Difference between revisions of "Nonope Nope"
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{| class="wikitable knowithow" | {| class="wikitable knowithow" | ||
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− | | Strength || | + | | Strength || Good |
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| Agility || Excellent | | Agility || Excellent | ||
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| Toughness || Good | | Toughness || Good | ||
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− | | Intelligence || | + | | Intelligence || Fair |
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| Willpower || Great | | Willpower || Great | ||
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| Influence || Poor | | Influence || Poor | ||
− | |} Nonope’s fighting style could be described as many things; “Reckless coward”, “Fight’n’flight”, “You tried, atleast” etc. She | + | |} Nonope’s fighting style could be described as many things; “Reckless coward”, “Fight’n’flight”, “You tried, atleast” etc. She has two main stratergies that she follows; Either she'll try to stall the fight as long as possible, not aiming to win as, but to wait for an opportunity to escape or she'll try to end the fight prematurely by landing one or two devastating strikes, aiming to down her opponent as quick as possible. For the first stratergy; She’ll mostly stick to defensive stances and moves, aiming to dodge or parry incoming strikes instead of being on the offensive end, trying to get in one or two strikes whilst she’s at it and then disengage from her opponent. Alternatively, she’ll try to stick as close to her opponent as possible, utilizing her short height to skip around her target. The second stratergy would instead involve her relying on flow of movements and speed to evade attacks and land one or two devastating strikes, keeping herself close to the target instead of disengaging. It’s not unlikely that she’ll be using the environment around her as an instrument for offense or defense as well, as she’s chucked rocks at people several times in the past as an alternative to a ranged weapon. |
− | Eventhough she can be a tough opponent to deal with, she’s not really made out of the strongest of stuff, nor does she have the best of luck, as bad luck tends to favor her instead of the more favorable part. She may have a willpower that can challenge steel itself in terms of what’s stronger, but after a few heavy hits she’s good as done. She’s still mortal, afterall. | + | Eventhough she can be a tough opponent to deal with, she’s not really made out of the strongest of stuff, nor does she have the best of luck, as bad luck tends to favor her instead of the more favorable part. She may have a willpower that can challenge steel itself in terms of what’s stronger, but after a few heavy hits she’s good as done. She’s still mortal, afterall. This however can be slightly negated to her enhancing herself aetherially so that she'd be able to take harder and/or heavier hits. Though there's limits to this as well. |
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:FISTS - Her fists. Just her fists. Her main and most trustworthy weapon. | :FISTS - Her fists. Just her fists. Her main and most trustworthy weapon. | ||
:SMOKE BOMBS - A last resort, mostly for escaping as they’re not made to cause damage. | :SMOKE BOMBS - A last resort, mostly for escaping as they’re not made to cause damage. | ||
+ | :SWORDS - Even if she doesn't use them a lot to this date, she still knows how to work her way around the use of swords, specifically scimitars or shamshirs. She's kinda good, but definitely no expert when it comes to them. | ||
:METAL SKEWERS - Eventhough she uses her own body as a weapon like many other pugilists, she’s used daggers before but has opted to use long metal skewers instead as an alternative to them. Both lighter and cheaper to get, she’s able to carry many more of them and also don’t worry about replacement costs too much. | :METAL SKEWERS - Eventhough she uses her own body as a weapon like many other pugilists, she’s used daggers before but has opted to use long metal skewers instead as an alternative to them. Both lighter and cheaper to get, she’s able to carry many more of them and also don’t worry about replacement costs too much. | ||
=== '''''<u>Magic</u>''''' === | === '''''<u>Magic</u>''''' === | ||
:WARDS AND CHARMS - She’s got minimal practice when it comes to magic, but knowns atleast how to make the most basic of wards and charms, for both offensive and defensive purposes. | :WARDS AND CHARMS - She’s got minimal practice when it comes to magic, but knowns atleast how to make the most basic of wards and charms, for both offensive and defensive purposes. | ||
+ | :AETHERIAL ENHANCEMENTS - Her great strength, as one had probably figured out, is not natural, but due to her enhancing herself physically via the use of the aether within her body. A trick she picked up from the Pugilist guild and then continued to develop on her own through a lot of training. To not overload herself, she can only enhance on thing at the time, either her muscles so that she can move and/or hit harder, her skin and bones so that she can take greater and harder hits, or all of her senses. | ||
=== '''''<u>Crafting</u>''''' === | === '''''<u>Crafting</u>''''' === |
Revision as of 07:05, 28 July 2017
[edit]
Your Character's InventoryLast updated: 27/5, 2017
Height: 2 fulms 8 ilms Weight: "Unnecessary detail." Complexion: Dark, red-ish brown. Hair: Ghost-white, sometimes dyed jet black. Eyes: Red-ish purple on the right (blind eye), Red on the left (still functioning).
Flaws
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Crafting((WILL BE GETTING TO THIS PART AT SOME POINT)) Birth and childhood (0-10)
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Please feel free to add your own rumors under PC! Some of these rumors may be untrue or greatly exaggerated. Common Rumors (Easily overheard)
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((WILL BE GETTING TO THIS PART, I SWEAR I WILL))
♥Person A: A blurb about a person. ●Person B: A blurb about a person. Dates are included mostly for me so I can keep track of things. However, feel free to use them as references for character journals. Notable events are divided into arcs, so that you can easily find new info on each arc.
(Credit is due to Endel Blanche for the idea to add in this tab!) Optional tab. Remove if you don't want. Here, you can put in little 'hooks' for your character - easy conversation starters so that people might find it easier to walk up to you. What I am looking for/interested in:
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