Difference between revisions of "Ciel Wulfe"
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*[[Yvelont Navarre]] - She met this gentleman following a brief, rained-out performance in Gridania one day and instantly found him familiar, but she could not place why. Bits and pieces of scattered memory clarified that familiarity amidst recurring dreams of Carteneau. As a Conjurer, his was the last life she tried to save. Although he has become a trusted friend and someone she would like to know better, anything else would remain unrequited. | *[[Yvelont Navarre]] - She met this gentleman following a brief, rained-out performance in Gridania one day and instantly found him familiar, but she could not place why. Bits and pieces of scattered memory clarified that familiarity amidst recurring dreams of Carteneau. As a Conjurer, his was the last life she tried to save. Although he has become a trusted friend and someone she would like to know better, anything else would remain unrequited. | ||
− | *[[Zart'ir Arashi]] - The charming Captain of the Raven's Claw has an unusual name for an Elezen, but his reasons for such are perfectly understandable. Her brief encounters with him have always been pleasant, making him someone she would like to know better | + | *[[Zart'ir Arashi]] - The charming Captain of the Raven's Claw has an unusual name for an Elezen, but his reasons for such are perfectly understandable. Her brief encounters with him have always been pleasant, making him someone she would like to know better. She accepted his offer to join him aboard his ship for an evening when it set sail, and this gave her a perspective of Limsa Lominsa and La Noscea's coastline which she had never seen before. She is grateful for his offer of sanctuary when she needs it, something she will keep in mind. |
== Other Connections == | == Other Connections == |
Revision as of 16:15, 5 October 2014
"Conjurers are not the only ones capable of granting succor. Who remains behind once that healer realizes nothing more can be done, and the deathly ill or wounded are left to their fate? No, a part of my task is to sing those ailing souls to their rest and grant them peace enough to let go of their worldly fetters. 'Tis the least I can do when others turn away." ~ Ciel Wulfe
[edit] Having been born and raised in Gridania, Ciel has a deeply ingrained appreciation for the Twelveswood and Her many wild inhabitants. Her parents frequently encouraged her to pursue the path of a Conjurer due to a knack for hearing the occasional whisper from the wood, but she never felt it would be her true calling. Early on, she discovered a love for the bow and often stole into the Quiver's Hold to watch the archers practice. She would also sometimes "borrow" a bow to practice, only to snap herself with the string time and again. Spindly arms aren't great for shooting effectively, but time and persistence saw her growing in strength and skill, and the accidental self-flagilations became less of a problem. Likewise, despite her parents discouraging her from talking to adventurers from abroad, Ciel often found herself enthralled with their stories when they passed through Gridania. Tales of courage, romance, monster-slaying -- and so many of those were embellished for the sake of entertainment value , but she didn't care. It set a spark of interest within her for a taste of the outside world. Her own adventures, when she became old enough, led her all over Eorzea with a variety of people. Some became dear to her, as siblings she never had. She had always been fed on the belief that outsiders weren't worth the time, that the people of the other nations were selfish and insular when, in truth and with time, she looked back on her own kind and saw these same flaws. Seeing the world with her own eyes meant learning many more truths, and she came to settle in Ul'dah with her comrades. She still longed for the Twelveswood, but not for the city of her birth. Ciel eventually followed the same calling as her comrades, but rather than returning to Gridania to join the Twin Adders, she consigned herself to the Immortal Flames. This not only paid well for a while, but it kept her busy. Some of the missions she was sent on, however, became more and more troubling and she soon found herself at Carteneau. Even arriving there was a grim matter, but regret never truly set in until she got into the thick of the fray and watched her companions fall - often messily - one by one. The coming of Bahamut, and then becoming engulfed in a brilliant white light... these were the last things she experienced before finding herself suddenly in one of the cities again. She felt like she had been asleep for a long time, and had awoken with a mind rattled by hazy nightmares. (For more history, see the story post The Long Road Home)
Ciel has seen much in her time, yet some of those memories are hazy, like viewing events through frosted glass. There are reasons for this, as yet unknown to her, and she intends to find out what these reasons are and recall these events with clarity, for better or worse. She would perhaps be better off not remembering the Battle of Carteneau and what became of some of her comrades there. Despite this, Ciel is not one given to angst where others can see it, but she plays her harp as much for her own succor as that of others. Most people will meet a gentle-tempered Elezen, one lacking the haughty, self-important nature witnessed in many of her brethren. It may be that her experiences have humbled her, or she hears and understands more of the voices inhabiting the Shroud than she would let on. There is enough wrath among the Elementals without one Elezen feeding it further. Her search for answers leaves her drifting from place to place, while her loneliness keeps her moving between clusters of people. Those who don't seem to possess the answers she seeks will likely see her move on sooner than those who may be on a certain path. Those who truly get to know her will learn what makes her tick, and may be treated to humor laced with sarcasm and graced with a smirk. They will also have a friend for life. She's possessed of a strong sense of justice and won't tolerate those who pick on refugees, the poor, and the weak. Those who do will find the woman's temper.
Bold - Core Self (True Personality)
Empathetic Haunted Searching Patient Lonely Observant Gentle Dry-humored Flirtatious Other NotesLikes
Dislikes
Family
The WulfegardWulfegard was the name of the Flames unit she was assigned to prior to and during the Battle of Carteneau. Aside from herself, all other members of the unit were presumed to have been wiped out during the battle and/or Bahamut's attack. Characters marked as Presumed Deceased can be taken up by anyone willing to play them. This list is under construction.
Everyone ElseDisclaimer: The notes below are purely in character and are not influenced at all by OOC, or how well I know anyone outside of RP. If you're not listed here, it's nothing personal. Either I've forgotten for some reason or your character hasn't made enough of an impression yet for Ciel to form an opinion.
Other ConnectionsYou may know, or know of, Ciel if one of the following is true:
Common Rumors
Moderate Rumors
Rare Rumors
PC Rumors((Feel free to add!))
IC QuotesLlaine Tetheros - "You're very concerned about the bat getting in between your breasts, aren't you?" Ciel - "If I wanted anything crawling in between them, Miss, I would date more often." On the subject of love: "'Tis a potent drogue, to be sure. Once had, one wonders how they ever did without it. And then the withdrawal pains once 'tis gone... which leave one wondering why they ever thought it was a good idea to begin with." Trivia
This section contains any stories related to this character, and anything written ICly.
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