Odette Saoirse

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Odette Saoirse (Oh-dett Seer-sha), also known as Odie or Ode, is a street musician with a penchant for rolling seas, strong drink and timeless chivalry. There are many adjectives that could be used to describe Odette, of which differ from person to person. To some she might appear a thug, an uncontrollable troublemaker. To others, she is a beacon of independence and alluring boldness. To both she would shake her head and offer a grin; for she is both and neither of these things - just a bard who ends up in the thick of it more often than not. It is likely that most would agree, however, that when push comes to shove she was one whom can be counted on.

PLEASE NOTE: This Wiki is constantly changing and updating. Last update made: December, 2015.
Whilst special care has been taken to avoid the reveal of major spoilers contained within Odette's biography, there are many insights that remain beyond this point which are strictly for OOC purposes unless stated otherwise (rumors, etc).


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Sailor, Bardess, Femme Fatale


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We must be free not because we claim freedom,
but because we practice it.

William Faulkner


[Current Status:]
Physically sound. Appetite decrease. Intoxication increase.

BASIC INFORMATION


PRONUNCIATION: Oh-dett due Seer-sha.

NICKNAMES: Primarily 'Ode' or 'Odie'. "Legs" (81st).

RACE & CLAN: Hyur, Highlander.

GENDER: Female.

AGE: Twenty-Six.

NAMEDAY: 16th Sun of the Third Astral Moon.

HEIGHT & WEIGHT: 5 Fulms 6 Ilms, 140Ponz. Shapely.

ORIENTATION: Heterosexual.

OTHER STATISTICS


BIRTHPLACE: Ala Mhigo, Gyr Abania.

RESIDENCE: Mist; 8th Ward, Plot 55.

GENERAL HEATH: Physically fit, good health. Alcoholic tendencies.

OCCUPATION: Unorthodox Scout, Bardess, Blacksmith.

AFFILIATION: Sunny Seas Salvage (JH-RP). Rogue's Guild.

PATRON DEITY: Rhalgr, The Destroyer (renounced).

ALIGNMENT: "Freedom Is Goodness" [CG3].

SERVER: Balmung (NA Legacy).


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Eyes Hair Skin Body Type Voice
Aquamarine. Sandy-blonde, Long. Tan, sporadically freckled. Athletic, voluptuous. Earthen, Husky, Expressive.
Bearing Laterality Scars Tattoos & Piercings Style
Bold, Charming. Ambidextrous. More than five. One | Two Lightweight, accentuating leather & cloth.

Dunnae wish away yer days waitin' fer the better ones ahead. Live t'day!
⚔ FACIAL FEATURES

A smattering of freckles paint the sun-kissed flesh of the seafaring Odette Saoirse. With features framed by golden tresses the color of ocean shores, her aquamarine eyes make for an oceanic masterpiece bordering between both green and blue in equal measure. These azure hues seem to hold entire lagoons in their reflective depths, often alight with mirthful spark or turbulently stirred beneath half-lidded gaze. Golden brows shaped in tapered arches rest above these gateways to the soul, prone to impish wag. These natural aesthetics are further enhanced by the confidence in which she carries herself, the smile that is quick to bloom on her full lips, and the mannerisms which accompany the passionate vocalization of her words and song.

The woman herself is clearly Hyur and, for all assumptions, appears to be aged in her mid to late twenties. Highlander blood runs strongly in her veins and is clearly evident in both build and proud features, despite the lacking height and curious professions. Yet Odette's attractiveness is subjective, and drawn from the raw naturalness of her appearance that is mature and worldly in comparison to the girlish or air-headed.


⚔ HAIR

Odette is a natural blonde with thick, golden strands that reach midlength and sit just past the jut of her shoulder blades. It is most common for her to wear it in a loose ponytail at the nape of her neck; simple and practical. Shorter strands, free from the restraint of tie, cascade themselves around heart-shaped features to fall loosely against her collarbone. Though she does not fuss overly so with her locks, allowing them to fall where they may, Odette is prone to sweeping her fingers through these looser tendrils when relaxing, or tugging lightly upon roots when agitated. Social occasions and lazy days spent on the shore may warrant no tie at all.


⚔ HEIGHT

Standing at 5 fulms 6 ilms, Odette is vertically challenged among her kin. In a society that values strength above all else, her height has always been considered something of a weakness or defect. She reaches shoulder height against the average highlander male, or just below, and finds herself on par with the tallest midlanders.


⚔ PHYSIQUE

Odette's form is noticeably curved, though athletically built for dexterity and uneven waters. Shorter stature gives her toned, slender shape a more 'filled' look whilst remaining physically and naturally proportionate. Thicker thighs taper upward from lithe calves into taut waistline, curving outward for shapely hips and peachy rear to reach a trim stomach faint in it's muscular definition at rest. Ample bust, often unashamedly displayed of her own will, swells naturally atop slender abdomen in perked, feminine curve.

Even with the bountiful curves that bless her hourglass shape and enhances the body's natural contours, by no means is the shapely siren unfit. A history of sea faring labor sculpts trim muscle throughout limbs to athletic core that is maintained to this day with an active lifestyle that boasts abdominal core strength, spine mobility and correct alignment of the body. Odette carries herself confidently, shoulders back and head held high. There is a noticeable sway in her step, particularly when favoring boots as she is want to do.


⚔ COMPLEXION & SCARRING

Though her natural skintone is hardly pale, the nautral tan to nubile flesh is made radiant by the touch of sun; many years at sea lending the bardess a golden complexion. Cinnamon-like freckles scatter themselves sporadically about the contours of her body, yet concentrate mostly at nose and cheeks. Slender fingers are threaded faintly with the crossing of pale paper-thin scars, near to the point of being unnoticed. Upon her left palm, drawn diagonally from thumb to pinky, is recovering wound turned scar no more than an ilm deep. The mark itself is faintly jagged, as though drawn over similar pattern anew.


⚔ HYGIENE

Whilst the woman has no objection to, nor does she shy away from the dirty or unsightly, Odette baths regularly and maintains a presentable appearance that never quite sits 'perfectly'. Were one to overlook the scent of whiskey often about her person, they would be greeted with very subtle scents of fresh soap and the lingering attentions of sandalwood and vanilla.


⚔ ATTIRE

Odette dresses for the warmth of an oceanic climate, comfort, practicality and accentuating appearance. n the left side of her shapely hips hangs a single rapier, simple in it's design but well cared for by a loving hand. On her right; an ebony hued flintlock pistol encased in leather holster. The Highlander's attire consists most often of cloth and leathers; a life at sea teaching her the importance of light-weight materials. It is not uncommon for such to have small elements of flair, however, a bard's flamboyance mingled with swashbuckler's bravado despite the embrace of a simple lifestyle.

Most often she wears form-fitting garb and an accentuating boneless corset. When preparing to engage in combat, however, one might hear the quiet clinking of chain mail beneath her chosen garb or a bow slung over shoulder. Almost always, a worn leather satchel hangs from her waist.




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SOCIABLE:

Odette enjoys engaging with people, and usually presents in a charismatic way regardless of pressing issues. One would find her to be open and friendly on a day to day basis. Rarely does she turn down the opportunity to share a drink or hear a well-spun tale.

PUCKISH:

Naturally falls back on humor to ease tension and lift spirits. Delights in making others laugh, and getting into mischief. Her humor can border on the flirtatious or crude at times, but it's always in the name of fun and done good-naturedly. It remains a stark contrast to her maturity in private settings.

PASSIONATE:.

Despite her light-hearted personality and mirthful ease, Odette can be a fiercely passionate woman in causes dear to her heart. This passion comes across in both words and actions, a fiery persona that empowers she and others around her. Sometimes this manifests boldly in reckless or stubborn mannerisms.


Life ain't fair, it's jus' fairer than death, an' most cynics are simply thwarted romantics.
PSYCHOLOGICAL PROILE
(WIP)

Odette greets the 'verse with a free-spirited mirth and passionate disposition. True, while the first thing many might notice about her is a natural comeliness, it is her confidence and mannerisms that truly shape her as a person. The former sailor is a brave, multi-talented woman with the suave charm of a rouge and the fiery nature of a warrior, despite her ongoing friendliness. There is nothing ditzy about this blonde, the Highlander proving that one doesn't have to hold hair colouring of red or black to be considered alluring. She retains a daring spirit, and is fiercely loyal to those whom win her guarded trust. Odette comes across as being 'common' in her interactions with others; a combination of carefree ease, choice of word and impish humor that often raises a brow or two, but generally lends to an overall down-to-earthness and sincerity that is the very definition of 'what you see is what you get'.

Given the fact that she values her freedom so dearly, this shapely has a strong distaste for those who wish to take it from another regardless of alignment or intention. She lives by her own creed, often putting her at the suspicion of others whom might not understand the lawlessness of her 'out-of-the-box' ways and her impish delight in shaking the norm. Indeed, there are those whom might consider the Highlander overly brazen at times; flirtatious or rough around the edges, yet as much of that remains true to her character such remains an exaggeration for a more genuine and kindhearted spirit within.


Odette is not a modest person in terms of confidence, she knows what she is good at and what she is not and has no qualms about admitting to either. Despite her lack of modesty, in terms of materialism she is rather humble and appreciates the simplicity and rawness of such a lifestyle. She refers to herself as a 'simple' being with simple goals, and while she is not afraid to speak her mind, her honesty can often come across as being unrefined or blunt. Despite this, she rarely speak of herself genuinely and often masks her own troubles for the benefit of remaining strong for those whom depend on her.

There are many adjectives that could be used to describe Odette, of which differ from person to person. To some she might appear a thug, an uncontrollable troublemaker. To others, she is a beacon of independence and alluring boldness. To both she would shake her head and offer a grin; for she is both and neither of these things - just a bard who ends up in the thick of it more often than not. It is likely that most would agree, however, that when push comes to shove she was one whom can be counted on.

VOICE
(WIP)


PHILOSOPHY
(WIP)


LIKES

Enriching experiences of the senses.
Flirtatious, witty banter.
Dueling and swordplay.
Expressions of musical whim.
Whiskey, gambling & the occasional cigar.
Thunderstorms.

DISLIKES

Oppression of freedom.
Overuse of Magic.
Governmental Hierarchy.
Passive-Aggression.
Garleans.
Necromancy/Undead.

QUIRKS

Will never make a promise she cannot keep.
Refuses medical treatment by way of magic.
Does not offer information of herself unless asked or deemed necessary.
Has an absolutely terrible sense of direction.
Is most comfortable in "High-Cut Breeches" (shorts).
Alcohol, gambling and hedonism are all considered vices.




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SKILL SET

Basic Statistics

  • High: Charisma, Dexterity, Willpower.
  • Above Average: Intelligence, Endurance.
  • Average: Strength, Wisdom, Pain-Threshold.
  • Poor: P.Defence, Spellcraft, Aetheric Constitution.

Aetheric Abilities

  • High: None.
  • Above Average: None.
  • Average: Aetheric Understanding.
  • Poor: M.Defense, Magic Affinity.

Combat Relevant Skills

  • High: Parry, Deflect, Footwork, Targeting.
  • Above Average: Acrobatics, Adaptive Stealth, Speed.
  • Average: Fisticuffs, On-Field First Aid, Survival.
  • Poor: Range, Self-Control, Easily Overpowered.

COMBAT & WEAPONRY

Odette's greatest weapon is her charm, yet as far as combat would consider she is first and foremost a duelist, and a natural performer at that. The field is her stage, her footsteps a flourished yet carefully orchestrated dance only as flamboyant as practicality allows. It would be remiss not to mention the somewhat humiliating steps she puts would-be assailants through when able to talk them down, the slice of a belt here or the nick of a cheek there; yet never crossing that line of the inhuman. A master of her blade, her use of the rapier is one of few things she truly excels at; an ambidextrous wielder that fights first and foremost with her weaker should the situation be anything short of life and death. Over-confident and mirthfully entertained, this is the Odette that many witness in duels, brawls and the face to face of any enemy whom would publicly engage her. Yet, there remains another side to the shapely siren - one most often hidden from the public eye, or played down for convenience. Naturally, any charming scoundrel would not be without a knife or two on their person and indeed, Odette is no different. How far does this go, exactly? One would not wish to be on the opposing end to find out.


RAPIER

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Odette's signature weapon. A somewhat unusual sight, perhaps, the rapier is not a comparatively common blade found within Eorzea, yet it remains special order with select blacksmith. The highlander's own is one of simple design, it's blade long and thin yet flat with a sharpened edge[1]. A basic cross-guard of mild embellishment winds about the hilt in a vine-like pattern, coated gold. It is treasured and well maintained.

DAGGERS

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Twin blades whose deadly abilities are kept away from the public eye. Each one is overwhelmingly plain, simple dark grips made from tanned leather with protuding steel blade. Additionally Odette carries a third blade on her person, unhidden on her belt alongside firearm. Forged darksteel, imprinted with the griffin of Ala Mhigo and the symbolic comet of Rhalgr. A gift from Sigurd Sundsteigen, she does not use it.

FLINTLOCK PISTOL

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A steel-barreled firearm that holds capacity for two shots before it needs to be reloaded with both pellet and refined black firesand. Unlike many firearms on the market, the weapon is not powered by aether. It is what Odette would consider a circumstantial or last resort weapon, giving it's ranged limitation and lack of ammunition. The wooden handle is carved from cherry wood, stained, treated and lined with Aurum Regis.

HIDDEN WEAPONS

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It remains fact that there is not one sailor whom would frequent dark bar without at least one weapon hidden from sight. Truly, they can be hard to reach and volatile in comparison to the openly worn, but if experience teaches anything, back up is imperative. Beyond the hidden knife in boot's lining, it is not common for Odette to make use of such munitions beyond preparation for situations that might warrant it, however.


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THE BARDESS

There were many hours spent at sea, long night's on ships watch, that Odette used to practice her craft. Self-taught and self reliant, the sailor's entertainment of crew became eventual busking in the slums of Limsa's lower districts for spare gil. Now, better off, she has made her debut on a public level as a treasured, inspirational hobby rather than a method of means. Her instrument of choice is the fiddle/violin, and her voice has become known for it's husky, Siren-like qualities.[2]

[Odette is available to play at your functions and events!]
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THE SAILOR

Naturally, as one would expect of a sailor, Odette has retained much of her knowledge and shaped experiences. Formerly the deckhand upon various merchant vessels that hired temporary crew from port to port, she went on to later join a band of merry treasure hunters and rumor mongers. Suffice to say, the woman has had her fair share of time and tide and though she has since turned from seas to 'salvage' with Jackal & Hide and other activities, she remains a valuable asset.

[Odette is available as a deckhand and tide/weather consultant!]
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THE BLACKSMITH

Taught to work the forge as both an outlet and a means, Odette not only enjoys the physical labor that sees a piece come to it's practical fruition, but also finds a great joy in creating something from near-nothing. This extends as to weapons of all shapes, sizes and designs and goes as far as to include crafted plate armor and various chain mails. Though she been taken on as an unofficial apprentice by Jackal & Hide Blacksmith Bert Brewforge, she works ever onward to improving her craft.

[Odette is available for BSM/ARM commissions, consultations, & repairs!]
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THE 'SCOUT'

The least well known of Odette's services, one might question what it is exactly the woman does in such a role and what it entails. Simply put, the Highlander makes herself available for odd jobs and the plights of others, yet her involvement is something of a grey area and rarely acknowledged nor expanded upon. Perhaps if deemed a satisfactory cause, her unique skill set would produce the information one desires - names, places, opportunities, and so on. She will work with any alignment for a greater purpose.

[Odette is circumstantially available for infiltration, intel & reconnaissance!]
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They say hell hath nae fury like a woman scorned. Obviously they ain't ne'er seen a woman caged, or lived t'tell the tale.
CHILDHOOD

Odette was born [REDACTED] of Ala Mhigo, the martial city-state of Gyr Abania. It was into a a proudly traditionally-minded [3] clan of Highlanders on it's outskirts that she had been birthed, sired by one of the Fists of Rhalgar and his fearless Warrior wife. A small, close-knit clan of several different families, the Grár Úlfur, lived under single rood and were as rowdy as they came; warriors, combatants, blacksmith and armorers; a small community all self-sufficient in drinking their body-weight in mead and feast. Much like her mother before her, Odette began training for griffin-mounted combat [4] from a young age and was paired with the hatchling Styrkur upon her first nameday. Alas, such memories as fond as they were and vaguely remembered by a child so young, came to an end all too quickly.


With the tyrannical madness of the Ruin King and the opened door for the invasion of the Garlean Empire that resulted in the "Third Great Migration", near conscription of the child snatched from her home led to the the death of her mother in barbaric defense. Fleeing the city with her father, the Highlander child traveled with one of many droves that made their way west toward Gridania, combating a vengeful Shroud that had not forgotten the events of the Autumn War. Turned away, it was at the Gates of Ul'Dah that tragedy struck anew with the death of her Father. For a number of years, the vertically challenged blonde grew up in the refugee camp that become "Little" Ala Mhigo. Yet for all it's attempts, the community was but a husk of everything it's name suggested. A shadow. Shortly before the approximate time of her twelveth cycle, the observant youth looked upon what their people had become and decided she herself would have none of it; refusing to succumb to the same downtrodden and fruitless mindsets. Thus, the Highlander left her name, her faith and her most recent home to board caravan that would inevitably take her to the docks of Vesper Bay where her life as stowaway would continue.


ADOLESCENCE

((WIP, in progress))




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N O N - P L A Y E R   C H A R A C T E R S
Some of these rumors are untrue, speculation, or are greatly exaggerated.

Common Rumors - Easily overheard. Use these freely!

"Little Odie? Hah! I remember that Highlander runt. Hard worker for a stowaway." — Merchant Deckhand.
"The deckhand with the freckles and the whole ocean in her eyes? Aye, she used ta frequent the docks all the time." — Harbor Fisherman, Limsa Lominsa.
"She's got a golden voice, that's for sure. Wouldn't be the first time I've heard jest that she's a Siren in disguise." — Tavern Patron, Back Alley Bar.
"Miss Odette! I love her! She's so pretty and nice... look at all the coins she gave me!" — Street Urchin, Lower Limsa.
"I don't know anyone by that name. Get out me face!" — Grumpy Ala Mhigan Refugee.

Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!

"All smiles and charisma that one, brings a smile ta me gob just thinkin' of 'er. Can't 'elp but think she knows more than she lets on, though. Always attentive, always willin' ta listen. There's just somethin' in her... eyes... that draws ya in." — Sunkissed Sailor.
"That blonde beauty uses a strange sword of the likes I ain't seen before, that much is common knowledge. Ye ever seen her use it, though? I did, once. Like a whip in her hands, it were. Reduced a rowdy git to his briefs in seconds.... twenty gil an' I'll tell ya tha whole story!" — Smirking Bartender, Lower Limsa.
"Sounds a lot like Finngeir's girl with a description like that. Wonder what happened to her..." — Elderly Refugee, Little Ala Mhigo. (Circumstantial).
"My Tailor's sister swears she's seen that woman on the arm of some rich noble as of recent. Ridiculous, she's a barbarian." — Haughty Gossip in Ul'Dah.

Rare Rumors - Very rarely overheard. Please ask before using!

"There are those whom do the 'dirty work' to spare another the burden of blood on their hands. She is a woman who gets the job done. Every time." — Hooded Figure, whom promptly walks away.
"I was there when they found her in the hull of that ship; beaten, bruised and delirious from months of captivity. Thought she was a goner, but she's a fighter that one. There are few souls I've seen that burn brighter." — Grizzled Sailor.
P L A Y E R   C H A R A C T E R S
Feel free to add your own rumors to this section.

Player Character Rumors -Some of these are more rare than others!

"Ode, aye. 'Pretty-in-everything' is what came to mind, and she and her crew are the fun sort. Thought of her summons a smile, which is good enough for me" — Keaira Twinning.
"Odette Saorise? Yea, I met her. A night of drinking games at the Wench, she fit right in. The pair of...eyes on that one. *grunts*" — Vyncent Tanner
"A new addition to our ever-growing family. Rather a charming woman, but I can't help wonder when her demons will catch up to her. I hope she realizes we'll be there for her when that happens." - Ludivine Goultard
"I was once served whiskey by a blonde waitress, perhaps an "eight-out-of-ten" on the eyes. I confess to being 'slightly' intoxicated that afternoon, which made it difficult to understand her thick Limsan accent and remember her name. Thankfully, Ode reminded me of her name in several ways I will not soon forget, especially considering that I owe her a new hat and around four onzes of wiskey. She's a living testament to the ancient colloquialism -- 'blondes are more fun.'" — Sigurd Sundsteigen
"Seen that one a couple'a times 'round Limsa, aye. Hard to forget a woman like that. Daring look, and the sorta smile that ye only get after seein' some rough seas an' seein' th'other side" — Steel Wolf
"It's hard to forget a woman like that. Odette is fairer than most mermaids I've seen. She's a feisty one, too. If you give it to her she'll throw it right back at you; hell even if you don't give it to her she'll throw some sass your way!" — Paul Desmond
"There is a profound kindness in her, and a sense of duty that I find myself envious of. She's the sort of person that bears secrets... I find I relate." — Khyran Oisin
"I've only seen her perform once, but the energy of it! *sigh* It was simply amazing! Infectious! It was all I could do to not jump up and join right in!" — Aya Foxheart
"Your rumor here." — Character Name


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ON-HAND INVENTORY

This is a list of the items that Odette currently is keeping on her person. This information is a fun prompt for insight and is not to be meta-gamed, though free to use this information if it comes up logically in the course of RP (such as pickpocketing, a search, etc) with use of a simple /tell.

Last Updated: December 9th, 2015.


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  • Coinpurse: Odette carries three small coinpurses on her person, each one holding at most a few hundred gil. One would be foolish to keep all their income in one place, after all. Each bag is just shy of the approximate size of a woman's fist, and woven from what appears to be hemp with a high thread count.

  • Worn Leather Satchel: Dark russet brown and weathered, this bag has certainly seen better days. When venturing away from home, or out and about on business, the Highlander will almost always have this small leather pouch affixed at her hip. Sewn within the bag's base is a hidden pouch, containing several vials of undisclosed content.

  • Flask: A small, silver flask that bears no insignia nor design. It is dented and scratched in several places. Rest assured, Odette always has some form on liquor on hand. Her flask is often topped with whiskey and finds placement on her belt when travelling or nestled within her shirt at times when attire does not warrant it.

  • Linkpearls: Odette likes to be able to keep in private contact with people she finds useful. Her company pearl is almost always affixed just behind her ear on a small, looped wire frame that allows her to swing it directly over her ear when needed. Additionally, she keeps her own personal linkpearls on hand in addition to those she has been given.

  • Rope: [Satchel] Better to have it and not need it, then need it and not have it. Five meters of thickly woven rope, fastened in a small bundle. Enough to secure your average man or woman, or scale a small building.

  • Dried Meat Rations: [Satchel] For those times on the go, a small wrapped package of salted dried beef is kept aside for times of need; be it for another or herself.

  • Travelers Ink & Quill: [Satchel] A small vial filled with obsidian ink and a tightly secured stopper. Accompanied by a half-sized quill and a few rolled scraps of blank parchment.

  • An Unopened Vial of Bronco Grease: [Satchel] A new and popular revivification tonic best known for its increasingly racy ad campaign, and endorsed by some of Eorzea's most desirable members of all genders. Sold to Odette by a passing and rather self-assured merchant by the name of Verad Bellveil.

  • Hunting Knife: [Boot] A hard leather casing sewn into the lining of her two most commonly worn boots (thigh-high and knee-height) acts as a sheath for the sharpened hunting knife concealed within. Emergencies only.


COMPANIONS


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  • Bayard: A russet-brown chocobo stabled at the Sunny Seas Salvage yard within the eighth ward of the Mist in La Norseca. Odette is not overly fond of the two-legged breed of bird that serves as mounted transport, a generalization that extends beyond her own, and struggles to control the mount's flighty temperament and awkward gait. Despite this, the chocobo is well taken care of and cared for with respect.

  • Styrkur: [Deceased] The griffin hatchling that was bound to Odette at the coming of her first nameday, a tradition that forged connection between man and mount. With the events surrounding the invasion and the death of Odette's mother, the creature has not been seen since the migration. He is presumed dead or conscripted as Garlean mount.


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LOCALE & PROBABILITY


  • Limsa Lominsa: High probability.

  • The Mist Residential District: High probability.

  • Costa Del Sol: Moderate probability.

  • Aleport: Moderate probability.

  • Ul'Dah: Moderate-Low probability.

  • The Shroud: Low probability.

  • Ishgard: Low probability.

  • Little Ala Mhigo: Very low probability.


AFFILIATIONS


  • Sunny Seaside Salvage: Jackal & Hide (Free Company).

  • Limsa Lominsa: Long-time sailor, common face around the docks.


Ask About:
  • Dutiful Sisters of the Edelweiss: Rogue's Guild.

Loose friendship/ties with:
  • The 81st Levy: Aethereal Warriors <AW-RP>.

  • Ebonbrand: Machinations Security for a new era. <EB-RP>.

PUBLIC PERFORMANCES


  • The First Annual Flame Festival: Heralded for "Pie-Bane" Jancis Milburga, awarded third place.

  • The Celebration of Autumn Stars: Performed "Autumn Stars", awarded second place.

  • The Celebration of First Snow: "Winter's Knell" vocal performance with accompanying violin.

  • The Celebration of Gifts: "Greatest Gift" vocal performance with accompanying violin.


OTHER APPEARANCES


  • Brugaire Consortium: The Brugaire Consortium is one of the largest merchant outfitters in Limsa Lominsa, dealing in an extensive range of wares including weapons, perishables, and fashionable apparel. Odette retains a few of her contacts from her days as deckhand, and many of her purchases are made here to this day.

  • Sunny Seaside Bar: Odette regularly acts as barmaid for the Sunny Seaside Bar hosted fortnightly in Costa Del Sol by Sunny Seas Salvage.

  • The Drowning Wench: One of the Highlander's favourite, more public watering holes.



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♡ PLAYER INFORMATION ♡


Hello there! First of all, thank you for taking the time to look through my character's terribly lengthy and horrendously time-wasting wiki page that acts as a "living biography" for the incorrigible Odette Saoirse. As the twenty-something woman behind her antics I go by the online handle Capheira, have been roleplaying seriously for just over two years and am a full-time student in the area of Graphic Design with a (thankfully) flexible schedule. While I'll try not to bore you or spoil anything in terms of OOC knowledge, below are a few useful bits of information regarding my own RP that will make for a more streamlined experience. Please keep in mind, the below is a reflection of how I choose to roleplay and is not in any way a judgement of other people's play-styles and preferences.

I classify myself as a Heavy Roleplayer [5] and will always put IC experiences, motives, words, thoughts, and behaviors first. Whatever path Odette takes is a result of it being the most natural action/reaction for her at that time and only bested by the need for organic growth. I thrive on organic developments, positive and negative. Walk-Ups/Tells are always loved and encouraged - Odette is very social, so please don't be hesitant to approach. I generally RP in public channels (/say, /yell, /em), but also sometimes use /tell for certain narrative elements such as whispering. I will always emote that I am doing so to avoid metagaming. When it comes to Combat, I'm comfortable with freeform, rolls, talking things out beforehand to decide who would realistically win, or just about anything else. I try to find that balance between overreacting and under-reacting in line with Odette's IC personality. Injuries come and go, but I personally prefer to go that little further with the RP surrounding it. For example, a regeneration spell on a broken leg would in fact require setting first so as not to heal wonky with the rapid process of the magic.

There must be a clear separation of IC and OOC at all times. Whilst I enjoy speaking with you, how Odette feels about your character does not reflect how I feel about you. How Odette lives her life does not reflect upon how I live mine. I have my own thoughts and opinions just as Odette has hers; but my character is not my vessel nor my avatar. Odette is a creation of my imagination designed to tell a story. Requests for RP are loved immensely (please don't be afraid to shoot me a tell and ask if I am free to do so) and I will do my best to accommodate you as much as IC will allow, but poor reactions to unavailability and designation of time are unwelcome. I choose to spend my time with you (and I love doing so) but it is not an entitlement. ♡

♡ GUIDELINES ♡


I'm a very laid back person, roll with the punches and pretty much feel that anything occurring organically or through plot is acceptable. Established guidelines are capable of being bent (or declined) in exceptional circumstances. However, for the sake of making sure everyone's on the same page and in the interest of providing reference for healthy and happy RP, here are a few particular mentions for my preferences:

  • Do: All RP themes from the dark, serious, and mature (violence, sexuality, torture, murder, drug / alcohol use, etc.) to the light-hearted, humorous, and cheerful. I enjoy balance. Awesome dramatic plots. Heavy, feels-ridden plots. Elaborate, grand-scale, long-term plots. One-shot plots. Personal and private plots. Subterfuge and hidden plots. Serious injury. Temporary injury and incapacitation of mind or body. Temporary captivity or imprisonment. Combat. Ambushes. Assassination attempts. Rivalries. Deep platonic friendships. Romantic tension. Sexual tension. Coarse language.

  • Ask: Disfigurement or mutilation. Permanent scarring or symbols marked on my character. Torture that leaves behind lasting, long-term effects (aka, longer than 3 months). Long-term and/or permanent injury. Long-term captivity or imprisonment. Significant tampering of the mind. Anything that is dramatically character-changing, or may have extremely negative implications for my character. (I believe in consequences, but please warn me if any RP we do is leading towards 'extremely negative implications' land so that I can assess whether I am comfortable with it going in that direction and redirect if need be!)

  • Don't: Do anything mentioned under 'do' for any reason outside of the narrative. Permanent character death. Permanently maiming or crippling my character in a way that completely prevents her from living independently. OOCly planned romances. Random ERP that is outside of organic interaction. PCs playing as established NPCs (There is only one Haucherfaunt and he is [spoiler]).


♡ MY ROLEPLAY STYLE ♡


"Language is wine upon the lips."

  • Paragraphs & Quotation Marks: I like to set a scene, telling a narrative as I write. Please don't fret if it takes me a little longer for those additional lines. Whilst I can, and do, cut down the size of my posts for public interaction and large gatherings, I am most comfortable with and immensely appreciative of being able to offer what I feel like is my personal 'best'. I welcome interactions with other paragraph writers, but do not begrudge those whom choose to write alternatively. Additionally, I tend to write everything in "Say" with the use of quotation marks. I may use /em if the action is completely free of speech, but for the most part everything I write will be done in say. I apologize in advance if this gets confusing.

  • 'Heavy' Roleplay: Descriptive. Immersion-based. Growth through interaction. Relative to Lore. Beyond mechanics. Odette is shaped by the world around her, by the people she interacts with and the trials she undergoes. Her story and outlook is progressive, an ongoing expression of action and reaction that is tracked and developed over time. I enjoy expressing her character beyond words and rely heavily on emotes, however basic they may be. I abide by lore where possible, adhering to set examples of what is and what is not possible. Where there is no lore, I am open to reasonable flavor/headcannon.

  • Original Performances: Each and every roleplayer is entitled to play as they see fit. This is especially true of "Bard RP". While I understand that each and every person will approach the class differently and have preferences that culminate their own personal ideas of fun and enjoyment, where possible I enjoy creating original content for Odette's musical performances. All content performed will be written by my own hand 99% of the time, unless stated explicitly that the song is being performed as a cover or was 'taught' to her by someone else.

  • Odette as a Bard: Roleplay is my delight and driving force, yet we don't always have access to what it is that we wish to convey through mechanical means. Whilst this is made clear through roleplay and interaction, there are facets to Odette's character concept that go beyond the mechanics of the game. Odette's concept is not limited to a single class, yet I do not roleplay her in classes she does not ICly have access to. For example, Odette is not a 'Bard' per say. She does not wield a bow ICly beyond the occasional sport, she does not manipulate the aether nor gain power from her songs. She is a musician, but this itself is represented by the Bard class. In a similar manner a flintlock pistol rests on her hip, but she is not a Machinist. Her weapon of choice is the rapier, but she is a duelist in contrast to the hack and slash of a Gladiator. Odette is an everyday woman with manually developed skills. What this comes down to in the reliance upon heavy-rp and the understanding that (with explanation) some things may be more than they appear. This will not cross boundaries of lore.


♡ A FEW EXTRA THINGS TO KEEP IN MIND ♡


We're almost done, I promise...

  • Communication and Consent: It's very important. I promise I don't bite! If there is something you are unsure of, uncomfortable with, or personal preferences (this includes the desire to fade-to-black on mature/sexual content) please let me know as it comes up. Odette is a mature-themed character, despite her light-hearted ease. I am more than happy to accommodate your roleplay preferences OOCly, or provide an IC 'out' within reason but I cannot know of any issues you take if you do not let me know.

  • Immersion: I am not above messing around OOCly (it happens often, trust me!) but there are times when I'll be completely in the zone as far as RP is concerned and any OOC presence will silence unless needed. I love talking and chatting, but I tend to avoid OOC contact where possible when engaged in serious/heavy roleplay to allow for the better channeling of imagination and reaction. OOC linkshells and FC Chat are not turned on in my "RP tab" - please don't think I'm ignoring you, it's not intentional!

  • You Are Awesome: It is sincerely my pleasure to roleplay with you and share the joy of storytelling. A lot of information in this tab has been listed as guidelines designated to give some sort of helpful insight into my preferences, but at the end of the day however you choose to express and engage in roleplay is welcomed and appreciated. To experience a plethora of styles is to better grow and experience the social aspect of what it means to roleplay. Tl;dr - Variety is the spice of life and I thoroughly enjoy sampling whatever it is you bring to the buffet of imagination. ♡


♡ MISCELLANEOUS ♡


= Layout template loosely based on a culmination of work by: Bancroft Gairn & Xheja Rajhera (vanilla layout and coloured headers), Unnamed Mercenary (tabs), D'lyhhia Lhuil (header table), Brynhilde Wulf (appearance sub-table), and Tsaganarii Dhoro (coding: floral sidebars) with large adaptions, color coding, and custom imagery and pain-staking troubleshooting by Odette Saoirse. Please, please if you intend to copy this coding for yourself, have the decency to use your own graphics. I don't mind you using the general concept/idea with credits intact, but it would mean the world to be if the hard work put into headers, banners, custom icons and imagery was not taken advantage of.

= Odette is a creation of my own imagination. However, there are facets inspired by various influences and concepts as follows: Robin Hood, Edward Kenway (AC4), Diego De La Vega (Zorro), Westley (The Princess Bride), Isabella (Dragon Age 2), Eva (MGS3).



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