.'' | ||
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+ | : ■ [http://tvtropes.org/pmwiki/pmwiki.php/Main/TryingNotToCry Trying Not to Cry] ''When she listened to Satomi's last will being read aloud. She failed. Miserably.'' | ||
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+ | : ■ [http://tvtropes.org/pmwiki/pmwiki.php/Main/WillNotTellALie Will Not Tell A Lie] ''Though more an informed attribute as a throwback to her home series, Chao ''does'' remain remarkably honest about what she's doing at all times, occasionally finding that the truth of what she's doing often makes people disbelieve her. She is ''not'', however, above using misinformation and omission to achieve her goals.'' | ||
+ | </div></div> | ||
</tr></table></div> | </tr></table></div> | ||
+ | |||
+ | =Credits= | ||
+ | <h3><span class="mw-headline" id="General"><div style="font-family:Georgia;padding:10px 15px; background: #4d1715;font-size:16px;color:#ffffff; text-shadow: 1px 1px 3px black;letter-spacing:0.2em;"><center>CREDITS</center></div></span></h3> | ||
+ | <div align=justify><div style="padding:0px 10px; font-size:16px;color:#4d1715;font-family:Georgia;text-shadow: 1px 1px 1px silver;">'''Layout Information'''</div></div> | ||
+ | : <div align=justify><div style="padding: 2px 1px;font-size:13px; color:#9c0d04;font-family:Georgia;">The following is not entirely comprehensive, but contains general credits. Please leave the link-backs if you use this template! | ||
+ | ::■ Original template by [[Bancroft Gairn]]. | ||
+ | ::■ Adapted by [[Xheja Rajhera]]. | ||
+ | ::■ Tabs by [[Unnamed Mercenary]]. | ||
+ | ::■ Expanded bits by [[Lucaell Tareth'eian]]. | ||
+ | ::■ Header image inspired by [[D'lyhhia Lhuil]]. | ||
+ | ::■ Music bits from [[J'karu Rhome]]. | ||
+ | ::■ Relationships & OOC notes by [[Glioca Sargonnai]].</div></div> | ||
<headertabs /> | <headertabs /> | ||
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[[Category: Player Character]] | [[Category: Player Character]] | ||
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[[Category: Miqo'te]] | [[Category: Miqo'te]] | ||
[[Category: Miqo'te Seeker of the Sun]] | [[Category: Miqo'te Seeker of the Sun]] | ||
+ | [[Category: Doman]] |
Latest revision as of 22:15, 21 February 2016
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■ RACE & CLAN... Miqo'te, Seeker of the Sun. ■ GENDER... Female. ■ AGE... 23. ■ NAMEDAY... 1st Sun of the 6th Umbral Moon, 1556 S.A.E. ■ ORIENTATION... Asexual/Aromantic. ■ MARITAL STATUS... Single. |
■ CITIZENSHIP... Limsan. ■ RESIDENCE... Vylbrand Academy. ■ OCCUPATION... Founder, Misriah Armory. ■ PATRON DEITY... Azeyma, the Warden. ■ HEIGHT & WEIGHT... 5 fulms, 4 ilms. 116 ponzes. ■ ALIGNMENT... Chaotic Good. |
GENERAL INFORMATION
APPEARANCE
The clothing she wears varies, but she has a marked tendency to prefer more subdued colors such as black, white, and dark browns. Typically she can be found wearing a black and white yukata she picked up from the most recent Moonfire Faire, as it reminds her of her lost home in Doma. She's not big on accessories or jewelry, but usually wears a pair of peach blossom earrings, again as a reminder of Doma. She also always wears either tall boots, dark-colored leggings, or some combination of the two to hide the ceruleum burns on the backs of her legs from sight.
PERSONALITY
Beneath that playful exterior, she is singularly-focused on the downfall of the Garlean Empire and the salvation not just of Eorzea, but of all lands that have suffered under Garlemald's iron fist. This desire drives every action she takes, from her research into greater and more powerful magitek to her quest for greater personal power. The lack of any sort of unity or cohesion amongst the city-states of Eorzea greatly distresses her, and she has considered several times a gambit wherein she presents herself as a great existential threat to the realm, thereby forcing them to unify or face destruction, but has so far held back because the clear and present threat presented by Garlemald sure hasn't done it so far. If the situation demands it, however, she is still more than willing to become a martyr and take on the role of a villain to ensure that the realm is saved.
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COMBAT & WEAPONRY
- ● Magical Prowess: A budding mage in her own right, Chao is talented in the arts of thaumaturgy, with a far greater affinity for magic of the fire element than other types. This affinity allows her mana to regenerate normally at all times; as such, she is not affected by the astral fire/umbral ice duology many thaumaturges are shackled by. Because of this trait, she is seeking to develop her own, personal style of magic outside the existing systems. Aside from this, she also has some light training in conjury.
- ● Fire Resistance: Due to absorbing both living and offensive aether of the Lord of the Inferno, Chao has become more heavily-aspected toward fire, further increasing the power of her magic as well as making her highly-resilient to heat or fire-based attacks.
- ● Magia Erebia: Translating to 'Dark Magic', Magia Erebia is the result of Chao's experimentation in magic circles, aetherflow, and how magic and spirit energy can be made to interact with the body. By creating a magic circle, she is able to then absorb a directed energy attack that comes in contact with her, fusing it with her soul and imbuing her with enhanced statistics, depending on the type of energy, for a limited period of time. As a drawback, the unnatural interaction between the soul and aetheric energies causes a corrosive effect, relegating the use of Magia Erebia to emergencies only.
- ● Magic Seal: As a result of the experimentation to resist tempering (see below), when her sigils are activated, she is a complete aetherial void, unable to access her latent magical talents or be affected by anything that would relate to a mana pool. This is mostly used to allow her to pass off as having no magic talent whatsoever, as her mana is not detectible when in this state.
- ● Martial Arts: Trained from a young age in the Doman style, unarmed combat is one of the most dangerous places to face her. Her style is visually similar to that of the Fist of Rhalgr, but structurally different. Whereas the monks favor strikes and work best from the flanks or rear of a foe, Chao's Hokuryuu Shourinken favors kicks, wide sweeping stances, and keeping a distance from the enemy. However, she has taken aspects of the Ala Mhigan style into her own, giving her a much wider array of abilities and actions in combat.
- ● Shundo: A ki-based technique of Doman origin, also known by its translated names of ' Ground Contractor ' or ' Instant Movement. ' By focusing ki or magic energy to the bottom of her feet, she is able to 'grip' the ground and propel herself forward at immense speed, traversing up to sixty fulms in less time than it takes to register movement in the brain. She is only capable of traveling in a straight line across relatively even terrain, and cannot pass obstacles. Individuals with high martial training are able to sense her movement to a degree.
- ● Spell List: Chao has developed a list of spells that she prefers to use in combat, primarily based around fire magic and other aetheric uses. All of them are incanted in Garlean (Latin). Additionally, she has her own incantation phrase, which is used to unlock the aetherflow in her body and allow her to channel more powerful magic spells. Said incantation phrase is "Rasteil mai magicscir magister." It should also be noted that all of Chao's fire-based spells are aetheric and therefore do not require oxygen to continue burning, and some can even continue to burn when fully immersed in water.
- ● Calefaciens Exarmatio: Translating to Heatwave Disarmament, this is a spell used to disarm a foe. It is specially-tuned fire magic that destroys equipment, weapons, and clothing, but leaves the person themselves unharmed.
- ● Cantus Bellax: Lit. Battle Song, this is a simple self-buffing spell that reinforces her body with aether. Aside from providing a long-lasting anti-physical shield, this magic also exponentially increases muscle tension, allowing greater power, speed and endurance; it also increases the flexibility of muscles and tendons to prevent Chao from damaging herself from overexertion. In addition, her reflexes are enhanced by a moderate increase in the stimulation of the nervous system.
- ● Captus Flammeus: A binding spell, Fiery Captor summons ropes of fire magic that bind a target in place. Though not intended to cause harm to the bound target, Chao can cause them to do so at will.
- ● Flagrantia Rubicans: A moderately-powerful fire spell, about on par with Fire II, Red Blaze is Chao's mainstay offensive spell.
- ● Incendium Gehennae: A very potent fire spell developed after absorbing the living and offensive aether of Ifrit. Visually, Hellfire Conflagration is similar to Ifrit's own ultimate attack.
- ● Ignis Deflexio: A fire-based anti-physical protective shield. Its defensive effects are small.
- ● Sagitta Magica Series Ignis: Chao can summon a number of magic missiles of fire, always a prime number, which will independently track and pursue their target with no input from her. Their tracking method can be defeated if faced cleverly, and one could simply knock the magic missile away when it reaches them. Their damage is limited individually, but she can also cast this spell as a massive, single magic missile comprised of the energy of all the individual ones. While this is more powerful, it is also easier to avoid or counter.
- ● Technological Genius: From her youth, she has had a disturbing knack for understanding and knowledge of magitek devices. This ingenuity saw her placed in the Garlean Empire's research division once she was conscripted, where she enhanced and streamlined numerous Garlean weaponry and drive systems. Though more than capable of creating new devices from her own mind, her skills are strongest at refining and adapting existing technology to perform even better. She is responsible for the technological control devices that the Garleans use on their colossi to prevent them from rampaging in battle. Since coming to Eorzea, she has developed a powered assault armor and numerous other systems.
- ● Temper Resistance: As a result of Garlean experimentation, Chao possesses a set of sigils inscribed on her body that allows her to seal her aether. The theory is that this will protect her from the primals' method of tempering individuals by way of overloading their aether with the primal's own, due to their aether being unable to interact with her. This has proven to function as intended, tested under fire during her confrontation with Ifrit.
- ● Weapon Proficiency (Firearm): As with all Garlean soldiers, she was trained to use their advanced firearms technology. Though she prefers magic and unarmed combat, she does keep a concealable pistol loaded with large-caliber, high-explosive ammunition on her person. Just in case.
- ● Weapon Proficiency (Gunblade): As a conscript of the Garlean army, and valued slightly above the rank-and-file for her technical genius, she was trained in how to use a gunblade. Though she does not favor the weapon herself, she is capable of picking up and easily-using any of the non-specialized types of gun-weapons.
MISRIAH ARMORY
After settling at Vylbrand Academy, Chao finally found the stability required to dedicate her efforts fully to designing and developing her magitek weaponry. After a sizable payment for technologies rendered, she was able to fund the creation of her own arms company, Misriah Armory. Adapting the slogan "Battle-tested for your home", Chao has hired a number of production personnel from the Ironworks and purchased several proprietary systems from Cid nan Garlond to begin her work on magitek combat systems, primarily in the form of powered armor.
- ● Anti-Magic Reactive Armor: A system wherein a piece of armor or shield is imbued with reactive aether that, when an offensive spell acts upon it, explodes outward to disperse the effects of the spell and reduce harm to the wearer. This system is still in the prototype phase; currently, it reacts far too vigorously to offensive spells.
- ● Armory Device: Utilizing the principles of aetheric teleportation, Chao can imbue specific items with a unique aetheric signature, and then pair them to a device, traditionally a ring, that summons the items onto the wearer, allowing one to be armed and equipped in the blink of an eye.
- ● Electromagnetic Aether Pulse Protection: After an...unpleasant...event that saw her powered devices shut down by an enemy electromagnetic aether pulse, Chao worked to ensure that this never occurred again. By studying the recorded particulate effects just before her devices lost power, she was able to determine the frequency at which the particulates used interacted with her devices, and modify her shielding to nullify that frequency. To prevent circumvention by simply using a different frequency, all her powered equipment shielding is designed to modulate through differing frequencies.
- ● Ironworks Powered Armor Mk.I: The upgraded, field-ready combat version of her prototype armor. Designed as a modular system that supports varying upgrades as requested by the wearer. A detailed description can be found here. Unlike her other, proprietary powered armor designs, her personal set retains the designation 'Ironworks' partly out of nostalgia, and partly in recognition that she was aided by members of the Garlond Ironworks in designing and creating it.
- ● Misriah Powered Armor/BREAKER: A direct assault variant built for Grundy, focusing on strong armored protection, resilient shielding, armor-augmented strength enhancers, and a VISR (detailed below) uplink to identify allies and enemies. As Grundy lacks the technical expertise to manipulate armor systems, the BREAKER variant is designed to function largely autonomously, with all systems functioning when power is applied. Grundy's personal variant features two additional features: two spiked chain shots built into both forearms for grappling, and remote systems override allowing Chao to lock down his armor to stop him from going on a berserker rampage.
- ● Misriah Powered Armor/INFILTRATOR: An infiltrator variant designed for use by those who prefer a stealth approach. The INFILTRATOR variant lacks the plate protection of its more up-armored brethren, relying on faster-cycling aetheric shielding technology and the user's own ability to evade hits to provide its protection. This powered armor increases user reaction speed and possesses proprietary sound-dampening technology to enhance stealth.
- ● Powered Fist: Built to augment her new powered armor, Chao designed a gauntlet that allows her free range of hand motion and also has a powerful gun device built into it for added anti-armor punch. When not desired for use, it collapses down to the size of bracelets worn on both wrists.
- ● Project μ: Considered by Chao to be her Magnum Opus, Project μ saw the creation of a sentient, free-willed combat android in a form that would allow it to pass undetected in society (in this case, the prototype unit possesses the frame of a female miqo'te). Utilizing a combination of a purpose-built mammet heart and an unprogrammed Allagan Defense System node to achieve sentience, a frame was constructed using both Allagan metals and repurposed Garlean steel. The result: an infiltrator prototype given the name Myu whose combat potential is surpassed only by her learning potential.
- ● Remote/Observation, Self-Propelled Model 1B Reconnaissance Drone: A variant of the WASP drone, with its aetherochemical beam replaced with high-fidelity observation and monitoring equipment to perform the functions of battlefield reconnaissance. Recon data from these drones can be fed to any authorized user of a MISRIAH powered armor system.
- ● Sterilization Tools: A number of devices requested by Vylbrand medic Keero in order to sterilize medical equipment before use. A non-mobile version was delivered to the medical ward, allowing the sterilization of large numbers of equipment, or large pieces of equipment. Several smaller versions were also built for field use. Both versions generate high-heat, high-intensity energy beams that kill microorganisms and scour surfaces clean.
- ● Visual Intelligence System, Reconnaissance: A HUD feature included in all of her powered armors, VISR allows for unprecedented battlefield information to wearers of her powered armor. In its most base form, VISR serves as an identify-friend/foe system, highlighting friendly targets in a green outline, enemy targets in red, recognizable weapons in blue, items of interest in yellow, and unidentified persons/civilians in orange. It can also receive visual reconnaissance from any nearby ROSP drones and functions as low-light enhancement at night or in darkened spaces.
- ● Weapon/Anti-Magitek, Self-Propelled Model 1A Nonlinear Rifle: A small, high-mobility portable weapon system developed by Chao using the magitek bits of the Allagan and Garlean Empires as its base. Unlike it much larger cousins, the "WASP"--also known by the descriptor "funnel"--is small enough to fit in the palm of one's hand, but is no less deadly for it. Armed with an aetherochemical beam that can pierce the armor of a magitek reaper in a single strike, its power is balanced by its slow rate of fire and limited fire capacity. When drained of energy after five shots, it is capable of re-energizing itself by drawing aether from its environment, but this will only allow it to fire again once every five minutes. The WASP is targeted by voice commands.
HISTORY
Early Life
Imperial Service
Defection
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The Ironworks
Changing the Game
The Dark Magic
New Eras, New Places, New Faces
Academic Pursuits
The Departed
Academic Pursuits II
Project µ
Into the Depths
Might and Magic
The Logical Ideologist
The Nightshade
Phantasmagoria
A Reclaimer Reborn
To Face the Inferno
Academic Pursuits III
Misriah
The Cost
Pariah
Holding Patterns
A Reclaimer's Revenge
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RELATIONSHIPS
♥ Family – ☀ Platonic – ♦ Friend – ★ Acquaintance – $ Business – ✝ Deceased – ✔ Positive – ✖ Negative – ● Neutral – � Unsure – ☠ Enemy
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RUMORS
Some of these rumors are untrue, speculation, or are greatly exaggerated. ◢ Common Rumors - Easily overheard. Use these freely!
◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
◢ Rare Rumors - Very rarely overheard. Please ask before using!
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Feel free to add your own rumors to this section. ◢ Player Character Rumors - Some of these are more rare than others!
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MUSIC
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GALLERY
Chao and Satomi, science bros! (Non-canon instance)
OOC NOTES
Player Note ... Personal RP Limits I like to consider myself a flexible player who is willing to commit to a number of different types of scenes and role-play scenarios, but even I have my limits. If something is on the play list, assume it means yes, as long as it's within the context of the current play or ongoing plot. No's are typically a hard no, and it means don't ask, and if I'm in the mood for it, I'll be the one to initiate.
Disclaimer Chao is my take on an existent character from the Negima! Magister Negi Magi manga by Ken Akamatsu. I have developed her from the ground up to fit within the FFXIV setting, while still maintaining as many similarities from the source material as possible.
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Potential Plot Hooks Chao is a very busy individual. Even when I'm not actively playing her, she's always got something going on. While the below is by no means comprehensive, it's a kind of spring board for walk-up RP. I am more than open to longer-term RP plots that carry on over multiple sessions, all I ask is that you coordinate with me beforehand. I am nearly always willing to drop anything I'm doing and RP, even if I'm on another character.
Character Lore Adherence Information in this Wiki is Lore Compliant to the best of my knowledge pre-Calamity using Wikis, and lore-dredging on Google. Information that has been changed to better fit with the lore of XIV will be listed below as necessary.
Tropes & Explanations A trope is a convention or device that is often found in creative works. In this case, the tropes below describe the character either in part, or as a whole. Their background, personality, appearance, etc, most of them can be described in the tropes below.
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CREDITS
- The following is not entirely comprehensive, but contains general credits. Please leave the link-backs if you use this template!
- ■ Original template by Bancroft Gairn.
- ■ Adapted by Xheja Rajhera.
- ■ Tabs by Unnamed Mercenary.
- ■ Expanded bits by Lucaell Tareth'eian.
- ■ Header image inspired by D'lyhhia Lhuil.
- ■ Music bits from J'karu Rhome.
- ■ Relationships & OOC notes by Glioca Sargonnai.