Difference between revisions of "Staelufre Lysmerl"
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===<div style="padding:10px 15px; background: #EB9F9F;font-size:14px;color:#6B5344;">Combat</div>=== | ===<div style="padding:10px 15px; background: #EB9F9F;font-size:14px;color:#6B5344;">Combat</div>=== | ||
− | : Staelufre does not fight other people very well. She is more akin to the hunt, to employing stealth and surprise, than to fighting others one-on-one. The thrill of battle still runs hot through her, however, and she always enjoys a good fight. Even if it means getting beaten black and blue, she'll take on an opponent if nothing more than for the experience of it. Because of her inexperience in direct combat, she relies mostly on her larger skills. This would be agility and speed. Not getting hit is the biggest name of her game, and while she can take a couple blows they wear her down quickly. | + | : Staelufre does not fight other people very well. She is more akin to the hunt, to employing stealth and surprise, than to fighting others one-on-one. The thrill of battle still runs hot through her, however, and she always enjoys a good fight. Even if it means getting beaten black and blue, she'll take on an opponent if nothing more than for the experience of it. Because of her inexperience in direct combat, she relies mostly on her larger skills. This would be agility and speed. Not getting hit is the biggest name of her game, and while she can take a couple blows they wear her down quickly. Training for combat is not much in hefting weapons and striking dummies. She trains for flexibility and endurance. Running, stretching, climbing; unorthodox things that keep her body in shape but often don't translate into direct physical combat. |
: Primarily, to defeat an opponent, Staelufre uses daggers. She looks for openings in armor first, and exploits any vulnerable spots. Due to being spry and nimble, reaching odd places isn't very difficult. What is difficult is getting close enough to cut without getting hit. So after a few slashes, Staelufre tends to back off and exhaust her opponent by letting them bleed out. To opponents she aims to kill rather than simply defeat, she usually aims for the neck or their gut. Blood is not something the miqo'te is shy of. If she aims to kill as well, it is even less likely that Staelufre will approach an opponent directly. | : Primarily, to defeat an opponent, Staelufre uses daggers. She looks for openings in armor first, and exploits any vulnerable spots. Due to being spry and nimble, reaching odd places isn't very difficult. What is difficult is getting close enough to cut without getting hit. So after a few slashes, Staelufre tends to back off and exhaust her opponent by letting them bleed out. To opponents she aims to kill rather than simply defeat, she usually aims for the neck or their gut. Blood is not something the miqo'te is shy of. If she aims to kill as well, it is even less likely that Staelufre will approach an opponent directly. | ||
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: <font style="color:#9EC60B;" size="3">●</font> [[Zaius Rhal'seer]]: "Doenruht Formnwust" : Staelufre's teacher. After Zaius insulted her mate by beating him in battle and tying him to a bed, she sought Zaius out to seek revenge. With original intentions of killing him, she was instead impressed by his technique and strength. After agreeing to teach her, and a couple lessons, she's come to trust the Keeper entirely. He shows to her an amount of care and yet willingness to let her learn. Because of that, she gives him an amount of blind faith many would advise against. | : <font style="color:#9EC60B;" size="3">●</font> [[Zaius Rhal'seer]]: "Doenruht Formnwust" : Staelufre's teacher. After Zaius insulted her mate by beating him in battle and tying him to a bed, she sought Zaius out to seek revenge. With original intentions of killing him, she was instead impressed by his technique and strength. After agreeing to teach her, and a couple lessons, she's come to trust the Keeper entirely. He shows to her an amount of care and yet willingness to let her learn. Because of that, she gives him an amount of blind faith many would advise against. | ||
: <font style="color:#9EC60B;" size="3">●</font> [[J'azhar Tia]]: Introduced to her through Sylas, the young member of Jackal tribe was originally supposed to be a source of information. He quickly charmed her not only with a sense of his kindness for their mutual friends, but also his innocent manner of speech. They spoke of not only the more grim things, but also of lighter topics that soon left her laughing and delighted. It seems their friend circles have merged, for which Staelufre is only thankful, as she's ultimately fond of J'azhar's fretting and warm personality. | : <font style="color:#9EC60B;" size="3">●</font> [[J'azhar Tia]]: Introduced to her through Sylas, the young member of Jackal tribe was originally supposed to be a source of information. He quickly charmed her not only with a sense of his kindness for their mutual friends, but also his innocent manner of speech. They spoke of not only the more grim things, but also of lighter topics that soon left her laughing and delighted. It seems their friend circles have merged, for which Staelufre is only thankful, as she's ultimately fond of J'azhar's fretting and warm personality. | ||
− | : <font style="color:#9EC60B;" size="3">●</font> [[Teld're Eska'aldren]]: The seer, as she called him, is a strange and recent friend. He is mercurial and ever-shifting. In just one sun, she saw many sides to the man and is fascinated by each of them. She doesn't quite understand why, but some how Teld're has already earned her trust. Not only this, but she's begun to learn of a mystery that invokes her unyielding curiosity. | + | : <font style="color:#9EC60B;" size="3">●</font> [[Teld're Eska'aldren]]: "Myrganais" : The seer, as she called him, is a strange and recent friend. He is mercurial and ever-shifting. In just one sun, she saw many sides to the man and is fascinated by each of them. She doesn't quite understand why, but some how Teld're has already earned her trust. Not only this, but she's begun to learn of a mystery that invokes her unyielding curiosity. |
: <font style="color:#9EC60B;" size="3">●</font> [[Leanne Delphium]]: The appointed "best friend". After having scolded Staelufre on ill social behavior, L'aenoh assigned the two of them to be friends from then on out. It's been somewhat uncertain ground, but the hat-clad woman is such a different presence that Staelufre help but agree she's fine friend material. Much is unknown about Leanne, though she manages to keep amusing Staelufre. | : <font style="color:#9EC60B;" size="3">●</font> [[Leanne Delphium]]: The appointed "best friend". After having scolded Staelufre on ill social behavior, L'aenoh assigned the two of them to be friends from then on out. It's been somewhat uncertain ground, but the hat-clad woman is such a different presence that Staelufre help but agree she's fine friend material. Much is unknown about Leanne, though she manages to keep amusing Staelufre. | ||
: <font style="color:#9EC60B;" size="3">●</font> [[Faolan Woodlock]]: A man she hardly knows. He smells of campfire smoke and forests. This initial impression leads Staelufre to wanting to know more. After recent events that led her to witness Faolan's way of healing, and the knowledge he witnessed Dhemgeim's death, she's only more intent on prying beneath that mask of his. | : <font style="color:#9EC60B;" size="3">●</font> [[Faolan Woodlock]]: A man she hardly knows. He smells of campfire smoke and forests. This initial impression leads Staelufre to wanting to know more. After recent events that led her to witness Faolan's way of healing, and the knowledge he witnessed Dhemgeim's death, she's only more intent on prying beneath that mask of his. |
Revision as of 03:31, 15 February 2015
Staelufre Lysmerl (pronounced /stail-OU-frey LEES-mar-ill/) was born on 10th Sun of the 5th Umbral Era (October 10th). Her name means "Still Shore of the Bright Sea". She is a miqo'te who was born to one of the vagrant Jackal tribes in La Noscea, wandering through much of Eorzea with them during her childhood. She has kept the affinity to remaining in the wilderness over any form of civilization to this day, and has a very odd way of speaking.
Contents
Basic Info
Not everyone can understand or relate to Staelufre. This is, at times, exceedingly frustrating to her. She speaks with a parlance that was invented and perfected by a hermit, and thus the mannerisms she uses are very foreign and often leading to misunderstanding. She has, however, been getting lessons on how to speak easier and has begun to become acquainted with a more common cant. Only adding to her oddities, she will avoid cities at a very unreasonable rate. At times, she also forgoes the comfort of houses and chooses to disappear into the wilderness for suns at a time. She prefers alcohol and fighting to any sort of minimal comfort, and excels in agility over brute strength or magick. Because Staelufre is terrible at remembering names, she often gives people her own "nicknames" derived from the roegadyn language.
- "He is prey; weak, frightened and unable to fight his way free. He becomes terrified and runs into the briars, then complains when they get caught in his fur. Such rabbits do not deserve pity, or mercy."
- "Oft, you are taken by the deep and churning tides. As they pull you below, to tumble you about, you must not fight. The sea is as nourishing as she is treacherous."
- "I find no small comfort in the shores of my kin. The apprentice and his bannermen honor me with mine namesake, but it is ever the freedom of the sea that I give myself to."
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Appearance & Personality
- Staelufre cuts a slight figure, but nothing about her short stature is wasted. She is muscled and athletic in build, though short. Her skin is tanned and golden in complexion from both heritage and a great many days in the sun. With naturally pink hair and tail, though neither accept to being tried to tame. Her hair is fluffy and wild, and so often cut short or bound down by clips. Usually, after hunting, it's also caked in mud. Even more stunning than a girl with pink hair are her gold eyes. They glare at most of the world from behind long lashes, sharp and stripping. Even with the round face and fat, up-turned nose, the gentleness of her face is ruined by such intruding eyes.
- In almost all situations Staelufre's garbed lightly, wearing little more armor than leather. If there's any metal to her outfit, it is to reinforce weak points such as her shins or forearms. Never does Staelufre show her back, as across it is an uneven and encompassing scar that stretches from shoulders to lower back. More scars mar her arms and hands, though she also commonly wears gloves. Staelufre never goes anywhere without at least a knife, either hidden or plain, and cannot stand to equally part comfortable realms without her most precious ring.
- Staelufre most often stands slouched or with arms crossed, especially when in the presence of others. In crowds she is withdrawn, quiet and in corners. Anything more than five or six others and Staelufre simply tends to leave. She does not, under many circumstances, go into cities or crowded areas. She fears large numbers of people after being so withdrawn from civilization. It is to a point where she resents and hates any form of building or city, even at times preaching against the luxury of society. While she believes her words, she does also enjoy the luxuries that homes can provide. Beds and showers are much better than roots and cold lakes.
- In one word, a sum of her personality would be paradox. She is innocent and violent, both a hunter and likewise utterly feminine. She is harsh in her truths, and warm in her lies. Staelufre is both wise when it comes to others, and utterly ignorant in how to interact with them. Introspective, yet starved for friendship. Should anyone offer her kindness, she will eagerly drink it up and follow at their heels thereafter. Being alone for so long has both driven her to want freedom and to equally want camaraderie.
- One thing that is less fluid and contrary is her perspective on other people. People are either weak or strong, prey or hunters. Those who are prey she pities and sees no value in. Those who are hunters, she respects. Respect does not always mean Staelufre likes or trust them, however. After spending so long in the wild, she knows very well how to discern who is stronger and how to avoid confrontation. Unfortunately, she also strives to better herself at nearly every turn, so often has a deliberate cause and wish to throw herself into unfair situations just to come out stronger. This often makes her come across as rash, when the acts are in fact deliberate and she's always keenly aware of the very real danger of dying.
- If in situations when speaking to an individual person she trusts, Staelufre's personality truly shines through. Her words are eloquent and well-chosen, her loyalty is unbearably strong, and her optimism unyielding. She gives advice as best she can and admits ignorance when she cannot. Pride does, at times, keep her from asking for help when she needs it. When speaking to an individual that Staelufre dislikes, she becomes guarded and calloused. Her words are gated, capable of meaning anything, and her lies are so smooth it's impossible to tell them from the half-true metaphors. Her ability to command her emotions in front of those who she deems weaker is impressive, as is her capability of detaching value to their life. Those who are weak, in her opinion, are better off dead. Should Staelufre be speaking, however, individually with a person she doesn't yet know well, she'll always regard them in the way she would regard a new hunting territory. Assessing their weaknesses and prying for strengths, seeking the balance of their personality to determine whether or not they are worth her time.
Combat
- Staelufre does not fight other people very well. She is more akin to the hunt, to employing stealth and surprise, than to fighting others one-on-one. The thrill of battle still runs hot through her, however, and she always enjoys a good fight. Even if it means getting beaten black and blue, she'll take on an opponent if nothing more than for the experience of it. Because of her inexperience in direct combat, she relies mostly on her larger skills. This would be agility and speed. Not getting hit is the biggest name of her game, and while she can take a couple blows they wear her down quickly. Training for combat is not much in hefting weapons and striking dummies. She trains for flexibility and endurance. Running, stretching, climbing; unorthodox things that keep her body in shape but often don't translate into direct physical combat.
- Primarily, to defeat an opponent, Staelufre uses daggers. She looks for openings in armor first, and exploits any vulnerable spots. Due to being spry and nimble, reaching odd places isn't very difficult. What is difficult is getting close enough to cut without getting hit. So after a few slashes, Staelufre tends to back off and exhaust her opponent by letting them bleed out. To opponents she aims to kill rather than simply defeat, she usually aims for the neck or their gut. Blood is not something the miqo'te is shy of. If she aims to kill as well, it is even less likely that Staelufre will approach an opponent directly.
Biography
Tribal Years
- Born daughter of J'tyraka Nuhn in the jungles of La Noscea as J'adaeza,
Death
- Lorem ipsum dolor sit amet, consectetur adipiscing elit. Cras cursus leo quis eros rutrum accumsan. Quisque metus leo, adipiscing nec augue eu, viverra ullamcorper dolor. Integer venenatis lectus non turpis vulputate, eget elementum eros malesuada. Aliquam vel libero in ipsum pretium ornare. Sed rhoncus, turpis eget accumsan iaculis, arcu metus pharetra arcu, quis tristique metus tellus at nunc.
- Lorem ipsum dolor sit amet, consectetur adipiscing elit. Cras cursus leo quis eros rutrum accumsan. Quisque metus leo, adipiscing nec augue eu, viverra ullamcorper dolor. Integer venenatis lectus non turpis vulputate, eget elementum eros malesuada. Aliquam vel libero in ipsum pretium ornare. Sed rhoncus, turpis eget accumsan iaculis, arcu metus pharetra arcu, quis tristique metus tellus at nunc.
Rebirth
- Lorem ipsum dolor sit amet, consectetur adipiscing elit. Cras cursus leo quis eros rutrum accumsan. Quisque metus leo, adipiscing nec augue eu, viverra ullamcorper dolor. Integer venenatis lectus non turpis vulputate, eget elementum eros malesuada. Aliquam vel libero in ipsum pretium ornare. Sed rhoncus, turpis eget accumsan iaculis, arcu metus pharetra arcu, quis tristique metus tellus at nunc.
- Lorem ipsum dolor sit amet, consectetur adipiscing elit. Cras cursus leo quis eros rutrum accumsan. Quisque metus leo, adipiscing nec augue eu, viverra ullamcorper dolor. Integer venenatis lectus non turpis vulputate, eget elementum eros malesuada. Aliquam vel libero in ipsum pretium ornare. Sed rhoncus, turpis eget accumsan iaculis, arcu metus pharetra arcu, quis tristique metus tellus at nunc.
Present
- Lorem ipsum dolor sit amet, consectetur adipiscing elit. Cras cursus leo quis eros rutrum accumsan. Quisque metus leo, adipiscing nec augue eu, viverra ullamcorper dolor. Integer venenatis lectus non turpis vulputate, eget elementum eros malesuada. Aliquam vel libero in ipsum pretium ornare. Sed rhoncus, turpis eget accumsan iaculis, arcu metus pharetra arcu, quis tristique metus tellus at nunc.
- Lorem ipsum dolor sit amet, consectetur adipiscing elit. Cras cursus leo quis eros rutrum accumsan. Quisque metus leo, adipiscing nec augue eu, viverra ullamcorper dolor. Integer venenatis lectus non turpis vulputate, eget elementum eros malesuada. Aliquam vel libero in ipsum pretium ornare. Sed rhoncus, turpis eget accumsan iaculis, arcu metus pharetra arcu, quis tristique metus tellus at nunc.
Miscellaneous
- Lorem ipsum dolor sit amet, consectetur adipiscing elit. Cras cursus leo quis eros rutrum accumsan.
- Lorem ipsum dolor sit amet, consectetur adipiscing elit. Cras cursus leo quis eros rutrum accumsan.
Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC! ◢ Common Rumors (Easily overheard)
◢ Moderate Rumors (Moderately difficult to overhear)
◢ Rare Rumors (Very difficult or rarely overheard)
◢ PC Rumors (Rumors from the character's of other players)
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