Difference between revisions of "O'kihp Tia"
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− | ! <div align="left"><div style="font-family:Georgia;"><font style="color:#000000;" size="2"> '''Zed & Sadie'''</font> '''(''' <font style="color:#F37E1D;" size="4">●</font> ''') | + | ! <div align="left"><div style="font-family:Georgia;"><font style="color:#000000;" size="2"> '''Zed & Sadie'''</font> '''(''' <font style="color:#F37E1D;" size="4">●</font> ''') ''' '''</div></div> |
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| <div style="font-family:Georgia; font-size:11px;">Two elderly Sea Wolves who run a small farm in Lower La Noscea. They provided shelter to Chip and Rory after they helped defend the couple from a pack of jackals. Their kindness reminds Chip of past relationships from his younger days and, not wanting to repeat that particularly painful moment of his past, the youth maintains a careful distance from the farmers and refuses to accept their trust.<p></p></div> | | <div style="font-family:Georgia; font-size:11px;">Two elderly Sea Wolves who run a small farm in Lower La Noscea. They provided shelter to Chip and Rory after they helped defend the couple from a pack of jackals. Their kindness reminds Chip of past relationships from his younger days and, not wanting to repeat that particularly painful moment of his past, the youth maintains a careful distance from the farmers and refuses to accept their trust.<p></p></div> |
Revision as of 17:16, 9 March 2022
There is new hope reborn in every tragedy. » ————————— ›🌙 ‹ ————————— « |
■ BIRTH NAME: O'kihp Tia ■ RACE & CLAN: Miqo'te - Seeker of the Sun ■ GENDER: Male ■ AGE & NAMEDAY: 19 | 17th Sun of the 1st Astral Moon ■ ORIENTATION & STATUS: Demisexual/Bisexual | Single |
■ TRIBE: Formerly Mole Tribe (extinct) ■ CURRENT RESIDENCE: somewhere in La Noscea ■ OCCUPATION: Fishercat/Traveling Merchant ■ SKIN COLOR: Fair; severely blemished with scars ■ EYE COLOR & FUR COLOR: Bright Silver | Gloom Purple ■ HEIGHT & WEIGHT: 5.42 fulms | 115 ponze |
First contact is often a gamble. What may seem to be a calm and somewhat reserved fishercat can easily turn into a grouchy hermit without preamble. His personality is imbalanced due to both his upbringing and the harsh side-effects of being permanently separated from what was forged by his tainted aether. He bore an unsettling hollowness that he gradually grew accustomed to under the care of some old friends, but since then, Chip has never been quite the same. He is unstable and oft anti-social, but underneath it all is a lonely boy with a broken heart. Glimpses of the previous identity of the boy can sometimes be seen, whether it be the sparkle in his eye when he fishes, or the warmth of a smile that teases uncertain lips. Although he will still accept companionship with others, Chip is far more reserved than he was before the change. Social contact is tolerated, but most are treated with an open and instinctive caution that goes beyond a natural distrust for strangers.
If you're lucky to earn the youth's fragile trust and friendship, his loyalty is profound and he might just offer you one of his latest catches for free. Take heed, however, of the unstable aura that follows the youth, for it is a part of him for reasons best left unsaid.
From afar, his crown of deep purple tresses may be the first thing you spot. These striking merlot strands frame a narrow and elongated visage that is gradually shedding its youthful qualities. Shaded beneath unruly bangs, orbs of illuminated starlight gaze upon his surroundings with a cautious and oft inquisitive air, and tend to reflect his emotions with startling intensity.
A scrawny build foretells a legacy of prolonged starvation and neglect. He is shorter than most his age, and it is unlikely that he will become any taller. Hidden behind a regularly clothed backside is a heavily blemished canvas that describes more of his past than Chip would ever care to admit. Smaller and less formidable scars mar his arms, while his neck, wrists, and ankles share similar callused remnants of flesh once rubbed raw. A lashing tail of violet fluff completes the wild look of a roaming animal.
Because he travels often, his attire is usually quite dirty and worn. Aside from a simple gray gilet and khaki slops, various pouches and a dark brown satchel layer his outfit with items of a wandering merchant. A hand-stitched red bandanna hides the calluses encircling his throat, and wooden bracelets with a single intricate carving adorn callused wrists. Typically, a fishing pole is always present on his person.... unless said object is broken or missing.
Voice: Some could say his voice is likened to that of sandpaper. Aside from it being deepened by one who has reached maturity, his tenor is distinctly gravelly and hoarse, as if it had been misused for quite a long time. He speaks somewhat softly and easily, though when provoked, his voice often drops into an irritated growl that is laced with warning. It would be wise never to piss him off.
- There are thick scars across his heels where his Achilles Tendons were severed multiple times in order to prevent escape.
- Ragged claw marks streak across his back, administered by himself in order to hide a hurtful message carved there by a dagger.
- Thick calluses encircle his wrists, ankles, and throat--painful reminders of skin once rubbed bloody and raw by metal shackles.
- Various patches of his skin, especially on his shoulders and upper chest, are raised and rough to the touch. These are burns caused by a certain hunter's napalm thrower.
- A stab wound on his shoulder, just a few ilms above his heart.
- Nicked left ear.
- Narrow cut along the inside of his wrist.
- A stab wound on his right side, just above his hip.
L I K E S
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D I S L I K E S
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Q U I R K S
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S K I L L S
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- Leather satchel - Contains a tin flask normally filled with fresh river water, a gil pouch that is usually empty, a spool of thread used to repair his fishing pole if necessary, a small pouch of various element-atuned crystal shards, and several other items he's acquired during his travels. It also occassionally contains the crumpled remnants of Wanted posters that always depict the same criminal.
- Wooden music box - Chip's first Starlight gift, presented to him from Skycat. It was thought to have been lost in the same flames that had destroyed his camp, but was eventually returned to the boy. The box is pale and seamless, with the name "Chip" carved upon the lid. The "i" is dotted in the shape of a fish. Since the day it was returned, Chip takes it with him wherever he goes. Music Box Song
- Hawk feather - A gift from Sorrel that he keeps tucked inside his satchel, hidden from sight and memory.
- Dagger - A rugged makeshift shiv. It ain't exactly deadly, but it makes its point.
- Hunting Knife - A brand-new knife that is used for skinning and carving. It was a present from the farmers that saved both his life and Rory's. Having found no use for it yet, Chip keeps it safely stored in his satchel.
- Fishing Pole - A simple elm fishing rod bought from the markets in Gridania.
- Frying Pan - A keepsake scavenged from the abandoned cabin where he first learned how to fish.
- Tetragonal Crystal - Though no longer a deadly weapon to Ashkin, the vacant crystal remains within a velvet pouch and safe on his person. It is translucent and despairingly mundane, but Chip still treats it as a precious Starlight gift.
- Handmade Red Scarf - She remembered the day they first met. The scarf crafted by her own hands proved their undying friendship when Nym managed to find Chip many years later. The precious item is worn at all times around his neck.
- Wooden Bracelets - Despite their plain appearance, the bracelets are enchanted with a spell to help lessen the effects of aether sickness when Chip uses Elemancy. They are also conventionally wide enough to hide the calluses on his wrists left by iron shackles.
- ■ Blood Memory. A trait carried over from darker days, whenever he ingests someone's blood, the taste is imprinted into his taste buds and he will always remember the identity of that person by the flavor of their blood.
- ■ Keen Sensory. Like most Miqo'te, Chip possesses a heightened sense of smell and sharp hearing, but he also has an uncanny awareness that stems from instinctual paranoia. He can oft detect an approaching threat before it even reaches his campsite, even if they make no sound.
- ■ Elemancy. After a visit to the Crooked Broom, Chip discovered that he possesses the ability to absorb the elemental properties of aether that’s contained in crystals. It only occurs whenever he gets angry or has a strong desire to win a fight, and the amount of aether used per second depends greatly on the level of his emotional state. The absorbed aether is siphoned through the bracelets on his wrists before entering his body, which gives him a way to control how much aether is used from the crystal, and it decreases his risk of immediate overexposure. This conversion lasts for as long as there remains aether in the crystal, or his body can handle the sudden influx of alien aether. Oftentimes after the elemental properties disappear, Chip will be inflicted with mild to moderate symptoms of aether sickness that fade over time.
- Wind: Chip gains increased speed and evasion. If the presence is strong enough, he can even teleport short distances. The aftereffects are usually dizziness and brief disorientation.
- Fire: Fierce and unquenchable like wildfire, Chip will briefly lose sight of friend from foe and attack anything in his path. His skin will burn hot as if suffering from a high fever, which is usually a side effect after the aetherical properties fade.
- Earth: Chip takes on defensive qualities such as increased stamina and the ability to endure hits that would normally fatally damage his body. Once the sensations pass, he becomes fatigued and mildly sore.
- Water: ??? (TBD)
Color Key
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Some of these rumors are untrue, speculation, or are greatly exaggerated. Please feel free to add your own rumors under the Player Character category! ◢ Common Rumors - Easily overheard. Use these freely!
◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
◢ Rare Rumors - Very rarely overheard. Please ask before using!
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◢ Player Character Rumors - Feel free to add rumors of your own!
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Character Themes:
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Relationship Themes:
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RP Hooks
Fish Merchant. Are you looking to buy some fish? Perhaps he could be of some assistance.
Bane of the Mole Tribe. There were no survivors, but many a rumor floats around that the one who massacred the Tribe remains alive. Such rumors can especially be heard around Eastern/Southern Thanalan. Confront him about it at your own peril.
Map Please! If your character is lost, or randomly wandering La Noscea for one reason or another, they are bound to run into Chip. He often looks like your everyday traveler, so it's quite possible he can point you in the right direction for wherever you're trying to go.
Ex-gypsy. The shadow of a boy lived under the name Azrael and was housed by a traveling gypsy caravan in Southern Thanalan. Perhaps your character saw one of their performances, or noticed them from afar? Those were of happier times...
Groot! You may have seen Chip traveling with a baby Goobbue in tow at some point. The seedkin has since then grown up, and he's now lurking about in the wilds of the Black Shroud! It would be hard not to spot him among other Goobbue, as Groot is adorned with braided bracelets of grass from grateful Sylphs who wanted to honor their hero.
Fishing. He fishes! Is your character interested in learning how to fish, or needs some tips? He just might agree to help out.
Combat Novice. Recent events have left the simple fishercat seeking other talents, such as how to defend himself. Perhaps your character could assist in teaching him how to fight? He’s currently seeking lessons in hand-to-hand combat, as well as how to fight with sharp objects.
Familial Tribe. Perhaps your character is a long lost member of the extinct Mole Tribe? There’s a chance that not everyone was present at the main camp during the fateful massacre. I’m definitely open to this possibility :)
Fish Finder. Struggling for coin, the talented fishercat has reluctantly offered up his skills in return for a small fee. Need a specific fish but don't know where to find it? Lack the right fishing tools to catch the elusive seafood? Chip might be the last resort you're looking for.
Music of the Night. If you're out wandering the wilds of La Noscea late at night, you might hear the eerie sound of an old music box drifting faintly through the cold air. Is it a ghost? Do you dare follow the sound? Whatever could be the source of such a tragic melody...?
Customized. Got an idea of how they might meet? Please let me know! I'm always interested in character interactions, and if it's a new and unique approach, even better!
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Commission by Hithren
Sketch by Ruran Thanks so much!
Sketch by X'rei Thanks so much!
Sketch by Panini Thanks so much!
Commission by Yourou
Commission by SD09
CURRENT SERVER: Balmung
VOICE CLAIM: Cloud from FFVII
CONTACT INFORMATION: Best place to reach me is through Discord (MitsuCat#2335). I sometimes RP in-game, but I prefer doing so outside of the game. You can also reach me on the forums: RPC Profile
OTHER CHARACTERS: Asher , Endel Blanche, Sorrel Ketra, Lady Amara, Mel
Length. Whenever I'm not RPing in-game and through a means that has a very generous character limit, I tend to RP in multiple paragraphs. I by no means expect you to match my length. It's just a personal habit of mine.
Response Time. This honestly varies with me. Sometimes I'll respond within the hour or within the day, but other times it can take me a few days before I have a chance to sit down and write. I certainly won't keep you waiting for more than a week, and I'll usually let you know if it'll be awhile before I can whip up a reply.
Combat. I prefer the "dice-roll" style, but I'm down to using other methods as well.
Flexibility. I'm always open to OOC discussion during RP. Don't be afraid to ask!
Character Injury. Please discuss with me about temporary/serious injuries before carrying it out. Chances are, I'm down for anything, but I prefer to plan beforehand.
Plots. Got an idea for a plot to involve our characters? Please share!
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PERSONAL RP LIMITS
Mature (18+) Rating: I ain’t afraid of gore, dark themes, foul language, torture scenes, etc. Bring it on! :)
Romance**: Please reach out if you're interested in your character romancing Chip, but don't expect an instant "love at first sight" thing. Relationships take time to build, so please respect this. Chip is also quite complicated, so good luck getting him to even realize what love is ;)
Multi-themes. Humor, romance, drama, angst, slice of life, etc. I'm basically down for anything except ERP. I would also say I tend to lean more heavily towards drama and angst in my writing.
Long-term Connections. I'm fine with keeping things short-term at first, but I'd love to RP more than just once! |
*no ERP. I prefer the "fade to black" approach to sex scenes
*no rape plots
*no permanent death plots involving my characters. NPCs are a whole other story :) |
- ■ Layout adapted from the profile of D'lyhhia Lhuil
- ■ Music tab taken from the profile of Glioca Sargonnai
- ■ Color Key taken from the profile of Seiko Mamushi
- ■ Pictures under relationships idea taken from the profile of Rihxo Matoi
- ■ Certain color key icons taken from the profile of Xeiz Feine
- ■ Gallery code taken from Glioca Character Template v2
- ■ RP Hooks/OOC tables taken from the profile of Kanako Moonweaver