Rhin Str'iden

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Rhin Str'iden
"Well, this should be interesting..."

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About
Birth Name... Myzu'nei Shuu-Rhin zei Str'iden, Shion'ei Kan
Alias(es)... Rhin, Shushu, Number Four, Sylb Eyn
Age... Appears to be in his early 30s.
Gender... Male
Race... Hyur
Clan... Midlander
Orientation... Heterosexual
Marital Status... Single
Guardian Deity... None
National Allegiance... Limsa Lominsa
Current Occupation... General Contractor, Glowfly Exchange
Alignment... Chaotic Neutral
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Hair Color: Black streaked with Silver

Eye Color: Crimson Red

Height: 5 fulms, 11 ilms

Weight: 181 ponzes

Rhin is tall for a Midlander Hyur man and in excellent physical shape as befits one used to strenuous work. While not as bulky as his distant Highlander cousins his lean athletic frame is sheathed in wiry muscle under his tanned skin, only occasionally marred by several scars here and there. He keeps his short hair cut to a manageable length, though it annoys him that it tends to highlight the ever-present silver streaks which makes him appear even older than he actually is. The stubble of a fast-growing beard rims his chin and Rhin has long since given up on trying to keep clean-shaven every day. Aside from the thin line of scars from an unfortunate training accident crossing his cheek and the bridge of his nose the other facial feature of note Rhin bears are his crimson colored eyes, atypical for someone of his apparent heritage.

Typical Garb: In his casual outgoing garb Rhin favors outfits typical of the seafaring crews of his home nation, usually consisting of trousers tucked into tall leather boots along with a loose fitting shirt and/or vest adorned with sashes and pockets for stashing small items and tools of the trade. At home in his own quarters he will settle for a simple loosely belted robe and comfortable pants to lounge around in.

Preferred Arms and Armor: Rhin is an expert spearman due to his training and thus favors polearms as his weapon of choice going into a fight, but he recognizes the disadvantages of the weapon in close quarters combat such as below decks or within the corridors of enemy strongholds. As such he has also practiced in the use of the paired blades said to have been the tool of choice for the so called "Upright Thieves" that once lurked among the Lominsan pirate crews, and he usually carries an assortment of knives stashed about his person at almost all times. After a stint working in Ishgard's shadow he has also begun training himself in the use of the Ishgardian greatsword, finding the oversized blade useful for especially stubborn foes while being less unwieldily than the traditional Lomisnan broadaxe. During his time with the Maelstrom he favored the reinforced leather and scale armor of the Maelstrom Elites for it's balance of toughness and unhindered mobility, but lately he has begun using the strange otherworldly armor left to him by his master for greater protection and other benefits.

Likes

  • Wide open spaces.
  • Wether it be the ocean horizon before the bowsprit of a ship or the endless expanse of a mountaintop vita (Or better yet, a high clifftop view overlooking the sea), Rhin is incredibly fond of the sensation of unbound freedom inherent in open spaces where the winds can blow freely.
  • Technology.
  • Rhin inherited an innate understanding of mechanical devices from his master which was further encouraged by his friends at Miqo'TEK. Aside from a few explosive mishaps tinkering with the equipment left behind in the Miqo'TEK workshop after their departure, he has gained a certain level of mechanical acumen. While he isn't so good at outright inventing new devices, his curiosity enables him to figure out existing devices with surprising ease - and the number of accidental detonations have been (somewhat) reduced.
  • History and Lore.
  • Since Rhin has such little history of his own to speak of, he will spend hours reading up on local history and lore or listening to stories about past events if given the opportunity.

Dislikes

  • Dodos.
  • Aylis Tessier's pet dodo Wheezy followed Rhin around everywhere and preferred to make its bedding out of Rhin's clothing and hats, often leaving noxious and corrosive gifts in exchange.
  • Bureaucracy.
  • Having to deal with rules and regulations goes contrary to Rhin's sense of freedom. Having to sit behind a desk to fill out forms and make copies of paperwork is his idea of a bad time, especially when he could be out getting the job done instead of working through red tape.
  • Ul'dah.
  • It's a sandy, crowded, walled-in dustbowl of a city full of merchants and 'entrepreneurs' who will happily fleece anyone of every last gil coin they can get regardless of who they are. The lengths people will go through to work their way into the hard-earned coin of the common people make even Rhin's piratical tendencies cringe since the loot is stolen by scheming and trickery instead of through proper raiding and plunder.


Fears

  • Dodos.
  • Weaponized Frypans.
  • Binding Contracts.

Trivia

  • Favorite Food: Grilled meat, noodle dishes
  • Favorite Drink: Halonic Orthodox Rolanberry Eiswein
  • Favorite Color: Silver, shades of blue, shades of dark grey.

Positive
Negative
Neutral
Unsure


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Yvenalise Tachibana
Glowfly Exchange

Rhin's new employer at the Glowfly Exchange after having been dismissed from Lyriah's Oschon's Respite Inn. Rhin was encouraged to apply for a job with Tachi's company by his fellow exiled inn mates and was fortunately hired on as a general contractor, leveraging his various skills in the Glowfly Exchange's business dealings. When the Exchange secured a slightly-used facility outside of Gridania for a headquarters, Rhin took it upon himself to utilize his experience working at Miqo'TEK to get the run-down workshop out back up and running again and now he helps oversee a small but growing fleet of airships flying under the Glowfly banner.




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Siffa Terjehildr
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A mysterious woman from the region of Abalathia's Spine, Rhin came to know her when she arrived to inform him of the passing of a mutual friend. They remained in contact as Rhin was one of the few people she was acquainted with in the lowlands and Rhin often provided her with advice on relating to the strange people she was now living among. Through a series of circumstances that ultimately ended up with Rhin ending up in Siffa's bed, their relationship has both progressed and become somewhat awkward with neither really sure on how to proceed.




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Seina Horo
Glowfly Exchange

A thief caught by Admiah and Rhin stealing a freshly-cleaned set of clothing from a clothesline outside their inn, Seina was quick to offer her services to the inn in exchange for not being handed over to the authorities. Displaying an unusual acumen for record keeping and paperwork, she soon set herself up as Rhin's unofficial secretary both to his annoyance and secret relief that he wouldn't need to be bogged down with administrative work anymore. While Rhin values her work ethic and addictive Au'ri baking skills, he has to be careful not to let her know too much about the extent of his work lest he be forced to make a tricky decision.




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Feral Ren
SMS Wyzn(?)

An old-ish Maelstrom officer sent to Rhin to be briefed on a new posting, upon their first meeting she mentioned how much of a striking resemblance he had to a former subordinate of hers named Shurin. After promising Rhin that she would share stories of her time serving with Shurin first in the Eorzean Guard and then the Maelstrom when she returned, she set off to the northlands on her mission to find a missing SMS team. Ren has not been seen or heard from since.




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Admiah Kreiston
Glowfly Exchange

A young courier that Rhin encountered outside of Maelstrom Command, he was impressed by her eagerness to get out into the world and become an adventurer like her elder sister. To that end he made arrangements for her to move to his inn outside Gridania and begin training at the Wailing Barracks. Though quick to pick up new skills and always up to face a new challenge, the way her demeanor changes when she's around her roommate Miah gives Rhin some pause for concern.




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Miah Lyehga
Glowfly Exchange

A former resident of the inn Rhin once helped operate outside of Gridania, Rhin gave high praise for the stories and songs Miah the Bard brought to the establishment. However much to his dismay he soon discovered that she too had experimental tendencies much like some other former residents of the inn, and like those other Miqo'te Miah favored using Rhin as a test subject for her 'innocent' alchemical dabbling. Regardless, Rhin came to her aid without hesitation during an incident involving Miah's troubled past. However as a result of directly confronting the Voidsent entity at the cause of the troubles Rhin's aetheric balance has been permanently shifted, though this does enable him some limited aetheric manipulation ability.





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Mana Shikibu
SMS Sylb

A Doman Shinobi in the employ of the Maelstrom, Mana is a member of the group assigned to keep watch over Eastern Eorzea. Trained alongside Rhin during their indoctrination into the reformed SMS division. While Rhin and R'urika work more visible and out in the open roles, Mana and her partner Rouka usually shadow them and keep watch. Rhin values her cool and collected demeanor as a calming presence on the team, but has learned to stay very clear of her should her limbal rings become visible. Currently on a high-priority mission into Garlean-controlled Doman territory.




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Rouka Hori
SMS Sylb

A Doman Shinobi in the employ of the Maelstrom, Rouka is a member of the group assigned to keep watch over Eastern Eorzea. Trained alongside Rhin during their indoctrination into the reformed SMS division. While Rhin and R'urika work more visible and out in the open roles, Rouka and her partner Mana usually work unseen until the moment comes to strike. Hot-headed and impatient, Rouka is more likely to stab first and ask questions after the explosions have died down but R'urika and Mana usually keep her in line. Currently on a high-priority mission into Garlean-controlled Doman territory.




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Xenedra Ambreaus
Soliloquy Tavern / Wilde Jagd

An occasional business associate of Rhin's and proprietress of the Soliloquy Tavern, the fiery tavernkeep often lends an ear to Rhin's troubles and gives him hell for it in exchange. A completely one-sided arrangement to be sure, yet Rhin finds talking with the world-wise woman oddly comforting and is grateful for her adivce.




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Lyriah Karnelle
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Rhin's former companion and lover, and former comrade-in-arms of Shurin Mizune. Rhin was entrusted to her care by his master after her remote residence was discovered by Shurin following the Battle of Carteneau. Rhin and Lyriah lived together in the Dravanian wilds for five years before their peaceful life was interrupted by a crashing airship. With some reluctance, she accompanied Rhin when they were given the opportunity to travel on the repaired airship to Limsa and were subsequently stranded in the civilization she had left five years prior. Eventually settled near Gridania with Rhin and Miqo'TEK, and eventually was given ownership of the small inn they had been working out of when Aylis and Almaz set off on a new journey. However after a time she grew unsatisfied with life in the new Eorzea and following an argument with the tenants of the inn she departed for parts unknown.




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Almaz Khaltamze
Miqo'TEK Engineering

A former comrade of Rhin's master prior to the 6th Calamity and the technical genius behind the Miqo'TEK duo. When the airship carrying Almaz and her partner Aylis away from Ishgard was sabotaged and crash-landed in the lake near the remote Dravanian cabin he shared with Lyriah Karnelle, Rhin was able to assist them with returning the vessel to flightworthy status. He gladly took them up on their offer to bring both him and Lyriah along on their voyage back to Limsa Lominsa so they could see how the world had changed since the Calamity, but unfortunately for them they were unaware of the new Garlean presence on Vylbrand and were shot out of the sky on the approach to Limsa Lominsa. With their ride home destroyed Almaz offered to have Rhin and Lyriah join their new engineering company, with the quartet eventually settling into a location just outside Gridania.




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Aylis Tessier
Miqo'TEK Engineering

Another former comrade of Rhin's master prior to the 6th Calamity. Aylis is the idea-maker behind the Miqo'TEK duo, though it seems she considers the end results of her sometimes-questionable ideas to be more important than the details of getting to said results. After she and Almaz returned to Eorzea and opened their engineering concern, she adopted a fledgling dodo named Wheezy who became the bane of Rhin's existence during his time living with them. Wheezy would often use Rhin's personal effects as nesting material and would also leave Rhin tokens of its affection in the form of hazardous waste products, leading Rhin to develop a strong dislike of dodokind to this day.




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Deirdre Ta'ea
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Deirdre Ta'ea was a woman who was very close Rhin's master in the period shortly before the 6th Calamity. Shortly after Rhin's arrival in Eorzea he encountered this woman at the ruins of Shurin Mizune's former residence, whereupon she attacked Rhin mistaking him for a common looter. After settling that misunderstanding and learning that Rhin was Shurin's new proxy in Eorzea she demanded to speak with Shurin directly, which was something initially beyond Rhin's capabilities. However after some through research Rhin was able to find a means to allow Shurin's essence to temporarily co-inhabit Rhin's body. Rhin is unaware of the details of the meeting between Deirdre and Shurin, but when he awoke his body had sustained signifigant injuries and he saw Deirdre being carried away from the ritual site by her companion. He has not seen or heard from Deirdre since.




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R'urika Sahiri
SMS Sylb / Liminality

A mysterious Miqo'te woman who claims to know Rhin's master, she has an uncanny knack for being around whenever Rhin needs backup. She never stays around for long, and it seems she knows a lot more than she's letting on. She assists Rhin with running Sylb team, collecting reports from their observers and acting as liaison between the unit and Maelstrom Command when Rhin is otherwise unavailable to do so.




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Fuyuki Tsukima
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"Fuyuki Tsukima" is the name currently being used by this long-time acquaintance of Rhin's master, Shurin Mizune. While Rhin is only vaguely aware of the exact details of their relationship, he has strict orders to obey any command she gives should she decide to give any and to not interfere with any of her work. She is also the only other person Rhin is aware of that is capable of contacting Shurin, though the arcane arts she uses to do so are far beyond Rhin's comprehension.




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Shurin Mizune
Liminality

Shurin Mizune is Rhin's Master in several senses of the word. With Shurin unable to leave the Liminality unmanned in it's current state after the events of the 6th Calamity, he has sent Rhin to Eorzea in his stead to both act as a living aetheric linkage as well as to see and experience the world that he never got a chance to truly experience during his short time there. Leaving Rhin with a wealth of knowledge gained from his own lifetimes of experience as well as some equipment from the Liminality's stores, he withdrew to the ancient vessel as to not interfere with Rhin's existence.





Stories are in chronological order.

    [Post Calamity]
    (Details forthcoming).

    [Return to Eorzea]
    (Details forthcoming).

    [Back to Work]
    (Details forthcoming).

    [A New Offer]
    (Details forthcoming).

    [Heading Inland]
    (Details forthcoming).

    [Black Blades]
    (Details forthcoming).

    [Contractor for Hire]
    (Details forthcoming).

Some of these rumors are untrue, speculation, or are greatly exaggerated. Please feel free to add your own rumors under the Player Character category!

NPC

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◢ Common Rumors - Easily overheard. Use these freely!

    "He's a former pirate that turned his back on reaving to settle down for a peaceful life in the Shroud. Really surprising how skilled former sailors like him are at handyman's work." - Gridanian groundskeeper
    "Good man, always pays his tabs whenever he stops in. An would ya believe it - he hardly ever touches th' stuff himself, just buys fer whoever's around while he soaks in th' springs..." - Warmwine Sanitorium attendant
    "You'd be hard pressed to find anyone better with a harpoon or trident in the Elite Corps. He would have made an excellent officer and trainer of new recruits. Damn shame we lost him to those SMS bastards." - Maelstrom Foreign Levy Captain

◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!

    "I've seen him in the deepwood! Looked like he was talkin with some Garlean-lookin folk, an they didn't look at all happy t' see him!!" -Patron at Buscarron's Druthers
    "For a so-called 'general contractor' he sure does know an awful lot about airships and magitek. Maybe he worked in one of the other branch workshops..." - Garlond Ironworks Engineer
    "Them scars on his face? Ain't from battle. I'ma thinkin it was a bird that'd gone dunnit. Ah'yuhp, only em fowl beasties leave that sorta mark." - Red Rooster Stead farmhand

◢ Rare Rumors - Very rarely overheard. Please ask before using!

    "Ya don't quit or retire from th' SMS. Yer either reassigned t' a new mission, or they see to it that yer buried at sea." - "Swar Eyn"
    "I heard he could have had his pick of assignment, but he took the East Eorzea region as his posting to help run an inn owned by some friends. Poor bastard must hate being so far from the sea." - "Thosen Drys"
    "I worked with Shurin for years and no matter what people say, Rhin is definitely NOT him. But how could he possibly know what he does..." - Mealvaan's Gate Customs Assayer

PC

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◢ Player Character Rumors - Feel free to add rumors of your own!


Songs used set a mood, lyrics may not reflect the views of my character. The following links will take you to Youtube or Spotify. Please mind your speakers.

    Hiten
    Artist: Naoki Sato.
    Battle Theme

Personal RP Limits

I will play mature content and themes (violence, sexuality, drug / alcohol use) as long as they're logical in a plot-driven encounter. Coarse and excessive language. Temporary injury and incapacitation. Temporary imprisonment. Most walk-up encounters.
Ask about long-term and/or permanent injury and disfigurement. Long-term captivity or imprisonment.
I won't play permanent character death or rape plots.
Disclaimer
■ If an aspect of RP makes you uncomfortable in a scene we're playing, please send me a /tell, letting me know. Communication is very important, more important than potentially keeping immersion.
Time Zone/Server
■ PST (UTC -8) California, United States (plz send water kthx)
■ Aether Data Center, Balmung Server
Credit

Thank you all for letting me use/alter your codes. If it weren't for you my wiki would not look how it does.

■ Template was created by Bancroft Gairn.
■ Adapted by Xheja Rajhera.
■ Background and headers Atreus del Alumet.
■ Tabs by Suen Shyu.
■ Music and OOC notes by Glioca Sargonnai.
■ Mashing everything together like a mad scientist D'lyhhia Lhuil.

Please remember to proper credit when using this wiki. Thank you.

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