Difference between revisions of "Leon Greymoon"
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Leon is also the only survivor of the Astral Knights of Dalamud, this fact means he holds one of the few Astral Rings, which tap into the Allagan Astral Array. This allows him to use powerful spells from the Third Astral Era, but the system has been damaged over the years, leading to the system almost always damaging the user when they use the spells. | Leon is also the only survivor of the Astral Knights of Dalamud, this fact means he holds one of the few Astral Rings, which tap into the Allagan Astral Array. This allows him to use powerful spells from the Third Astral Era, but the system has been damaged over the years, leading to the system almost always damaging the user when they use the spells. | ||
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| + | {| class="wikitable collapsible collapsed" | ||
| + | ! Spells learned: | ||
| + | |- | ||
| + | | Astral Haste: This spell taxes Leon's limbs a good deal, after half an hour of use would render Leon unable to move his limbs. This spell allows Leon to increase his speed even further, moving at speeds that would put him ahead of the vast majority of the denizens of Eorzea. | ||
| + | |- | ||
| + | | Astral Strengthening: This spell is very similar to Astral Haste, only for the purpose of increasing his already high strength to a point where he can evenly match a master pugilist in punching power(power alone, not technique). | ||
| + | |- | ||
| + | | Astral Lance: The Astral Lance is a last resort manuever for Leon, as it requires a good deal of preparation and concentration. The spell has severe backlash, damaging his arm to the point of rendering it immobile for days. The spell has enough raw power to make up for the damage caused to the user though, able to turn weaker foes into charred carcasses in smoldering craters. | ||
| + | |- | ||
| + | | Astral Teleport: A variant of the basic teleportation spell, a spell devised to make up for his inability to teleport using his own aether. Minor backlash. | ||
| + | |- | ||
| + | | Astral Armoire: Leon can imprint onto his items a rune, allowing him to summon them with only minor burns to his left hand in exchange. | ||
| + | |- | ||
| + | | Astral Barrier: A crafty spell that allows Leon to create a barrier shaped to his desire, the spell isn't so much blocking as it is gravitating the attacks or attackers away, the spell pressurizes his organs. | ||
| + | |} | ||
Leon's body is uncannily resilient to damage, able to sustain life-threatening wounds and keep going. He also has the trait of being able to fully recover from most wounds he suffers. His strength and agility are on par with his endurance and tenacity, he is able to keep up with some wild beasts, and is strong enough to lift a Roegadyn, with a great deal of effort. | Leon's body is uncannily resilient to damage, able to sustain life-threatening wounds and keep going. He also has the trait of being able to fully recover from most wounds he suffers. His strength and agility are on par with his endurance and tenacity, he is able to keep up with some wild beasts, and is strong enough to lift a Roegadyn, with a great deal of effort. | ||
Revision as of 06:30, 17 June 2015
"Those who fear death, suffering, or the unknown are not worthy of having lofty dreams."
... We are the blades that herald the dawn, we shine through darkness and sustain the light. -excerpt of Leon's vow of knighthood
Error creating thumbnail: File missing Leon Greymoon
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Error creating thumbnail: File missing
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| Gender | Male |
| Race | Miqo'te |
| Clan | Keeper of the Moon |
| Citizenship | Gridania |
| Age | 24 |
| Guardian | Halone, The Fury |
| Namesday | 32nd Sun of the Second Astral Moon |
Contents
Error creating thumbnail: File missing Character
♦ General
Leon was initially a tribal Keeper of the Moon, until tragic events forced him to become a knight and shed the name Rewo'a Vhaaza. He was trained as a knight since he was 8 years old, leading a life of endless fighting and toil. He cares for those around him very much, to the point of being willing to risk his life for them with no hesitation, the same can be said for killing. He also suffers from a mild case of PTSD he rarely shows, and is often depressed and feels helpless beneath his veneer of chivalry and normalcy.
♦ Appearance
Leon is a regular sized Miqo'te, he has very well defined muscles due to his life of martial training. He also has a white hair, made that color due to great childhood shock, only a few black tufts of hair remain. He often wears armor, even if only a bit of chain beneath his doublet. He has tarnished gold eyes, and has vestigial tribal tattoos on his cheeks, fading as he aged.
♦ Behaviour
Leon is often known as brash and reckless, for good reason. Leon often is the first into a fight and the last one out, he fights viciously to protect those dear to him. Outside of combat situations Leon is far more playful, he often jokes at his own, or others expense. He also tends to use honorifics when dealing with people, though he may drop them after he has grown sufficiently close to someone.
Combat
Leon is a master at martial combat, due to most of his life revolved around it. His expertise is with swords, but is able to use any weapon with some degree of skill. He is also a journeyman polearm and dagger user.
Leon has lost his spear in recent incidents, and has decided to take up his longsword and claymore out of nessecity.
His combat style is one of unhesitating pressure, attempting to end it as soon as possible before his injuries become too prohibitive, this combat philosophy of his often leads to severe wounds that he has to endure with his unnatural vitality.
Leon has lived through wounds that would surely kill a normal man. Falling fifty feet and landing on a pile of scrap metal, scorched by dragonfire, and marching for two days after being poisoned and with several arrows and spear wounds. These feats attest to his greatest talent, his unyielding tenacity to keep living, so that he will be able to lay his life on the line again.
Leon is also the only survivor of the Astral Knights of Dalamud, this fact means he holds one of the few Astral Rings, which tap into the Allagan Astral Array. This allows him to use powerful spells from the Third Astral Era, but the system has been damaged over the years, leading to the system almost always damaging the user when they use the spells.
| Spells learned: |
|---|
| Astral Haste: This spell taxes Leon's limbs a good deal, after half an hour of use would render Leon unable to move his limbs. This spell allows Leon to increase his speed even further, moving at speeds that would put him ahead of the vast majority of the denizens of Eorzea. |
| Astral Strengthening: This spell is very similar to Astral Haste, only for the purpose of increasing his already high strength to a point where he can evenly match a master pugilist in punching power(power alone, not technique). |
| Astral Lance: The Astral Lance is a last resort manuever for Leon, as it requires a good deal of preparation and concentration. The spell has severe backlash, damaging his arm to the point of rendering it immobile for days. The spell has enough raw power to make up for the damage caused to the user though, able to turn weaker foes into charred carcasses in smoldering craters. |
| Astral Teleport: A variant of the basic teleportation spell, a spell devised to make up for his inability to teleport using his own aether. Minor backlash. |
| Astral Armoire: Leon can imprint onto his items a rune, allowing him to summon them with only minor burns to his left hand in exchange. |
| Astral Barrier: A crafty spell that allows Leon to create a barrier shaped to his desire, the spell isn't so much blocking as it is gravitating the attacks or attackers away, the spell pressurizes his organs. |
Leon's body is uncannily resilient to damage, able to sustain life-threatening wounds and keep going. He also has the trait of being able to fully recover from most wounds he suffers. His strength and agility are on par with his endurance and tenacity, he is able to keep up with some wild beasts, and is strong enough to lift a Roegadyn, with a great deal of effort.
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♦ Related Images
Relationships
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Rumours
Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!
- ■ "That kid? He is some knight from some old order, he only ever left their fortress for jobs, nowadays he never seems to go back though." -Twin Adders Soldier
- ■ "That one has a great sword-arm, seems to me they locked him up in his room and only gave him food once his training sword was in splinters." -A Drunk Limsan Sailor.
- ■ "Leon? He is a great one, he used to always be around the Guild, training and helping the newbies." -A member of the Lancer's Guild
- ■ "That pretty boy? Looks like he is always looking for trouble." - A mercenary in Ul'dah.
- ■ "I hear that youngun knight and his entourage is in town, better make business bit more discreet, if 'e finds our trail he won't stop searching." - A pirate docked in Limsa.
- ■ "Are Ye daft? Don't go fuckin' around with that knight's friends. Last man I know who tried ended up crippled and his face burnt." - Bandit in Thanalan.
- ■ "That lad's ring is a fancy bauble, it is always glowing and emanating Aether. I tried to buy it off him, no deal." Ul'dahn jeweler.
- ■ "That Leon fellow? I don't recommend getting close to him if you value your life, death seems to follow him everywhere he goes." - A Woodwailer.
- ■ "Apparently the order of knights he belongs to hails from the Allagan, at least that is what I heard from one of them. Probably just a lie to make him look good though." -Brass-Blade
- ■ "From what I gather, he wasn't originally Leon, and he wasn't originally a knight either. Those marking on his cheeks, those are tribal tattoos." -Miqo'te poacher sitting around the Canopy.
- ■ "He won't shut up with the whole "Sweet Raven" thing and his guilty conscience is bigger than Dalamud, but he's not a bad person. You just always have a need to punch him." - X'Septha Dhen
- ■ "Ser Leon? He...falls into danger more often than leaves fall in the Shroud, but he does it in the midst of such good intentions. He's at once infuriating and admirable, though I do think he's too hard on himself." -Reima Awen
- ■ "White Ears is alright fer a knight, more a martyr than he realizes... I don't think he's bound fer a happy end." - Kail Gerrad
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♦ Footnotes
Alignment:
Theme song:
Be Somebody-Thousand Foot Krutch: http://youtu.be/MDZdpHFhj6s
Satellite-Rise Against: http://youtu.be/6nQCxwneUwA