Vyncent Tanner

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Limsa Lominsa-transparent.png Vyncent Tanner
Ffxiv 08192015 203450 hdr.jpg
"I choose to do the things that you won't, so I can continue to do the things that you can't..."

Gender Male
Race Hyur
Clan Highlander
Citizenship Limsa Lominsa
Age 35
Occupation Recently reinstated Storm Sgt. 1st class. Former sellsword and mercenary.
Orientation Women
Alignment Chaotic Good
Affiliation The Maelstrom Grand Company. Maelstrom Foreign Levy 81st Company

GENERAL INFORMATION

VYNCENT TANNER is a former Maelstrom enlisted soldier, having served with the Grand Company of his city-state for eight cycles. After receiving an other than honorable discharge, he made his way as a sell sword and mercenary for hire. In this line work of he created quite a name for himself, mostly that of a man to go to when you needed a job done. His prowess and skill in combat, most notably with the two handed axe, is well known across the realm, mostly to those having dealings with ones in his line of work. Fate saw his path cross with the 81st Foreign Levy, and he founds reasons to join the ranks of the Free Company, which he has served with ever since. Recent events, and helpful friends with allies in the right places, have seen him reinstated to his former rank in the Maelstrom, preparing for a dangerous reconnaissance mission into the heart of Garlean held territory, the fallen city of Ala Mhigo .


APPEARANCE


TANNER'S style of dress is one of comfort and practicality, the majority of the time. Simple, loose fitting leathers and garments, often equipped with some form of padding or light protection. On rare occasion he has been known to step up his attire, though the events or company must be deserving of such a thing. On the battle field he is clad in armor from head to toe. When wielding his great sword, his armor is of the medium variety, jet black and fitted to allow for ease of movement when wielding his second weapon of choice. When his preferred method of destruction is in hand, he dawns his custom armor of the bear, looking every bit as a menacing beast, clad from head to toe in thick armored plating, truly defining the roll of what a tanky, front line warrior should be.

PERSONALITY

Fierce. Loyal. Unrelenting.

Tanner, as he goes by to most, is slow to open up, and even slower to trust, sometimes mistaken as arrogant or a bit full of himself, though he doesn't intend to come off as such. Often taken as rude and heartless, he's very stubborn and set in his ways, not overly concerned with upsetting others by his words or actions. He is confident in his abilities and is always willing to lend aid to those in need, whether his demeanor reflects that or not. He'd not leave someone in trouble to fend for themselves, more than willing to charge in to battle and lend a hand. A member of the Maelstrom since his 18th name day, Vyncent rose quickly to the rank of Sergeant, though his promotions came to a sudden halt as he began to have more difficulty taking orders he deemed reckless or careless from younger officers with less experience than he, eventually leading to an other than honorable discharge from the Maelstrom. He believes one can only learn so much from study on battlefield tactics, and the real knowledge is gained on the field, through experience, earned in sweat and blood, along with his respect.

LIKES

Women.

Hard liquor.

Axes.

Swords.

Sailing.

DISLIKES

Innocents being harmed.

Garlemald.

Those that talk, but don't back it up.

Talking about personal matters.

Most people.

STRENGTHS

Quick thinker on the battlefield.

Loyalty to those he cares for.

Understanding of the art of warfare.

Physical strength, as well as his never surrender attitude.

Unmatched with the use of a Battle Axe.

WEAKNESSES

Close minded. Not open to things he doesn't approve or nor understand.

Quick to anger, and almost as quick to react.

Checks and balances, lacking them at times, dedicating the majority of his time to training, fatigued or not.

Not a social butterfly, and very slow to open up, slower still to trust.


CURRENT INVENTORY

This is a list of the items that Tanner currently is keeping on his person. Feel free to use this information if it comes up logically in the course of RP, such as pickpocketing, a search, etc.

Last Updated: 11/16/2015


  • Weapon: 'The' Axe or 'The' Sword. One or other, and if situations demand it, both can be seen strapped across his back.

  • Flask: Tanner never departs without it. And ensures it's always topped off before heading out. Roughly the size of two highlander fists, silver in color, wrapped in black leather. The initials G.T are etched into the bottom.

  • Coinpurse: Just that, a small leather sack, used for holding his gil. Never carried when in armor or on the battle field. In social settings, it's usually tucked inside his coat, in a pocket flush against his chest.

  • Rations: Jerky, a man needs his protein.

  • Horse: Black War-Steed- Onuma.

  • Chocobo: Draught Chocobo - Unnamed.

MISCELLANEOUS INFORMATION


Face Claim: Tanner's Face [1].

Body Claim: Tanner's Body [2].

Voice Claim: Tanner's Sound(Vladimir Kulich) [3].

COMBAT & WEAPONRY

  • Melee: Tanner is master in own his mind when it comes to wielding melee weapons. Axe, swords, the lance, all are weapons of war that he is more than comfortable wielding, the axe being his preferred tool of the trade. More often than not he can be seen leading the charge, swinging his war axe around wildly to strike fear into the hearts of his foes, before colliding with them on the battle field in a clash of steel and Highlander fury.

  • Ranged: Tanner knows how to make use of a bow, though he's had little experience with the ranged weapon in combat. He's undergone basic firearms training from his time with the Maelstrom, though he never took a liking to the weapons, preferring a much more intimate and close up encounter on the battle field.
  • Magic: Tanner's grasp on aether manipulation is mostly one of self preservation, skilled in channeling his inner Wrath and Abandon, enabling him to focus his aether to increase his health and stamina, heal minor wounds, or unleash devastating blows on his enemies.


"Vivian"

Made from an unknown composition of metals, Tanner spent nearly ten cycles in savings to afford the craftsmanship of such a weapon,sparing no expense on his preferred weapon of choice. Named in honor of the finest and most talented lady of the night to ever work the streets of Limsa Lominsa. Tanner saught it fitting to honor the woman who, over the years, he had grown very close to, the relationship stretching far beyond that of physical interactions. He is prideful in her, and wields the weapon as such, treating it with great care.

"Keaira"

Crafted and forged by a woman that has become very dear to him, Onuma Ahntifi, made of a durable and rare alloy found in the Coerthas Western Highlands by Tanner and Twinning. The gift is one of his most prized possessions, razor sharp all around, engraved with the name he found most fitting of such a magnificent weapon. Keaira, his first true friend upon joining the 81st.

"Wren"

Little is known about this seldom seen weapon, having found little use in Tanner's hands since joining the ranks of the 81st. It is known only as Wren, nothing more.

"Little Shit"

A simple, steel dagger he picked up in Ul'dah. There is nothing note worthy of this simple weapon. He can be seen with it mostly when in casual attire. The name was given in light of meeting one of the few Lalafells among his company, Crystal. She is the weapons name in his eyes, forever and always, a Little Shit.


EXPERIENCE LOG

Here is a list of recent and/or notable fights, roleplay scenes, etc. that Tanner has been a part of. This list is by no means all inclusive, and serves more as a general reference as to what she's been up to.


  • Keaira Twinning: Tanner and Twinning enter the lair of Skavog, the dragon that killed Tanner's brother. The fight is harsh, and taxing, yet the two emerge victorious, and Tanner learns of his echo power.
  • The 81st: Tanner and the 81st partake in drinking games at the Drowning Wench, as well as the Company Estate. New friends are made, and shenanigans ensue.
  • Keaira Twinning: Sparring, they've done it twice, and both times Twinning's speed has proven to be too much, despite Tanner's strength. Bets have been made, pride has been broken, and a friendship has grown stronger.

Childhood 1542-1558

Vyncent was born and raised in Limsa Lominsa, son to Orn and Ophelia Tanner, brother to Garin and Wren Tanner. He was always an ambitious child, curious to learn all he could about the daily on goings in the city. He was fascinated by the Maelstrom soldiers, often spending most of his days with his older brother watching them march about the city, spying on them from the docks as they embarked on their ships, or trailed them as best he could to training grounds outside the city, watching their combat training with intense fascination. When he wasn't chasing dreams of becoming a solider, he could often be found with his mother and sister in their small home, never taking to his fathers requests to join him at the docks to learn the family trade. Vyncent was convinced that he would never be a fisherman like his father. He was going to be a soldier, and there was nothing that would stop him from making that a reality. On his thirteenth name day, while trailing a platoon of Maelstrom soldiers back to the city, he came across a worn training axe, accidentally coming loose from one of the supply caravans. Tanner, while still a Highlander, lacked the strength to properly wield the axe, dragging it all the way home to the city. His brother Garin, while only in jest, teased him for being scrawny, and called him foolish to think he would ever have the strength to wield such a weapon properly, let alone efficiently. And it was then that Vyncent made a vow. A vow that he would prove his brother wrong. From that day forward, when the other youth of the city were out getting into trouble, or enjoying the long summer suns, Vyncent was training, from sun up, to sun down. It was his life, strength and conditioning, along with a little spying on the Adventurers from the Marauders guild, effectively teaching himself from sheer observation the ways of wielding an axe, and how to exploits its strength, and also make up for its weaknesses. This was his life for the next three cycles, until his sixteenth name day, when he broke the news to his family that he would be leaving home to enlist with the Maelstrom. .

The Maelstrom 1558-1568

Vyncent enlisted with the Maelstrom Grand Company, of Limsa Lominsa on his sixteenth name day. He was afforded only two suns to say his goodbyes to his family, which he spent the majority of with his Mother, brother, and sister. He was shipped off to basic training, where he endured rigorous training that all enlisted go through, learning basic military knowledge, seamanship, and combat training, excelling and standing out among his company. The structure and discipline that the military life gave him, was just what he had needed, and he took to it like a bird learns to fly. It was natural, it felt right, it was his first steps to becoming a soldier. On completion of basic training, Vyncent was assigned to the 1st Infantry Battalion, 2nd Regiment. His talents with the battle axe, as well as quick thinking on the battle field earned him a spot with Alpha company, the backbone of the Maelstrom's ground forces. Over the next nine cycles, he continued to move up in the ranks, finally earning himself the rank of Sergeant 1st Class, respected not only by those both below him, but those above as well. He had a natural talent for leading and training his men, ensuring they were in top physical condition, ready at a moments call to defend their city-state from any potential threats. His career looked promising, many thinking that he would make a fine Captain one day, taking charge of the entire company, or one like it. It was in his last cycle with the Maelstrom however, that things took a turn in the opposite direction. Garlean activity was on the rise, and skirmishes were taking place all over Eorzea, the 1st Batallion, being no stranger to any of them, often being on the front lines in every engagement. With each skirmish, Tanner was finding it harder and harder to follow the orders of his 'superiors', mostly newer, younger officers, fresh out of the academy, inexperienced in the art of war. Their lack of battle-earned skill was apparent in their often foolish decisions, leading to Tanner's often refusal and ignoring of their given orders. It was only a matter a time before he crossed the rank one too many times, eventually leading to him being relinquished of his command, reassinged to guard duty in Limsa herself. Bored with the daily routine that had become his life, Tanner was often found skipping out on duty, drinking his gil away in the Drowning Wench. It only lasted for so long however, eventually being found out and brought up on charges of dereliction of duty, leading to Tanner receiving an other than honorable discharge, with no plans for himself, or his future.

The Drunkard 1568-1569

Following his discharge from the Maelstrom, Tanner retreated to a life of alcohol and sin. Most of his days were spent in a drunken stupor, often recovering from the long, hard nights of drinking his life savings, earned during his ten cycles with the Maelstrom, away. He was a common site at the Drowning Wench, and various other hole in the wall dives scattered through out the city, as well as it's surrounding territories. A whole cycle had nearly passed, his strict work out routines and vigorous training bouts with the axe, a thing of the past. His only focus was on when he'd get that next drink, and who's bed he'd be sharing for the night, often shacking up with some poor girl who didn't know any better, for suns at a time, until it finally dawned on them what a mess the man had become. Rinse and repeat, this was his life for the majority of that time, until the night he met Vivian Marselle, with out a doubt, the most renowned lady of the night to grace the streets of Limsa Lominsa in recent cycles. Their relationship started off as one would expect, man and whore, a simple business exchange, gil for physical needs, though it didn't take long to progress into something more. With each passing night spent together, Vivian became more and more aware of the man that used to be Vyncent Tanner, not the withering shell that he currently was now. As ill perceived a profession that Vivian partook in, she was a vastly intelligent woman, with a knack for speaking, and making her point clear. Long nights of vigorous, physical intimacy, slowly shifted to even longer nights of in depth talks and confession, desires and wants, hopes and dreams. It was in these talks that Vivian made Vyncent realize that his life still had meaning, a purpose, that he could still be the soldier he had always dreamed of being. He needed no Grand Company to continue on with those dreams. Through her, he slowly eased back on his current profession, the drunkard he had become, and at her urging, and confidence shown in him, Vyncent turned to his older brother Garin, now leader of a small group of Mercenaries operating out of Costa Del Sol, and in doing so, got himself a second change at being a solider once again.

The Wolves 1570-5 A.C.

Garin, Tanner's elder brother, welcomed his sibling with open arms, accepting him into his group of Mercenaries, The Wolves. Garin had spent cycles building up his groups reputation, turning a small band of rugged warriors into a respected and dependable group of freelance mercenaries for hire. They received many contracts, and gained quite the notoriety for themselves in the work they chose to accept. It was always a worth while cause, something that aided Limsa and it's people, or served to greater benefit the realm. They were loved and adored by the people of Limsa, often taking on jobs free of charge if the cause was one deemed worthy by Garin. It took Tanner nearly a full cycle to return to his former self, both physically and mentally, attributing the chaos and destruction left in Dalamud's wake to be the final kick in the ass he needed to get his head back on straight. Following the red moons fall, The Wolves took on various missions and leads involved in Garlean engagements, taking them all across Eorzea to either join others in combat against the tyrannical nation, or engaging them solely on their own in more covert, intimate encounters. The group was not more than twenty strong among their ranks, but each of them were experts in their chosen craft, having great success and many victories over their foes. Around 5 A.C., while most of the Wolves were enjoying a bit of down time, Garin was offered a contract to hunt down a dragon that had been tormenting the knights of Camp Dragonhead, one he willfully accepted. Tanner, back to his old self, joined along on the mission, passing up on the chance to return to Limsa with a fellow Wolf he had grown close to over the past few cycles, Eloriel Alanesse, choosing instead to remain at his brothers side. The two tracked the dragon, Skavog, into the frigid tundras of the Coerthas Central Highlands, long changed in the wake of the Calamity. After what seemed like suns of searching, the two brothers finally located their target, cornering the vile creature in the depths of one of the many caverns littering the landscape. The battle, long, and fierce, saw Skavog driven away, but not before the deadly beast landed a mortal blow to Garin, leaving him to die in his brothers arms. Tanner rescinded into darkness, as the light left his brothers eyes, vowing vengeance on the dragon, at whatever the cost. With Garin's death, and Tanner's path for vengeance set, the Wolves fell apart, disbanding and going their separate ways. Upon returning to Lisma Lominsa to break the news of Garin's demise to his family, Vyncent's kin placed the blame on him for his death, something he took very hard, and very personally, ending all ties with three remaining blood relatives he had left. He didn't look back, setting off on his own for the Highlands once again, seeking the beast that murdered his brother.

The 81st,and Vengeance 6 A.C.

Tanner's return to Camp Dragonhead, and the Coerthas Central Highlands, was for but a sole purpose. To track down the dragon that had taken his brothers life. Fate had other plans for the Highlander, however, forcing a chance meeting between himself and a Miqo'te by the name of Onuma Ahntifi. While out searching the many ruins littered about the highlands, hunting that which he sought to kill, Tanner came across the woman. She questioned his reasoning for being there, sharing little as to why she herself was in the same location. Tanner learned right away that this woman was not startled as easily as others were, showing no fear to his gruff and coarse demeanor, often shooting back at him with flippant responses. He liked what he saw, and it bothered him, for she was a Miqo'te, a race he'd never been attracted to in all his cycles thus far. Before he could let his silver tongue work its charm on the female warrior however, the two were attacked, Dravanians and Heretics rushing their position. The two fought side by side that night, turning the snow white ground red, the blood of each enemy that charged in, and fell, spraying the ground around them. After nearly a bell of repeated onslaught, their foes were no more, leaving only Tanner and Onuma standing among the pile of tattered and flayed corpses. Onuma was injured, Tanner offered to help her, an offer she quickly refused, heading back for Camp Dragonhead to rejoin her Company instead. Stubborn....just like he was, and so he followed the trail of blood left in her wake, making his way back to Camp Dragonhead as well. A few suns were spent in observation, watching the group the woman was associated with. He made his presence known to them in the tavern not long after, leading to accusations of him perhaps being a heretic himself. After Onuma's accusations were discredited by the Captain, Rhesh'ir Zhwan, and then associate Keaira Twinning, a mutual agreement was reached between Tanner and the Captain, and he joined the ranks of the 81st, with the expectation that he would do his part, pull his weight, and aid the company in exchange for assistance in his own personal matters. Reluctantly, Tanner joined the 81st on many engagements in the Central Highlands, aiding the nobles in business with the 81st to earn their favor, and gain entrance to the long closed off city of Ishgard. Tanner made few friends, and more enemies in his time with the 81st, boring quickly of the tasks the Free Company had concerned themselves with. Moons passed, entrance to Ishgard had been granted, and aside from Onuma and Keaira, Tanner had made little progress in fitting in with the company. Further distracted by his own quest for vengeance, he withdrew from company matters, often setting off by himself into the Dravanian Forelands, where his search for Skavog had led him. At last his prey had been located, one final return to the company estate to prepare for the inevitable battle. In his preparations, he requested explosives from Twinning, knowing they would be needed to gain entrance into Skavogs new lair, lacking the ability to fly as the scale kin did. Twinning obliged, but on one condition, that she would be joining Tanner, whether he liked it or not. A brief exchange took place between the two, in which he told her she was not coming. She made it quite obvious that he had no say in the matter, if he wanted the explosives she had in her possesion. Finally giving in, the two set off for the Forelands, infiltrating the home of Skavog, fighting their way to the top of the ancient and crumbling ruins. The battle with Skavog was fierce, and difficult, Tanner taking serious wound in the fight, though thanks to Twinning's aid, and the chance realization of a dormant power contained within him, the two were victorious, and Skavog was slain. Vengeance was Tanner's, ending the life of the one who'd taken his brother from him.

Recent History

Since Skavog's death, Tanner has made his stay with the 81st permanent, having found not one, but two reasons to stick around, to fight for, and to protect. Those two reasons have remained his focus, and until only recently, have been the only two he has cared about among the 81st. Slowly, the others are starting to grow on him. Time will tell if friendships are formed outside of the two already firmly in place. Tanner has continued to fight along side the 81st in their personal engagements, aiding the company against the primal, Bismark, as well as assisting in finally seeing an end to the Dragon that the 81st so vigorously pursued. Always looking ahead, wanting to protect those he cares for, knowing that the war with the Garleans still wages onward, his sights are now set on a new task, one that will take him away from those he loves and cares for, in hopes that what can be learned will benefit them all in the long run....to the frontlines of the ongoing conflict itself, Ala Mhigo.


RELATIONSHIPS


RELATIONSHIP STATUS LEGEND
Romantic Attraction Physical Attraction Platonic Love $ Business Deceased Positive Negative Neutral 🔃 Unsure 🔒 Trust


FAMILY

These are mostly backstory-related relationships.

LIST OF FAMILY MEMBERS
Ophelia Tanner, Mother. ( )
Last words: "It's your fault son. If not for you, Garin would still be alive."

Tanner always was a mamma's boy, as a child. The woman was everything in his eyes, raising not only himself, but his older brother and younger sister as well, mostly on her own. Until the day his older brother died, she was what he loved most in the world. Until she placed the blame for his death on him, and said she never wanted to see him again.

Orn Tanner, father. ( )
Last words: "You're dead to me. Ya fuckin hear me boy?! Dead!."

Orn Tanner, father to Vyncent, was never around much during his childhood. He ran an often unsuccessful fishing business that kept him out to sea for moons at a time. Tanner's relationship with his father was rocky at best, angering him greatly when he chose to up and leave Limsa Lominsa, and the failing family business, with dreams and aspirations of joining the Maelstrom. To this day, after learning of his eldest sons death, Orn will you tell you he has no sons, and that the family blood line ends upon his last breath.

Garin Tanner, Older Brother. ( )
Last words: ”Take care of them for me...help my boy know what it is to be a man.”

Tanner's older brother, Garin, was also his best friend, mentor, and the greatest man he's ever known. He idolized him when the two were younger, wanting to do everything Garin did, and be just like him in everyway. As the years progressed, and the two grew older, fate saw them working hand and hand as Mercenaries out of Ul'dah. A fated mission that Tanner regrets to this day, led the pair to the Coerthas Central Highlands, where unfortunate circumstances led the two to battle with the feared and despised dragon, Skavog, a vile and cannibalistic creature known to feed on its own kind. The battle saw the dragon driven away, but not without Garin being mortally wounded in the fray, dying in his younger brothers arms .

Wren Tanner, Younger sister. ( )
Last words: ”Gods damn it Vyncent...you're the only brother I have left! Don't shut me out!”

Tanner's younger sister, Wren, was one that he cherished and adored when they were younger. He was always overprotective of her, and Wren hated him for it, driving off any boy that even looked like they wanted to speak to her, aside from himself and Garin. The two kept in touch, writing to each as often as they could when Tanner joined the Maelstrom, always updating each other on their lives. After his discharge, before taking up life as a mercenary, the two were together often, causing mischief and all sorts of trouble on the streets of Limsa. That all changed when Garin died, Wren, like her mother and father, held Tanner responsible, and walls quickly rose between them. The siblings had not spoken since news of Garin's death, until quite recently, when Wren travelled to the home of the 81st to try and make amends with her only remaining sibling, talks that did not end as she had hoped.


NON-FAMILY

Listed here are the non-family characters, both PC and NPC, that Tanner has interacted with enough or in such a way for him to form a real opinion about them. Please don't take personal offense if your character isn't listed here, or how the interaction or relationship is described. It isn't that I dislike your character or our RP. I just tend to only add these as necessary for those who make a real impact on Tanner, and descriptions are purely based upon in character experiences and opinions!

Last Update... 11/17/2015.

* An asterisks denotes that Tanner doesn't know the individual's true name.

LIST OF NON-FAMILY RELATIONS
Auriana Wynter, Eyes. ( )
Tanner’s Thoughts: "She's a fighter...and a highlander woman. Hells, what else matters?"

Tanner met Wynter shortly after joining the 81st, and did not give off the best impression, leading the two to never speak again, until just recently. They've shared increasingly longer conversations with each meeting, learning a little more about the other in the process. It's obvious that physically, Tanner enjoys every bit of the woman, though what may not be obvious, to him or the ninja master, is that they share a lot more in common than one might think. Tanner expects to learn more of her in their time together with the 81st.

Brielle Ashenfist, Fire Tits. ( )
Tanner’s Thoughts: "Uh...she's pretty good with that magic stuff, fire especially. And she's got nice tits.."

Tanner wasn't fond of this woman when they first met, despite being a Highlander that's easy to look at. The two rarely spoke or interacted, likely from his gruff demeanor or dick headed tendencies. Despite that, he's seen her abilities in combat, and while he knows next to nothing about magic, watching a woman wield fire the way she does, makes him all warm inside. She's warmed herself, if only slightly, since joining in on a night of drinking games at the Drowning Wench, and Tanner think she has the potential to be worth getting to know more in the future, plus tits.

Crystal, Little shit. ( )
Tanner’s Thoughts: "Little shit, such a little shit.."

Tanner's had little interaction with the Lalafell known as Crystal. His genuine thought on the entire race is that they are more of an annoyance than anything, outside of a select few who have proven otherwise to him during his times as a Mercenary, or on the fields of battle with the Maelstrom. Despite being such a tiny little runt, the woman has quite a large pair of balls, metaphorically speaking that is, in Tanner's eyes. She's showed no fear of him, and even had the gall to tell the entire Free Company that he may or may not have peed in the hot tub after a night of binge drinking, despite the fact that he 'could' squash her like a bug. He won't, he like's her spunk. So much that he named his dagger after her nickname. Little shit.

Fyrilsunn Fiandoensyn , Old Man,Gramps. ( )
Tanner’s Thoughts: "The Old Man? He's just that, fucking old. Don't let the age fool ya though. I'd bet he'd barely break a sweat kickin the shit out of you."

Tanner met the Old Man on his first outing with the 81st, and has continued to be impressed by his combat skills ever since. The two likely could care less for each other outside of the realm of combat, but Tanner has no problem admitting when he meets a fellow warrior that knows what to do in the thick of battle. They've shared a few drinks more recently, and Tanner learned more details than he care to knew concerning the aging Roe. At the end of the day, he's good people in Tanner's book, and he'd go to battle with him any day.

Keaira Twinning, Twiggy. ( 🔒 )
Tanner’s Thoughts: "Onuma aside, she's the only one who gave a damn when I first joined. The only one that tried. The only one that showed any inkling of an effort. She's earned my trust,respect,and gratitude. I'll be there for her, always."

Keaira Twinning, aka Twiggy, Tanner's first, and closest friend among the 81st. She's been a thorn in his side since the first sun they met, prying, poking, prodding away at him. Always questions with her, always needing answers. And she's chipped away at the walls he's spent cycles building up ever since. The two get along strangely well, despite their differences in personality and opinions on things. If not for her, Tanner would have likely left moons ago, after, despite her conflicts on the matter, she refused to let him go alone, helping to put an end to the dragon that took his older brother's life nearly two cycles ago. He felt he owed her for that,by at least trying to fit in, and giving a damn about the other members of the 81st. Slowly that's happening, and he has her to thank for it. Not many know, or understand what the two share, writing it off as some fling or something physical. Not many get the chance to know what a friendship as strong theirs is like, either.

Khairen Tumet, Guy with the Face, Onuma's pet dick, Karen. ( 🔃 )
Tanner’s Thoughts: "Guy with the face? Yea Karen...chick name. I know him. You wanna fight about it?"

Tanner doesn't really know what to make of this guy. He's friendly, too damn friendly, and he's tried hard to be his friend, too hard. He only decided to give the man a chance after learning of Onuma's affections towards him, and he's been regretting that decision more and more with every meeting they have. Recently, Karen joined Tanner on a training exercise in Mor Dhona, taking on a few platoons of Garlean soldiers. He thinks the guy is ambitious with an axe, but that he still has a lot to learn. As long as he sticks to his word, and keeps Onuma safe while Tanner is away, he just might show him a thing or two. Unless he gets his horse pregnant, something Khai is fascinated by, and a proposal he made so that he too, could one day have a horse like Tanners.Tanner would likely try to murder him if that ever happened.

Mizuki Hagane, Bath girl. ( )
Tanner’s Thoughts: "She's got an ass on her,if you can get past that tail.."

Tanner knows nothing of this poor, poor girl who had the unfortunate chances of bumping into him one day at the 81st's estate in the Mists. In brief conversation, she offered to give the Highlander a bath, and he's been fixated on that ever since.

Onuma Ahntifi, Kitten,Numa. ( 🔒 )
Tanner’s Thoughts: "Numa? Love her. She's like my little sister, cept she's got a tail."

Onuma Ahntifi, the first member of the 81st Tanner crossed paths with on his hunt for vengeance in the Coerthas Central Highlands. He was searching for 'his' dragon, she was searching for cultists. The two happened upon the same hunting grounds, neither refusing to leave it for the other. Shit happened, as it often does in Eorzea, throwing the two into battle against what seemed like an endless Dravanian hoard. In the end, only Tanner and Onuma remained standing. She on the other hand, was injured, and refused any assistance from the highlander. A stubborn ass, like himself, right from the very start. He was attracted to her right off the bat, something no other Miqo'te before him had been capable of doing. As time progressed however, and the two spoke more often, or fought along side each other in battle, his feelings shifted to that of a brotherly love for the woman. She's been there for him on more than one occasion, and the two have shared personal talks that he wouldn't imagine telling another. Aside from being one hell of a fighter on the battlefield, she's also his smith of choice when it comes to weapons, the creator of his second love in life, the red hued great sword he often wields in battle. There's nothing Tanner wouldn't do for Onuma, or to keep her safe. He'll miss her greatly in the coming moons, on the road to Ala Mhigo.

Rhesh'ir Zhwan, Captain. ( 🔃 )
Tanner’s Thoughts: "He's the fucking boss? Don't know much else about him..."

The Captain, Rhesh'ir Zhwan, leader of the 81st Foreign Levy, and Tanner's boss. Tanner knows mostly nothing about the man, aside from the recent loss of his wife in the Dravanian Forelands. Tanner has a rocky history with officers associated with the Maelstrom, so he's been very slow to come to a conclusion on just how he feels about the man. He's shown himself competent in battle thus far, and his plans haven't been entirely a stretch from what Tanner himself would come up with. And the man doesn't drink, so Tanner has heard, something he himself can't explain or understand, though he clearly doesn't know the Captain's reasonings. To date he's on the fence with his personal thoughts on the man, though he'll continue to respect the rank to the best of his abilities.

Senelle Silverlight, Bitch. ( 🔃 )
Tanner’s Thoughts: "Senelle? Don't give two shits about her...she made sure of that."

Senelle Silverlight, a respected woman, loved by many, just not Tanner. The two had no interaction upon his joining the 81st, until the night he returned home with Twinning, wounded and bleeding, yet successful none the less, from slaying the dragon that had taken his brother's life. Senelle was outraged by this, more so at the fact that he had dragged Twinning along, placing her in such danger, but at the perceived foolishness of heading off alone. Her words were not to him, though he heard enough from the his chair at the bottom of the stairs to write her off, as it seemed she had done him. Aside from the occasional straight face, or grunt, he's mostly not even acknowledged her presence. Lately, he's debate giving her a second chance, not because he's 'that' guy, but he's seen how much she means to others in the 81st, Twinning most of all. Time will tell if the two ever get beyond where they are now. Despite all of this, Tanner would still knock knees with her given enough alcohol. She may be a bitch in his skewed view, but she's by no means unattractive. Legs for days...

Syrress Detilderan, Green Eyes. ( 🔃 )
Tanner’s Thoughts: "She's a rare find...can't say I've met anyone like her. Easy on the eyes too."

Nearly every time Tanner returns from battle, or some outing gone wrong, Syrress, or Syr as she goes by, has most always been the one to patch him up. There first meeting didn't go over to well, as Tanner took a swipe at her backside. Instead of the smack he was expecting, he got a three bell lecture instead on how to treat to a woman, especially one that was tending to his wounds. He never wants to suffer through that again, and has mostly behaved in her presence in the company infirmary. The two have spoken very little during these patch up sessions, until just recently, as Tanner has opened up about his upcoming plans with the Maelstrom. Syr has been a good listener, great even, allowing the man to speak for hours on the topic, as well as other things he holds close and personal. Their last conversation turned to religion, something Tanner has never been openly found of, but he can appreciate how she went about, merely discussing the Twelve, and pointing out which traits of the Deities teachings that she sees in him. She not once tried to thrust any of her beliefs on him, and he can respect that. It just may have turned the knob on a door shut long ago.


RUMORS


These are rumors, both from NPCs and PCs, that one might overhear in regards to Tanner. Feel free to utilize these in your RP hooks, or add your own!


◢ Common Rumors - Easily overheard. Use these freely!
  • "He's an asshole if I ever met one. One hell of a temper too." -- Celeste Reon, Bartender at the Drowning Wench.

  • "Doesn't seem to be the friendly type. Never hear more than few words out of him, just grunts mostly!." -- Bosco Tamek, Merchant in Limsa.

  • "I think he's got family here? His dad captains some kind of fishing boat down by the docks." -- Urt Sall, Sailor.

◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
  • "Tanner? He's a real softy once you break him." -- Vivian Marselle, Lominsan Prostitute.

  • "I hear he's with the 81st Foreign Levy. Didn't expect him to land a spot with a free company after his discharge. They must be desperate!" -- Lt. Crisa O'Malley, Maelstrom Grand Company, Personnel.

◢ Rare Rumors - Very rarely overheard. Please ask before using!
  • "Don't let his gruff demeanor fool ya. He's the way he is for a reason. Lost his brother, may as well have been the whole family." -- Eloriel Alanesse, Mercenary.

  • "Put an axe in that mans hands, he'll take out a hundred before even breaking a sweat. Tanner doesn't know what the word quit means." -- Captain G. Brenner, Maelstrom, Infantry.


◢ Player Character Rumors - Feel free to add rumors of your own!
  • "INSERT RUMOR HERE" -- CHARACTER NAME HERE

  • "Tanner? Arsehole can't wrap 'is thick skull 'round the fact I've only got two cycles on 'im. An' ye could sand wood with his personality. But if things go to shite, I'd 'ave the sorry bastard at my back any sun." -- Fyrilsunn Fiandoensyn

  • "Tanner? That buffoon's about as vulgar and raw as you can make it -- more raw than a still bleeding steak. But he's also my friend. And more and more like the older sibling that I've never had. Don't you even think about hurting him, or I'll kick your arse and stamp his name on it." -- Onuma Ahntifi

  • "The longer I've known Tanner, the easier it is to look past the things that stop most people. I'm not calling him pretty, but if you want to find anything beautiful on this star, you need to be willing to wade through some shite, and understand it, too. He's as true a friend as you'll earn. Trust implicit." -- Keaira Twinning

  • "Tanner did it. Saw it with me own two eyes. Hm? Did what? Kissed Baderon, a'course. Right there, over t'bar!" -- Odette Saoirse

SCREENSHOTS

A collection of screenshots of Tanner that serves as a visual reference, or snapshots from certain roleplaying scenes.



ARTWORK

A collection of artwork of CHARACTER, either commissioned or gifted by the respective artist(s). Artist names & info are linked when you hover over images.
You are not permitted to re-use this artwork for your own characters or purposes, whether on Final Fantasy XIV or on other games, forums, etc.



ROLEPLAY HOOKS

Tanner has led a long, and hard life. Though his youth was filled with fond memories, he's experienced loss and hardships ever since. His walls were built with each experience he endured, each loss he suffered. Those same walls have also started to crumble, with each life he's touched, aided, and loved. Each has molded him into the man he is today.

  • Limsa born: Born and raised in Limsa Lominsa, this is Tanner's home, a place he has fond, and harsh memories of.
  • The Soldier: Served as a soldier for ten cycles with the Maelstrom, ending his tenure with an other than honorable discharge.
  • The Mercenary: Worked as a Mercenary alongside his brother, well known through out La Noscea and in Ul'dah.
  • The Warrior: Joined the 81st, and so his story continues....


ABOUT THE PLAYER

Hi! I'm Richelle! I've been a gamer and roleplayer for over a decade now, getting my start back in Never Winter Nights (The good one, not the remake =p)I love love love to roleplay, and to create stories,as well as unique and consistent characters! I'm always open for roleplay on any of my characters in Eorzea, so please don't hesitate to ask!.

THINGS TO KEEP IN MIND...

I work, a lot. And because of that, my play time is not what it used to be. I am currently limited to about three nights a week with my constantly shifting schedule. Thankfully, my schedule is known six months in advance! So I'm at least able to make plans, and let those I roleplay with, or those who may have interest in doing so with me, when I will be available for fun things.
I'm a mother and a wife first. So those things will always come before game time. Thankfully I have it pretty good in regards to both so I am usually able to make use of my free time and still enjoy fun times in game.
Please don't get offended. I like to play characters that interest me, or that fall outside of my normal comfort zone. Tanner is just that. He can be very rude, crude, lewd, and other words that rhyme with the trio. Please by no means, take any of it personally. I am of sound mind that my IC interactions are by no means influenced by OOC thoughts in any way. If Tanner is a jerk to you, its simply that, Tanner being a jerk. Please do not take anything he ever may do or say to your character personally, I assure you it is not, nor ever will be! If he makes you uncomfortable in any way, you are free to leave the scene at any time! I would you hope you let me know if this ever takes place though, as I have no issue with toning him back, as long as it is still a believable representation of the character. I never hope to offend or upset anyone on an OOC level.


GUIDELINES

Overall, I'm pretty laid back as far as guidelines go. I don't have an extensive list of 'Do's or 'Don't's or things that I personally find triggering. So chances are, you won't offend me or make me uncomfortable unless you're trying to or just being really skeevy in general. Still, for the sake of making sure everyone's on the same page here, let me make a few mentions in particular:

I WILL NOT...

Metagame,or condone it. I will never assume my character is better,faster,stronger, or smarter then yours. When it comes to things like this, I would much rather turn to the dice, or at least discuss it via private tell if you have a reason for such a thing taking place. If you don't know, don't assume, just ask!.
Break or "assume" the lore for your roleplay. FFXIV lore has a special, dear place in my heart, and though there are certainly gaps in what we know/don't know that can be a hindrance to roleplay, I won't allow assumption to bridge those gaps. I like my roleplay to be defined by the parameters set by the lore; thus, "new" uses of magick and fantastical devices that have no in-game representation will be a very hard sell, for me. Not impossible, but difficult.
Engage in excessively explicit content. I roleplay for sake of storytelling. Eorzea is a dark place, and its stories can sometimes go to dark places. However, there's a time, place, and limit for everything, and excessively graphic roleplay for exploitative or reaction's sake is something that I will almost always turn away from.

I WILL...

Explore the lore with you.Though I won't assume or create through wide gaps in the lore, I absolutely will explore its mysteries with you. The nature of usable magick that's already in-game, the motivations of established characters/groups, and the mysteries of the land are all ripe for investigation, and the journey can make for exceptional roleplay, even if there's no concrete answer at the end of it!
Roleplay romance and sensual scenes. Do read my claim about excessively explicit content above, but also know that I'm willing to roleplay romance and sensual scenes. Typically, I will avoid doing so in-game or in public spaces, preferring to take it to Skype or "fade-to-black," instead..
Fighting/Sparring/Brawling. Tanner is a combative character, and thus I'm not uncomfortable roleplaying him in a fight. Some prior discussion must take place beforehand, and do know that he'll fight your character on even ground, with even rules (unless, of course, he's injured or otherwise debilitated).


OTHER LINKS


Random Link... [TBD].
Random Link... [TBD].


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